HateArena, an open-source multiplayer arena FPS built on the CUBE engine, has been released in version v0.0.6.
This release focuses on server and network stability: several fixes for multiplayer scenarios, multicast handling, and packet processing were made, and debug logs were removed.
- Fixes for multiplayer scenario and multicast handling
- Various initc2s and s2c packet fixes
- Proper packet construction on the server side
- Client flag and team check fixes
- Removed
SV_POSfrom the damage packet- Use death animation in clients2c
- Added
GUN_CSAWto player damage loop- Removed debug logs


Source: GitHub