Reddit Linux_Gaming

Playing Rust on a VM
So i really want to play rust with my friends, and since proton cant play EAC servers, i set up a virt manager machine to play rust. Rust works, and i can join servers, but the performance is really bad. It seems like it is always between 40-55, no matter what settings i change. CPU, GPU, RAM, and Disk usage is all not even near 80% yet i get this performance. From time to time it can dip all the way down to 10-15 fps for a few seconds, and then goes back to about 50. I have tried everything i can, and nobody seems to know the issue. Here is my XML: <domain type="kvm">
<name>win11</name>
<uuid>939393c2-b398-4d08-bb52-27d73e8d2663</uuid>
<metadata>
<libosinfo:libosinfo xmlns:libosinfo="http://libosinfo.org/xmlns/libvirt/domain/1.0">
<libosinfo:os id="http://microsoft.com/win/11"/>
</metadata>
<memory unit="KiB">32284672</memory>
<currentMemory unit="KiB">32284672</currentMemory>
<memtune>
<hard\_limit unit="KiB">37748736</hard\_limit>
</memtune>
<memoryBacking>
<hugepages/>
<locked/>
</memoryBacking>
<vcpu placement="static">12</vcpu>
<iothreads>1</iothreads>
<cputune>
<vcpupin vcpu="0" cpuset="2"/>
<vcpupin vcpu="1" cpuset="10"/>
<vcpupin vcpu="2" cpuset="3"/>
<vcpupin vcpu="3" cpuset="11"/>
<vcpupin vcpu="4" cpuset="4"/>
<vcpupin vcpu="5" cpuset="12"/>
<vcpupin vcpu="6" cpuset="5"/>
<vcpupin vcpu="7" cpuset="13"/>
<vcpupin vcpu="8" cpuset="6"/>
<vcpupin vcpu="9" cpuset="14"/>
<vcpupin vcpu="10" cpuset="7"/>
<vcpupin vcpu="11" cpuset="15"/>
<emulatorpin cpuset="0,9"/>
<iothreadpin iothread="1" cpuset="9"/>
</cputune>
<sysinfo type="smbios">
<bios>
<entry name="vendor">LENOVO</entry>
<entry name="version">M1UKT45A</entry>
<entry name="date">07/11/2019</entry>
<entry name="release">1.0</entry>
</bios>
<system>
<entry name="manufacturer">LENOVO</entry>
<entry name="product">ThinkCentre</entry>
<entry name="version">1.0</entry>
<entry name="serial">LNV-SYS-7C01A1</entry>
<entry name="uuid">939393c2-b398-4d08-bb52-27d73e8d2663</entry>
<entry name="sku">LNV-SKU-7C01</entry>
<entry name="family">Lenovo</entry>
</system>
<baseBoard>
<entry name="manufacturer">LENOVO</entry>
<entry name="product">20BE0061MC</entry>
<entry name="version">0B98401 Pro</entry>
<entry name="serial">LNV-BRD-9F21Z3</entry>
<entry name="asset">No Asset Tag</entry>
</baseBoard>
<chassis>
<entry name="manufacturer">LENOVO</entry>
<entry name="version">1.0</entry>
<entry name="serial">LNV-CHS-4E8820</entry>
<entry name="asset">No Asset Tag</entry>
<entry name="sku">Type3Sku1</entry>
</chassis>
<oemStrings>
<entry>LENOVO:System Config</entry>
</oemStrings>
</sysinfo>
<os firmware="efi">
<type arch="x86\_64" machine="pc-q35-8.2">hvm</type>
<firmware>
<feature enabled="yes" name="enrolled-keys"/>
<feature enabled="yes" name="secure-boot"/>
</firmware>
<loader readonly="yes" secure="yes" type="pflash" format="raw">/usr/share/OVMF/OVMF_CODE_4M.ms.fd</loader>
<nvram template="/usr/share/OVMF/OVMF\_VARS\_4M.ms.fd" templateFormat="raw" format="raw">/var/lib/libvirt/qemu/nvram/win11_VARS.fd</nvram>
<smbios mode="sysinfo"/>
</os>
<features>
<acpi/>
<apic/>
<hyperv mode="custom">
<relaxed state="on"/>
<vapic state="on"/>
<spinlocks state="on" retries="8191"/>
<vpindex state="on"/>
<runtime state="on"/>
<synic state="on"/>
<stimer state="on"/>
<reset state="on"/>
<vendor\_id state="on" value="792142387467"/>
<frequencies state="on"/>
</hyperv>
<kvm>
<hidden state="on"/>
</kvm>
<vmport state="off"/>
<smm state="on"/>
<ioapic driver="kvm"/>
<ps2 state="off"/>
</features>
<cpu mode="host-passthrough" check="none" migratable="on">
<topology sockets="1" dies="1" clusters="1" cores="6" threads="2"/>
</cpu>
<clock offset="utc">
<timer name="rtc" tickpolicy="catchup" track="guest"/>
<timer name="pit" tickpolicy="delay"/>
<timer name="hpet" present="yes"/>
<timer name="hypervclock" present="yes"/>
</clock>
<on\_poweroff>destroy</on\_poweroff>
<on\_reboot>restart</on\_reboot>
<on\_crash>destroy</on\_crash>
<pm>
<suspend-to-mem enabled="no"/>
<suspend-to-disk enabled="no"/>
</pm>
<devices>
<emulator>/usr/bin/qemu-system-x86_64</emulator>
<disk type="file" device="disk">
<driver name="qemu" type="raw" cache="none" io="io\_uring" discard="unmap" iothread="1"/>
<source file="/var/lib/libvirt/images/vol.img"/>
<target dev="sda" bus="virtio"/>
<serial>ST1000DM003-1ER162</serial>
<boot order="1"/>
<address type="pci" domain="0x0000" bus="0x06" slot="0x00" function="0x0"/>
</disk>
<controller type="usb" index="0" model="qemu-xhci" ports="15">
<address type="pci" domain="0x0000" bus="0x02" slot="0x00" function="0x0"/>
</controller>
<controller type="pci" index="0" model="pcie-root"/>
<controller type="pci" index="1" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="1" port="0x10"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x0" multifunction="on"/>
</controller>
<controller type="pci" index="2" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="2" port="0x11"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x1"/>
</controller>
<controller type="pci" index="3" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="3" port="0x12"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x2"/>
</controller>
<controller type="pci" index="4" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="4" port="0x13"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x3"/>
</controller>
<controller type="pci" index="5" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="5" port="0x14"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x4"/>
</controller>
<controller type="pci" index="6" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="6" port="0x15"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x5"/>
</controller>
<controller type="pci" index="7" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="7" port="0x16"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x6"/>
</controller>
<controller type="pci" index="8" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="8" port="0x17"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x02" function="0x7"/>
</controller>
<controller type="pci" index="9" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="9" port="0x18"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x0" multifunction="on"/>
</controller>
<controller type="pci" index="10" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="10" port="0x19"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x1"/>
</controller>
<controller type="pci" index="11" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="11" port="0x1a"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x2"/>
</controller>
<controller type="pci" index="12" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="12" port="0x1b"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x3"/>
</controller>
<controller type="pci" index="13" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="13" port="0x1c"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x4"/>
</controller>
<controller type="pci" index="14" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="14" port="0x1d"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x5"/>
</controller>
<controller type="pci" index="15" model="pcie-root-port">
<model name="pcie-root-port"/>
<target chassis="15" port="0x1e"/>
<address type="pci" domain="0x0000" bus="0x00" slot="0x03" function="0x6"/>
</controller>
<controller type="pci" index="16" model="pcie-to-pci-bridge">
<model name="pcie-pci-bridge"/>
<address type="pci" domain="0x0000" bus="0x0a" slot="0x00" function="0x0"/>
</controller>
<controller type="sata" index="0">
<address type="pci" domain="0x0000" bus="0x00" slot="0x1f" function="0x2"/>
</controller>
<controller type="virtio-serial" index="0">
<address type="pci" domain="0x0000" bus="0x03" slot="0x00" function="0x0"/>
</controller>
<interface type="network">
<mac address="02:ab:7c:31:92:ee"/>
<source network="default"/>
<model type="virtio"/>
<rom enabled="no"/>
<address type="pci" domain="0x0000" bus="0x01" slot="0x00" function="0x0"/>
</interface>
<serial type="pty">
<target type="isa-serial" port="0">
<model name="isa-serial"/>
</target>
</serial>
<console type="pty">
<target type="serial" port="0"/>
</console>
<tpm model="tpm-crb">
<backend type="emulator" version="2.0"/>
</tpm>
<sound model="ich9">
<address type="pci" domain="0x0000" bus="0x00" slot="0x1b" function="0x0"/>
</sound>
<audio id="1" type="none"/>
<hostdev mode="subsystem" type="pci" managed="yes">
<source>
<address domain="0x0000" bus="0x03" slot="0x00" function="0x1"/>
</source>
<address type="pci" domain="0x0000" bus="0x05" slot="0x00" function="0x0"/>
</hostdev>
<hostdev mode="subsystem" type="pci" managed="yes">
<source>
<address domain="0x0000" bus="0x03" slot="0x00" function="0x0"/>
</source>
<address type="pci" domain="0x0000" bus="0x07" slot="0x00" function="0x0"/>
</hostdev>
<hostdev mode="subsystem" type="pci" managed="yes">
<source>
<address domain="0x0000" bus="0x03" slot="0x00" function="0x3"/>
</source>
<address type="pci" domain="0x0000" bus="0x08" slot="0x00" function="0x0"/>
</hostdev>
<hostdev mode="subsystem" type="pci" managed="yes">
<source>
<address domain="0x0000" bus="0x03" slot="0x00" function="0x2"/>
</source>
<address type="pci" domain="0x0000" bus="0x09" slot="0x00" function="0x0"/>
</hostdev>
<hostdev mode="subsystem" type="usb" managed="yes">
<source>
<vendor id="0x03f0"/>
<product id="0x0591"/>
</source>
<address type="usb" bus="0" port="1"/>
</hostdev>
<hostdev mode="subsystem" type="usb" managed="yes">
<source>
<vendor id="0x1038"/>
<product id="0x183c"/>
</source>
<address type="usb" bus="0" port="2"/>
</hostdev>
<watchdog model="itco" action="reset"/>
<memballoon model="none"/>
<shmem name="looking-glass">
<model type="ivshmem-plain"/>
<size unit="M">32</size>
<address type="pci" domain="0x0000" bus="0x10" slot="0x01" function="0x0"/>
</shmem>
</devices>
</domain>
submitted by /u/Few_Mousse_8751[link] [comments]
Thrustmaster FFB Drivers for linux?
I have a thrustmaster TMX Force feedback wheel which I used a lot before I switched from Windows and I really want to use it on linux, are there drivers I can get for it
submitted by /u/Valkonical[link] [comments]
Yellow Overlay in Way of the Hunter on Debian – Need Help
I recently made the switch to Linux (Debian) from Win11 on my daily machine. Said machine is a 12th Gen Intel Core i7 laptop with only 16 GB of ram and an Intel iGPU. So the reduced bloat from Win to Deb actually increased the performance of most of my games, which has been great.
However, when I launched Way of the Hunter via Steam, I was greeted with this yellow overlay across the whole screen as pictured above. I have all graphics setting at min and tried switching the Proton compatibility layer to GE-Proton10-15, but the issue persists.
Has anyone run into this before? Any tips for diagnosing or fixing it would be hugely appreciated. I’d love to get it running normally again.
submitted by /u/Lightspeed-Radar[link] [comments]
Question about the heroic game launcher
Heroic only works for games that you already have purchased or you can also download pirated ones. Well, my question is that I tried to download Need for Speed 2005 but it doesn't run the installer, which in Lutris it does let me install and run.
submitted by /u/Javis_117[link] [comments]
Graphic config.ini location
Hello,
I need a hand with finding a file that is usually stored in roaming on windows (%appdata%) the game in question is satisfactory and im trying to just add a line to the graphics config ini. As one of the graphics options is bugged. Adding this line fixes it and would help my cpu keep up as my factory gets to a ridiculous size.
However I cannot find where steam stores config files on my linux system. im running mint.
Thank you for your time!
submitted by /u/Nazeracoo[link] [comments]
Can't get Protontricks to recognise my game (AC Unity)
For some reason whenever I use Protontricks on AC Unity it will come up with an "Unknown file arch" everytime. I'm using GE-Proton10-15 as my compatibility layer. I'll try and switch to Proton Experimental and other Proton layers and see if it works.
What should I do otherwise?
submitted by /u/slipppyy[link] [comments]
Need assistance getting a specific trainer to work
For most games I've been able to get trainers work pretty painlessly with the PROTON_REMOTE_DEBUG_CMD launch command, but one game, Battlefleet Gothic Armada 2, continues to be the exception. I am using the Cheatappens trainer (https://www.cheathappens.com/70253-PC-Battlefleet-Gothic-Armada-2-trainer) and my orignal issue was an error saying I needed ".NET Core". I used protontricks and installed al 3 versions of ".NET Core" and now I have a different issue. The old error no longer appears, but now I only get a transparent window that pulls a "no longer responding" error immediately.
I'm guessing there's more Windows DLLs/Components I need to install on Protonicks, but that list is pretty damn long so I'd appreciate some suggestions on what to try first. If it helps I think the problems with this game in particular come from Easy Anticheat, as the other games where trainers worked flawlessly don't have it. My Distro is Mint.
submitted by /u/NBBTCS[link] [comments]
Idle Tower Builder 1.8.1 has Achievements now
Hi! My Idle Tower Builder is a game where you build the world’s highest tower. I released it in 2020 and often update with new content and features. Every tower’s floor up to 31 unlocks new facility, which empowers your construction ability. Linux build is available for free on Itch: https://airapport.itch.io/idle-tower-builder
In this game I implement the same ideas which I like as a player:
- no internet connection needed;
- the game stores your progress and calculates your full earnings for being away;
- no need to tap the screen: there is an integrated autoclicker which you should place strategically while giving attention to higher-level management.
Also, there is no AI content, all the code and art was created by human (me :) )
Players like this game, it’s score is 4.5/5, and many youtubers like Real Civil Engineer reviewed it.
So in the latest update I designed 42 unique achievements which span across the whole gameplay
Hope you will like it :) And feel free to give your suggestions: many of the achievements were made by our Discord community ideas.
submitted by /u/GeneralVimes[link] [comments]
Fanatical Bundle Fest is back and they have lots of goodies for you
[Steam][Fedora Linux] Proton games not running [Solved]
Hello everyone,
I've been trying to run Proton games on Fedora Linux, and they weren't running - only Linux native games seemed to work. I've installed recommended Steam installation throughrpmfusion( Fedora's Documentation ) and Flatpack installation also, but the Proton problem was the same.
I've realized that Proton wasn't running only through my Backup Drive ( NTFS - File system ), I haven't formatted it yet to see if it's only a Partition problem, but Proton runs well on my Linux Drive. At the same time Linux native games seem to work well even if installed on my Backup Drive.
If Proton games aren't running try to change your installation Drive.
* I'll try to find a way to change the File System without formatting the Drive.
submitted by /u/hundredsongs[link] [comments]
MSFS-2020 Cannot Sign In (Linux Ubuntu)
Worked fine about 4 months ago. Fired up today, and consistently frozen (spinning, not crashing) at this screen.
Anyone seen a similar issue? Anyone know how to resolve?
The problem is not related to button access - I can click the login button fine. But it sits here forever greyed out. The same issue occurs when using the MFA "select number" on phone. I select number, then it greys out and gets stuck forever.
Tried Proton Experimental, Proton Hotfix, and Proton 9. Same issue for all.
submitted by /u/Technical-Review-221[link] [comments]
Counter strike 2 crashing on startup
Hi everyone,
I installed Bazzite today (fully updated). Tried a few games, working properly. Now I'm trying to run Counter strike 2(native, not proton) but the game is crashing on startup.
Relevant dumps: Console History (reversed) 24(2.277825): Engine2PreBreakpadDumpFunction: Building comment. 23(2.277817): Engine2PreBreakpadDumpFunction 22(1.018982): failed to dlopen libpangoft2-1.0.so error=libpangoft2-1.0.so: cannot open shared object file: No such file or directory 21(1.018578): failed to dlopen librenderdoc.so error=librenderdoc.so: cannot open shared object file: No such file or directory 20(1.018432): failed to dlopen /var/home/bazzite/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librenderdoc.so error=/var/home/bazzite/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librenderdoc.so: cannot open shared object file: No such file or directory 19(0.709068): Failed to save video settings config to 'cfg/cs2_video.txt' 18(0.515208): Unable to open Vulkan pipeline cache shadercache/vulkan/shaders.cache file - might not exist yet. 17(0.505529): VK_EXT_depth_bias_control does not support all required features, disabling. 16(0.505528): VK_KHR_shader_clock does not support shaderDeviceClock, disabling. 15(0.505454): Vulkan Physical Device: Intel(R) Graphics (ARL) 14(0.505446): Failed to save video settings config to 'cfg/cs2_video.txt' 13(0.505103): (1467): ADD setting.gpu_level = 3 12(0.505102): Video Card dxsupport (8086 : 7d51) 11(0.505017): (23): Setting setting.gpu_mem_level to 3 10(0.504917): (28): Setting setting.cpu_level to 3 9(0.195953): USRLOCAL path using Steam profile data folder: /var/home/bazzite/.local/share/Steam/userdata/669238/730/local 8(0.120008): Visibility enabled. 7(0.080067): Steam text filtering initialized (priority one, worldwide) successfully 6(0.079949): CSteam3Client::Activate succeeded. SteamID is [U:1:669238] (76561197960934966), AppID is 730 5(0.079884): ResetBreakpadAppId: Setting non standard break pad app id: 2347771 4(0.079883): ResetBreakpadAppId: Universe is 1 (k_EUniversePublic) 3(0.079872): SteamAPI_Init succeeded. SteamID is [U:1:669238] (76561197960934966), AppID is 730 2(0.071610): InitSteamLogin_Internal: Initializing breakpad. 1(0.071587): Steam AppId(730), BreakpadId(2347771)
System info (sudo lshw) Lenovo ThinkBook 16 G8 IAL
*-cpu description: CPU product: Intel(R) Core(TM) Ultra 7 255H vendor: Intel Corp. physical id: 13 bus info: cpu@0 version: 6.197.2 serial: To Be Filled By O.E.M. slot: U3E1 size: 1798MHz capacity: 5100MHz width: 64 bits clock: 100MHz *-display description: VGA compatible controller product: Arrow Lake-P [Intel Graphics] vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 03 width: 64 bits clock: 33MHz *-memory description: System Memory physical id: 1 slot: System board or motherboard size: 32GiB
vulkaninfo:
Devices:GPU0: apiVersion = 1.4.318 driverVersion = 25.2.1 vendorID = 0x8086 deviceID = 0x7d51 deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU deviceName = Intel(R) Graphics (ARL) driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA driverName = Intel open-source Mesa driver driverInfo = Mesa 25.2.1 conformanceVersion = 1.4.0.0 deviceUUID = 8680517d-0300-0000-0002-000000000000 driverUUID = afb2b8f5-c0f0-b3b9-1b26-a3d62e04805a GPU1: apiVersion = 1.4.318 driverVersion = 25.2.1 vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 20.1.8, 256 bits) driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 25.2.1 (LLVM 20.1.8) conformanceVersion = 1.3.1.1 deviceUUID = 6d657361-3235-2e32-2e31-000000000000 driverUUID = 6c6c766d-7069-7065-5555-494400000000
First of all, shouldn't it display the correct graphics card name? Not sure if I need to install anything else for Intel Arc 140T. As for the error in the dump, I can confirm that the file doesn't exist. I already ran the "verify the integrity of files", reinstalled twice. Same result, the file doesn't exist.
What else should I do?
submitted by /u/Ace-_Ventura[link] [comments]
Struggling to Run The Joy of Creation: Story Mode on Linux (Wayland, Lutris, UMU, Proton) – Game Crashes After a Few Minutes
Hi everyone,
I’ve been trying for hours to get The Joy of Creation: Story Mode running on my Linux setup, and I’m completely stuck. Here’s my situation:
- OS: CachyOS (Arch-based), KDE Plasma, Wayland
- GPU: NVIDIA (Prime offload)
- Runners tried: Lutris with GE-Proton, UMU-Proton
- Wineprefix: Both 32-bit and 64-bit tried
- Execution attempts:
- prime-run umu-run TJoC_SM.exe
- prime-run lutris -i TJoC_SM.exe
Symptoms:
- The game starts, intro cutscenes play, and the gameplay begins.
- After a few minutes, it closes suddenly, like a timer is triggering it.
- Lutris/UMU logs show return code 0 immediately after game exit.
- UMU sometimes fails to fetch Proton due to timeout errors.
- Running with UMU_NO_PROTON=1 does not change anything.
- Lutris logs mention missing protobuf, but I don’t think that’s the cause.
What I tried:
- Different Wine prefixes (win32 and win64)
- Different Proton versions
- Running under X11 instead of Wayland (via SDL_VIDEODRIVER=x11)
- Updating GE-Proton, Lutris, and UMU
- Verifying file permissions and paths
Question:
Has anyone managed to run The Joy of Creation: Story Mode on Linux successfully? Any idea why the game behaves like it’s closing on a timer? Could it be UMU, Proton, Wayland, or something else?
Thanks in advance! Any help or advice would be hugely appreciated.
submitted by /u/ComprehensiveRub788[link] [comments]
FireFly now has a Steam page! Built & tested on Linux!!!
Hello again! A month ago, I shared FireFly here while looking for testers. Thank you so much to everyone who checked it out and gave feedback. I’ve been polishing things since, and I’m thrilled to share that after some lite-fundraising, FireFly now has a Steam page.
Here!!!: https://store.steampowered.com/app/4002900/FireFly/
The game has been developed back and forth between my apple laptop and my Linux desktop, and Linux support has always been a priority to me. So when FireFly launches, there will be an official Linux native build day one. It's a core principle of mine that one should not have to use Wine (or proton) to play my games.
If it's your first time seeing the project: FireFly is a platformer about a squishy firefly named Flyph who’s lost their parents after an accident. With broken wings, they have to navigate the forest floor, bouncing on slimes, racing glowing wisps, and meeting friends along the way.
If you’re on Linux and want to give the beta a try, I’d love to hear how it runs for you. And if you like what you see, wishlisting is one of the best ways to support the game and keep it visible to others!
~ Bee 🐝
submitted by /u/BatGeneral8512[link] [comments]
Spess Mehrine II working on Fedora 42 like a charm, its a great time to be a gamer.
Ancient i7, 1080Ti, 32GB of mismatched ram, I amazed it runs as well as it does!
Of course I had to lower the graphics after this screenshot to get a more pleasant framerate.
submitted by /u/Minute_Fishing76[link] [comments]
Does anyone have net jitter in CS2 on arch/cachyos, or any other distro?
So I started playing CS2 on CachyOS, which is just arch basically. Using ofc the native linux CS2 client. My fps are really good, but net jitter makes playing pretty bad. I have 400mbps internet speed on wifi from my laptop, so plenty. I have a MediaTek MT7922 chipset, driver is use mt7921e and 6.16.7-2-cachyos kernel version.
Last time I've played CS was when CSGO was still a thing, and on Windows, so idk if this is a hardware/driver problem or a game problem. Does anyone else have jitter and solved it? Thanks.
submitted by /u/MaybeJambi[link] [comments]
8BitDo Ultimate Wireless controller has inconsistent trigger behavior on Hollow Knight Silksong
Hey guys. I'm having some trouble with Hollow Knight Silksong and 8BitDo controller while using the wireless dongle. Here is some testing that I've done.
- On Steam Settings > Controller > Begin Test, all buttons work as expected. Both LT and RT are identified as analog inputs, and always returns to 0 when fully released.
- Silksong's dash (defaulted to RT), behaves very strangely:
- When I fully press RT and then release it after a period, it works as expected (1 dash then stop)
- When I quickly press RT without maxing it out and then release it, the character keeps running as if RT was still pressed. Now pressing RT again will stop the character, and releasing it will make it run. Somehow the first quick press/release of RT inverted the button? I couldn't reproduce this in Steam's controller test.
- I also remapped the Dash to LT on HK's controller options, and got the exact same behavior.
- I tested with and without Steam Input. Both got the exact same behavior.
Device info:
- OS: Arch Linux
- Controller: 8BitDo Ultimate Wireless
- Controller USB ID: 2dc8:3106
- Controller iSerial: 7373d6d817e4
Next steps:
- This seems like a HK bug. Is there another way I can confirm this suspicion? Maybe try another game that uses the triggers. What would you recommend?
- If I can confirm this is a HK bug, how can I report this to Team Cherry?
[link] [comments]