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Freeciv: version v3.2.5 released

The turn-based strategy game Freeciv has been released in version v3.2.5.

This is a generic bugfix release in the 3.2 series. Alongside various fixes, the AI has been improved to use its “rampage” tactic with more attack types, including bombard, unit capture, and nukes.

= WHAT’S CHANGED SINCE 3.2.4 = 3.2.5 is a generic bugfix release in the freeciv-3.2 series.

Server / General

  • Fix No First City vs Currently has cities inconsistency on savegame loading

AI

  • Enable rampage with more attack types (Bombard, Capture Unit, Nuke Units, Nuke Tile, Nuke City)
  • Fixed floating point exception at air unit handling

Clients

  • Display NeverProtects unit help in correct place
  • gtk4: Fixed city trading
  • qt: Fixed “Save Options on Exit” toggle

Translations

  • Corrected encoding of the Hungarian translation
  • Updated translations (Polish, Russian complete; others partially updated)

Build/portability

  • Fixed compilation against glibc-2.43
  • Fixed Qt-client compilation with g++16 and Qt-6.11
  • Fixed gtk4-client compilation with gtk-4.23
  • Flatpak and AppImage updates

Freeciv

Source: Freeciv Wiki

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