Sammlung von Newsfeeds
Isle of Beasts: a narrative strategy game about building a society in exile that I'm developing on Linux
Steam gets personal with a recommendations calendar to help you find games
.
Read the full article on GamingOnLinux.
My First PC
This would be the first time I make a PC, and knowing how bad Windows is, I thought of putting Linux in this computer.
Context: I have an Xbox series X many games bought digitally and no desire to redo game pass given the price increase. The solution would be simple, make a Windows PC so I can play all the digital games there and no problems. But the problem here is Windows, I don’t like it, I hate that it has to be constantly updated, it consumes too much resources and is unusable at times. So, is it possible on Linux to run the games purchased on the Microsoft Store?
submitted by /u/Pg_atom[link] [comments]
Is it better to use Nvidia open driver or the proprietary one on Linux?
Mouse+Keyboard customizing
Nobara42, full red rig here. Is there a manufacturer of a mouse and keyboard that is fully customizable (like keymapping) under Linux and suitable for gaming? And, like the cherry on top, manageble LED remapping with profil saving? I am unfortunately not able to use openrgb in a propper way (maybe iam too old for that sh**t) :-) Right now, i have a mouse and keyboard from steelseries and not able to customize it. Greetz
submitted by /u/BSM0815[link] [comments]
PSA on AMDVLK crashing on 32-bit games
After a system upgrade on Arch yesterday I found that any 32-bit games running through Vulkan (basically just Source engine games and Proton+DXVK on older Windows games) would instantly crash with a segfault. After a good few hours of debugging I found that the lib32-amdvlk was the source of this problem, likely related to the fact that AMDVLK was discontinued about a month ago and subsequently taken off the Arch repos. I wasn't aware of this at all, and for some reason had AMDVLK as my only 32-bit Vulkan driver, so it was simply a matter of installing lib32-vulkan-radeon and then uninstalling lib32-amdvlk and everything was back to working fine, with no noticeable difference in performance. I'm not sure if this is a problem on any other distros, but if anyone else on Arch has come across the same problem I hope this helps. Happy gaming!
submitted by /u/wunr[link] [comments]
A compatibility win.
So maybe a year or so ago I was running windows 10 on my PC, and I picked up Deathloop on Steam. I installed it, but waited too long to try to play it, so I couldn’t get my money back when it refused to run. I tried uninstalling, reinstalling, driver updates, and OS updates to no avail. When launching the game, it would do nothing.
About 6 months ago I got fed up with Windows and installed Fedora on my PC instead. Yesterday, just for the heck of it I decided to install Deathloop since it was still in my library… and it ran just fine!
TLDR- Deathloop wouldn’t run on Windows 10 at all, but runs fine on Fedora.
submitted by /u/wezelboy[link] [comments]
Extremely Strange New Crashing Behavior in Baldur's Gate 3
So as the title says, I came back to play BG3 after like half a year absence and I'm having the strangest, and fairly replicable crash I've ever seen in a game. I'm on an Arch-based system and I never had any problems playing it, even modded, on EndeavourOS before, as well as Fedora 41, Fedora 42, Linux Mint or a few others.
So for some reason, once I get to around Shadowheart on the Nautiloid, the game starts very consistently hanging after hovering over items in the inventory. It seems to happen when the item's context menu drops down. After which, the game hard freezes, it starts usually having a weird 1-2 second audio feedback loop of whatever sound was playing, the primary monitor goes black (although the second one will also go black if I focus it by moving the mouse over during this), and then the part has truly baffled me. I'll get a notification of a display configuration reset from KDE Plasma and, very specifically: my browser, Obsidian notes if it's open, Steam, and Discord will all quietly CTD as well.
The important thing is it's specifically those programs that have made this the first time I've been completely lost troubleshooting. I thought that maybe it had something to do with GPU acceleration being on in those programs, but Steam still did it once it was off and I'd find it weird if Obsidian had that (should also be noted all of these are native, non-Flatpaks too).
As for any specifics of what I'm running/what I've tried:
- The game is using Proton GE 10-21 (the most recent), but I tried it with 10-20, Proton Experimental, and downloaded CachyOS' just to try with no difference.
- My GPU is an AMD 9070 XT. 128GB RAM. Ryzen 9 7950X CPU.
- I have verified the game's integrity.
- Steam launch options I've tried are: WINEDLLOVERRIDES="DWrite,BG3WASD,BG3NativeCameraTweaks=n,b" %command% --skip-launcher --vulkan
- WINEDLLOVERRIDES="DWrite,BG3WASD,BG3NativeCameraTweaks=n,b" %command% --skip-launcher --dx11
- WINEDLLOVERRIDES="DWrite,BG3WASD,BG3NativeCameraTweaks=n,b" PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command% --skip-launcher
Whether Vulkan or Direct X, I haven't noticed a difference. I don't know if there's a preference these days. I do know that even Linux users were recommending against Vulkan when the game first released though because it was implemented so poorly. Other than that, I can't think of more information to add that would be useful to identifying the problem
submitted by /u/Gammissetiren[link] [comments]
Cannot run Bloodlines 2
I am on Debian 12, RTX 4070, ryzen 9 5900x.
I just cannot get the game to run properly. Using anything but proton 10 beta it will just refuse to get past the launcher, and proton 10 will get it right past that to the splash screen where it then crashes immediately. Windows users have managed to get further by setting the game's exe to be 'Run as administrator'. I tried GE-Proton, same issues.
How do i approach this ? Has anyone managed to get it to run, and if so how ?
submitted by /u/echoesAV[link] [comments]
Linux gaming is almost feature complete - what’s left?
There are only a few key features left that are being worked on and will probably be implemented soon:
- Wine-Wayland becoming the default in Wine/Proton
- NVIDIA VRAM/DirectX 12 fix
- Vulkan compositors - KWin and GNOME
- Proton using NTSync as default
- CEF fixes in Wayland (Needed for apps like Steam & OBS Studio to run Wayland natively)
- VR on Linux (SteamVR) - Needs ootb support for the majority of VR headsets.
- Steam Link / Remote Play Wayland support - Better Wayland capture and input APIs to work seamlessly.
- Apps supporting shortcuts with Wayland
[link] [comments]
OW2 freezing after random amount of time
I switched to linux like a month ago and since switching I've ran into a constant issue where after an amount of time my entire pc will freeze. Its not like a full freeze, it is almost like im getting 1 frame per 5 seconds and eventually slows to a full freeze that then lasts for minutes. It doesn't even crash the game afterward, it just boots me to the login screen and say "connection to game server lost" and then I can play as normal until it happens again. Any help would be hugely appreciated. This is the one game that I can still play with my friends
submitted by /u/Select_Technician_39[link] [comments]
Difference in tone mapping
I have Linux KDE set to my monitors max brightness of 603 and max sdr luminance set to 203. W11 on the right calibrated via the app set to 603 default and followed the instructions. From what I can see KDE is really close. A slightly better contrast and color saturation on windows. Hopefully the KDE 6.5 release and it's time mapping improvements fix the rest. A lot of posts suggest between 200 and 250 for tht sdr max luminance. 203 is the correct number to match what most HDR is mastered at. Tbh this game isn't the most apparent. I noticed it more in Alan Wake 2, the sky in Bright Falls. I read there is a fix for srgb highlight oversaturation coming with 6.5. I saw this exampled in Xavier's HDR blog for Kwin. These photos are taken via my phone and the monitor is a LG 27GS95QE.
submitted by /u/Strange-Armadillo506[link] [comments]
Sold my 5070ti for a 9070xt, couldn’t be happier so far.
I tried to game on Linux with NVIDIA, but there were always compromises.
Finally marched over to Micro Center and got what I needed, spent a couple hours swapping out the hardware, and I’m off to the races. Currently trying Nobara, but I might go back to Bazzite just because I appreciate the experience of booting straight into game mode, and (maybe unlike some) I seem to have a better experience using Gamescope.
But still, so smooth so far. Both the (lack of) setup, and also the gameplay itself. I swear whenever I can compare and contrast, it seems like Windows always has some level of frame pacing or very small stutter issue, and the Steam on Linux experience (I’m guessing mostly due to the shader pre-caching process) is smooth as silk.
I’ll eventually get around to dual-booting Windows 11 on my second drive for anti-cheat games and VR… eventually.
Anyway, moral of the story is, if you are building a new PC or upgrading and want to game on Linux, just go team red. Trying to fuss with NVIDIA just isn’t worth it, IMO.
submitted by /u/CyberpunkSunrise[link] [comments]
Ninja Gaiden 4 VP9 Codec Issue
Hello all! New here to the group and new to Linux gaming. I'm running into an issue with Ninja Gaiden 4. I was able to get the game installed and running on Zorin OS, but it won't continue forward stating that I'm missing the VP9 codec. Does anyone know how to fix this issue (if there is a fix)?
All I could find was .appx packages, which to my understanding, can't be installed on Linux due to being Windows binaries. Any help would be appreciated. Thank you!
submitted by /u/inkdnfresh[link] [comments]
Poor frame pacing/stuttering ONLY in FF7 Rebirth
System and specs:
i7 13700kf
Nvidia RTX 4090
32GB DDR5 7200mhz RAM
Arch Linux
Proton GE 10-21
Launch options:
ENABLE_HDR_WSI=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 VKD3D_CONFIG=nodxr VKD3D_CONFIG=no_upload_hvv VKD3D_FEATURE_LEVEL=12_2 gamemoderun mangohud %command%
I want to play FF7 Rebirth, but something is causing horrible stuttering and I can't figure out what. At first I thought it might be related to the DX12 issues faced by the Nvidia linux driver, but the other DX12 games I tested (Expedition 33, Horizon Forbidden West) run as smooth as they do on Windows. The issue persists whether I run the game at a capped frame rate or uncapped. Performance is theoretically great if you look at the frame rate, but the stutters are awful and the frame time graph isn't stable at all.
Has anyone else experienced this issue and managed to find a workaround?
submitted by /u/SpoonyBardXIV-2[link] [comments]
Is it possible to get back the fire, or autoclick function on my mouse?
I'm on endeavouros, I have a redragon m913 wireless mouse, if I boot into windows it works fine but it doesnt work with linux. And is there a way to remap the buttons on the mouse?
submitted by /u/Still_Ad5537[link] [comments]
Age of Empires Collector’s edition bypass physical DVD requirement [Steam Deck]
My mom bought AoE:CE a long time ago, and I’ve recently taken interest in playing it again.
I’ve figured out how to run the installer from the DVD (I have a peripheral reader), and also know the prefix the game is installed on, but it won’t run unless the physical DVD is mounted.
I’ve cloned the cd contents to an ISO with dd and mounted it using the terminal to see if I could trick the game with a virtual device instead of the physical one. I’ve made sure the drive was detected within the prefix using the protontricks flatpak.
However, the game is still able to detect that no DVD is connected to the steam deck, and refuses to run yet again. I noticed that when I do plug the DVD in, the reader makes a noise when I first start the game.
Is there any way I can play this game without needing a dvd reader with me? I can only think of somehow modifying a binary to bypass the restriction.
submitted by /u/HandsOffPollastre[link] [comments]
