Reddit Linux_Gaming

Gamescope only works when Steam is launched from the Terminal in Fedora 41 KDE
Fedora 41 KDE, latest Nvidia drivers.
I've been trying to get Gamescope and HDR to work with Steam games and actually it works pretty well. This is the launch command I use (it includes DLSS4 overrides but is the same behavior without that part):
gamescope --hdr-enabled --force-grab-cursor --mangoapp -w 3840 -h 2160 -W 3840 -H 2160 -f -b -- gamemoderun OBS_VKCAPTURE=1 PROTON_ENABLE_NGX_UPDATER=1 DXVK_NVAPI_DRS_SETTINGS=NGX_DLSS_RR_OVERRIDE=on,NGX_DLSS_SR_OVERRIDE=on,NGX_DLSS_FG_OVERRIDE=on,NGX_DLSS_RR_OVERRIDE_RENDER_PRESET_SELECTION=render_preset_latest,NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=render_preset_latest %command%However, it only works if I first start Steam from the terminal (just writing "steam", no arguments). But if I open Steam from the KDE app launcher/menu, games fail to boot with the exact same command.
As a side note, Gamescope works fine on Lutris when launching it from the GUI.
Any idea why the difference between launching from the Terminal vs the GUI for Steam?
submitted by /u/Zetzun[link] [comments]
Someone tested MHWilds with new Driver?
I read that has been released a new nvidia driver (570.133.07), I've read that has solved the ff7rebirth problems but anyone tested mhwilds if is still un a problematic state?
submitted by /u/Mikadini[link] [comments]
Should i switch to linux for gaming?
i have a laptop with a 4060mobile ,intel 13700hx, 32 gig ddr5 and some random nvme ssd. i know nvidia drivers are not good on linux but windows keeps bugging out when gaming and ı dont want to reset my computer because i know it is not going to solve my problems so i will swich to linux is there anything i need to know other than the nvidia drivers.(sorry if i have bad english)
submitted by /u/sup_ker[link] [comments]
Minecraft Connection Error, Likely Permissions
I made a Minecraft modpack and tested its ability to connect to its server version on my computer. It worked.
I uploaded the server software to the server host (Apex Hosting) and it didn’t work.
So I tried running my client on 2 different computers and it connected fine.
The launcher version is Prism Launcher 9.2, installed via Flathub.
Game version is 1.21.1. Neoforge is 21.1.133.
Error was “Failed to sync registries from the server: Java.lang.NullPointerException.”
I’m running Kubuntu 24.04.2 and have Nvidia GPU (3060 12GB) and AMD CPU(Ryzen 9 7950X).
Computers I tested on run Windows 10 and Kubuntu 22.04.
I double-checked and every mod version and it's corresponding config is identical on server and client. There are some server only and client only mods
The server-only mods are:
bluemap-5.7-neoforge.jar
The Client-only mods are:
Searchables-neoforge-1.21.1-1.0.2.jar
hiddenrecipebook-1.21.1-4.9.jar
freecam-neoforge-1.3.0+mc1.21.jar
sodium-neoforge-0.6.9+mc1.21.1.jar
ExtremeSoundMuffler-3.49_NeoForge-1.21.jar
tia-neoforge-1.21-1.2.1.jar
BetterF3-11.0.3-NeoForge-1.21.1.jar
JadeAddons-1.21.1-NeoForge-6.0.1.jar
Notes-1.21.1-3.0.1-neoforge.jar
PickUpNotifier-v21.1.0-1.21.1-NeoForge.jar
reeses-sodium-options-neoforge-1.8.3+mc1.21.4.jar
Controlling-neoforge-1.21.1-19.0.4.jar
monsters_in_the_closet-1.0.3+1.21-forge.jar
jeed-1.21-2.2.17.jar
JustEnoughBeacons-NeoForge-1.21-1.3.0.jar
MouseTweaks-neoforge-mc1.21-2.26.1.jar
fancymenu_neoforge_3.4.6_MC_1.21.1.jar.disabled
fusion-1.2.4-neoforge-mc1.21.jar
sodiumoptionsapi-neoforge-1.0.10-1.21.1.jar
sodiumdynamiclights-neoforge-1.0.10-1.21.1.jar
flightassistant-neoforge-3.0.0-alpha.8+mc1.21.jar
The rest of the mods are:
create_winery-1.4.0-neoforge-1.21.1.jar
cosmoslibrary-neoforge-1.21.1-11.7.0.0.jar
jei-1.21.1-neoforge-19.21.0.247.jar
Cucumber-1.21.1-8.0.10.jar
laserbridges-1.21.1-neoforge-5.jar
resourcefulconfig-neoforge-1.21-3.0.10.jar
create_ultimate_factory-1.9.0-neoforge-1.21.1.jar
Glodium-1.21-2.2-neoforge.jar
chunkloaders-1.2.8-neoforge-mc1.21.jar
softerhaybales-1.21.1-3.4.jar
jearchaeology-1.21.0-1.1.5.jar
goblintraders-neoforge-1.21.1-1.11.1.jar
Glassential-renewed-neoforge-1.21.1-3.1.5.jar
DistinguishedPotions-v21.1.1-1.21.1-NeoForge.jar
MekanismTools-1.21.1-10.7.12.77.jar
cryonicconfig-neoforge-1.0.0+mc1.21.4.jar
bellsandwhistles-0.4.7-1.21.1.jar
inventorysorter-1.21-24.0.20.jar
rftoolsbuilder-1.21-7.0.2.jar
pneumaticcraft-repressurized-8.2.12+mc1.21.1.jar
merequester-neoforge-1.21.1-1.1.8.jar
prone_was_pressed-1.0.0-neoforge-1.21.1.jar
createcontraptionterminals-1.21-1.2.0.jar
ironfurnaces-neoforge-1.21.1-4.2.6.jar
golden_foods-merged-1.21.1-2.4.0.jar
createoreexcavation-1.21-1.6.2.jar
player-drops-head-v.3.3.1.jar
bundle-crafting-backport-1.1.jar
AetherVillages-1.21.1-1.0.8-neoforge.jar
exposure-neoforge-1.21.1-1.8.11.jar
almostunified-neoforge-1.21.1-1.2.3.jar
lootr-neoforge-1.21-1.10.35.90.jar
display_case-neoforge-1.21-1.0.2.jar
walljump-1.21.1-1.3.3-neoforge.jar
bucketlib-neoforge-1.21-4.1.2.2.jar
firearrows-neoforge-1.21.1-13.jar
factory_blocks-neoforge-1.4.0+mc1.21.1.jar
smallships-neoforge-1.21.1-2.0.0-b2.1.jar
monolib-neoforge-1.21.1-2.0.0.jar
scaffoldingdropsnearby-1.21.1-3.4.jar
justdirethings-1.5.4.jar
blastingraw-1.21.1-neoforge-3.jar
create_things_and_misc-4.0-neoforge-1.21.1.jar
journeymap-neoforge-1.21.1-6.0.0-beta.40.jar
JustEnoughProfessions-neoforge-1.21.1-4.0.4.jar
ArmorPoser-neoforge-1.21.1-6.2.0.jar
ae2qolrecipes-neoforge-1.21.x-1.3.0.jar
UniversalBoneMeal-v21.1.0-1.21.1-NeoForge.jar
Storage Drawers-neoforge-1.21-13.8.5.jar
toms_storage-1.21-2.1.1.jar
rftoolsbase-1.21-6.0.6.jar
CreateHavenQualities-NeoForge-1.21.1-1.0.2.jar
cosmosportals-neoforge-1.21.1-8.6.0.10.jar
ironladders-1.21.1-2.7.03-neoforge.jar
ChippedExpress-universal.jar
granularmobgriefing-1.0.0.jar
Powah-6.1.6.jar
gravestone-neoforge-1.21.1-1.0.24.jar
Continents_1.21.x_v1.1.7.jar
V6.6-Matmos-mod-1.21.1.jar
AdvancedPeripherals-1.21.1-0.7.49a.jar
kotlinforforge-5.7.0-all.jar
fulleng-2.2.2.jar
railcraft-reborn-1.21.1-1.2.5.jar
create_trimmed.jar
applied-experienced-1.21.1-1.1.0.jar
charginggadgets-1.14.1.jar
comforts-neoforge-9.0.3+1.21.1.jar
elytraslot-neoforge-9.0.2+1.21.1.jar
RainShield-1.21.1-2.0.1.jar
woodenbucket-neoforge-1.21-4.1.1.0.jar
rechiseled-1.1.6a-neoforge-mc1.21.jar
jurassic_galaxy_ii_stuff-1.0.1-neoforge-1.21.1.jar
ftb-library-neoforge-2101.1.12.jar
aether_emissivity-1.21.1-1.0.0-neoforge.jar
BambooEverything-neoforge-21.1.0+mc1.21.1.jar
JustEnoughMekanismMultiblocks-1.21.1-7.6.jar
craftingtweaks-neoforge-1.21.1-21.1.5.jar
rightclickharvest-neoforge-4.5.2+1.21.1.jar
jamlib-neoforge-1.3.2+1.21.1.jar
konkrete_neoforge_1.9.9_MC_1.21.jar
ironchest-1.21-neoforge-16.0.7.jar
industrialforegoing-1.21-3.6.24.jar
tiab-neoforge-6.4.0.jar
torchmaster-neoforge-1.21.1-21.1.5-beta.jar
experiencelib-1.21.1-1.0.3.jar
accessories-neoforge-1.1.0-beta.31+1.21.1.jar
forgified-fabric-api-0.107.0+2.0.25+1.21.1.jar
DiagonalWindows-v21.1.1-1.21.1-NeoForge.jar
balm-neoforge-1.21.1-21.0.31.jar
cloth-config-15.0.140-neoforge.jar
cosmeticarmorreworked-1.21.1-v1-neoforge.jar
create-1.21.1-6.0.3.jar
rftoolspower-1.21-7.0.3.jar
polylib-2100.0.3-build.159-neoforge.jar
DiagonalWalls-v21.1.2-1.21.1-NeoForge.jar
betterarcheology-neoforge-1.3.1-1.21.jar
collective-1.21.1-7.94.jar
exposure_polaroid-neoforge-1.0.2.jar
l2library-3.0.4.jar
mods_optimizer-neoforge-1.21.1-2.1.0.jar
morered-1.21.1-6.0.0.3.jar
itemcollectors-1.1.10-neoforge-mc1.21.jar
JustEnoughResources-NeoForge-1.21.1-1.6.0.13.jar
DiagonalFences-v21.1.1-1.21.1-NeoForge.jar
transmog-neoforge-1.6.0+1.21.1.jar
chisel-neoforge-2.0.0+mc1.21.1.jar
connector-2.0.0-beta.7+1.21.1-full.jar
aether_protect_your_moa-1.21.1-1.0.0-neoforge.jar
owo-lib-neoforge-0.12.15.1-beta.1+1.21.jar
ae2wtlib-19.2.2.jar
aether-1.21.1-1.5.6-neoforge.jar
stevescarts-1.21-1.2.13-neoforge.jar
SimpleBackups-1.21-4.0.8.jar
create_extra_casing-4.0.2-NeoForge-1.21.1.jar
supermartijn642configlib-1.1.8-neoforge-mc1.21.jar
entangled-1.3.20a-neoforge-mc1.21.jar
duplicatable-pottery-sherds-3.5.jar
MekanismGenerators-1.21.1-10.7.12.77.jar
CraftTweaker-neoforge-1.21.1-21.0.24.jar
sophisticatedbackpacks-1.21.1-3.24.1.1212.jar
DistantHorizons-fabric-neoforge-2.3.0-b-1.21.1.jar
more-chains-1.21.x.jar
yet_another_config_lib_v3-3.6.3+1.21.1-neoforge.jar
NaturesCompass-1.21.1-3.0.3-neoforge.jar
aether_ores-1.0.0-neoforge-1.21.1.jar
mcjtylib-1.21-9.0.6.jar
cc-tweaked-1.21.1-forge-1.115.1.jar
athena-neoforge-1.21-4.0.1.jar
carryon-neoforge-1.21.1-2.2.2.11.jar
rftoolsutility-1.21-7.0.0.jar
justenoughbreeding-neoforge-1.21-1.21.1-1.5.0.jar
buildinggadgets2-1.3.8.jar
Snad-21.0.2.jar
elevatorid-neoforge-1.21.1-1.11.4.jar
chipped-neoforge-1.21.1-4.0.2.jar
propellerhats-1.21.1-1.0.3.jar
mininggadgets-1.18.6.jar
create_oxidized-0.1.3.jar
CropDusting-(NeoForge-21.0.167)-(MC-1.21)-0.8.0.jar
resourcefullib-neoforge-1.21-3.0.11.jar
Mekanism-1.21.1-10.7.12.77.jar
potentials-neoforge-1.21-0.6.1.jar
create_vibrant_vaults-0.3.1.jar
fossilslegacy-1.4.9.jar
FramedBlocks-10.3.1.jar
animal_feeding_trough-1.1.2+1.21-neoforge.jar
architectury-13.0.8-neoforge.jar
PuzzlesLib-v21.1.33-1.21.1-NeoForge.jar
trashcans-1.0.18c-neoforge-mc1.21.jar
framework-neoforge-1.21.1-0.9.4.jar
pedestals-1.21-0.2.jar
appleskin-neoforge-mc1.21-3.0.5.jar
laserio-1.9.11.jar
MoreMekanismProcessing-1.21.1-6.4.jar
animal_pen-neoforge-1.21-1.3.1.jar
modulargolems-3.0.15.jar
stellaris-1.21-neoforge-1.3.4.jar
ftb-essentials-neoforge-2101.1.6.jar
tctcore-1.6-neoforge-1.21.1.jar
JustARaftMod-1.21.1-7.0.3.jar
antiblocksrechiseled-neo-0.10.4.jar
guideme-21.1.5.jar
ExplorersCompass-1.21.1-3.0.3-neoforge.jar
rechiseled_chipped-1.2.jar
AppliedFlux-1.21-2.0.5-neoforge.jar
enchantedbookredesign-neoforge-1.21.1-0.jar
ftb-ultimine-neoforge-2101.1.1.jar
moreconcrete-neoforge-1.5.2-1.21.1.jar
melody_neoforge_1.0.10_MC_1.21.jar
create_pattern_schematics-2.0.4.jar
BarteringStation-v21.1.0-1.21.1-NeoForge.jar
Applied-Mekanistics-1.6.2.jar
IronJetpacks-1.21.1-8.0.7.jar
curios-neoforge-9.3.1+1.21.1.jar
simplehats-neoforge-1.21.1-0.4.0.jar
SpikySpikes-v21.1.0-1.21.1-NeoForge.jar
MoreRed-CCT-Compat-1.21.1-1.3.0.jar
aether_enhanced_extinguishing-1.21.1-1.0.0-neoforge.jar
more_wolf_armors-0.1.6.jar
gravestonecurioscompat-1.21.1-NeoForge-2.1.0.jar
industrial-foregoing-souls-1.21.1-1.10.4.jar
caelus-neoforge-7.0.1+1.21.1.jar
polymorph-neoforge-1.0.7+1.21.1.jar
megacells-4.6.1.jar
pipez-neoforge-1.21.1-1.2.19.jar
ItemsDisplayed-NeoForge-2.0.3.jar
tiabcurio-neoforge-1.21.1-3.0.1.jar
appliedenergistics2-19.2.5-beta.jar
chickensshed-neoforge-1.6.1+mc1.21.jar
supermartijn642corelib-1.1.18a-neoforge-mc1.21.jar
sophisticatedcore-1.21.1-1.3.2.900.jar
deimos-1.21.1-neoforge-2.1.jar
MekanismAdditions-1.21.1-10.7.12.77.jar
create_cheese_factory-1.2.0-neoforge-1.21.1.jar
Jade-1.21.1-NeoForge-15.10.0.jar
CerbonsAPI-NeoForge-1.21-1.2.0.jar
titanium-1.21-4.0.35.jar
How do I identify or correct error?
Thank you in advance.
submitted by /u/Bobby_McJoe1[link] [comments]
Makemkv
I know it's not gaming but has anyone on this forum have luck installing makemkv? I have tried several ways and no luck.
submitted by /u/TumbleweedAdvanced24[link] [comments]
Lutris vs Heroic Games Launcher according to TheServerHost: what's your opinion?
Help with Gothic 2 - Using OpenSuse and newest Proton-GE; You eggheads got any solutions?
Any noob-friendly way to use a WiiMote as a mouse on a Steam Deck?
I'm asking here, instead of the Steam Deck sub, because this is more of a technical Linux question. I am looking to use a WiiMote Plus as a mouse with IR, specifically on Steam Deck. Through Steam, a WiiMote can be connected as a bluetooth controller and every button is supported, but the internal gyro and of course the IR tracking are not read by Steam, or by Linux as far as I'm aware. On Windows I used to use TouchMote and an USB sensor bar to do just that, but on Linux documentation is very confusing and kinda technical, I've found some solutions that need to be compiled, that are very old, and I get that Linux is not a system where you do two clicks and you're done but this is hard for casual users. I was hoping for some detailed instructions on how to get it working, if it's even possible nowadays.
submitted by /u/HELLBENT42[link] [comments]
8Bitdo or GameSir
8BitDo Ultimate C 2.4G Wireless Controller
or
GameSir T4n Nova Wireless Switch Pro Controller
For linux gaming, Both is at the same price
submitted by /u/OmarHanyKasban[link] [comments]
Best Mod Manager for Linux? (For games such as Elder Scrolls and Fallout)
Simple, I'm new to Linux, I'm using Linux Mint and wish to know the best mod manager for Linux. I'm coming from MacOS here, so Linux in every shape and form is better.
It was so hard getting Oblivion to run on MacOS and the Performance was meh, so if there is a Mod Manager that works with Linux, what's the best one?
submitted by /u/The_lone_wonder[link] [comments]
Elder Scrolls VI Oblivion won't work
So I just switched over to Linux, and part of the reason I did this was to 1. play OpenMW (Which the very kind people of this reddit helped me out with) and Elder Scrolls VI Oblivion, so I downloaded it via steam, let it download it's shadders and so fourth.
But now when I click on it, it shows the normal menu, but the play button and everything else besides "leave" and the website button remain clickable, but everything else isn't.
Is this a common issue? For I'm using Linux Mint, so I wouldn't think that would be an issue correct?
submitted by /u/The_lone_wonder[link] [comments]
FFXIV | 9070 XT v 3070 Ti | NTsync vs the rest
tldr:
- 9070 XT showed ~40% increase over a 3070 Ti in the FFXIV Dawntrail benchmark
- 3070 Ti showed 1% difference between NTsync/Fsync/Esync/None, but None had 3x the load time
- 9070 XT showed ~20% increase between NTsync and None, again None had 3x the load time
- I can't run other games due to MANY kernel and/or mesa bugs. Then after this testing and ~6 successful hours of actually playing FFXIV, it also started crashing. Sooooo I have since taken it out and put a 6700 XT back in.
- I don't have Windows, so I cannot confirm GamersNexus numbers. But I compared the same ingame scene with a Linux 7900XTX owner and I got 160FPS while they got 180.
Gallery: https://imgur.com/a/ffxiv-linux-3070-ti-vs-9070-xt-plus-fsync-ntsync-b7bieGq
Hardware
- Arch Linux
- CPU: 7800X3D
- Resolution: 2560x1440
- GPU: EVGA 3070 ti FTW3, driver 570.124.04
- GPU: Sapphire Pulse 9070 XT ** Mesa: 1:25.0.1-2
- linux-firmware: 20250311.b69d4b74-2
- DXVK: 2.5.3
- Kernel: 6.13.7-zen1-1-zen
Since I am unable to run games for more than 10 minutes, even on mesa-git, linux-firmware-git, and 6.14-rc7, I don't recommend a 9070 for Linux users yet.
Bonus fun fact: AMDVLK 2025.Q1.3-1 drops the score by 11%
List of kernel bugs I've encountered while gaming and troubleshooting all in amdgpu:
- Oops: 0000
- Oops: divide error
- RIP: 0010:CalculateWatermarksMALLUseAndDRAMSpeedChangeSupport
- RIP: 0010:calculate_mcache_row_bytes.isra
- RIP: 0010:CalculateSwathAndDETConfiguration
- RIP: 0010:CalculatePrefetchSourceLines
- ring gfx_0.0.0 timeout (this one appears to have been fixed by mesa-git)
[link] [comments]
Best Soundbars for Gaming in 2025: Immersive Audio for Gamers
Screen tearing still present with G-Sync on Mint
I got gsync to (supposedly) work on mint with nvidia drivers version 550 on an rtx 3070, but when playing games I still get a noticeable amount of screen tearing. My monitor is 165Hz gsync compatible, but I have linux set to 120hz for reasons. The gsync visual indicator shows a big green GSYNC text box when I'm in game.
I see that the main solution that people suggest to fix this is to cap the framerate to 5-10 fps below your monitor's refresh rate via nvidia settings, but that doesn't help.
I also turned on vsync in the nvidia panel, which fixes the tearing and makes my games extremely smooth but introduces massive input delay, but isn't the whole reason for gsync to eliminate tearing while maintaining low input lag?
I had vsync and gsync on windows and I never had any sort of input lag issues, or at least not this significant.
The game I'm having trouble with is Witchfire, but honestly I haven't tried any other game because I'm lazy.
Here is my xorg.conf
# nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 510.47.03 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "LHC M27-QHD-165" HorizSync 75.0 - 255.0 VertRefresh 48.0 - 165.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "NVIDIA GeForce RTX 3070" Option "Coolbits" "28" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-1" Option "metamodes" "2560x1440_120 +0+0 {AllowGSYNCCompatible=On}" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection submitted by /u/greglegkeg[link] [comments]
Unable to launch Space Hulk: Tactics
I try to launch it, it either loads And then crashes at title screen or crashes outright (depending on proton version.)
Any tips to fix?
I play on Steam
submitted by /u/SiracusaKira[link] [comments]
Can you get OpenMW to run on Linux Mint?
So I just switched from dirty MacOS to Linux Mint and loving it, one issue I really switched over my Mac to mostly just play Elder Scrolls III Morrowind with OpenMW, since I can't stance OG Morrowind's view distance.
However when I download the Linux version of OpenMW, it doesn't work. So any Morrowind Fans had this issue with OpenMW and Linux Mint?
For I really don't want to switch OS again to then another version of Linux. Anyways thanks for the Help in Advance, God bless. Since I'm a "Noob" when it comes to Linux.
submitted by /u/The_lone_wonder[link] [comments]
Doom Eternal terrible performance with ray tracing on
So I can run Doom Eternal just fine at 1280x1024 Ultra Nightmare settings, but if I turn on ray tracing in the menu, the entire system and game will stall forcing me to struggle for 3 mins to get to the 'restart' button. I can launch successfully if I turn it off, but if I turn it on once the level has loaded, it runs 60 fps flawlessly for a while but then I'll get these INSANE lag spikes that again, stall the entire game (they're not just FPS drops). I know the 9070 is pretty new, so I'm assuming the drivers for it aren't entirely caught up yet?
I've tried the latest stable Proton (9.0-4), Experimental and GE-Proton9-26. Steam was installed with Vulkan Radeon (latest).
Also, I'm basically a baby at Linux and I have a friend who's assisting me along the way, so any insights are appreciated. Cheers!
I think my graphics driver is: 4.6 (Core Profile) Mesa 25.0.1-arch1.2
Other system info:
Operating System: Arch Linux
KDE Plasma Version: 6.3.3
KDE Frameworks Version: 6.12.0
Qt Version: 6.8.2
Kernel Version: 6.13.7-arch1-1 (64-bit)
Graphics Platform: Wayland
Processors: 16 × AMD Ryzen 7 7700 8-Core Processor
Memory: 30.4 GiB of RAM
Graphics Processor 1: AMD Radeon Graphics (This is a 9070, not sure why it doesn't get identified)
Graphics Processor 2: AMD Radeon Graphics (Integrated)
Manufacturer: ASRock
Product Name: B650M Pro RS WiFi
submitted by /u/stinklover697[link] [comments]
Enshrouded Flickering in Hyprland (Wayland) with NVIDIA (4060 Ti, Driver 570.124.04)
Edit1:
solution/workaround:
- Install plasma and use it instead of hyprland, it works out of the box for plasma wayland.
gamescope -W 1920 -H 1080 -r 144 --force-grab-cursor -- %command% in steam launch options for enshrouded was enough to 'fix' the flickering issue on hyprland (force-grab-cursor was required to prevent camera issues)
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I recently downloaded Enshrouded after checking the protondb and seeing nothing bad about it, but after starting the game, I've been getting a lot of black flickering when moving the camera (and only when moving the camera).
The flickering is reduced when lowering graphics settings, but it doesn’t go away entirely.
A few things that I did:
- at first the steam shader pre-caching was enabled, it took around 1 hour to generate the cache for this game, and after the first run it was already like this, I disabled and cleaned the steam cache, it remained the same.
- reinstall the whole game
- disabling vrr on hyprland, same thing happened
(i couldn't post a video in here for some reason, so I posted it as a GIF in imgur)
This is how my game looks like in "Max. Performance" running around 140FPS:
https://imgur.com/a/OacYTy0
my system details for tl;dr
- OS: Arch Linux
- Compositor: Hyprland (Wayland)
- GPU: NVIDIA RTX 4060 Ti
- Driver: 570.124.04
- Kernel: 6.13.7-arch1-1
- echo $XDG_SESSION_TYPE: wayland
This is a gist for my whole system info (nvidia-smi, inxi -Fxx, hyprctl -j version and a few more):
https://gist.github.com/zhyph/1b1c4477d5aec447f26cd6c0dbb6ba7b
Has anyone experienced something similar? If so, is there a known 'fix' for this? After reading a few hundred posts about this I feel like this is related to nvidia drivers and wayland, but not sure where to go from there, I'm quite new on the linux gaming scene (only been here for around 3 months)
submitted by /u/Zhyphirus[link] [comments]
OpenSUSE Tumbleweed or EndeavourOS/CachyOS
Hi all
TLDR: Games don't run as well on Tumbleweed as on Arch-based distros, should I switch to Endeavour/Cachy and try to replicate the Tumbleweed tweaks (BTRFS & Snapper) or stay on Tumbleweed?.
I've been a huge fan of Tumbleweed for many years but recently I've noticed some games lagging/juddering on Tumbleweed where they have been much smoother on Endeavour or Cachy.
I've been considering switching to Endeavour or Cachy but have some minor issues when I've tried them out, first I have a Brother MFC-J4340DW printer and have no idea how to get it to work properly on Endeavour/Cachy as with OpenSUSE, there is a script and an RPM download which doesn't work on Arch/Arch-based distros. Does anyone know how to get this to work properly?
Secondly, I love the BTRFS/Snapper integration, has anyone tried the same integration on any of the Arch-based distros? I've tried in the past and it seems to have worked fine, I'm just not sure if it works as well as it does on Tumbleweed.
Finally, some applications don't look the same on the Arch distros as it does on Tumbleweed, the themes seem to be broken, even though I've set the GTK theme to Breeze Dark on Cachy/Endeavour. Anyone know what's causing this? Example apps are gparted, picard, Handbrake.
Also, is there something I can/should do to Tumbleweed to make it as smooth as Arch/Endeavour/Cachy or should I just switch to one of them?
I'm really not sure what to do as I have been Tumbleweed for so long, I know how everything works but the lags/freezes that sometimes happen are becoming really annoying. Tumbleweed used to be smoother than the Arch-based distros but it seems to have gone the other way lately.
submitted by /u/SquarePeg79[link] [comments]
New user, no input from DS4 controller
hello, i just installed bazzite and am trying to get my wired DS4 controller to work. Steam recognises the controller, as does any emulators i use, however i get no input from the controller, when i try testing it or remapping any of the buttons.
any help would be appreciated as i am completely new to linux.
p.s. i am using a cheap wired ps4 controller from amazon
submitted by /u/Mental-Beyond-8715[link] [comments]