GOverlay, a graphical tool for managing Linux gaming overlays, has been released in version 1.8.2. This update adds Non-Steam Games Management, integrates vkSumi for runtime color grading, and renames the Proton Tweaks section to EnvVars with a dedicated latency reduction area.
Hello Linuxers ! almost a month since the last update, here are some new features e bug fixes.
Hot new features
– Non-Steam Games Management. (heroic or lutris games can be managed)
– vksumi joins the team (layer for runtime color grading on Linux) Brightness, contrast, saturation, hue, gamma, temperature, tint, RGB gain, 3-band lift/gain. Since vkbasalt is unmantained, this might be a much better option.
– Proton tweaks renamed to EnvVars. With a new dedicated section for latency reduction.
– Refined new theme cards and layouts
– New high resolution toggles in material design pages
Fixes
– fixed indexes in formely proton tweaks that were injecting wrong variables. – fixed fgmod not working with heroic after latest update – Added the single quote (’) to restricted filename characters in SanitizeFileName to prevent write errors. – Preserved existing global fgmod script on startup. – fixed optiscaler not loading interface scalling correct value in the trackbar – vkbasalt missing the sync reshade button – added nerd-fonts as a dependency
Special thanks
Special thanks @reakjra , vksumi creator for all the help with the integration ajustments and tests.



Source: GitHub