Other News about gaming on Linux
Are there any clear instructions on how to run Optiscaler + FSR4 on Heroic Launcher games?
Every game I have tried on Steam seem to work perfectly. Press insert and the menu pops up without issue.
I just add this line to the launch options:
WINEDLLOVERRIDES=d3d12.dll=n,b %COMMAND%
On Heroic launcher it has only worked for Alan Wake 2 and for no other game.
Granted I don't have that many DLSS games there, the ones I've tried are: Cyberpunk, Deathloop and Guardians of the Galaxy.
On Heroic Launcher I'm setting the env variables instead of the launch options, for Alan Wake 2 I set these ones:
PROTON_FSR4_UPGRADE=1
DXIL_SPIRV_CONFIG=wmma_rdna3_workaround
Though tbh I have no idea if they were even needed.
I also tried setting the same as in steam but without the %COMMAND% of course but that didn't seem to work. Any idea of how I get my Heroic Launcher Games to use optiscaler correctly?
The PROTON_FSR4_UPGRADE=1 option seemed to enable FSR4 for cyberpunk but then it crashes.
Edit: Forgot to mention, I'm using Nobara Linux and a RX 6700 XT
submitted by /u/AxlIsAShoto[link] [comments]
BepInEX 5.4.2304 issues on r2modman
I want to start this by saying I've been using r2modman for quite a while and have had very few issues that were not easily fixed. I obviously use Linux, and am running Ubuntu 24.04.
This issue started a few days ago when I was playing Polarite (new Ultrakill multiplayer mod) with one of my friends, and everything was working perfectly, until I noticed a new BepInEX update on r2modman. Naturally, I updated, expecting it to work fine, as always, but then I tried launching the game, and the BepInEX launcher didn't load. I tried downgrading (to 5.4.2100), and it still didn't load, so I tried again on a different game, just to see.
The game was Lethal Company: The updated BepInEX wasn't working on Lethal Company either, so I downgraded it (to 5.4.2100), and it started working.
I drew this conclusion: The new 5.4.2304 BepInEX was not working on any modded games I had. Has anyone had a fix for that?
And question #2: What should I do to get my mods working again on Ultrakill?
If needed, I can provide more details. Thank you!
submitted by /u/Big_Ocelot_5481[link] [comments]
Controlling PWM headers on Strix 3080?
I have two fan headers on the card that don't work because Asus GPU tweak isn't on Linux. I've tried CoreCtrl and LACT which don't work
submitted by /u/Cloudrak1[link] [comments]
Precaching Vulkan shaders steam
Do i have to do that for every game every time i want to play?
submitted by /u/Diogodarkness1[link] [comments]
Heroic to pop
Hi, I created an account just to ask this because I don't find anything about it. So I have a lenovo IdeaPad 3 and I just installed pop os! On it. I installed heroic for my epic game and gog games but I don't have my progression on any games and I don't know much about linux. Can someone help me get back my saves please 🙏
submitted by /u/reliums48[link] [comments]
Rocket League on Steam Deck with Heroic Launcher
I'm thinking of playing RL on my Steam Deck, since I'm looking for more games that are better for controller, and I'm wondering how well it'll work with Heroic and, if I can set it as a non-steam game.
submitted by /u/idiotgirlmp4[link] [comments]
CS2 having issues on Bazzite Linux
Hi,
I am a longtime Windows user, but trying to migrate to Linux now.
I installed Linux, and am having a reasonable experience with most games, but I cant get CS2 to work smoothly. I have a high end PC with AMD 7950X3D and RTX 5090 with 64GB RAM.
I was very surprised to find out that CS2, which has a native Linux port lags more than the Windows version, which is very smooth. Its subtle, but very obvious. And every now and then it does a very noticeable stutter.
The steam recording also is stuttery.
My monitor is also capped to only 1440p 360Hz, instead of 480Hz. Gemini states that this is a known bug, and its not that big of an issue for me, as much as the stuttering in CS2.
I am fully prepared to deal with game comparability issues, but CS2 is the one game I play a LOT, and fully expected to work due to it being a native Linux port.
Does anyone have any suggestions on the best way to troubleshoot? Is it a driver issue? Or something else?
I already tried disabling the second CCD, and it didn't really make much of a difference, though it really should work better on the cores 16-31. Does anyone know how to specify what cores to use for a particular app? Windows simply allows you to set affinity for a process in Task Manager.
submitted by /u/_Rah[link] [comments]
Workstation Bottleneck
I got a Dell T3600 (~2012 model?) from work. Luckily got Mint installed on a 7200rpm laptop hdd and bought a gtx980 for it. The thing is slow. Is it the 2.6ghz xeon e5 1620 or the HDD holding it back? It takes like 3 trys to launch steam. It hates multitasking. Software manager app store thing is slow af too. Forgive my ignorance with linux. i used $time firefox and it launched 1.6s by itself. (Totally trying linux again thanks to Pewds.)
submitted by /u/xX_DESTRIXE_Xx[link] [comments]
Poor performance in The finals on linux
Hello and thanks to everyone that will take the time to read me!
I have been encountering issues recently while playing The finals on Linux.
I tend to think that I have a decent config and yet the game cannot go past 140FPS in the training map. This unfortunately turns into 90-110 FPS in normal maps.
I believe even with this performance hit, the game should feel smooth with VRR activated yet it does not.
I have a dual boot system and on Windows I can max the game and still get 165fps (max refresh rate of my screen) with drops of course, but the game feel very smooth even if I limit my fps to 90 or 100 to mimic the frame rate I get on Linux.
My config:
- R5 7600X
- 7900XT
- 32Go RAM 5600hz
- Fedora 43 - Gnome - Everything up to date
What I have tried and checked:
- Checked that VRR was activated in experimental gsettings and in gnome UI.
- Read that VRR was only active when setting the game as fullscreen - Didn't fix.
- Reduced graphics to low, cannot get passed 140fps. CPU hits 80% utilization. I first thought I was CPU limited, but my CPU is used at 90%+ on Windows which make me think that the game is simply not running/optimized for Linux (ofc).
- Tried switching proton versions - Didn't fix:
- hotfix
- experimental
- 9.0-4
- 10.0-3
- Tried using protonGE - Didn't fix:
- GE-Proton10-25, game crashes.
- GE-Proton10-15, game launches but still the same perf.
- Tried to put some variables in steam launch option - Didn't fix:
- PROTON_USE_EAC_LINUX=1
- PROTON_USE_NTSYNC=1
- PROTON_ENABLE_WAYLAND=1
- gamemoderun
- mangohud %command%
- -useallavailablecores
With mangohud I see that the frame times are fairly consistent oscillating between 7.4 and 7.6ms. Dropping significantly when re spawning for example.
To me, even if the frame rate is lower than windows, the game should run pretty smoothly. I am fine with dropping a bit of FPS if this means I can play on Linux.
My take is that the VRR does not work properly. I guess it's an experimental feature after all but I read somewhere that it was classified as experimental because of small problems not really significant. Moreover, I believe the game ran fine a few months ago (or weeks).
My questions:
- I believe many of you Finalists have encountered the performance problem but has any of you encountered a lack of smoothness even with decent frame rate as I am describing above and have you been able to fix it?
- Are developers (Linux/fedora/gnome/the finals (I guess they don't really care)) aware of this ? Or is there somewhere I can share this to make more people aware for a potential fix?
- Can I do something about it or just cry and wait for fixes?
I guess I could play on windows but I do not really want to switch os all the time. I would like to play on Windows as a last resort.
I believe I have talked to much already thank you for your time!
submitted by /u/Husti52[link] [comments]
Get ready to rage :) My frustrating pinball game with full Linux support is finally out!!
Hi, my name is Devin and I’m a solo game dev. I just wanted to say my evil “Getting Over It with Bennet Foddy with Pinball” game is finally out on Steam! I'm very proud of this game & just how awful it is.
Thanks to all my beautiful Linux playtesters, especially those on distros with 12 users :)
Buy once, regret forever: https://store.steampowered.com/app/3796230/A_Pinball_Game_That_Makes_You_Mad/
submitted by /u/AzimuthStudiosGames[link] [comments]
Gamescope performance drop, is this expected?
Hello, I recently installed gamescope from the arch repository. gamescope
I am running EndeavourOS with KDE Plasma frontend.
My PC is a 7950X3d processor.
MSI RX 7900 XTX 24gb
64gb ram 6000 Corsair Vengeance
3 x 32 inch 144hz M32U Gigabite monitors.
I have a series of games that I like using the widescreen effect / triple monitor. But up until recently, the only game I was able to do this was on X-Plane 12 as it allowed to pass on the three monitors on the Steam Launch option so the game could recognise all 3 monitors and open the options to tweak the camera positions.
This was my launch option.
"AMD_VULKAN_ICD=RADV %command% --monitor_bounds=0,0,3840,2160,3840,0,3840,2160,7680,0,3840,2160"
With settings on high and rendering distance to maximum on 4k, I was getting just a tad over 60fps on average, so I locked the monitors to 60 fps in the game.
When I tried gamescope with launch option
"AMD_VULKAN_ICD=RADV gamescope -w 11520 -h 2160 -W 11520 -H 2160 -b -- %command%"
The fps tanked to 25-30 fps.
I reduced the settings and rendering distance to medium and it still did not go higher than 30fps.
I know that each extra monitor that I add affects performance by about 5%, so when adding 2 monitors, I should only be losing about 10% in performance, but gamescope as a single window being spread through 3 monitors tanked the performance by 50%.
Next, I tried rendering in 2k and then upscaling it to 4k. I got 60fps average.
I decided to stick to 1080p and upscale it to 4k with settings on high and rendering distance on maximum. I am getting 80-95 fps in the sky, and at lower altitudes about 70 fps because of the extra assets being rendered.
"AMD_VULKAN_ICD=RADV gamescope -w 5760 -h 1080 -W 11520 -H 2160 -b -- %command%"
The games I never got triple monitor to work before, even knowing they had the option in game, are working fine with gamescope but I think they could do better.
Assetto Corsa EVO
2k to 4k upscaling, settings on medium, race with 9 other opponents being rendered, about 85-90 fps
"gamescope -w 7680 -h 1440 -W 11520 -H 2160 -b -- %command%"
Assetto Corsa Competizione
2k to 4k upscaling, settings on high, practice lap with no opponents being rendered, about 90 fps
"gamescope -w 7680 -h 1440 -W 11520 -H 2160 -b -- %command%"
Now, I have a pc that is a dedicated sim racing pc, with older hardware connected to an LG tv capable of 4k 60 hz and 2k 120hz.
Windows 10
5600 processor
RX 6700 XT 12gb
32gb ram
I have windows set at 2k /1440p 120hz
Assetto Corsa Competizione with medium settings on 2k runs around 82 to 87 fps.
Yes, it is medium settings, and yes it is only 1 monitor/tv, but I can't believe that my sim racing PC is pulling similar fps to my main gaming PC that is much more powerful and both running 2k. Shouldn't my Main PC be seeing something along of 100 or 120 fps?
Something is odd with gamescope. I guess I just don't know how to properly implement it?
submitted by /u/s2kfred[link] [comments]
Linux gaming rig almost complete
Practically done with my overly customized Linux gaming PC. A lot of 3D printing and time has gone into my ‘in your face’ Linux build, but apart from some minor tinkering, I consider myself done.
7800X3D, Asus TUF RX9070XT, Gskill trident RGB 32GB CL30 6000, lots of corsair, 2TB NVME storage, 4 TB SSD storage, lots and lots of 3D prints 🙂
submitted by /u/lemmiwink84[link] [comments]
Linux gaming on wayland - Nobara42
So I am on ubuntu 24.04.03 and I currently have some issues with error 1202. I want to change distro to either Nobara42 or Bazzite. I tend to go with Nobara but I want to check how the gaming is on Wayland only. Mostly Anno1800 and Cyberpunk. I've heard that fullscreen is not working well.
Also if you have other exp for another distro feel free to leave it here. I am open to have a stable distro for gaming.
submitted by /u/Jumpy_Ad_2082[link] [comments]
Bluetooth Controller with AA Batteries?
Does anyone know of any bluetooth controllers that uses AA batteries? I hate controllers with non-removable, non-standard batteries.
submitted by /u/LunarAlias17[link] [comments]
Goverlay appimage missing dependencies
Distro: Fedora 43 (Workstation)
Sooo I've been wanting to tryout the new OpiScaler menu on Goverlay 1.6 but it says I'm missing a "p7zip" dependency, however since I'm running the appimage version I'm unsure how to fix it.
Also I know that there's an RPM version but it hasn't been updated in like months so OptiScaler ain't available on it.
submitted by /u/BEBBOY[link] [comments]
RageMP en Linux
Hola, alguien tiene idea de si es posible ejecutar RageMP en Linux, busco desarrollar un servidor propio y ejecutarlo localmente, quizás desactivado el AC del lado del servidor debería de funcionar pero no estoy seguro, si alguien tiene idea estaría agradecido.
submitted by /u/JuanCarlos24691[link] [comments]
Playnite may get a Linux version during 2026 as the creator plans a move to Linux
.
Read the full article on GamingOnLinux.
controller button mapping suddenly changed
I need help with my Nacon GC100 controller. Until yesterday everything was working perfectly, but today the button mapping suddenly changed - for example, Y button now acts as A, and other buttons are similarly remapped.
The wrong mapping appears both in Steam and Heroic Launcher. I've already tried restarting my PC but it didn't change anything.
Does anyone know what could have happened? More importantly, how can I fix this?
I am on linux Mint 22.2
submitted by /u/elkabyliano[link] [comments]
Guild Wars Reforged announced to release in December and will be Steam Deck Verified
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Read the full article on GamingOnLinux.
