OpenSave, a tool for peer-to-peer synchronization of game saves between devices, has been released in version v2.2.2.
This is an emergency release: the public relay server used by devices without a self-hosted server got suspended. Version 2.2.2 migrates users to a working backup relay, with database migrations specifically protecting self-hosted configurations.
Beforehand, the project had already posted a status notice about the internet sync outage on its website, and clarified that encryption terminates at the relay rather than being end-to-end - local saves were unaffected throughout.
- release: 2.2.2 - move off the suspended relay
- Say on the site that internet sync is down
- Correct what the site says about relay encryption
- Drop the relay keepalive workflow; let a waking relay wake in peace
- Offer the Discord on the new-issue page
- Label the conflict panel’s totals, and date 2.2.1 for today

Source: GitHub