DLSS Updater has been released in version 5.0.3.
The tool scans the games installed on a system and replaces outdated DLSS, XeSS, and FSR DLLs with newer versions - including automatic backups for rollback.
After the framework update in version 5.0.2, this is a bugfix release: timezone handling has been fixed (measurements could previously be off by several hours depending on location), and refreshing in the Games tab now counts as a scan. The remaining changes mostly affect the Windows version.
- Bug fix for timezone handling, previously they were using regional, local ones which meant measurements could be off depending on your locality (by hours in some cases).
- Refresh under the Games tab now counts as a scan, so the games scanned counter is updated in conjunction (thanks to the individual who flagged this on the feedback form).
- Changes to how the self update works on Windows, it will now no longer self-reboot, based on https://github.com/Recol/DLSS-Updater/issues/306 to avoid Windows Defender flagging it due to previously invoking Powershell.
- The executable on Windows now contains proper publisher details.
- Minor stability fixes.
What’s Changed
- Bump anyio from 4.14.1 to 4.14.2 in /flathub/generated in the pip group across 1 directory by @dependabot[bot] in https://github.com/Recol/DLSS-Updater/pull/309

Source: GitHub