Other News about gaming on Linux
Will Wayland eventually have better latency than X11 or it's design makes this not possible?
For the past months after switching from Windows to Linux (EndeavourOS), I began to do some gaming. At first, I immediately noticed that both in normal desktop usage and games, mouse input seemed off. Most noticeable in games, there was input lag.
Then after learning more about Linux, desktop environments, display servers and etc... I made a guide on everything I could gather about reducing latency on Linux but it all came down to one thing; Wayland.
Seeing various benchmarks, and latency tests, X11 always had the lowest latency and from most users, the experience was more responsive.
Upon learning more about Wayland, even with tweaks such as KDE's option to enable screen tearing, env variables and etc, there's somethings about it that are deeply integrated into it's design, like "muddy", "floaty" or more precisely, higher latency even on normal desktop usage because Wayland by design forces V-Sync on your mouse cursor for example.
For most people, this is such a non-issue. Even for gamers and more moderate ones, they maybe not even see the difference. But, this is coming from someone (me) who is very picky and also very competitive. This is one of the things keeping me off from daily driving Linux in gaming.
This post is more of a "has anyone had issues and found a way to fix it?" kind of post because like I said, this is actually a such non-issue and a very big nothing-burger for most people, but, I would LOVE to stay on Linux but this the ONLY thing that is bothering me (besides some games running worse or not running at all but this is a issue not related to Linux itself but the developers). And it bothers me because this may not ever be addressed or even "fixed".
submitted by /u/SadBrazilian7[link] [comments]
Overwatch 2, it seems reliable in quick play, so this means I can play competitive
Sometimes the drivers crash catastrophically but lately none of that has happened. Am I in the clear? I tried journalctl but nothing came up. When it crashes, there's just like a garbled screen, like static from a old tv set but with random color dots all over the display. Should I be concerned about a hardware failure, or is this just a software bug?
Just to note, I did reinstall Linux anyway cuz I distro hopped to another desktop environment. No crashes yet. I'm on kde
submitted by /u/SeaworthinessFar2552[link] [comments]
Steam - Resource Usage
EDIT: THE PROBLEM - Waiting for downloads over slow internet.
I've got a little Debian server mostly hosting Minecraft servers (<8 players) and SMB for videos.
It's a HP EliteDesk 800 G3 Mini, i5 7500T, 8GB Ram (which I mean to upgrade to 16-32GB). It's supposed to be cheap.
I only have 50Mb internet.
I was thinking it'd be convenient to install Steam just to download game updates as soon as they release. Then the server allows transfers to my families computers, over ethernet, when they turn on (we aren't gaming / on PC all the time so the computers are off most of the time).
If I can't be signed in to Steam on the linux server and gaming PC at the same time I'll use a spare Steam Family Account to get the games with Family Sharing at least.
Is this a reasonable solution to waiting on long downloads after we arrive home from work / school and want to play ASAP?
Is running Steam in the background of this little Linux server likely to chew up too many resources?
submitted by /u/wepoo__[link] [comments]
Dissecting the Apple M1 GPU, the end. Onto the next challenge!
Executable Running in Bottles Needs Permission to Create Folder
Starting with the tldr, I installed a game in a bottle, it runs fine. Trying to run an overlay (that runs the installed game) fails because it needs permission to make the logs folders.
I've checked read write and execute permissions and all of the folders are free to be read from and written to.
Now the full story. I play guild wars 2 and have finally (it's been months) figured out how to get it to run decently on linux. I've used both steam and lutris, and both work relatively fine. I however am not happy with things working fine (i'm running linux after all), so I need to get blishhud working on linux. if you aren't familiar with it, its an executable overlay that runs on top of the guild wars 2 executable, and is super useful. It also has several difficulties running on linux. I finally found a method (linked below) that should "just work". I installed bottles, made my bottles, installed gw2, made sure it ran, then added the version of blishhud. When I try to run it it stops after a couple of seconds. running in terminal gives this error.
thread 'main' panicked at src/logging.rs:14:35:
Failed to create logs directory: Os { code: 5, kind: PermissionDenied, message: "Access denied." }
I figured that I need to change read and write permissions for the folders, fixing that didn't fix the problem. If anyone knows what this issue is or how to fix it I would greatly appreciate the help.
here's the youtube tutorial I followed to set it all up.
https://www.youtube.com/watch?v=jKdek4sIf84
submitted by /u/Richard6th[link] [comments]
Does vader 4 pro work on linux?
I want to buy a controller to play offline games and some fighting games, and vader 4 pro is exactly what I need, P/P.
But I don't know how good the controller is on linux, I searched for some posts, mostly it will work, but not like 100% working with all features.
I also saw steam deck's update for vader series to bind buttons C and Z, but is that it? Help me please, thank you!
submitted by /u/Impressive_City3660[link] [comments]
Fallout: New Vegas not Working
So, on ubuntu, new to linux, don't really have any coding experience, and I have steam and proton, and I disabled shader precashing. When I run New Vegas, it opens, flashes the launcher, then closes itself. I've heard that people can play new vegas on linux, but I can't get it to work.
submitted by /u/Palisloth[link] [comments]
Basic question about adding game AND launcher EXE to same prefix
Hey all,
I'm currently using Linux as my daily driver and am trying to add WoW, currently on one of my Windows drives, to Steam on the Linux side.
I can easily just add the launcher exe and have it install inside of the prefix it makes, but I'm trying to just add the game that's already installed to save on duplicate installations for the time being.
Is there a way to add the game folder on the NTFS drive, along with the launcher and wow executables, to Steam without needing to re-install the game?
Sorry for the stupid question, but my googling hasn't come up with anything helpful.
submitted by /u/Shipdits[link] [comments]
Counter-Strike 2 freezes after Valve logo
The game launches natively without proton, but after the Valve logo it freezes and doesn't show any main menus, even though i can hear audio from what I assume would be the main menu. I tried making it windowed and no border in launch options, but it still had the same problem. I'm on Ubuntu Xfce
submitted by /u/Character_Range_1753[link] [comments]
My Summer Car crashes at startup
Hi everyone! I've recently moved and am attempting to use my girlfriend's laptop running Ubuntu to play My Summer Car on Steam. The only issue is that I cannot get the game running. I have tried using the MSCLoader experimental Linux port on Steam which also makes the game run natively (to an extent) on Linux, though using this causes the game to crash without even opening. While using the Windows version of the game under proton crashes the game at the main menu. My display server is Wayland, though playing the game on Xorg has not solved this issue.
Any help is appreciated greatly! I will be happy to reply with any necessary information/logs that could help diagnose the problem.
submitted by /u/draketr06[link] [comments]
SteamOS/Linux Support for 8Bitdo controllers
I bought an Ultimate 2.4G controller from 8Bitdo specifically because SteamOS is stated as supported on the product page. But other controllers I would like to get, such as the Arcade controllers or a newer Ultimate controller do not have SteamOS listed as supported.
Does anyone have non-Ultimate 2.4G controllers and have you tested them on Linux at all? Since they all seem to use a 2.4Ghz dongle, I would assume they would work just fine but I'd hate to spend money on a controller that doesn't work with SteamOS or Linxus in general as I'm hoping to finally ditch Windows for good.
submitted by /u/East-Bunch1225[link] [comments]
Can't run Sea of Thieves
When i start the game it just stays stuck at the Rare logo screen. Can anyone help me? I use linux Mint with an i7-6700k and an gtx 1080 if thats's helpful
submitted by /u/HiMonkeyBoy[link] [comments]
Issue with uncontrollably snappy FFB with Logitech G920 on Linux
I’ve been having an issue with force feedback on my Logitech g920. The video demonstrates when I let go of my wheel while said issue happens. When driving, my wheel will lock to one side which means I have to force it the other way to stay in a straight line. For example, on a straight, if I move my wheel ever so slightly left, it will snap left, same for the right. When cornering, it also snaps to the direction of the corner, which is not how it should be.
After inevitably crashing after letting go, it stays locked with maximum force in the direction in which I let go, until I straighten it up again, and all force stops as I accelerate. The issue is consistent, and is happening when I play most driving games.
This issue has stayed over multiple distros (arch, mint, pop) and affects multiple driving games such as BeamNG, Forza Horizon 5, ETS2, etc, the only exception being Assetto Corsa with content manager, for some reason. This issue has only started since switching to Linux, and I haven’t had this on Windows.
Currently I am using Debian 13 (trixie) and I am hoping somebody on here can help me out! Thanks.
submitted by /u/landscape0[link] [comments]
Minecraft (java edition) Sound Issue on linux with pipewire
- Arch Linux (Linux 6.16.3-arch1-1)
- 11th Gen Intel(R) Core(TM) i5-11400 (12) @ 4.40 GHz
- NVIDIA GeForce RTX 3050 8GB [Discrete]
- GNOME 48.4 (Wayland)
- Pipewire as sound server
- Minecraft 1.21.8
- System default
- ALSA default
- HDA Intel PCH, ALC897 Analog (CARD=PCH,DEV=0)
- HDA Intel PCH, ALC897 Digital (CARD=PCH,DEV=1)
- HDA NVidia, PHL 271V8 (CARD=NVidia,DEV=3)
- HDA NVidia, HDMI 1 (CARD=NVidia, DEV=7)
- HDA NVidia, HDMI 2 (CARD=NVidia, DEV=8)
- HDA NVidia, HDMI 3 (CARD=NVidia, DEV=9)
On option 4 it plays sounds from my monitor (i don't want it)
On option 3 it plays sounds from the headset that i want to play from, but sound in whole system doesn't work
Option 3 works only if some aplications already don't use sound
In launcher developer console there are messages like:
Why it happens and is there any way to fix it?
submitted by /u/Flashy-Media8141[link] [comments]
driver details
Does anyone know how I can get the driver details like release version, driver date, driver version, on linux for amd? Is there anything in cmd i can write to get it?
submitted by /u/Ok-Professional7963[link] [comments]
Android: One step closer to the death of general computing and digital freedom
I didn't see it mentioned in the subreddit, and yet for me it's kind of a food-for-thought tangent.
The direction that Android is taking will definitely affect the wider push towards attestation, trusted platforms, etc.
If so, then no more Linux phones that are useful for any connectivity, and maybe in long term loss of Linux as a gaming platform, too, due to resilience of the platform towards corporate ownership.
We're losing the war for digital freedom, and we're losing it hard.
submitted by /u/RoastedAtomPie[link] [comments]
Help with Gamescope and downsampling
I recently fully configured my Linux gaming setup and it's working better than I expected. For example, RetroArch with the paraLLEl core runs like a dream on my RX 580 (something I had trouble with on Windows).
However, the one thing I really miss is AMD's Virtual Super Resolution (VSR). I made a Gamescope script to use with the Heroic Games Launcher to downsample from 4K to 1080p. I can confirm it's working by checking the resolution in MangoHud, but the results aren't as great as they were on Windows. I can still see a lot of jagged edges in the same games that looked perfect when using VSR.
Am I missing a specific Gamescope flag, or is there a better filter/scaler to use for downsampling to get a smoother, less aliased image?
Here is the script I'm using, which is launched from Heroic's "Wrapper command" field:
#!/bin/bash
# --- CONFIGURATION ---
# My monitor's native resolution
OUTPUT_W=1920 OUTPUT_H=1080
# FSR sharpness, from 0 (max) to 20 (min)
SHARPNESS=2
# --- SCRIPT LOGIC ---
MODE="$1"
shift
GAME_COMMAND=("$@")
GAME_EXECUTABLE="${GAME_COMMAND[-1]}"
GAME_DIR=$(dirname "$GAME_EXECUTABLE")
cd "$GAME_DIR"
GAMESCOPE_ARGS=""
case "$MODE" in
4k) # 4K (3840x2160) with FSR GAMESCOPE_ARGS="-w 3840 -h 2160 -W $OUTPUT_W -H $OUTPUT_H -f -F fsr --sharpness $SHARPNESS" ;;
2k) # 2K (2560x1440) with FSR GAMESCOPE_ARGS="-w 2560 -h 1440 -W $OUTPUT_W -H $OUTPUT_H -f -F fsr --sharpness $SHARPNESS" ;;
integer) # 4K (3840x2160) with integer scaling (pixel-perfect) GAMESCOPE_ARGS="-w 3840 -h 2160 -W $OUTPUT_W -H $OUTPUT_H -f -S integer" ;; *)
# If no valid mode is given, run the game normally
exec "${GAME_COMMAND[@]}"
exit 0 ;;
esac
# Execute Gamescope gamescope $GAMESCOPE_ARGS -- "${GAME_COMMAND[@]}"
Thanks!
submitted by /u/ZartanLHz[link] [comments]