DXVK-Sarek, a fork of DXVK, has been released in version v1.14.0.
DXVK-Sarek is an unofficial continuation of the DXVK 1.10.x branch that backports new configurations, bug fixes and improvements while keeping compatibility with legacy and low-end hardware.
Version 1.14.0 replaces the chunk allocator with upstream’s page and pool allocators, which should fix memory creep in long sessions and OOM crashes. It also brings a new WSI implementation (fixes alt-tab issues), D7VK v2.2 and several bug fixes.
This is an unofficial DXVK 1.10.x build designed to support users still relying on the 1.10.x branch by backporting configurations, fixes, and features.
- Missing extensions now appear in logs after device creation;
DXVK_HUD=devinfodisplays[DEGRADED]status when extensions are unavailable- New debug feature:
DXVK_SAREK_STRICT=1makes optional extensions required- Replaced chunk allocator with upstream page and pool allocators, fixing memory creep during extended sessions and OOM crashes
DXVK_HUD=memorynow shows usage relative to heap budget- Replaced util_monitor with modified upstream wsi/ implementation, improving backporting and fixing alt-tab issues
- DXGI now reports occlusion on minimized windows and exits fullscreen when occluded
- Backport D7VK v2.2 with per-stage color keying support
- Added
d3d9.splitSamplerSlotsto resolve D3D9 black screen issues on MoltenVK- Fixed garbled text in Civilization VI
- Fixed resinfo out-of-bounds issues
Requirements: Vulkan 1.1 capable GPU and driver, Wine 7.1+ or Proton-CachyOS with
PROTON_DXVK_SAREK=1

Source: GitHub