GOverlay, a graphical tool for managing Linux gaming overlays, has been released in version 1.8.5.
This update completely reworks OptiScaler management and brings new environment variable options along with a cleaner UI.
OptiScaler & DLL Management: – Rewrote update and uninstall logic. No more github slow downs – Backup files relocated to
gameconfig/<game>/backups/for improved stability – Resolved issues with FSR version selection and OptiPatcher channel settings – Automated build processes implemented for Optiscaler, Optipatcher, and FakeNVAPI – Bleeding-edge channel now pulls latest git repository codeGeneral Improvements: – Added
OBS_VKCAPTUREenvironment variable toggle – Enhanced Steam cover art retrieval with multi-CDN and web search backups – Expanded Pascube benchmark data with nickname support and hardware comparison scores – Dynamic GPU fallback implemented for very low frame rate scenarios – Improved uninstall process to remove wrapper DLLs and configuration files – Fixed MangoHud engine color configuration writing – Corrected bug where saving tweaks would clear active tool environment variables – Consolidated multi-badge display into single transparent GOverlay icon on game cardsUI/UX Enhancements: – Added thin semitransparent scrollbars across all tabs – Floating action button added to game cards for quick options access – New frameless release notes popup dialog

Source: GitHub