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SDL: version 3.4.20 released

SDL has been released in version 3.4.20.

SDL (Simple DirectMedia Layer) is a cross-platform library that gives developers low-level access to audio, keyboard, mouse, joystick, and graphics hardware, and forms the foundation of many games and emulators. This update is a pure bugfix release, bringing improved Wayland clipboard handling, a fix for the color cursor alpha mask on X11, support for the 8BitDo Ultimate 2C Wireless, and rumble support for the Flydigi Vader 5 Pro.

This is a stable bugfix release, with the following changes:

  • Fixed mouse wheel direction in mouse relative mode on Windows
  • Improved Wayland clipboard handling
  • Fixed color cursor alpha mask on X11
  • Fixed a crash when Vulkan texture memory binding fails
  • Fixed transparent windows using the Vulkan renderer
  • Improved handling of Nintendo Switch controller calibration
  • Fixed Nintendo Switch controllers failing because of missing stick and IMU calibration
  • Fixed reports stopping on the Flydigi Vader 5 Pro while the Flydigi Space Station service is running
  • Added support for rumble and trigger rumble on the Flydigi Vader 5 Pro
  • Added support for the 8BitDo Ultimate 2C Wireless controller via HIDAPI
  • Fixed a crash recording float audio on Android 10
  • Improved relative mouse mode handling on Android
  • Fixed window orientation on iOS 27
  • Fixed keyboard focus when using the latest Xcode on iOS

SDL logo

Source: GitHub

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