Featured image of post HateArena: arena FPS released in version v0.0.4

HateArena: arena FPS released in version v0.0.4

HateArena, an open-source multiplayer arena FPS built on the CUBE engine, has been released in version v0.0.4. The full changelog compared to v0.0.3-b spans over 100 commits covering graphics, menus, audio, and gameplay improvements.

Highlights include a new depth of field effect toggle, a mouse sensitivity slider, improved SFX and master volume submenus, and a reworked graphics settings GUI. On the gameplay side, a visual quad damage timer was added along with hitsound fixes and improved explosion effects. Controls were moved to a dedicated submenu, and a config reset option is now available in settings.

  • audio: hitsound fixes
  • fx: improve explosion effect, add depth of field effect toggle
  • clientgame: add mouse sensitivity slider
  • menus: add sfx and master volume submenu, move controls to a dedicated submenu, improved graphical settings gui, add reset config.cfg option, add openurl command, improve video settings organization
  • renderextras: add visual quad damage timer
  • rendering: fix animation issue in mp with mapmodels
  • clients2c: fix issue with bot recycling during local map load
  • map: amend lighting in horizon.hmap

HateArena Screenshot

HateArena Movement

Source: GitHub

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