Other News about gaming on Linux

RX 9070 XT driver crashes while playing Minecraft - any ideas why?

Reddit Linux_Gaming - 25 Jan 2026 - 4:17pm

Hi! For 2 days now I have a problem with my pc. While playing Minecraft 1.21.11 and using Photon shaders (neoforge, sodium and iris mods), my game (and os) frezees, after around 30 mins. I can still hear audio, however I cannot do anything else. After around 10s my pc unfreezes and minecraft crashes. If anyone have any idea why that happens, please help, thanks. Can it be caused by Photon shaders? I've used other ones (like Complementary Shaders) before and never had these issue.

PC:
- Ryzen 5700x
- Sapphire Pulse RX 9070 XT
- 16 gb 3200 MHz ram
- 750W Asus Rog psu
- OS PikaOS 4 x86_64
- Kernel: 6.18.2-pikaos
- amdgpu 23.0.0-1

Here's dmesg output:

[ 655.743682] amdgpu 0000:0d:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:7 pasid:32795)
[ 655.743688] amdgpu 0000:0d:00.0: amdgpu: Process java pid 5855 thread java:cs0 pid 5910
[ 655.743690] amdgpu 0000:0d:00.0: amdgpu: in page starting at address 0x00000000be9c5000 from client 10
[ 655.743692] amdgpu 0000:0d:00.0: amdgpu: GCVM_L2_PROTECTION_FAULT_STATUS:0x00701431
[ 655.743694] amdgpu 0000:0d:00.0: amdgpu: Faulty UTCL2 client ID: SQC (data) (0xa)
[ 655.743696] amdgpu 0000:0d:00.0: amdgpu: MORE_FAULTS: 0x1
[ 655.743714] amdgpu 0000:0d:00.0: amdgpu: WALKER_ERROR: 0x0
[ 655.743715] amdgpu 0000:0d:00.0: amdgpu: PERMISSION_FAULTS: 0x3
[ 655.743717] amdgpu 0000:0d:00.0: amdgpu: MAPPING_ERROR: 0x0
[ 655.743718] amdgpu 0000:0d:00.0: amdgpu: RW: 0x0
[ 655.743723] amdgpu 0000:0d:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:7 pasid:32795)
[ 655.743725] amdgpu 0000:0d:00.0: amdgpu: Process java pid 5855 thread java:cs0 pid 5910
[ 655.743726] amdgpu 0000:0d:00.0: amdgpu: in page starting at address 0x00000000be9c5000 from client 10
[ 655.743731] amdgpu 0000:0d:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:7 pasid:32795)
[ 655.743733] amdgpu 0000:0d:00.0: amdgpu: Process java pid 5855 thread java:cs0 pid 5910
[ 655.743734] amdgpu 0000:0d:00.0: amdgpu: in page starting at address 0x00000000be9c5000 from client 10
[ 655.743739] amdgpu 0000:0d:00.0: amdgpu: [gfxhub] page fault (src_id:0 ring:24 vmid:7 pasid:32795)
[ 655.743740] amdgpu 0000:0d:00.0: amdgpu: Process java pid 5855 thread java:cs0 pid 5910
[ 655.743742] amdgpu 0000:0d:00.0: amdgpu: in page starting at address 0x00000000be9c5000 from client 10
[ 666.134517] amdgpu 0000:0d:00.0: amdgpu: Dumping IP State
[ 666.136459] amdgpu 0000:0d:00.0: amdgpu: Dumping IP State Completed
[ 666.136497] amdgpu 0000:0d:00.0: amdgpu: [drm] AMDGPU device coredump file has been created
[ 666.136499] amdgpu 0000:0d:00.0: amdgpu: [drm] Check your /sys/class/drm/card1/device/devcoredump/data
[ 666.136501] amdgpu 0000:0d:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=888624, emitted seq=888626
[ 666.136503] amdgpu 0000:0d:00.0: amdgpu: Process java pid 5855 thread java:cs0 pid 5910
[ 666.136509] amdgpu 0000:0d:00.0: amdgpu: Starting gfx_0.0.0 ring reset
[ 666.136878] amdgpu 0000:0d:00.0: amdgpu: Ring gfx_0.0.0 reset succeeded
[ 666.136880] amdgpu 0000:0d:00.0: [drm] device wedged, but recovered through reset
[ 676.374533] amdgpu 0000:0d:00.0: amdgpu: Dumping IP State
[ 676.375764] amdgpu 0000:0d:00.0: amdgpu: Dumping IP State Completed
[ 676.375772] amdgpu 0000:0d:00.0: amdgpu: [drm] AMDGPU device coredump file has been created
[ 676.375773] amdgpu 0000:0d:00.0: amdgpu: [drm] Check your /sys/class/drm/card1/device/devcoredump/data
[ 676.375775] amdgpu 0000:0d:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=888625, emitted seq=888628
[ 676.375777] amdgpu 0000:0d:00.0: amdgpu: Process java pid 5855 thread java:cs0 pid 5910
[ 676.375779] amdgpu 0000:0d:00.0: amdgpu: Starting gfx_0.0.0 ring reset
[ 676.375959] amdgpu 0000:0d:00.0: amdgpu: Ring gfx_0.0.0 reset succeeded
[ 676.375960] amdgpu 0000:0d:00.0: [drm] device wedged, but recovered through reset

submitted by /u/MineDawid555
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I was told this wasn't possible, can someone explain?

Reddit Linux_Gaming - 25 Jan 2026 - 4:16pm

https://preview.redd.it/nhwnewlnhifg1.png?width=1011&format=png&auto=webp&s=9e496227489273c24f2e1ed5412608a04765ce29

Translation, because it's pt-br
120hz, full RGB range, vrr adaptive (its enabled in games but i get mild flickering on the desktop) HDR enabled, 10bits color

Everywhere I see people unable to get these in tandem, but for me it worked out of the box with cachyOs KDE. I have a Samsung TV and an AMD 9070xt

I'm sure there's something I'm missing, can someone enlighten me? Is that the 4:2:2 instead of the 4:4:4? maybe that's what the color precision means (should be clearer if it's that)

submitted by /u/The_Bunn_PS4
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Can I use FSR4 through Lutris on Uplay/Epic games?

Reddit Linux_Gaming - 25 Jan 2026 - 4:10pm

I recently got a 9070XT and I've been trying to find the best way to get FSR4 and Anti-Lag to work for Linux. A lot of the tutorials online seem out of date, and it's actually quite simple in some cases. Just adding a launch command.

However, I can't quite find if or how I could do it for my Uplay and Epic games that I installed through Lutris.

Is it doable, or the fact that Lutris is executing a launcher first and then the game messes up the launch commands?

submitted by /u/Saltimbanco_volta
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Low fps feel in Metro Exodus Enhanced Edition

Reddit Linux_Gaming - 25 Jan 2026 - 3:52pm

Hello, im on CachyOS running latest drivers and updates with a 9070XT, 5700X, 32GB 3600mhz CL18, 1TB Nvme, 750W Gold PSU. The game plays mostly at 100+ FPS on High with some FPS drop to 70-80 but these feel like 40 FPS with ghosting and such. At first i find it weird that i cant play this comfortably at Ultra with these specs but now idk what to do about this any help is welcome thanks.

submitted by /u/Diogueta
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is there an Nvidia like tool that can tell me which settings I can use to optimize game graphic settings?

Reddit Linux_Gaming - 25 Jan 2026 - 3:15pm

I know there are tools like gamemode which can govern CPU and IO and all that, but I am asking about the individual games graphic settings. On my Windows computer there was a tool that came with Nvidia software that would detect my games and settings like high, med, low quality settings, other things like RTX, antialising, etc... and then recommend settings that would take advantage of my system specs. I am looking for a tool basically that looks at my systems hardware, and then recommends what graphic settings my game should use. does anything like this exist for linux.

submitted by /u/kalvick
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Is Linux Mint good for laptops?

Reddit Linux_Gaming - 25 Jan 2026 - 3:10pm

I'm planning on swapping from Windows, and I've never used Linux before so I'm considering Linux Mint as it's supposed to be user friendly, but now I'm wondering if it'll even work on my laptop 😅

I mainly use my laptop for gaming, I don't have wifi so I don't play online games anymore 😅

Edit: Specs. 11th Gen Intel(R) Core(TM) i3-1115G4 @ 3.00GHz 2.90 GHz 8.00 GB (7.65 GB usable) 00356-02707-88957-AACEM 64-bit operating system, x64-based processor

submitted by /u/Spiderfly-Tree-Rat
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Once Human on Linux

Reddit Linux_Gaming - 25 Jan 2026 - 3:08pm

Note: Major stability was mainly gained when I cached most nvidia shaders and used CachyOS Proton, at the time of writing my cache bin is 519MB and my toc is 440KB.

CachyOS Proton has significant performance gains for Once Human compared to others.

I’ve been trying to track down the cause of the frametime spikes I see when a lot of entities load at once (NPC clusters, events, dense areas). This is on a fairly good system, and after a lot of tuning I’m fairly confident it’s not a basic hardware or configuration issue.

System is an i5-13600K, 64 GB DDR4, RTX 4070 Super 12GB, running Nobara. I’ve tested multiple Proton builds; CachyOS Proton gives the best overall performance, but hitching is still evident.

What I see is short but very noticeable frametime spikes specifically when entities are instantiated in bulk. Average FPS is high and stable otherwise. Traversal by itself is fine; the hitch correlates strongly with entities spawning.

I’ve ruled out a few common causes. Swap is not in use during the hitch (si/so stay at 0). IO wait is also 0 at the time of the spike. Disk reads do occur, but they’re coming from page cache and aren’t blocking the CPU. Shader caches are already heavily populated and persistent.

I also checked CPU behavior per thread during the hitch using top in thread mode with a fast refresh. No single thread pegs a core. The highest I’ve seen is around 60–70% on threads like RenderThread or AsyncLoader, with MainThread and WorkerThreads at moderate usage. Overall CPU usage stays low, which suggests the stall may involve synchronization or waiting rather than raw CPU throughput.

Pinning the game to P-cores reduced the severity of the hitch slightly, but didn’t eliminate it. Storage tweaks, large RAM headroom, and cache changes didn’t meaningfully change the behavior either.

Based on this, it looks less like an IO or CPU limitation and more like a burst of synchronous work during entity realization, possibly involving resource uploads or pipeline/bind synchronization. My impression is that Windows may mask this better through driver behavior or scheduling, while on Linux it shows more clearly.

If you have similar hardware and would like to try my tweaks out ill detail my setup below.

(launch options)

DXVK_CONFIG="dxgi.maxDeviceMemory=9216" __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 __GL_SHADER_DISK_CACHE_SIZE=10737418240 __GL_SHADER_DISK_CACHE_PATH="/mnt/data/nvme/OnceHumanCache" NVPRESENT_ENABLE_SMOOTH_MOTION=1 NVPRESENT_QUEUE_FAMILY=1 PROTON_DXVK_GPLASYNC=1 /home/bex/Documents/PCOREFORCE %command%

(ingame settings)

  • DirectX11
  • Vsync On
  • Quality set to High and frame rate set to 60fps (NSM flag makes it 120fps)
  • Detail Low

(PCOREFORCE script(forces only P-core usage for game(newer intels only)))

#!/bin/bash taskset -c 0-11 nice -n -5 "$@"

Note: 0-11 is specific to the i5-13600K P-core topology.

submitted by /u/yugoindigo
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dGPU (Nvidia) + iGPU (AMD) issues [Fedora 43 / KDE / Wayland / Proton + Native games]

Reddit Linux_Gaming - 25 Jan 2026 - 3:05pm

Hi,

I am writing this up in case it helps anyone else in a similar situation. I have been very frustrated trying to understand why my game performance in under Fedora was so poor, and have found a solution that, whilst less than perfect, works (TLDR: disable your iGPU in BIOS).

Previously I was gaming in a Windows VM with my Nvidia 5070 Ti dGPU passed through via VFIO and the AMD iGPU (5700G) left for the Fedora host. After some recent updates in games which no longer allowed them to be run in a VM (Halo Infinite) I decided to move over to gaming on Fedora too.

Setup:

  • Fedora 43, Wayland, KDE
  • AMD 5700G CPU + iGPU
  • Nvidia 5070Ti dGPU (with monitor directly attached)

Issue:

  • Games were not achieving the performance I would expect (about 33% of the performance of the Windows VM).
  • Horrific input lag, mouse and keyboard response "sponginess" making games unplayable.

Diagnosis:

  • At first I thought this may be related to just games playing through Proton, or maybe DX12 games, but after testing Half Life 2 and some other native Linux games I realised it was universal.
  • Next, I thought it may be drivers, so reinstalled the nvidia drivers (akmod) to no avail.
  • Next, I thought it may be something to do with the incorrect GPU being used, especially because of this comment [1] (note I had to enable WebView hardware acceleration to be able to login into Halo infinite). Investigating showed that whilst the dGPU was being used in games, the iGPU also seemed to show lots of activity.
  • Consequently, I disabled the iGPU in the BIOS and suddenly all my performance and lag issues went away! So clearly there was some issue to do with the iGPU being used for rendering or compositing.
  • I re-enabled the iGPU and set about trying to see if I could force games to use the dGPU. I changed the launch commands to force the dGPU as per [2] (DRI_PRIME=1, DRI_PRIME=1!, DXVK_FILTER_DEVICE_NAME, and VKD3D_VULKAN_DEVICE or combinations thereof) but nothing seemed to work. I would always have poor performance.

Solution:

Finally I gave up and just outright disabled by iGPU in my BIOS, and this gave exceptional performance (even better than the Windows VM) with 0% input lag.

This is not an ideal solution for me, I would like to use the iGPU for hardware acceleration of other VM guests (paravirtualisation, not VFIO passthrough) - which I cannot do with the nvidia drivers but can do with the AMD drivers. So if anyone knows what I may be doing wrong, please let me know - but I hope the above may help others who are in the same situation as me.

Other points:

  • Above 4G decoding and resizable bar are enabled in BIOS and both working
  • I did try to install X11 to see if it was a Wayland issue, but could never logging to an X11 session without a completely black screen and no access to TTY

Reference:

[1] https://www.reddit.com/r/linux_gaming/comments/1ezz3tx/comment/ljo9m86/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
[2] https://community.frame.work/t/responded-dri-prime-not-correctly-using-the-dgpu-in-some-games/45912/22

submitted by /u/confused_fish
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Star Wars Battlefront II 2017 not launching at all

Reddit Linux_Gaming - 25 Jan 2026 - 2:50pm

Hello! As the title says, SW Battlefront 2 2017 does not launch through steam at all. Before everything else, I wanna state that I've been using linux for just about one month so I am a beginner.

Distro: Linux mint 22.2

I am using a laptop

Specs:
CPU: Intel Core i7-6498DU
GPU Integrated: Intel HD Graphics 510
GPU Dedicated: AMD Radeon R5 M330 2GB vram

RAM: 20GB

I have installed the EA app through steam (through add non steam game) and it does launch and it does work fine although the font looks pixelated. I have tried installing it through bottles but it would not run and on lutris it could not find the path or something. Anyways, it seems to run through steam and I logged in.

As for Star Wars BF2, I have tried pretty much every fix available but it still does not work. I have tried several proton versions on steam, including GE-Proton 10-29, but it still does not launch at all. First time launch it with proton it does open up the EA installer, I install it and then nothing happens (it does not seem to detect the fact that I already have it installed). The farthest I got was EA app launching and saying ''preparing game'' for a few seconds and then the game ''runs' a bit on steam, but nothing actually happens and it just crashes on startup. At one point, while the ea app was saying ''preparing game'' a big text appeared on that small window saying something like ''GPU: Intel HD graphics'' or something like that and it also showed my FPS, I guess it was the overlay or something.

I also tried adding this in launch options, but nothing happened still

PROTON_USE_WINED3D=0 DXVK_ASYNC=1 PROTON_NO_ESYNC=1 %command% PROTON_USE_WINED3D=0 DXVK_ASYNC=1 PROTON_NO_ESYNC=1 %command%

I thought that maybe the game was trying to launch using my integrated GPU, so I also added DRI_PRIME=1 %command%

Still nothing. I also tried installing Vulkan libraries. Nothing also

When I was playing on windows, the game was running quite well (on low setting obviously, but still), so I thought that maybe my GPU is too old for vulkan (although DOTA 2 which forces vulkan could run, if it is relevant) so I thought that maybe I could make the game run with OpenGL by using

PROTON_USE_WINED3D=1

Still does not launch.

Also, tried installing the EA app in /home, as a post on a forum recommended (which solved the issue for the OP), but it did not work for me (I could not find anything installed there either)

So yeah, I don't have a single clue about what I can do about it anymore so If someone who knows more about this could help, I would be grateful. It is very frustrating since most people on protondb claim that it works well...

If there is a need for additional info, tell me! Thanks!

submitted by /u/O2Smoke
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after many years on windows. LINUX!?

Reddit Linux_Gaming - 25 Jan 2026 - 2:44pm

Look, im still a student who doesnt know jack on how to use linux and how manipulate with commands well, i did some basic programing and i know a thing or two but now that i switched on linux, i dont know how to run some games that i aquired on a not so.... orthodox way. Can you help me on optimizing my OS so i can play games with or without steam please.

submitted by /u/idioticcunt13
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Help me

Reddit Linux_Gaming - 25 Jan 2026 - 2:43pm

I'm new to linux(mint) and I wanted to try some games,so i tried Mortal shell from my steam library. This ks the results that i got, can anyone pls tellme is this normal or am i did something wrong. Note:I installed Nvidia drivers and kept in On-Demand mode. I played that game in ultra settings(I've changed to mid and low but the gpu usage stays the same). Sometimes the game crashes. In steam I've used proton experimental and wine experimental. Thank you in Advance.

submitted by /u/Inevitable-Bike-8342
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anyone here has tried portproton?

Reddit Linux_Gaming - 25 Jan 2026 - 2:36pm

I've been trying to run a program on lutris and bottles without success, a friend told me to try portproton to launch it.

while it did work, I feel like portproton is weirdly intrusive, just creating shortcuts on the desktop, somehow it made me raise an eyebrow, so I ended up uninstalling it, but now I wonder if there's something left there...

has anyone tried portproton here? is it safe? I know its a flatpak and available at flathub, but is not the first time I've seen malware in a repository, especially one with a lot of duplicated comments and ratings, it feels really fishy

submitted by /u/mizifail
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Okay, yesterday I wrote here I stayed in Windows for GFN, you convinced me

Reddit Linux_Gaming - 25 Jan 2026 - 2:31pm

Today, I move to Cachy OS.

Goodbye Windows. Part of me feels nostalgic, I won't miss the gigantic bloatware you've become over the years, but I also remember when I was a child and had access to a PC (without internet, without games). It was Windows Millenium. I spent time exploring the menus, and it was my first contact with computers.

But anyway, the more time passes, the less I can accept all the crap that is constantly pushed into the system.

submitted by /u/Plopaplopa
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I'd like some advice...

Reddit Linux_Gaming - 25 Jan 2026 - 2:28pm

I'm having a lot of problems with CachyOS, from difficulty playing GTA V Enhanced to not being able to play Batman Arkham Origins. I wanted to know if there's another distro I could install.

submitted by /u/Dvain7
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Stuck on "Press any key to start" with Rocket League on Arch Linux via Heroic?

Reddit Linux_Gaming - 25 Jan 2026 - 2:20pm

Hi, I'm trying to run Rocket League on Arch via Heroic. I get stuck at the "Press any key" screen - pressing a key makes a sound but doesn't go to the menu. Starting the game offline fixes the issue temporarily, but it comes back when online.

I think this might be due to the game trying to do something like get me to accept the EULA, but it's hard to tell. The logs are opaque and don't seem to show anything wrong, but you can find them here anyway: https://gist.github.com/jthistle/a452351912dca48f24ff3f8c08792fd5

Using Proton-GE-10-29, Heroic 2.18.1.

Anyone else experiencing this issue?

submitted by /u/JThistl3
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VR Stutter

Reddit Linux_Gaming - 25 Jan 2026 - 1:43pm
Details

Software: CachyOS (updated), Steam (repo), SteamVR, Steam Home, HL:A

Hardware

CPU: amd 5800x3d

GPU: nvidia rtx 3080 10gb (driver: proprietary, 590.48.01)

Ram: 32gb

I was looking at the Advanced Frame Timing graph and noticed that every few frames it seems the headset is put into idle mode and it spikes. I wonder if that is where all the stuttering stem from.

Does anyone out there have insight to this?

Any thoughts on how I could test this?

submitted by /u/micnolmad
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Getting around HDMI 2.0 limitations

Reddit Linux_Gaming - 25 Jan 2026 - 1:11pm

I'm considering building a Linux gaming PC for use with a monitor and a TV but I'm concerned about the limitations of HDMI 2.0 as the HDMI forum does not allow the 2.1 spec to be used on open source platforms and TVs don't support Display Port.

Is there a good HDMI/Display Port switch that allows you to connect Display Port 2.1 in and HDMI 2.1 out without compromising image/audio quality?

Or is there another way to get the full HDMI 2.1 signal to the TV? 4K, 120fps, HDR (Dolby Vision when applicable).

submitted by /u/Bjarki_Steinn_99
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