Other News about gaming on Linux

Empyrion Galactic Survival defaults to a small monitor resolution.

Reddit Linux_Gaming - 31 Mar 2025 - 2:25pm

Changing options to full size display 1920 x 1080 causes very significant keyboard and mouse latency, making the game unplayable.

Second image shows the default screen size where there are no input lag issues, but I would prefer to use the full screen like any other game.

https://preview.redd.it/d2nhwzkop0se1.png?width=805&format=png&auto=webp&s=abc711528292d40759dc4204dc2a239c22fcd3ec

https://preview.redd.it/alu7uo3rp0se1.png?width=1920&format=png&auto=webp&s=5ec9429e4564d9888598568df240a6d9df6274af

submitted by /u/OldCanary
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Moving Proton-using game locations in a transparent manner using symlinks?

Reddit Linux_Gaming - 31 Mar 2025 - 2:15pm

I had issues recently trying to get Armored Core 6 to work because of EAC and found out it only seems to work properly when it's on my main drive, as opposed to my larger secondary one. It works now, but this causes a problem because I do actually need the space it's taking on the main drive.

I've been looking into ways I could secretly move my game folder to the other drive without affecting Steam using symlinks. I've tried moving the whole folder, but then the game had the same issue, so I assume it has an issue with the .exe being ran from another location. Then I tried moving only the largest files, anything larger than the .exe itself, and excluding that binary; but then it just didn't launch.

Putting aside the specifics of my issue because I don't think I'd get much attention here, has anyone experimented with stuff like this in general? I'm not sure what kind of things I should be aware of regarding how Wine/Proton and Steam interact with symlinking in general.

submitted by /u/MemeTroubadour
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Gnome 48 HDR is not working properly?

Reddit Linux_Gaming - 31 Mar 2025 - 1:58pm

Hi,

I have a question regarding HDR on Arch with Wayland and GNOME. I am using the new GNOME Shell, specifically GNOME 48, which supports HDR. When I enable HDR, it seems to work, but when I open an HDR-supported game through Steam, the game does not recognize that HDR is enabled. Am I doing something wrong, or what could be the issue? I am using amd cpu and vga. Same games on the same pc are working with hdr on windows.

submitted by /u/pikym56321
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Cursor doesn't lock to the center of the screen in Minecraft

Reddit Linux_Gaming - 31 Mar 2025 - 1:55pm

System Info:
Bazzite 41
KDE Plasma 6.3.1 (Wayland)
RTX 3070
Driver Version: 570.86.16

Basically the issue is whenever I'm playing Minecraft my cursor moves out of the window when I turn around, and every time I open a GUI my cursor is in a random spot. Was previously using Pop OS (Gnome, X11) and didn't have this issue. Does anyone know a fix for this?

submitted by /u/LuminanceGayming
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KDE Plasma 6.3.4 fixes 'the most common Plasma crash', now down to zero very high priority bugs

Gaming on Linux - 31 Mar 2025 - 1:21pm
Work on the KDE Plasma desktop sounds like it continues to go very well, with some really important bug fixes arriving to make the experience a lot nicer. My favourite Linux desktop environment and what powers the Desktop Mode on Steam Deck.

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Read the full article on GamingOnLinux.

Zenless Zone Zero does not launch with GE-Proton

Reddit Linux_Gaming - 31 Mar 2025 - 12:58pm

Hey there.

Recently I wanted to actually run Zenless Zone Zero on my openSUSE Tumbleweed machine (using GE-Proton from the terminal, but Lutris outputted the same error), however the game instance likes to crash frequently (as per 1.6).

wineserver: using server-side synchronization. 002c:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 002c:err:virtual:virtual_setup_exception stack overflow 1088 bytes addr 0x6ffffff4f30c stack 0x20bc0 (0x20000-0x21000-0x220000) 0024:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 0024:err:virtual:virtual_setup_exception stack overflow 512 bytes addr 0x7bf4ca78 stack 0x430e00 (0x430000-0x431000-0x630000)

I've also checked that my /home directory doesn't belong in noexec, so it is usually clear to run. Ironically, HoYoPlay, the launcher, runs perfectly fine and installed the game as it should be.

Just as a side note that either Heroic or Lutris spitted the same error, so it will not work for the time being.

If you really need the machine specs, I'll attach it down below.

OS: openSUSE Tumbleweed x86_64 Host: 20L6S24N00 ThinkPad T480 Kernel: 6.13.7-1-default Resolution: 1920x1080 DE: GNOME 48.0 (wayland) WM: Mutter CPU: Intel i5-8350U (8) @ 3.6GHz GPU: Intel 20L5) Memory: 8GB BIOS: LENOVO 1.24 (04/19/2019)

EDIT: running with a normal wineprefix I use also doesn't work. I get the same error + a stack overflow error.

zean@zean-ThinkPad-T480-suse:~> WINEPREFIX=/home/zean/.wine ~/GE-Proton9-26/files/bin/wine ~/.wine/drive_c/Program\ Files/HoYoPlay/games/ZenlessZoneZero\ Game/ZenlessZoneZero.exe wineserver: using server-side synchronization. 002c:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 002c:err:virtual:virtual_setup_exception stack overflow 1088 bytes addr 0x6ffffff4f30c stack 0x20bc0 (0x20000-0x21000-0x220000) 0024:err:virtual:map_image_into_view failed to set 60000020 protection on L"\\??\\C:\\windows\\system32\\ntdll.dll" section .text, noexec filesystem? 0024:err:virtual:virtual_setup_exception stack overflow 512 bytes addr 0x7bf4ca78 stack 0x430e00 (0x430000-0x431000-0x630000) submitted by /u/zeankundev
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Linux support for Command & Conquer Generals Zero Hour is coming along now it's open source

Gaming on Linux - 31 Mar 2025 - 12:35pm
Now that the code for Command & Conquer Generals (along with other classic RTS games from EA) is open source, the community is working on getting it working natively on Linux without the need of Wine / Proton.

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Read the full article on GamingOnLinux.

Nearly two years after the last update, Quake II RTX 1.8 is out with Quake 2 Remastered map support

Gaming on Linux - 31 Mar 2025 - 12:09pm
Lightspeed Studios / NVIDIA have recently updated Quake II RTX, their ray-traced reimagining of id software’s old school classic.

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Read the full article on GamingOnLinux.

Satisfactory will get controller support with the massive 1.1 update

Gaming on Linux - 31 Mar 2025 - 12:00pm
Due to get an experimental build for you to test it early tomorrow, controller support is coming to Satisfactory along with a whole bunch of other big upgrades.

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Read the full article on GamingOnLinux.

Marvel's Spider-Man 2 has lost its Steam Deck Verified rating

Gaming on Linux - 31 Mar 2025 - 11:42am
Valve's Steam Deck rating system is generally quite correct, but there are clearly some times when it isn't. Thankfully, Valve do go back over various games to re-test them and Marvel's Spider-Man 2 has been hit with a downgraded rating.

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Read the full article on GamingOnLinux.

Cassette Beasts is getting a new companion character and story quest

Gaming on Linux - 31 Mar 2025 - 11:32am
Cassette Beasts from Bytten Studio has a fresh update announced for release on April 7th, bringing in a number of extras to the already fantastic and unique monster catcher.

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Read the full article on GamingOnLinux.

A question about Nvidia driver versions.

Reddit Linux_Gaming - 31 Mar 2025 - 11:26am

Are nvidia driver versions equivalent in Windows and Linux?

When my friend and I bought Monster Hunter Wilds, I told him, who uses Windows, to install the "Game ready" drivers that were probably available to him. He installed those, and I asked to tell me the version number, which was 572.60.

Over at my Linux PC, I'm currently running driver version 570.133.07. Do I have to wait until 572 to get whatever they did for Monster Hunter launch? or are they completely separated branches and the features that go into them are different?

submitted by /u/Ravasaurio
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Historical strategy game Old World switches to Vulkan for Linux / Steam Deck

Gaming on Linux - 31 Mar 2025 - 11:12am
Mohawk Games continue releasing some pretty big updates to their Civilization like game Old World, with the latest aiming to fix up lots of issues and improve performance.

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Read the full article on GamingOnLinux.

No music in Megaman Sprite Game?

Reddit Linux_Gaming - 31 Mar 2025 - 11:04am

Majority of my games run fine, but this one has made me scratch my head. The free fan game (Megaman Sprite Game, game engine OHRPGCE) runs just fine, sound effects work too. But the actual music is completely gone, was wondering if someone could test the game out for me, or could give some hints as to what you think is causing the issue. It seems to work under a VM perfectly, but not Proton.

submitted by /u/EpicFrogPoster
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Call Of Duty: Black Ops

Reddit Linux_Gaming - 31 Mar 2025 - 9:42am

I’m running endeavor OS, which is arch based and I cannot get this game to launch. I’ve tried multiple proton versions. I’ve tried running it straight from wine. I’ve tried setting flags through steam but nothing seems to work. I even tried proton tricks and installed MS redistributables but that didn’t work.

I know it only has a silver rating on proton DB and as such I probably shouldn’t get my hopes up, but I’m curious if anybody here has had any experience with this particular game.

submitted by /u/L0s_Gizm0s
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Colors not rendering properly on Call of Duty United Offensive

Reddit Linux_Gaming - 31 Mar 2025 - 9:03am

I installed COD UO with Heroic using the latest Proton GE. I managed to get it running with the env from here

MESA_EXTENSION_MAX_YEAR=2003

force_s3tc_enable=true

__GL_ExtensionStringVersion=17700

but as the screenshot shows, the colors are fucked. I don't see anything useful from Heroic's log aside from the usual device details

Launching "CODUO" (sideload) Native? No Installed in: --- System Info: CPU: 12x AMD Ryzen 5 5600H with Radeon Graphics Memory: 22.92 GB (used: 4.25 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] IDs:--- Driver: amdgpu GPU 1: Name: NVIDIA Corporation GA107M [GeForce RTX 3050 Mobile] IDs:--- Driver: nvidia OS: EndeavourOS 6.13.8-zen1-1-zen (linux) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.16.0 Scopper Gaban Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.2.0 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": true, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": true, "enviromentOptions": [ { "key": "MESA_EXTENSION_MAX_YEAR", "value": "2003" }, { "key": "force_s3tc_enable", "value": "true" }, { "key": "__GL_ExtensionStringVersion", "value": "17700" } ], "wrapperOptions": [], "showFps": false, "showMangohud": true, "useGameMode": false, "useSteamRuntime": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "verboseLogs": false, "wineVersion": { "bin": "~/.config/heroic/tools/proton/Proton-GE-latest/proton", "name": "Proton - Proton-GE-latest", "type": "proton" }, "winePrefix": "~/Games/Heroic/Prefixes/default/CODUO", "wineCrossoverBottle": "" } Game launched at: Mon Mar 31 2025 13:52:24 GMT+0700 (Western Indonesia Time) Winetricks packages: ============= End of log =============

https://preview.redd.it/jteoamzw3zre1.png?width=1486&format=png&auto=webp&s=df445aebc4de9e1555ffecf0dae65f8d065cb584

No idea what could be messing this up, I'd be happy if someone helps point me in the right direction.

submitted by /u/WillingSupp
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