Other News about gaming on Linux

Mouse points only to one direction in CS2

Reddit Linux_Gaming - 4 May 2026 - 9:31am

Hello, he is video what is happening:

https://www.youtube.com/watch?v=sTr6P1COFR0

as you can see problem is that my mouse is locked only to one direction, if I try to move mouse it will automatically center, only solution so far is restart CS / PC multiple times, so I would like to know how to fix it and what is happening.

If I try to run using Ge-Proton then it works but Valve Anti Cheat doesnt allow me to play Competitive games.

My specs:
Vulkan support: YES
Esync support: YES
Fsync support: YES
Wine installed: YES
Gamescope: YES
Mangohud: YES
Gamemode: YES
Steam: YES
In Flatpak: YES
[System]
OS:
Arch: x86_64
Kernel: 7.0.3-zen1-1-zen
Lutris Version: 0.5.22
Python Version: 3.13.13 (main, Nov 10 2011, 15:00:00) [GCC 15.2.0]
Desktop: GNOME
Display Server: wayland
[CPU]
Vendor: AuthenticAMD
Model: AMD Ryzen 5 4500 6-Core Processor
Physical cores: 6
Logical cores: 12
[Memory]
RAM: 31.1 GB
Swap: 32.0 GB
[Graphics]
Vendor: NVIDIA Corporation
OpenGL Renderer: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 580.142
OpenGL Core: 4.6.0 NVIDIA 580.142
OpenGL ES: OpenGL ES 3.2 NVIDIA 580.142
Vulkan Version: 1.4.321
Vulkan Drivers: NVIDIA GeForce GTX 1060 6GB (1.4.312)

submitted by /u/Any-Alfalfa9469
[link] [comments]

Launching a game with a controller plugged in causes the game to disappear/crash?

Reddit Linux_Gaming - 4 May 2026 - 9:29am

This specifically happens with Overcooked 2 regardless of how i launch it but here's how i've launched it in this instance:

  1. launch steam via terminal with steam command.

  2. connect my Stadia controller via usb OR bluetooth.

  3. launch Overcooked 2.

  4. the game launches briefly, and then the window it launched in disappears.

If i close the game and do not plug in the stadia controller, the game launches fine- but as soon as i connect the controller the game disappears -- it doesn't move into the background it fully just goes away but steam says its still running.

This happens with Overcooked 2, it does not happen with Dead Cells.

I know no one else probably has a stadia controller but this line in the stacktrace really looks like the culprit:

` at (wrapper managed-to-native) UnityEngine.Input.GetJoystickNames () <0x0005c>`

Anyone else ever have this happen? Weird game behavior apparently connected to UnityEngine when they plug in a controller?

The following output is logged to terminal:

Saving response to: /tmp/steamcDHdmP - 178 bytes steamwebhelper.sh[9345]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/ru/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point steamwebhelper.sh[9345]: Starting steamwebhelper with steamrt steam runtime at /home/ru/.local/share/Steam/steamrt64/pv-runtime/steam-runtime-steamrt/_v2-entry-point Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 9422 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/ru/.local/share/Steam/config/htmlcache -steampid=9305 -buildid=1777411435 -steamid=0 -logdir=/home/ru/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/ru/.local/share/Steam/clientui -steampath=/home/ru/.local/share/Steam/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround --valve-initial-threadpool-size=8 --valve-enable-site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=/home/ru/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC Desktop state changed: desktop: { pos: 0, 0 size: 2560,1600 } primary: { pos: 0, 0 size: 2560,1600 } Caching cursor image for default, size 48x48, serial 8, cache size = 0 reaping pid: 9306 -- sh chdir "/home/ru/.local/share/Steam/steamapps/common/Overcooked! 2" ERROR: ld.so: object '/home/ru/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/ru/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/ru/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/ru/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Game Recording - would start recording game 728880, but recording for this game is disabled Adding process 10193 for gameID 728880 ERROR: ld.so: object '/home/ru/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10194 for gameID 728880 Adding process 10195 for gameID 728880 Adding process 10196 for gameID 728880 pid 10282 != 10276, skipping destruction (fork without exec?) Adding process 10276 for gameID 728880 [S_API] SteamAPI_Init(): Loaded '/home/ru/.local/share/Steam/linux64/steamclient.so' OK. Found path: /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64 Mono path[0] = '/home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Managed' Mono config path = '/home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/etc' Preloaded 'ScreenSelector.so' Preloaded 'libCSteamworks.so' Preloaded 'libsteam_api.so' Unable to preload the following plugins: ScreenSelector.so libCSteamworks.so libsteam_api.so Logging to /home/ru/.config/unity3d/Team17/Overcooked2/Player.log 05/04 02:13:41 minidumps folder is set to /tmp/dumps 05/04 02:13:41 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20260428204037)/tid(10404) 05/04 02:13:41 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(10404) Setting breakpad minidump AppID = 728880 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198044206835 [API loaded no] Stacktrace: at (wrapper managed-to-native) UnityEngine.Input.GetJoystickNames () <0x0005c> at (wrapper managed-to-native) UnityEngine.Input.GetJoystickNames () <0x0005c> at InControl.UnityInputDeviceManager.QueryJoystickInfo () <0x0001c> at InControl.UnityInputDeviceManager..ctor () <0x000ae> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e> at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke (object,object[],System.Exception&) <0x00079> at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke (object,object[],System.Exception&) <0x00079> at System.Reflection.MonoCMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x001d3> at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00040> at System.Reflection.ConstructorInfo.Invoke (object[]) <0x0004a> at System.Activator.CreateInstance (System.Type,bool) <0x001f3> at System.Activator.CreateInstance (System.Type) <0x00016> at System.Activator.CreateInstance<object> () <0x00028> at InControl.InputManager.AddDeviceManager<object> () <0x00028> at InControl.InputManager.SetupInternal () <0x00222> at InControl.InControlManager.Awake () <0x000c2> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e> at (wrapper managed-to-native) UnityEngine.Object.Internal_CloneSingle (UnityEngine.Object) <0x00062> at (wrapper managed-to-native) UnityEngine.Object.Internal_CloneSingle (UnityEngine.Object) <0x00062> at UnityEngine.Object.Instantiate<object> (object) <0x00035> at GameObjectUtils.InstantiateOnParent (UnityEngine.GameObject,UnityEngine.Transform,bool) <0x0002d> at MetaEnvironmentFactory.Awake () <0x00046> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e> Native stacktrace: /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0x9843a) [0x76342e09843a] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(+0x45f5f) [0x763446245f5f] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11d) [0x7634462a5fed] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1d) [0x763446245e2d] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(abort+0x26) [0x763446228887] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9e414b] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0xd8c70) [0x76342e0d8c70] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0x3713e) [0x76342e03713e] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(+0x45f5f) [0x763446245f5f] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(+0x1abb1c) [0x7634463abb1c] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x12bf52f] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa7c9d6] [0x40a045cb] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0x3b296) [0x76342e03b296] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(mono_runtime_invoke+0x67) [0x76342e13dad4] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(mono_runtime_invoke_array+0x43b) [0x76342e141823] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0x106779) [0x76342e106779] [0x40612f18] [0x40612800] [0x4060f4fe] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0x3b296) [0x76342e03b296] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(mono_runtime_invoke+0x67) [0x76342e13dad4] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9a56c3] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa0824d] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9dbfd5] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9dd3ff] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9ddfd7] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa14b90] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa15181] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x5f8538] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x5f9a96] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa66059] [0x414743d1] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(+0x3b296) [0x76342e03b296] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2_Data/Mono/x86_64/libmono.so(mono_runtime_invoke+0x67) [0x76342e13dad4] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9a56c3] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa0824d] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9dbfd5] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9dd3ff] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x9ddfd7] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa14660] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0xa14967] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x84b237] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x84c34d] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x84c90c] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x84d364] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x84df54] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x801bb2] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x45fa08] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(+0x2a574) [0x76344622a574] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x87) [0x76344622a627] /home/ru/.local/share/Steam/steamapps/common/Overcooked! 2/Overcooked2.x86_64() [0x46d208] Debug info from gdb: ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= reaping pid: 10404 -- gameoverlayui [2026-05-04 02:14:12] Background update loop checking for update. . . [2026-05-04 02:14:12] Checking for available updates... [2026-05-04 02:14:12] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12 [2026-05-04 02:14:12] Manifest download: send request [2026-05-04 02:14:12] Manifest download: waiting for download to finish [2026-05-04 02:14:12] Manifest download: finished [2026-05-04 02:14:12] Download skipped by HTTP 304 Not Modified [2026-05-04 02:14:12] Nothing to do

and my system info:

System: Host: FR4M3 Kernel: 6.17.0-23-generic arch: x86_64 bits: 64 compiler: gcc v: 15.2.0 Desktop: GNOME v: 49.0 tk: GTK v: 3.24.50 wm: gnome-shell dm: GDM3 Distro: Ubuntu 25.10 (Questing Quokka) CPU: Info: 12-core model: AMD Ryzen AI 9 HX 370 w/ Radeon 890M bits: 64 type: MT MCP arch: Zen 5 rev: 0 cache: L1: 960 KiB L2: 12 MiB L3: 24 MiB Speed (MHz): avg: 2013 min/max: 605/2000 boost: enabled cores: 1: 2013 2: 2013 3: 2013 4: 2013 5: 2013 6: 2013 7: 2013 8: 2013 9: 2013 10: 2013 11: 2013 12: 2013 13: 2013 14: 2013 15: 2013 16: 2013 17: 2013 18: 2013 19: 2013 20: 2013 21: 2013 22: 2013 23: 2013 24: 2013 bogomips: 95811 Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: NVIDIA GB206M [GeForce RTX 5070 Max-Q / Mobile] vendor: Framework driver: nvidia v: 580.142 arch: Lovelace pcie: speed: 2.5 GT/s lanes: 8 ports: active: none empty: DP-9,eDP-2 bus-ID: c1:00.0 chip-ID: 10de:2d58 Device-2: Advanced Micro Devices [AMD/ATI] Strix [Radeon 880M / 890M] vendor: Framework driver: amdgpu v: kernel pcie: speed: 16 GT/s lanes: 16 ports: active: eDP-1 empty: DP-1, DP-2, DP-3, DP-4, DP-5, DP-6, DP-7, DP-8, Writeback-1 bus-ID: c2:00.0 chip-ID: 1002:150e temp: 43.0 C Device-3: Framework Laptop Webcam Module (2nd Gen) driver: uvcvideo type: USB rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 1-1:2 chip-ID: 32ac:001c Display: wayland server: X.org v: 1.21.1.18 with: Xwayland v: 24.1.6 compositor: gnome-shell driver: gpu: amdgpu display-ID: 0 Monitor-1: eDP-1 model: BOE Display NE160QDM-NZ6 res: 2560x1600 dpi: 188 diag: 407mm (16") API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 2 drv: radeonsi device: 3 drv: swrast gbm: drv: nvidia surfaceless: drv: nvidia wayland: drv: radeonsi x11: drv: radeonsi inactive: device-1 API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: amd mesa v: 25.2.8-0ubuntu0.25.10.1 glx-v: 1.4 direct-render: yes renderer: AMD Radeon 890M Graphics (radeonsi gfx1150 LLVM 20.1.8 DRM 3.64 6.17.0-23-generic) device-ID: 1002:150e display-ID: :0.0 Info: Tools: api: eglinfo,glxinfo gpu: nvidia-settings,nvidia-smi x11: xdriinfo, xdpyinfo, xprop, xrandr Audio: Device-1: NVIDIA driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 8 bus-ID: c1:00.1 chip-ID: 10de:22eb Device-2: Advanced Micro Devices [AMD/ATI] Radeon High Definition Audio [Rembrandt/Strix] vendor: Framework driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: c2:00.1 chip-ID: 1002:1640 Device-3: Advanced Micro Devices [AMD] Audio Coprocessor vendor: Framework driver: snd_acp_pci v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: c2:00.5 chip-ID: 1022:15e2 Device-4: Advanced Micro Devices [AMD] Family 17h/19h/1ah HD Audio vendor: Framework driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 16 bus-ID: c2:00.6 chip-ID: 1022:15e3 API: ALSA v: k6.17.0-23-generic status: kernel-api Server-1: PipeWire v: 1.4.7 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin

(shout out to framework best laptop in the world)

submitted by /u/Needleworker-Fluid
[link] [comments]

🐧LINUX vs WINDOWS Neverness To Everness | 🚀 Performance Test | Rx 580 2048sp + i7 4790

Reddit Linux_Gaming - 4 May 2026 - 8:48am

I made a comparison video, and honestly, the results were surprising—check it out and let me know what you think!

submitted by /u/Narcrop_
[link] [comments]

[HELP] Bazzite installer keeps failing on ext4 /boot no matter what I try

Reddit Linux_Gaming - 4 May 2026 - 2:59am

I genuinely CAN’T TAKE THIS INSTALLER ANYMORE 💀

I’m trying to install Bazzite in dual boot with Windows using separate SSDs and Bazzite REFUSES to install.

Error:

--------------------------------------------------

Installation of the system failed:

Creating ext4 on /dev/sda2

org.fedoraproject.Anaconda.Error:

mount failed: fsopen() failed: Operation not supported

--------------------------------------------------

And YES, I already tried basically EVERYTHING:

✅ Physically removed the Windows SSD

✅ Secure Boot OFF

✅ Rufus

✅ Fedora Media Writer

✅ Re-downloaded the ISO

✅ wipefs

✅ Fresh GPT partition table

✅ Btrfs

✅ SSD SMART health check (all good)

✅ AHCI

✅ No RAID/RST/VMD

AND THE DAMN ERROR STILL HAPPENS.

The weirdest part:

it ALWAYS fails specifically when creating the ext4 /boot partition.

The installer literally:

- creates GPT

- creates Btrfs

- detects everything correctly

- then reaches ext4 /boot and just DIES.

AMD CPU here btw.

Has anyone seen this before?

Because at this point I’m starting to believe this specific Bazzite build just hates my PC 😭

submitted by /u/No-Current-3972
[link] [comments]

Crimson Desert graphical errors and bad performance insanity

Reddit Linux_Gaming - 4 May 2026 - 2:56am

Funny enough, I have had very little trouble fixing crashes or small bugs but theres a very consistent problem that has been for all of my distros from ubuntu to cachyos to now, bazzite.
It is that shadows and lights ghost BADLY without ray reconstruction. I have tried every number of launch properties but none seem to affect it. Motion blur is indeed disabled and it helped slightly.

Everything only goes away if i have DLSS enabled and put above performance which TANKS my FPS.
Down the line:
NVIDIA DLSS 4.5 L
Ultra Performance
Ray recon = on
Raytrace = on
everything else off or low
=35-40 fps on a good day

trying to upgrade to performance crushes fps below 30 which is unplayable to me

Is FSR just unusable for any amount of quality? Am I missing a driver or some launch option/optimization I was unaware of? I know Nvidia tends to not play well but I didnt expect it to perform THIS badly on linux even with a 3080. I would like very much not to have to deal with my windows dual boot partition but performance on it is much MUCH better. I would almost rather research how to VM it.

EDIT:
CURRENT launch args:
PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_NGX_UPDATER=1 PROTON_NVIDIA_LIBS=1 VKD3D_CONFIG=enable_experimental_features PROTON_VKD3D_HEAP=1 VKD3D_CONFIG=enable_experimental_features,descriptor_heap gamescope -f --hdr-enabled -r 165 -W 3440 -H 1440 -- %command%

GE-Proton10-34
ALSO TRIED proton-cachyos-10.0-20260424-slr-x86_64

Its worth noting it wasnt always this bloated. I was throwing everything at the wall just to see if performance even changed and it never got worse or better.

System:
Host: bazzite Kernel: 6.19.14-ogc1.1.fc44.x86_64 arch: x86_64 bits: 64
Desktop: KDE Plasma v: 6.6.4 Distro: Bazzite 44.20260501.0 (Kinoite)
Machine:
Type: Desktop Mobo: Gigabyte model: X870E AORUS ELITE WIFI7 v: x.x
serial: <superuser required> Firmware: UEFI vendor: American Megatrends LLC.
v: F12a date: 03/11/2026
CPU:
Info: 16-core AMD Ryzen 9 9950X3D [MT MCP] speed (MHz): avg: 5519
min/max: 624/5756
Graphics:
Device-1: NVIDIA GA102 [GeForce RTX 3080 Lite Hash Rate] driver: nvidia
v: 595.71.05
Device-2: Advanced Micro Devices [AMD/ATI] Granite Ridge [Radeon Graphics]
driver: amdgpu v: kernel
Display: wayland server: X.org v: 1.21.1.22 with: Xwayland v: 24.1.10
compositors: 1: Gamescope 2: kwin_wayland driver:
gpu: nv_platform,nvidia,nvidia-nvswitch resolution: 3440x1440~165Hz
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 595.71.05
renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo
de: kscreen-console,kscreen-doctor gpu: amd-smi, nvidia-settings, nvidia-smi
wl: wayland-info,wlr-randr x11: xdriinfo, xdpyinfo, xprop, xrandr

Info:
Memory: total: 32 GiB note: est. available: 30.44 GiB
used: 19.32 GiB (63.5%)

submitted by /u/MarlinMcFish
[link] [comments]

Thanks to the Steam Deck and SteamOS I'm officially moving over to Linux

Reddit Linux_Gaming - 4 May 2026 - 2:45am

Took some time for me to decide on what Distro I wanted, waited on both my flash drives to arrive (one for Bazzite and one for to create a Windows installation (if I ever needed to go back for whatever reason) but I'm ready.

For those wondering my browser is Zen.

submitted by /u/ThatSadBoi_TTV
[link] [comments]

Gentoo Desktop

Gamers on Linux - 4 May 2026 - 1:43am
Moved to new thread from this old thread: https://www.gamersonlinux.com/forum/threads/linux-has-begun-its-assent.5196/

Kaitain said: It's not even history - just a statement of fact. One of the great strengths of the GNU/Linux/Desktop/Application ensemble is the breadth and depth of choice and variety in all things. One of the great weaknesses of of the GNU/Linux/Desktop/Application ensemble is also the breadth and depth of choice and variety in all things.

Given that pretty much every other... Click to expand...
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Lower FPS in Cachyos

Reddit Linux_Gaming - 4 May 2026 - 1:28am

I have recently switched from windows to Cachyos. For the most part, have things that I need figured out. I am curious though, I seem to get much lower FPS in games, optimized the same in windows and cachyos. For example, Arma, which we know isn't very well optimized, I was getting about 140-160 FPS. Optimized the same in Cahcyos, im only getting about 65-80.

For reference i have a 7800x3d and a 5070. I believe I have the latest drivers installed.

Any recommendations on things to check?

submitted by /u/Original-Mission-244
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PSA for Warhammer: Space Marine 2 players: Proton 11 Fixes Performance Degradation

Reddit Linux_Gaming - 4 May 2026 - 1:22am

Recently updated cachyos proton which incorporates proton 11 beta, and it fixed all space marine 2 issues. I ran a 2 hour online session and it was rock solid performance.

submitted by /u/breadsgood
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On Linux Mint Cinnamon a wired Xbox controller is causing secondary inputs and interfering with games (ex. when moving forward character looks up)

Reddit Linux_Gaming - 4 May 2026 - 12:50am

System:

Kernel: 6.17.0-23-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 clocksource: tsc

Desktop: Cinnamon v: 6.4.8 tk: GTK v: 3.24.41 wm: Muffin v: 6.4.1 vt: 7 dm: LightDM v: 1.30.0

Distro: Linux Mint 22.2 Zara base: Ubuntu 24.04 noble

Device-1: gip0.0 model: Microsoft Xbox Controller serial: N/A charge: 100% (should be ignored)

I am getting doubled inputs from my controller which causes bad behavior in games.

  • In first person games if I walk forward with the left analog stick the player also begins looking up.
  • Using the right analog stick also has strange issues like the player turning diagonally.

Outside of games:

  • The left analog stick moves the mouse cursor. This happens regardless if Steam is active or not.
  • Moving the right analog stick moves the mouse cursor horizontally only.
  • Pressing triggers moves the cursor up or down but afterwards the mouse cursor will always drift upwards regardless of whether I'm pushing any buttons or touching the analog sticks, and the only solution is to unplug the controller.
  • The A key was just placing the letter "p" in text editors for some reason. However an actual 'paste' action had different data in it. After I manually copied different data "A" no longer put down the letter "p".
  • The B button acts as if I am right-clicking and opens a list menu.

I think that games are receiving doubled-up inputs when I playing so I'm just looking to disable whatever it is that lets you move your mouse and do other inputs when a controller is plugged in. I did review the Accessibility settings in the System Settings and I'm not seeing any way to disable controller/joystick inputs.

There is surprisingly little info on this issue on Google and elsewhere.

I saw this post but it's for Arch and the instructions don't seem applicable:

https://forums.linuxmint.com/viewtopic.php?t=365876

submitted by /u/jkk45k3jkl534l
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Gmod keeps crashing on me.

Reddit Linux_Gaming - 4 May 2026 - 12:38am

For whatever reason I can't get Gmod to work for the life of me. Everytime I tried to load up some models I wanted to use I will just crash. It would take me a few times of crashing and going back in just to finish loading up the models and then even after they have loaded there is still a chance I could crash randomly when just doing random things. For example, I disabled all my mods to see if it is my mods that are making me crash or something else, so I started to spawn Rebels and Combine soldiers across the map and then I spawned in a city scanner. When I got to try to move the city scanner with my physicsgun, Gmod just immediately crashes each time. I just want to know if there is a way to fix this cause it is getting really fucking old fast.

submitted by /u/Oily_Oaf
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Steam Overlay coming for Wayland?

Reddit Linux_Gaming - 3 May 2026 - 11:45pm

Lately I was playing CS2 and I tried to open up a player's profile and it showed me the profile in in-game overlay like it would normally do in Windows or x11! I couldn't click anything or scroll through the profile page and had to restart the game but I could see it tho they may be cooking something for Wayland.

submitted by /u/megasovalye
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Rocket League suddenly crashed

Reddit Linux_Gaming - 3 May 2026 - 11:29pm

Hello all,
I have recently moved to Fedora KDE 44, it has been fun..apart from the occasional quirk. Recently I installed Rocket League from HGL, works fine, using Steam as a middle man for controller support for my Pro Controller. What happened was, I was in 1v1 1m left on clock, suddenly the whole window just disappeared, which Im assuming is a crash. Latest version of Proton-GE is installed, EAC runtime with steam runtime is installed.

Specs:
Ryzen 5 5600H
GTX 1650 as gpu1 with latest proprietary nvidia
integrated radeon graphics,,no fuckin idea the driver
kernel v6.19.14

lmk if u guys need more information or specs

submitted by /u/3Cocacola
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Help, WiFi driver problems

Reddit Linux_Gaming - 3 May 2026 - 11:18pm

I need help. I have a friend who has already tried 3 or 4 different Linux distributions and can't connect to Wi-Fi. He told me he's tried absolutely everything. His adapter is a MediaTek mt7902

submitted by /u/STEREOzr
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Became a Programmer while trying to do gaming on Linux mint. 😂😂😂

Reddit Linux_Gaming - 3 May 2026 - 11:01pm

So, all of us know gaming have problems on Linux and not everyone is smart enough to solve them. I don't know if I am the only one having these problems, but I tried everything, installed steam flat hub, steam normal, reinstalled steam, reinstalled Linux mint itself, reinstalled proton, different versions of proton, asked chat gpt, searched online solution, but got no help.

Problems =
1. Non steam games don't have icons and logo.
2. Non steam games having short screen and text size (Low dpi thing).
3. Unable to access game properties in steam.
4. Unable to change proton version in compatibility.
5. Unable to add any storage (other than the default one).
6. Unable to remove non-steam games.
7.

I don't know if anyone have or had any of these problems. But unfortunately, I do. So ended up created some scripts to tackle with these problems which manually edit the config files and let you do what you can't because of bugs or glitch or whatever.

What my steam tool can do =
1. Can add icon and logo on any non-steam game. (You must have the icon saved in game folder).
2. Can change dpi automatically every time you add a non-steam game. (No need to change it from wine config)
3. Can set a specific proton version for a specific game by selecting from downloaded proton version (you can download them from proton plus).
4. Can remove non-steam games from your library.

I also created a script in which you don't have to use steam to play your non steam game you can run it directly by right clicking the .exe game file (it will run in proton). so it removes the steam part in the process which is kinda useless if you don't wanna use steam as a launcher.

The whole reason I did this is that i just don't wanna use any extra package to install game or third party launchers. I wanna keep my system as clean as possible. And wanna do things easily (too lazy to work hard 😂).

If anyone want I can share the tool and help to use it.

submitted by /u/kumarbhaskar12
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