Featured image of post DLSS Updater: version 5.0.1 with fixes to the game count released

DLSS Updater: version 5.0.1 with fixes to the game count released

DLSS Updater has been released in version 5.0.1.

The tool scans the games installed on a system and replaces outdated DLSS, XeSS, and FSR DLLs with newer versions - including automatic backups for rollback.

Shortly after the big jump to version 5.0.0 with support for DLSS 5 Neural Rendering, this is a pure bugfix release. Ignored games no longer count toward the number of pending updates, the “Hide ignored games” filter stays active reliably and is now remembered between sessions.

Ignored games no longer count as needing updates. Runs always skipped them, but the Games header, its chips, the Hub pill and the app bar pill still counted them, so “Update all (11)” could run on eight. The header now also shows how many are ignored. “Has backups” still counts them, since you can still restore one.

“Hide ignored games” now stays hidden. Background-loaded cards and any rebuild brought them all back. Search and the status chips were losing their filtering the same way.

“Hide ignored games” is remembered between sessions, like sort order and card size.

Based on https://github.com/Recol/DLSS-Updater/issues/299

DLSS Updater

Source: GitHub

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