Other News about gaming on Linux

Vulkan Shaders tanking an absurd amount of time to load

Reddit Linux_Gaming - 21 Nov 2024 - 8:22pm

I'm trying to play The Sims 4 on my computer, but vulkan shaders take an absurd amount of time to load. Is it normal? I spent 1 hour just for it to load to almost 25%. is there anything I can do to make it go faster? I can't skip the process because the game will simply not load.

I also had this problem when I recently tried to play Disco Elysium, had to spend 2+ hours for vulkan shaders to load, even tough the last time i played the game i barely had to wait.

I'm using Linux Mint 22 and I have a Intel UHD Graphics 600 as my GPU

submitted by /u/sakker2700
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Minecraft memory leak

Reddit Linux_Gaming - 21 Nov 2024 - 7:53pm

Hello people,

Since I switched to linux cinnamon edition I am having memory leaks playing MC. My pc's memory usage just keeps rising steadily which has lead to my computer freezing many times. It doesn't decrease when I close the world either. I am using multimc with some performance and qol mods and I always play the latest game version with the latest java version (JDK 23). In the f3 menu the memory usage looks normal (3gb) but when I have been playing for some time it can get very very high. I have tried using the default launcher without any mods but the issue still stands. When the game is paused the memory usage doesn't seem to increase. I have the suspicion that it has to do something with villagers as memory usage just explodes when I am trading a lot on a new wold. I have tried tracking minecraft with visualVM (see screenshots)

I am relatively new to linux and I am facing such a issue for the first time. I hope you can help me fix this issue. Thank you!

https://preview.redd.it/r431lwmywa2e1.png?width=1920&format=png&auto=webp&s=14298e681d79122461701e0c265486f6a2f591b7

https://preview.redd.it/1x47ftmywa2e1.png?width=1920&format=png&auto=webp&s=6b9cd8d5b536ff454b57aa33f7e1f34c3eb6dc22

https://preview.redd.it/fczhmph5xa2e1.png?width=893&format=png&auto=webp&s=8969c7f16ae0e2071160f5eb1ee2b4b87ef5f619

submitted by /u/pikachufilet
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Steam Games keep blinking, how do I fix this?

Reddit Linux_Gaming - 21 Nov 2024 - 7:21pm

I use ubuntu on a Macintosh computer.

I’ve encountered this issue on multiple Steam games by different developers.

the games still work (i can still click on buttons and the sound effects still play) but the blinking makes playing hard and not enjoyable.

have other people encountered this issue before? how do i fix it?

thank you

submitted by /u/MKVD_FR
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Drop Frames in minecraft

Reddit Linux_Gaming - 21 Nov 2024 - 6:43pm

I'm using Linux Mint Cinnamon 22 with the 6.11.9-1 Liquorix kernel, (The issue isnt because of the kernel) I'm getting frame drops in Minecraft especially during PvP like on sharpness.gg, and I'm using Lunar Client

submitted by /u/xSqr_
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Im giving up and asking for help with steam and bottles

Reddit Linux_Gaming - 21 Nov 2024 - 6:32pm

I made the switch to linux about 2 monthes ago. I started on fedora 40 with gnome. i had a problem with gnome's pop-up "app isnt responding" when my apps ran slow or loading and had asked steam support about it not knowing it was a gnome problem and and the help was a suggestion to swith to ubuntu. I switched to Arch (I have to say I use arch btw I think i read it in the wiki.)

But the problem i am having is with with a Vampire the masquerade i keep getting a "unable to init shader system" when i try lauching it through steam and when i looked for an answer i found that something in my computer is to old to work with valkan cause i keep getting a mesa-intel valkan is incomplete. And when i i try running it through Bottles it says its "unable to find steam" and opens my browser with steam pulled up.

I didnt download steam in bottles cause most of my games run fine in steam itself besides the 3 other games that wouldnt launch in steam one because directx11, GTA:SA just didnt launch, and prince of persia prince of two throne gives me an error in bottles

submitted by /u/Quiet-Pay-1148
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Anyway to lock linux hotkeys during gaming? such as alt tab, cntrl + alt + arrows switching work space during gaming?

Reddit Linux_Gaming - 21 Nov 2024 - 6:22pm

I play Warmane WOTLK and have been having horrible problems recently. I played on MX linux just fine, but there are too many keyboard short cuts on linux mint i'm hitting while im playing. especially during PvP, it's incredibly frustrating to be mid battle against someone and then your WoW instance is migrated to another work space you don't have access to unless you remember cntrl + alt and arrow key to the right instance really fast.

Basically is there any way to disable these hotkeys temporarily and restore them after i'm done playing, if so could you please help me figure it out im raging like a 12 year old.. it just happened 4 times in one battle ground. I

submitted by /u/exlxaaxl
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Lutris Error : AttributeError: 'NoneType' object has no attribute 'present'

Reddit Linux_Gaming - 21 Nov 2024 - 6:08pm

after installing i got this Error when i try to launch

INFO 2024-11-21 19:03:41,730 [application.do_command_line:479]:Starting Lutris 0.5.17 INFO 2024-11-21 19:03:41,760 [startup.run_all_checks:120]:Intel UHD Graphics (8086:468b 17aa:3d06 i915) Driver 23.2.1 INFO 2024-11-21 19:03:43,500 [startup.run_all_checks:120]:NVIDIA GeForce RTX 2050 (10de:25ed 17aa:3d06 nvidia) Driver 535.216.01 Traceback (most recent call last): File "/usr/lib/python3/dist-packages/lutris/gui/application.py", line 343, in do_activate self.window = LutrisWindow(application=self) File "/usr/lib/python3/dist-packages/lutris/gui/lutriswindow.py", line 139, in __init__ self.sidebar.initialize_rows() File "/usr/lib/python3/dist-packages/lutris/gui/widgets/sidebar.py", line 444, in initialize_rows self.update_rows() File "/usr/lib/python3/dist-packages/lutris/gui/widgets/sidebar.py", line 563, in update_rows service = service_class() File "/usr/lib/python3/dist-packages/lutris/services/egs.py", line 185, in __init__ self.session_data = json.loads(token_file.read()) File "/usr/lib/python3.10/json/__init__.py", line 346, in loads return _default_decoder.decode(s) File "/usr/lib/python3.10/json/decoder.py", line 340, in decode raise JSONDecodeError("Extra data", s, end) json.decoder.JSONDecodeError: Extra data: line 20 column 1 (char 576) Traceback (most recent call last): File "/usr/lib/python3/dist-packages/lutris/gui/application.py", line 770, in do_command_line self.window.present() AttributeError: 'NoneType' object has no attribute 'present'

ubuntu 22.04

submitted by /u/_askelad_
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What do you guys think of GeForce Now?

Reddit Linux_Gaming - 21 Nov 2024 - 5:33pm

Alright, so as it turns out, I'm actual still a little salty about the whole Apex Legends situation, so last night I tried reinstalling it on a Windows dual boot and I was immediately reminded of why I left. It was just "update this, update that, you need to login to Microsoft OneDrive to continue" and a bunch of other nonsense that I would rather not deal with, and then I remember about GeForce Now.

I dont consider myself a very heavy gamer, and if anything I'm still in school and have a bunch of homework that I should be working on, so the free plan's 1-hour time limit might actually be pretty good time management for my specific use case, but what about the actual gaming experience?

I would rather not, but I could totally do $10 a month for their premium membership, I was burning more than that a month for a Hulu account that I never even used, but I want to get your opinion before actual buying it.

What do you guys say? Is the free plan good enough, you're going to need the premium plan to have fun, or just stick to the Windows dual boot?

submitted by /u/Unknown_User_66
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Dungeon Clawler will grab hold of your free time now it's in Early Access, plus keys to give away

Gaming on Linux - 21 Nov 2024 - 5:17pm
Stray Fawn Studio developers of The Wandering Village and Nimbatus have released their latest game into Early Access with Dungeon Clawler.

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Read the full article on GamingOnLinux.

Give your Steam Deck a refreshed look with these new Razer skins

Gaming on Linux - 21 Nov 2024 - 4:57pm
Popular hardware vendor Razer have announced a couple of new fancy skins for the Steam Deck, so if you're wanting to give it a little more style perhaps you might find something you like.

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Read the full article on GamingOnLinux.

Squad-tactics cyberpunk strategy game Cyber Knights: Flashpoint now Steam Deck Verified

Gaming on Linux - 21 Nov 2024 - 4:41pm
The supremely cool XCOM-like squad-tactics game Cyber Knights: Flashpoint from developers Trese Brothers is now properly Steam Deck Verified.

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Read the full article on GamingOnLinux.

Khronos Group takes over cross-platform Slang shading language from NVIDIA

Gaming on Linux - 21 Nov 2024 - 4:33pm
Interesting industry news here for you, especially for developers. The Khronos Group announced they've launched the Slang Initiative, taking over the Slang shading language supported by NVIDIA since 2017.

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Read the full article on GamingOnLinux.

Need help with Turtle Beach Stealth Ultra Controller

Reddit Linux_Gaming - 21 Nov 2024 - 3:21pm

Hi there,

as the title suggests, I have a "Turtle Beach Stealth Ultra" controller and I am running Arch Linux.

I installed the xone-dkms package from the AUR and connected it via USB, but the controller won't work.

It is recognized in Steam and in the KDE system settings as "Generic X-Box pad (/dev/input/event12)".

The rumble is even working in the Steam controller test dialog, but nothing other than that works. No buttons, triggers, joysticks, nothing.

I wrote an email to the Turtle Beach support asking if they have any help on getting it to work with Linux, but I only got "it works great for Windows and consoles".

---

Can someone help me / guide me / give me any infos on how I could get this thing working?

Any help is appreciated.

Have a lovely day.

submitted by /u/dalailahner
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Game runs well enough on Windows but not on Linux

Reddit Linux_Gaming - 21 Nov 2024 - 3:12pm

Hi, semi-noob here so I truly appreciate anyone who tries to help! I'm currently on a netbook as its all I've got (ASUS X102BA if you need to know) that doesn't support Vulkan so I can only get the game to run with the PROTON_USE_WINED3D argument. It runs great on minimal settings on Windows 8.1 and 10, but is still quite stuttery on Linux (Debian, specifically WattOS as its the fastest I could find for my hardware, but same issue happened on Arch, specifically Furreto).

I'm on XFCE, so I tried disabling the compositor and it helped a decent amount but still stutters just enough for it to not be playable ESPECIALLY online (the only game I'm trying to run is Puyo Puyo Tetris 2).

What can I do?

submitted by /u/akiraocto
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I'm making a board game only using FOSS such as Godot, Inkscape, Blender, Audacity and GiMP.

Reddit Linux_Gaming - 21 Nov 2024 - 2:42pm

Fortune Avenue Steam Capsule

Hey folks!

The game takes inspiration from Monopoly but doesn’t stop there.
It also borrows ideas from Business Tour, like the World Cup, festivals, and airports, as well as the Wheel of Fortune feature from Rento Fortune.
On top of that, I’ve added my own magic ingredients: first, your rents go up by $10,000 every time you complete a lap around the board. Second, you get a $100,000 bonus whenever you eliminate another player.
And the biggest twist? A voting system that lets you change the rules mid-game. You can double rent costs, melt the icebergs, reset all 5-star hotels back into play—there are tons of rules to tweak, and some only appear at specific moments during a match.

All these changes make a round of Fortune Avenue last an average of 30 minutes. Of course, I haven’t even mentioned the bots yet—they each have their own personality, ranging from chill to full-on aggressive.

I wanted to pitch the game for those curious about what I’ve been working on. Now, let’s dive into some technical details.

First off, the game uses Steam's networking. To make that happen, I wrote a library from scratch that links Godot Engine to Steam’s SDK.
I know GodotSteam by Gramps exists, but I wanted to build my own version—especially since I started working on this back in 2018 when I launched my first game, also using Godot Engine.
This library is open-source and licensed under MIT, available on GitHub:
https://github.com/binogure-studio/GodotSteam

You heard that right—Fortune Avenue is a multiplayer game. That’s why I’ve implemented an anti-cheat system, using Valve's VAC (Valve Anti-Cheat). It works great, but there’s a catch.
Creating a game with VAC enabled requires client validation, and for Fortune Avenue, that takes 30 seconds each time. So, whether you're starting a game with friends or random players, the game will take an additional 30 seconds to validate all clients.
This isn’t mentioned in Steam’s documentation—it’s something I figured out after setting up hundreds of matches. Every single time, Valve takes 30 seconds to validate each client.

I’ve got plans to release more libraries in the coming months. Next up is a library for animating buttons. If you’ve used Godot Engine, you know animating buttons can be tricky. So, I spent a few days creating a custom node to make it easier.

Oh, and there’s another library already available for free: a bug-reporting tool. When the game encounters a bug, it sends anonymous logs to a server, which is just a Raspberry Pi sitting at my place.
No middlemen involved, and the code for this tool is also MIT-licensed:
https://github.com/xsellier/easy-reporter

Bugreport in action

I originally built this for my previous game but improved it to summarize bugs and flag regressions. If you check out the source code, the only time you’ll see a username is for administering the tool.
This means the data collected is 100% anonymous and only relates to in-game issues. Right now, I haven’t had the chance to make this optional in the game’s code, because I’m focused on squashing as many bugs as possible. Once the game is stable enough, this will show up as an option in the settings.

To wrap things up, none of this would’ve been possible without tools like Godot Engine, Blender, Inkscape, Audacity, or GIMP. And I’m especially grateful for Debian, Plasma, Raspbian, NodeJS, bash, and all the other free tools that are available to everyone.
I’m also saddened by the recent loss of a significant member of the Debian community.

Anyway, I use these tools, give back when I can, and share new ones when possible!
So, if you’ve got 30 minutes to spare or want to support a solo dev who works on Linux, check out Fortune Avenue. There’s a free demo, and once it’s released, the game will cost just $2.99.
https://store.steampowered.com/app/2515100/Fortune_Avenue_Demo/

Trailer 30 seconds showing how the game work

submitted by /u/binogure
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