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Battle for Wesnoth: version 1.19.28 released

Battle for Wesnoth has reached development version 1.19.28.

Battle for Wesnoth is a turn-based, open-source strategy game set in a fantasy world, where players command armies across campaigns and multiplayer maps.

The update brings balance changes to “Heir to the Throne” and “The Deceiver’s Gambit”, an experimental “regroup” micro AI, an upgrade to Lua 5.4.9 and numerous bug fixes - among others for language selection, saving hotkeys and the turn timer warning sound after the SDL3 migration. Connections to the multiplayer and add-ons servers now also use a newer TLS version.

Version 1.19.28

Campaigns

  • Heir to the Throne
    • S43 Cliffs of Thoria: greatly reduced the influence of randomness on Drake spawns. Drakes now spawn before Lisar’s turn, not between Lisar’s and Konrad’s.
    • S50 The Battle for Wesnoth: AI-controlled Li’sar is less likely to get caught out by the Horse Clans while advancing to her forward keep.
  • Of Pearls and Pirates
    • Added experimental “regroup” micro AI.
  • The Deceiver’s Gambit
    • Added experimental “regroup” micro AI.
    • S05 The Deceiver: adjusted allies-vs-enemy balance.
    • S06 Ring of Swords: adjusted balance, expanded map and army sizes.
    • Sir Kaylan now flees to the map edge when he “dies”, instead of vanishing.

Lua API

  • Updated to Lua 5.4.9

Translations

  • Updated translations: Bengali, British English, Chinese (Simplified), Czech, German, Hungarian, Polish, Spanish

Units

  • Shadow Mage / Lord
    • Fixed missing defending miss animation.

User interface

  • Team-colored text can be a lighter shade than the team color
  • Unit reachmap effect has been improved
  • Fixed coloration of unit footprints

WML Engine

  • Add [color_range]font_color=

Miscellaneous and Bug Fixes

  • Fixed language selection not working for several less used languages
  • Fixed the turn timer warning sound not playing post-SDL3 migration
  • Added additional hardening to various usages of lua within the engine
  • Fixed hotkey changes not saving on a fresh install
  • Fixed reloading replays causing halos and other images to get duplicated
  • Upgraded TLS version used when connecting to the multiplayer and add-ons servers
  • Fixed events from abilities/weapon specials getting duplicated

Android

  • Fixed mouse coordinates being incorrectly calculated on Android, primarily affecting tablets

Linux users can find an overview of all download options in the Wesnoth wiki - from native packages for Arch, Debian, Ubuntu, Fedora and other distributions to Flatpak (stable and nightly) and building from source for the latest development version.

Battle for Wesnoth screenshot

Source: Wesnoth forum

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