Other News about gaming on Linux
steam creating external game entries from terminal
I want to automate adding some non steam vn games to my library to run with proton and also launching them from command line.
I found this spec that matches my manually created entries but I'm missing some info on appid and enabling proton.
The file is at $HOME/.steam/steam/userdata/<USER ID>/config/shortcuts.vdf and I'm looking at it with hexdump -C.
00000010 70 70 69 64 00 46 d3 6f 9c 01 41 70 70 4e 61 6d |ppid.F.o..AppNam|
Here the first appid is in hex, matching appid\0x00(.*)\0x01AppName capture but converting to decimal and running steam steam://rungameid/$(echo $((16#46d36f9c))) doesn't seam to work.
- How can these manually added games launched from command line?
- How to set appid if adding manual entry? I'm guessing it has to be in range that doesn't clash with the steam catalogue?
- How can I set the entry to use steam experimental from the command line?
[link] [comments]
Need help with my logitech g27, is there a software for Ubuntu 24.04 for my steering wheel?
Does Halo use kernel level anti-cheat?
I find it funny that Halo's never brought up in these discussions or surrounding anti-cheat. Also, the fact that Microsoft games work on Linux is why I'm not convinced Microsoft is trying to sabotage Linux with anti-cheat. They're not even using one of the anti-cheats Valve worked with.
submitted by /u/Indolent_Bard[link] [comments]
Linux non-steam files way to big
My non-steam files are way to big, I have heroic launher but I only have a fallout new vegas installed,
It says that it could be other files but I don't have enough files for it to even be 50 GB.
submitted by /u/scary_life[link] [comments]
About C++ missing
So i shamefully never been able to play games that required c++. I did try a bunch of tuorials or instuctions i saw on reddit,etc. About 8months after my first c++ missing i have been able to resolve the problem(i tried the two lutris methods, bottles way, heroic way the steam tinker launch, proton tricks and winetrick, i know they work the same way). I dont if i lacked insight and missed the info or what but what made it work for me was simply chosing the win 64 shipping .exe of the game i would download.
tldr: maybe try the win 64 shipping .exe for c++ missing
submitted by /u/Normal-Might1135[link] [comments]
The Spell Brigade is an online co-op survivor-like bullet-hell friendly-fire chaos festival
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Read the full article on GamingOnLinux.
Stretch 4:3 using gamescope CS2
Hi!
I want to stretch my game to a 4:3 1920:1440 on my primary display. But i get blackbars despite the -S flag.
My launch option is the following: gamescope -w 1920 -h 1440 -S stretch -e -f -r 144.0 --immediate-flips --force-grab-cursor --expose-wayland -- %command%
Anyone have any ideas why?
I use Arch Linux & Proton Experimental
Thanks in advance!
submitted by /u/Kladdster[link] [comments]
Kojima Productions now fully controls the DEATH STRANDING IP, also now on Amazon Luna+
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Read the full article on GamingOnLinux.
NVIDIA GeForce NOW will soon limit your hours per month but some memberships get upgraded
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Read the full article on GamingOnLinux.
Is there a way to run steam and launch games on ubuntu server edition (command line)?
I'm currently working with a bit of hardware that doesn't support Ubuntu Desktop OS but i've been asked to try to get steam running on it to run things through Proton. Anyone onow if this is possible?
submitted by /u/WanderCold[link] [comments]
Throne and Liberty randomly just stopped launching on Linux via Steam
Has anyone else had this issue? The launcher just gives me unknown error #1 and I've verified all the game files.
In desperation I uninstalled it completely and am slowly re-downloading the entire 64GB.
It's been like this for almost a month now :'(
submitted by /u/Dear-Independence773[link] [comments]
Garuda sddm
Hey i use garuda dragonized gaming edition and all of a sudden i can't open my device when i boot up i get loading linux linux-zen loading initial ramdisk and nothing happens it freezes like this so i want to use kde again i installed gdm and gnome it worked fine but i want sddm i tried reinstalling sddm and kde nothing happened and i tried to reconfigure it and didn't work also so how can i make it work again im on lenovo loq 15iax9 laptop
submitted by /u/-_ANDROMEDA-[link] [comments]
Should Valve Disable Shader Pre-Caching by Default?
Hey everyone,
I wanted to open a discussion about the Shader Pre-Caching feature in Steam and whether Valve should consider disabling it by default. For those who may not be familiar, shader pre-caching is designed to improve game performance by downloading and storing pre-compiled shaders, which can help reduce load times and stuttering during gameplay.
- Frequent Downloads: A lot of users have noticed that starting Steam often triggers massive shader pre-caching downloads—sometimes between 2-8GB daily—without any actual game updates. This can be quite frustrating and seems unnecessary.
- Concerns for New Users: This feature can be particularly confusing for new Linux users who may not understand why they are experiencing so many downloads every day.
Drivers and GPL Support Dates:
- AMD: Mesa 23.1 was officially released on May 10, 2023.
- Intel: Mesa 23.3 was officially released on December 2, 2023.
- NVIDIA: Graphics driver version 520.56.06 was released on October 12, 2022.
Recommendations for Users:
- Disable Shader Pre-Caching: For those with new drivers above the specified versions, it’s advisable to turn off this feature in the Steam settings under Downloads. This can help reduce the frequency of those large downloads.
Conclusion: While shader pre-caching aims to enhance gaming performance, its current implementation has led to excessive downloads and user frustration. Given these issues, do you think Valve should disable this feature by default? Or do you believe it still has its merits for certain users?
submitted by /u/koloved[link] [comments]
Unrailed 2: Back on Track arrives in Early Access for more co-op chaos
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Read the full article on GamingOnLinux.
Crazy vehicle combat rogue-lite REDLINE CROOKS is out now
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Read the full article on GamingOnLinux.
cities skylines immediately crashes after loading A new map if using anything over 1080p.
anytime I load A new map in cities skylines set any higher than 1080p it immediately crashes the computer.I've disabled all mods, tried the native linux and widows version through proton, as well as A different DE. I have 32GB of ram, ryzen 3600 and an RX6700xt. distro is fedora 40 KDE.
submitted by /u/Interesting_Sort4864[link] [comments]
Whats your go to tiling window manager for gaming
and do you have any issues with it (in certain games or applications) compared to using a floating desktop environment?
submitted by /u/Ok_Manufacturer_8213[link] [comments]
GNOME 47's new xwayland-native-scaling feature makes Steam games render above my primary display's native resolution and tanks performance.
Since the release of Fedora 41 / GNOME 47, I've been running the experimental xwayland-native-scaling feature to make the desktop look consistent and not destroy my eyes with blurry electron/non-wayland windows. However I am totally stumped with an issue with Steam and Proton and have been completely unable to figure it out.
I have a 2023 Zephyrus G14 with a HiDPI display and a 2560x1440 32" gaming monitor that's not HiDPI. The external monitor is set as the primary display. When I run games on my external monitor, they're rendering at 5120x2880 and then downscaling to 2560x1440. This results in horrible performance.
I cannot seem to find a fix for this. Gamescope crashes immediately no matter what mesa drivers I use. Forcing steam to use a predefined scale (eg GDK_SCALE=1 GDK_DPI_SCALE=1) doesn't affect the game window sizes or resolve the scaling problem.
How can I get games to ignore the HiDPI scaling of my laptop's display and render properly at the native resolution of my external monitor?
submitted by /u/meshcity[link] [comments]