The turn-based strategy game Freeciv has been released in version v3.2.5.
This is a generic bugfix release in the 3.2 series. Alongside various fixes, the AI has been improved to use its “rampage” tactic with more attack types, including bombard, unit capture, and nukes.
= WHAT’S CHANGED SINCE 3.2.4 = 3.2.5 is a generic bugfix release in the freeciv-3.2 series.
Server / General
- Fix No First City vs Currently has cities inconsistency on savegame loading
AI
- Enable rampage with more attack types (Bombard, Capture Unit, Nuke Units, Nuke Tile, Nuke City)
- Fixed floating point exception at air unit handling
Clients
- Display NeverProtects unit help in correct place
- gtk4: Fixed city trading
- qt: Fixed “Save Options on Exit” toggle
Translations
- Corrected encoding of the Hungarian translation
- Updated translations (Polish, Russian complete; others partially updated)
Build/portability
- Fixed compilation against glibc-2.43
- Fixed Qt-client compilation with g++16 and Qt-6.11
- Fixed gtk4-client compilation with gtk-4.23
- Flatpak and AppImage updates

Source: Freeciv Wiki