re:Blue, a native recompilation of the Xbox 360 game Blue Dragon, has been released in version 1.2.1.
re:Blue statically translates the original code into a native application, running the game on modern hardware with higher frame rates, modern resolutions and mod support, instead of emulating it.
Version 1.2.1 is a short bugfix update right after 1.2.0. According to the commit history, shadows are now updated on every draw tick, and Sofdec video playback properly engages 30 fps.
Full Changelog: https://github.com/zolaware/reblue/compare/v1.2.0...v1.2.1
Update, version 1.2.0: Version 1.2.0 was released before that. It brings language packs, a fullscreen mode, AppImage updates on Linux and installation from non-ISO sources (GOD/SVOD) with validation of DLC packages. It also fixes the reverb mix and the confirm/cancel button mapping in menus, and adds several performance improvements.
Full Changelog: https://github.com/zolaware/reblue/compare/v1.1.0...v1.2.0

Source: GitHub