Other News about gaming on Linux
My display for my games are broken
So yesterday, I decided to change my hertz rate because it was 60 hz and my monitor could go up to 120 hz, but when I changed it, nothing changed and all my games just became laggier. When I tried to change it, I found out that my refresh rate was still 60 hz and I could now not change a single thing for my display settings! Can someone help me out?
submitted by /u/A_Clanker[link] [comments]
Marvel rivals d3d11
Hi guys can someone more tech literate help im on Pop os and get this error when trying to run marvel rivals through steam im using the newest version of proton aswell so idk why this is happening
submitted by /u/BarTime4133[link] [comments]
Ability to set Desktop Intel iGPU to handle compositing and video acceleration and NVIDIA dGPU for 3D acceleration
I have cachyOS (currently using LTS kernel cuz the default kernel crashes with modesetting) on a rather old computer
i5 3570 (Intel HD 2500)
12gb of RAM
Nvidia GTX 660 (using nvidia 470xx)
KDE Plasma 6 Kwin X11
I'd like to see the feasability of using the intel igpu for transcoding (decode/encode H.264 for Firefox video playback and Vesktop/Sunshine streaming respectively) and drawing the compositor (could it let me do wayland ?) while the nvidia dGPU is used mainly for 3D accel with OpenGL and Vulkan (Proton-Sarek) and CUDA
I already have mesa, libva-nvidia and libva-intel installed
for the former, NVENC is not supported as of the time of writing this.
iGPU multi-monitor is enabled on the BIOS, On Windows, plugging the monitor into the motherboard causes severe performance hits (like going from locked 60fps to 4-5 fps on Dark Souls 3 with Nvidia is being used) and i hope it's not the same on Linux.
I heard about PRIME off-loading but I am not sure if this works on Desktops.
Any suggestions, insights, ideas are welcome.
submitted by /u/FluffySpike[link] [comments]
Helldivers 2 Crashing when using lasers...
Heya all, so as the title goes, I've had HD2 keep crahsing on my whenever I, or the Automatons, are using laser weaponry (havent tested arc or tesla weaponry, nor have I tested the Illuminate). I have not been able to get to the bottom of it at all, but alot of people say that it maybe be a mixture of a Proton issue and Shader Cache issue. I have not been able to ger a crash log to tell me anything at all...
All drivers have been updated to the latest update since 05/11/2025, and the OS regularly updates each day. The game is also running on DX11 under Steam launch commands as having it as DX12 does not let me launch the game. I do play with mods, but they have not affected or changed anything, even when testing under a vanilla enviroment.
I'm just wondering if I can get any help to see if I can fix this problem, or atleast make it so that it doesnt crash at either specific or random (even looking at the sky can cause the game to crash).
OS - Arch Linux, KDE Plasma
PC Specs
CPU - i5 13600KF
MOBO - ASUS Prime Z790M-WIFI
RAM - 32GB (16GB x 2) 6000Mhz
GPU - 4060 TI 8GB
Proton Layer - GE Proton 9-27 (GE Proton 10 does not work well, and has fixed some issues when downgrading)
submitted by /u/LeadGamer_X01[link] [comments]
Is there a way to install ReShade on a native Linux program?
Okay so I’ve been playing Bloodborne on the shadPS4 emulator it works perfectly fine, I wanted to install the ‘Shadows of the hunt’ on nexus which I could do… sorta I can install the part of the mod that just replaces the games files but, the other part of the mod is a ReShade preset that includes TAA via vortmotion shaders and SSAO with bitmasks I can’t exactly install that because shadPS4 is an AppImage and to my knowledge you can’t install ReShade on that. Is there a way to install ReShade on AppImages or atleast a workaround? Please tell me if I’m just being stupid.
submitted by /u/UnendingDream[link] [comments]
I need help finding the distro which I could daily drive
I’ve been looking to switch the Linux since windows 10 died. I've been switching distros after finding some I don't like, some don't rely work with my hardware and all sorts. I've been looking at garuda Linux and cachy os. I'm using fedora 43 now. I might switch depending on what garuda and cachyos are like. Side note: I know this really isn't the ideal place to ask but some distros fail to pick up some of my gpus sensors e.g power. Any way around this?
Edit: My hardware:
CPU: Ryzen 7 5800X
Motherboard: Aorus elite b550 ax v2 rev 1.5
GPU: Arc B580
RAM: 32gb DDR4
Storage: 1TB NVME SSD
submitted by /u/DescriptionLeft1178[link] [comments]
Steam Deck gets a new low-power screen-off downloads mode
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Read the full article on GamingOnLinux.
Gaming Gears App
Hello everyone,
I made the switch to Linux, i use PikaOS ( tried couple distros before and landed on PikaOS ). So the only problem ( if it is a problem ) is that i cant find any way to see the battery status of my gaming gears. Anyone using of these know a way maybe? :)
Logitech TKL 915 Wireless - Found Solaar works
Corsair Harpoon Wireless RGB - cant find
Hyperx Cloud 3 Wireless - cant find
Thx for your help!
submitted by /u/NewZucchini7081[link] [comments]
In Lutris, how do you select a beta version for a Steam game?
Vermintide 2 only works when the "temporary_launcher_workaround" beta is selected on Steam, but Lutris will still load the launcher and the game won't run.
submitted by /u/TanielCatia[link] [comments]
Games see DS4 as M&K with steam input
Hey all, I've recently taken the plunge into learning Linux, so I'm fairly new to a Linux DE. I've gone with pop os, and things were going smoothly until I tried to play a game without native controller support for my dual shock 4. I enabled steam input and expected the game to pickup my controller, but the only thing that works is the touch pad, which recognizes the controller as a mouse and keyboard.
So far I've scoped the issue to only games that require steam input to translate an unsupported controller (expedition 33 and MH rise for example), but games with native DS4 support work fine. I've ensured steam input is enabled in the general steam settings, as well as ensuring that steam input is enabled in the per games settings.
I'm using the flatpak version of steam and have not tested the OS native version.
I'm likely missing some key details as I'm newer to Linux DE, so apologies in advance. I've seen similar things discussed in other threads, but usually with other distros and I haven't seen the touchpad being recognized as M&K yet. My thought process is that since the game is receiving input from my controller, surely steam is translating my inputs into something, but maybe it's not translating them correctly.
Any help is appreciated, thank you in advance!
submitted by /u/Professional_Rain656[link] [comments]
Linux doesn't see my sim pedals
Linux Mint 22.2, total noob.
Hi, i'm trying to set up Leo Bodnar pedals on Linux Mint which doesn't see them as a gaming device. Steam sees it (AntimicroX also) but i can't set it up there since there are no buttons on pedals, and i can't map it in game.
There is this guide in which i got stuck on line 59, i don't know what to do next.
There is this compatibility tool called Protopedal, but i'm not sure how to apply it.
Any help is welcome, i can provide additional info if needed.
submitted by /u/sektorao[link] [comments]
OBS issues while gaming
I am trying to get replay buffer to save while in-game and push-to-talk working on OBS. Replay buffer works but only if I am focused on OBS, not in-game. Is this a wayland issue or is there a fix for this?
Also, I can use and hear my microphone perfectly fine if I let OBS use it 24/7 but the moment I enable push-to-talk it cuts off all microphone audio. If I press my push to talk key I see the audio slider move up a bit but go back down to zero immediately after, and trying to talk or press it often does not work.
I have the correct audio device selected, push to talk for mic is enabled (push to talk for desktop audio disabled), and push to talk hotkey is bound.
I am using Arch with KDE 6.5.2 and newest version of OBS from official repo (not flatpak). It works fine in discord for me, and have tested OBS with discord open and closed. Any ideas why it might not work?
submitted by /u/Royal-Artist1309[link] [comments]
My giant Steam Deck is finally complete! (iMac + Nobara)
Does 2000-2015 games run fine on linux?
Guys I want my RAM back from that greedy bastard people call "windows 11". However, I'm am very afraid that all my favourite game will be hard to play or unplayable since they are all old games from before 2015. Posting this here since i'm lazy and don't want to keep on scrolling to find out about this. These games includes but are not limited to: Batman Arkham Series Far cry 1 and 2 Crysis Half-Life Series Left 4 Dead 1 and 2 Portal 1 and 2 Killing floor 1 Elder Scrolls Morrowind and Olbivion God of War games 3D universe GTA games
And multiple others
Please reply like I'm a guy who knows 0 things about Linux (I know 0 things about Linux). Thank you and have a great day kind stranger.
submitted by /u/Wardrobe743[link] [comments]
HYPER DEMON PVP brings a free 1v1 FPS like no other out now
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Read the full article on GamingOnLinux.
Warhammer Survivors announced as a licensed Vampire Survivors game
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Read the full article on GamingOnLinux.
NVIDIA driver 580.105.08 out now for Linux as the new recommended version
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Read the full article on GamingOnLinux.
Mouse Support is Now Available in Minecraft for Windows 10 on Linux!
Again, huge shout out and thank you to u/randomusernameonweb , they're making really good progress on this project and are also pretty chill.
Github link to the project: https://github.com/Weather-OS/WineGDK
This is a discord(not mine) you can join to discuss not just WineGDK but reverse engineering game launchers in general; https://discord.gg/ppXArEEpyj
Just to clarify, YES, Minecraft Java has always been playable on Linux. Bedrock has been playable as well, but ONLY the Pocket Edition/Mobile version that does NOT have Raytracing and has a lower maximum render distance. This project allows you to play the version of Bedrock only available on Windows 10/11, on Linux.
submitted by /u/S1rTerra[link] [comments]
