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[lol] GTA IV on X280 is surprisingly playable.

Reddit Linux_Gaming - vor 11 Stunden 53 Minuten

So I usually use my desktop when it comes to gaming, I'm a simple man; I want always a good map of CIV VI and another game with a story.

Currently I'm wanting to play some rockstar games like GTA IV and Bully, which I've never finished. On my desktop I can play GTA IV with no problem, but I'm a little lazy setting up the game and play it on the tv.

Then there's my beloved ThinkPad X280:

  • Intel i5-8350U
  • Intel UHD 620
  • 256gb SSD + 128 SD
  • 8BitDo Ultimate Controller
  • Linux Mint 21.3 Cinnamon, just like my desktop

By no means this was made for gaming, but so far I've been testing things that runs well like:

  • Bully 1080@30
  • Dolphin 720@60
  • Valkyria Chronicles 1080@30
  • Senran Kagura: Bon Appetit 1080@60

So I decided to test part of my Steam library just for fun, that way I discovered that by installing GTA IV (and rockstar games launcher by extension) Bully was able to start in spanish when there was no way to start in spanish before at least for me.

Obviously the game ran horribly, with a weird glitch like a line of colors in the center of the screen and a lot of frameskip, but I noticed steam was reporting 30+ fps counts, which was weird since I was getting very inconsistent framerate while testing.

Investigating I found the next command that fixed the graphic glitch:

  • INTEL_DEBUG=nobc %command%

That fixed the graphics but I was getting still inconsistent framerate issues, so I found the Fusion Fix patch that allows to lock the fps and I decided to give it a try, then I applied the next command that I learned while testing Bully:

  • WINEDLLOVERRIDES="dinput8=n,b" %command%

I started the game combining both commands, put the frame limiter to 30, downgraded the graphics settings and:

That's me driving with one hand and recording with the other at 1024x576@30fps

Yes, almost everything is set to the lower setting possible, but there are things that are adjustable, I'm playing in that video at 1024x576 which doesn't look bad on the small screen of that laptop, plus I think the performance is better than the PS3/360 versions at the time.

There can be some tweaks that I'll try sooner or later (I think there's still some room to improve since it keeps the 30fps most of the time), and for a lot of people it may look very ugly, but I didn't expect this level of performance on one of the worst optimized pc games that I've ever played and running on a compatibility layer.

I'm seriously considering playing this way in portable mode, not even on Windows I could run the game (it always closed before the loading screens).

This ThinkPad still surprises me.

submitted by /u/Wence-Kun
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Fall out 4 won't launch

Reddit Linux_Gaming - vor 12 Stunden 57 Minuten

So idk if this is a linux issue but all of a sudden my fall out 4 won't open. I used different versions of protons I have no mods it just get nothing not even the launcher for the game

submitted by /u/SnooBananas7690
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Where can I find a definitive guide on how to play split-screen Minecraft Java edition on Linux - specifically with one player using a mouse and keyboard and another using a controller?

Reddit Linux_Gaming - vor 13 Stunden 27 Minuten

So first off, I've tried running multiple instances using PolyMC, connecting them through a world opened to LAN. Both have the Controllable mod, but I only have xinput enabled for one instance so I don't end up controlling both with the same controller. The issue is that I can only control one window at a time, and the instance being ran with the xbox controller enabled ends up being stuck on the pause menu when I go into the LAN game.

I also tried doing split-screen with a QEMU virtual machine, but I didn't get very far when I realized that it wasn't something I was going to be able to do without instructions.

So... IDK what to do. I'm not finding anything on the internet that isn't either Windows-dependent, dependent on using Fabric as my modloader (I use Forge) or suggests what I've already tried, so any help would be appreciated.

submitted by /u/Yuuzhan_Schlong
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Epic Games try icon not working

Reddit Linux_Gaming - vor 13 Stunden 34 Minuten

I installed epic games launcher using lutris. The launcher runs and the tray icon shows up but does nothing when clicked. I've had to close epic by stopping it from lutris. I'm running GNOME 46 with the appindicator extension installed and wine-ge-8-26.

submitted by /u/Weebolt
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Will a GTX 1060 work well on linux?

Reddit Linux_Gaming - vor 14 Stunden 57 Minuten

I'm a complete noob when it comes to hardware. Im planning to get a desktop soon but i already have a GTX 1060. Ive heard a lot about how bad nvidia gpus are on linux, but does a GTX 1060 work well? If it does, should i be using the open source drivers or should I using the proprietary drivers?

submitted by /u/Postal_Dude324
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Hoi4 multiplayer checksum issues - a resolution that introduces a different problem

Reddit Linux_Gaming - vor 15 Stunden 50 Minuten

So up until a few hours ago, I was having this issue with hoi4 where my checksum was different from others using the same in the same load order. This was an old issue that I hadn't really bothered to actually fix, I'd assumed it was a file issue for the longest of time and did all the things I could think of - between reinstalling the game to reinstalling steam and contemplating reinstalling Ubuntu.

I did all of a sudden have the brainwave to force steam to use a linux compatibility tool, trying both steam play and proton (experimental, new and old versions); steam play had no obvious effect but Proton solved my old issue, which leads me on to my next issue.

The graphics seemed to be fucked by proton, like quite literally.

Normal Game (using Steam Linux Runtime 1.0 Scout))

With Proton 9.0-1 Enabled (all versions did this)

I am currently using Nvidia Drivers, specifically nvidia-driver-535, if this is of any relevance.

If anyone has any ideas/knows any solutions to this issue, any help/advice would be appreciated, thanks.

submitted by /u/Tomirk
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Please help. Games takes up a lot of space and after uninstalling Steam I can’t find the files to delete them.

Reddit Linux_Gaming - vor 15 Stunden 58 Minuten

So I installed steam through snap on Ubuntu and discovered that I am unable to run some of the games (Elder scrolls online). During fixing I read that I need to install the steam through apt-get to resolve this. So I did it, but I forgot to uninstall the downloaded games first so now I have like 200GB blocked on my disk and I don’t know where are the game files, so I can delete them.

I tried to install the steam again through the snap in hope that the games will show themselves as installed and I will just uninstall them, or at least it will show me the installation location. But nothing worked and now I am a bit blocked, because I don’t have a lot of space left.

Can you please suggest a way how to find the old folders with game files? Thanks!

submitted by /u/FocusUnable7129
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Looking for a long term distro

Reddit Linux_Gaming - vor 17 Stunden 13 Minuten

Hi all! I'm closer everyday to ditch windows for good. I'm looking for advice choosing a distro for long term, kinda stable as possible but with up to date drivers and packages.

I'm currently running CachyOS, kinda testing and playing. But I'm planning to wipe my entire PC and restructure my drives.

I'm looking at Bazzite and CachyOS mainly. Any suggestions?

Thanks!

submitted by /u/TLH11
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Compiling Proton 9.0.1

Reddit Linux_Gaming - vor 17 Stunden 31 Minuten

Tonight, I downloaded the Proton 9.0.1 source, modified some of the build args, compiled the project, installed it into the Steam directory, and tested it on DayZ. It was incredibly fast, smooth FPS, and stable. To me, it seems like it ran faster and smoother than in Windows 10. My Windows squad join and sometimes their game crashes but DayZ has never crashed for me in Linux. Maybe a fluke? Don't know, don't care, just enjoying it.

Get the source:

You don't need --branch proton-9.0-1 but it's nice to know how to explicitly download each individual version if you're not familiar with git.

git clone --recurse-submodules --branch proton-9.0-1 https://github.com/ValveSoftware/Proton.git proton901

Go into the Proton901 directory and open up Makefile.in with Mousepad or whatever editor you prefer. Find -Werror and remove that line. This gives me grief most of the time so removing it seems to do fine. However, it may cause the compiling to proceed without some necessary dependencies. I rolled the dice, myself, knowing that I installed a heap of dependencies.

Then find OPTIMIZE_FLAGS and change that line to "OPTIMIZE_FLAGS := -O2 -march=native" or even use -O3 if you want. I have been using O3 and it's been fine. I'm not going to make any claims about this, since this is your project to mess around with, try things out and have fun. I have tried some optimizations from the Gentoo people but found that they're not making big differences. I keep it simple. For me, -O3 -match=native is perfect.

https://preview.redd.it/oyn9vk8lcayc1.png?width=888&format=png&auto=webp&s=9a27af0bb3f3f25eefce3e4391e4de59397127aa

CHECK BELOW FOR FURTHER OPTIMIZATIONS (for educational purposes) before proceeding

cd proton901
mkdir build
cd build
../configure.sh --enable-ccache --build-name=proton901
make redist

This will take a while and it may end in an error due to a missing dependency.

However, if you see files within /proton901/build/redist then it probably worked. These are the files that you will copy into the Steam directory.

Create a directory here called Proton901:
/home/<YOUR USERNAME HERE- CHANGE ME>/.steam/root/compatibilitytools.d/

Now copy the contents of the redist directory into the Proton901 directory.

Within the /.steam/root/compatibilitytools.d/ should be all of the directories that hold your various versions of Proton.

https://preview.redd.it/2b5a9bencayc1.png?width=1101&format=png&auto=webp&s=e181c20b7e107e4ad9a6401a5f2dd0f2a3c908fc

CONFIGURE STEAM TO USE YOUR NEW PROTON VERSION

Set up Steam to use your Proton version: Start Steam->Settings->Compatibility->turn on Enable Steamplay for all titles AND select proton901 on the "Run with other titles" option.

OR

You can also go into the properties of each game in your library and select which Proton you want that game to use. Useful when some games work only on older Proton versions.

Now try running your favorite game with your newly compiled version of Proton! If everything works fine, great!

If you had errors, read the following:

You're going to need Docker installed but not the one that comes with Ubuntu. Google Docker and how to install the latest stable version on your distro.

You might need GCC 13.x because that's newer and some of the projects within Proton use operands that aren't supported in 12. Use a PPA, or even compile GCC yourself like I did from source.

There may be a handful of other dependencies needed and you could fill some of them just by using this commands:
sudo apt-get build-dep wine
sudo apt-get build-dep ffmpeg

Try others based upon the projects within the Proton directory until you stop getting errors. I'm sorry that I don't yet have a list of the most common dependencies but it will depend on your distro as well!

Some common questions:

"Why bother? What's the point?"
It's one of those things that you can't do in Windows so why not? It's also a great learning moment.

"Can I share the files in /home/<my username>/.steam/root/compatibilitytools.d/ with my friends?"
Not unless they had the same CPU as you, or unless you didn't make the modifications that this guide used such as including the GCC FLAGS "-march=native"

"Will GCC 14 create a faster Proton when it's released?"
I really don't know but I'm reading that the GCC 14 improvements will affect certain CPUs and, in theory, it's possible.

OPTIMIZATIONS (for educational purposes only)

I added some additional lines into the Markefile.in and they look something like this:

DAV1D_MESON_ARGS =
-Doptimization=3
-Dc_args="-O3 -march=native"
-Dcpp_args="-O3 -march=native"
-Denable_tools=false
-Denable_tests=false

FFMPEG_CONFIGURE_ARGS :=
--extra-cflags="-O3 -march=native"
--extra-cxxflags="-O3 -march=native"
--extra-objcflags="-O3 -march=native"
--enable-shared
--disable-static
--disable-everything
--disable-programs
--disable-doc \

Modifying the build args for some proton projects can break the build but these all modify with the above optimizations just fine:
DAV1D_MESON_ARGS
GST_ORC_MESON_ARGS
GSTREAMER_MESON_ARGS
GST_BASE_MESON_ARGS
GST_GOOD_MESON_ARGS
FFMPEG_CONFIGURE_ARGS

https://preview.redd.it/59sovjxqcayc1.png?width=820&format=png&auto=webp&s=38d79080e0c9fb9aa312000adafc2dc23f9e5bf9

Another technique that I use: At the Bash terminal while in the Proton directory, use this to fine the files you want to add GCC optimizations to:
grep -r CFLAGS | grep vkd3d

From that I see a file that I can modify: vkd3d/configure.ac: [VKD3D_CFLAGS="-Wall -pipe"

I also search with:
grep -r CFLAGS | grep O2

Just have fun with it.

Using this technique you could possibly add or remove features that you want or ones you don't use.

UPDATE: Some peoples' builds failed due to Docker issues. Mine did too on Xubuntu so I used this guide and that solved it. https://docs.docker.com/engine/install/ubuntu/ There are guides for other distros too. This one for Fedora: https://docs.docker.com/engine/install/fedora/ Just find your distro on the page menu to the left and follow it.

submitted by /u/roadapathy
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NVIDIA Driver Confusion

Reddit Linux_Gaming - vor 17 Stunden 38 Minuten

Hey Community!

Im starting to lose the overview over the nvidia and wayland driver things. Can someone say what is the difference between Mesa, Nouveau, NVK, Nvidia-Open, ( and The proprietary driver) ?
Thank you!

submitted by /u/Hardwehr
[link] [comments]

Tier list: Top Linux/Steam Deck FPS multiplayer games

Reddit Linux_Gaming - 03. Mai 2024 - 23:56

There isn't a lot of actually good FPS multiplayer games that are available on the steam deck. ive been looking for a while.

This is just my opinion but would love to hear about some of yalls favorites.

S Tier:

  • Titanfall 2 (Probably #1. out of entire list. Everyone should pick up Titan Fall 2 on sale )
  • Overwatch 2 (I know its not as good as the first, but very fun still)
  • Ready or Not (co-op PvE)

A Tier

  • Halo MCC (can't find ranked games)
  • Halo Infinite (this is fun but not S Tier due to it being boring progression wise)
  • Apex Legends (played a bunch when it came out, im personally burned out)
  • Helldivers 2 (would be S tier w/ better performance)
  • Borderlands 2 (PvE co-op campaign)
  • Risk of Rain 2 (not technically First person. would be S tier but hard to find online games)

B Tier

  • Battlefield 1 (would be S-Tier if it didn't have launch issues)
  • Borderlands 3 (story is very bad but its borderlands gameplay)
  • CS2 (Not my thing, looking for games to play on the deck, not plug in MnK)
  • The Finals (cool game and concept just not for me)

F Tier

  • COD Black Ops 3 (I really want a call of duty multiplayer but can't find an online game ever)
  • Combat Master (this game is trash imo, I love it for you if you love it)
  • Shatterline (doesn't work anymore and when it did can't find full lobbies)

These are just games Ive tried, would love to open up the discussion!

submitted by /u/CryptoxPathy
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Running Fallout:New Vegas on Arch. I'm pretty much lost here.

Reddit Linux_Gaming - 03. Mai 2024 - 23:53

I've tried a bunch of things to try and get FNV to run, I can install and launch the game on Steam (With Experimental Proton) pretty successfully, but it always crashes a few frames after the main menu opens. After hours of beating my head into a wall, I'm finally just asking for anyone who might be able to help.

I'm running a NVIDIA RTX 3050, with an 13th gen Intel. These are both decently powerful, so I doubt it's my graphics that are doing me in here, that being said, I'm not exactly willing to bet on that.

Here's a guide I followed, though with it being six years old now, I'm sure that not all of this information is up to date. https://www.reddit.com/r/archlinux/comments/9b732g/how_to_run_fallout_new_vegas_on_arch_linux_with/

I'm really confused and frustrated, but I'm not willing to throw in the towel just yet. I really hope I can get some sorta closure here.

submitted by /u/Nowhere_King
[link] [comments]

Help reading a Proton log?

Reddit Linux_Gaming - 03. Mai 2024 - 23:31

I'm running Pop, fairly recent software all around. I run plenty of games through steam and Proton, but one is giving me a struggle. "The Exit 8". Everyone else seems to report that it's fine, but I suffer. Laptop, Intel Iris Xe Graphics. I've tried several versions of proton.

The problem I am seeing is an error popup with no usable information when I run: "The UE-Exit8 Game has crashed and will close", "Fatal error!"

Now here's the embarrassing part. I am an embedded SW developer. I gdb and other debugging tools nearly every day. But I can't make sense out of this log! Maybe the signal to noise ratio is off for me. I could not find anything to help me in my quest.

I'm not sure how much of a log I can post so here's a truncated version. Basically everything up until unwind. Thanks for any help you can offer!

Proton: 1705700124 proton-8.0-5c
SteamGameId: 2653790
Command: ['/home/brian/.local/share/Steam/steamapps/common/Exit8/Exit8.exe']
Options: {'wined3d', 'forcelgadd'}
depot: 0.20240415.84603
pressure-vessel: 0.20240415.0 scout
scripts: 0.20240415.0
sniper: 0.20240415.84603 sniper 0.20240415.84603
Kernel: Linux 6.8.0-76060800daily20240311-generic #202403110203~1713206908~22.04~3a62479 SMP PREEMPT_DYNAMIC Mon A x86_64
Language: LC_ALL None, LC_MESSAGES None, LC_CTYPE None

Effective WINEDEBUG: +timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree

fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
114.008:0028:002c:trace:seh:install_bpf Installing seccomp filters.
114.008:0028:002c:trace:seh:check_bpf_jit_enable enabled 0x31.
114.010:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\wineboot.exe" at 0000000140000000: builtin
114.010:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.010:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.012:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.013:0028:002c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ws2_32.dll" at 0000000370F70000: builtin
114.054:0030:0034:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.054:0030:0034:trace:seh:install_bpf Seccomp filters already installed.
114.056:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winemenubuilder.exe" at 0000000140000000: builtin
114.057:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.057:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.059:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.060:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.060:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.060:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\win32u.dll" at 00000002C73A0000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\user32.dll" at 00000002169D0000: builtin
114.062:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\gdi32.dll" at 00000002BB0A0000: builtin
114.063:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.063:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\combase.dll" at 000000031C5D0000: builtin
114.063:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ole32.dll" at 000000020B860000: builtin
114.064:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\shcore.dll" at 00000002BDE30000: builtin
114.064:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\shlwapi.dll" at 00000002A2380000: builtin
114.064:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\shell32.dll" at 000000023BC00000: builtin
114.065:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\oleaut32.dll" at 00000001D0E20000: builtin
114.066:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\propsys.dll" at 0000000263650000: builtin
114.066:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\windowscodecs.dll" at 0000000252450000: builtin
114.083:0038:003c:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.083:0038:003c:trace:seh:install_bpf Seccomp filters already installed.
114.084:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\services.exe" at 0000000140000000: builtin
114.085:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.085:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.087:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.088:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.089:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.089:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\setupapi.dll" at 000000036D860000: builtin
114.089:0038:003c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\userenv.dll" at 0000000244FC0000: builtin
114.101:0030:0034:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\imm32.dll" at 0000000393730000: builtin
114.106:0038:0048:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_server"
114.112:0040:0044:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.112:0040:0044:trace:seh:install_bpf Seccomp filters already installed.
114.114:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\explorer.exe" at 0000000140000000: builtin
114.115:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.115:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.116:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.117:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.117:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.117:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.118:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.119:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\win32u.dll" at 00000002C73A0000: builtin
114.119:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\user32.dll" at 00000002169D0000: builtin
114.119:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\gdi32.dll" at 00000002BB0A0000: builtin
114.120:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.138:004c:0050:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.138:004c:0050:trace:seh:install_bpf Seccomp filters already installed.
114.140:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winedevice.exe" at 0000000140000000: builtin
114.141:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.141:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.143:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.144:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.144:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.144:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.145:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 000000031CA90000: builtin
114.149:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\imm32.dll" at 0000000393730000: builtin
114.153:004c:0050:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.155:0038:0054:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.155:0040:0044:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winex11.drv" at 0000000251D80000: builtin
114.156:0038:0058:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
114.159:004c:0060:warn:threadname:NtSetInformationThread Thread renamed to L"wine_sechost_service"
114.161:0038:0064:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.165:004c:005c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\mountmgr.sys" at 00000003BE830000: builtin
114.171:004c:005c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.171:004c:005c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\setupapi.dll" at 000000036D860000: builtin
114.202:0074:0078:trace:seh:sigsys_handler SIGSYS, rax 0xffff, rip 0x600000000005.
114.202:0074:0078:trace:seh:install_bpf Seccomp filters already installed.
114.203:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winedevice.exe" at 0000000140000000: builtin
114.204:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernelbase.dll" at 000000007B000000: builtin
114.204:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\kernel32.dll" at 000000007B600000: builtin
114.206:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0000000228280000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 00000002C7470000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\sechost.dll" at 00000001EAF60000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\advapi32.dll" at 00000001D8C90000: builtin
114.207:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 000000031CA90000: builtin
114.215:0074:0078:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0000000368420000: builtin
114.217:0038:007c:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.220:0074:0084:warn:threadname:NtSetInformationThread Thread renamed to L"wine_sechost_service"
114.222:0038:0088:warn:threadname:NtSetInformationThread Thread renamed to L"wine_rpcrt4_io"
114.225:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\wineusb.sys" at 00000001E58A0000: builtin
114.227:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\version.dll" at 000000025DC30000: builtin
114.227:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\setupapi.dll" at 000000036D860000: builtin
114.236:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\hidparse.sys" at 00000002AB600000: builtin
114.236:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\winebus.sys" at 0000000219DA0000: builtin
114.239:0074:0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\win32u.dll" at 00000002C73A0000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\gdi32.dll" at 00000002BB0A0000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\user32.dll" at 00000002169D0000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\hidclass.sys" at 0000000332E40000: builtin
114.244:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\drivers\\winehid.sys" at 00000002FE9D0000: builtin
114.267:0074:0080:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\imm32.dll" at 0000000393730000: builtin
114.270:0074:0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
114.273:0074:0080:trace:seh:dispatch_exception code=6ba flags=0 addr=000000007B00CDB7 ip=7b00cdb7
114.273:0074:0080:warn:seh:dispatch_exception unknown exception (code=6ba) raised
114.273:0074:0080:trace:seh:dispatch_exception rax=0000000000b2d800 rbx=0000000000b2dae8 rcx=0000000000b2d800 rdx=0000000000000000
114.273:0074:0080:trace:seh:dispatch_exception rsi=00000000000000cc rdi=00000000008f3e40 rbp=0000000000b2d8d0 rsp=0000000000b2d7e0
114.273:0074:0080:trace:seh:dispatch_exception r8=0000000000000000 r9=0000000000000000 r10=00000000008f4160 r11=0000000000000014
114.273:0074:0080:trace:seh:dispatch_exception r12=0000000000b2dae8 r13=0000000000f3d030 r14=0000000000f3d030 r15=00000000000000b8
114.273:0074:0080:trace:seh:call_vectored_handlers calling handler at 000000031CAB5D90 code=6ba flags=0
114.273:0074:0080:trace:seh:call_vectored_handlers handler at 000000031CAB5D90 returned 0

submitted by /u/epistax
[link] [comments]

PSA: Latest Steam Proton fixed competitive FPS.

Reddit Linux_Gaming - 03. Mai 2024 - 23:31

Latest Proton 9.0-1 update fixed competitive FPS.

From official changelog:

"Started ignoring system mouse acceleration in games using raw input API."

So finally no more mouse accelleration and weird floaty mouse movement.

I tested this on The Finals.

Unfortunately it was unplayable because of this problem.

If i'm not mistaken GE-Proton was using the "raw input API" but it never worked, forcing me to use xorg with evdev to attenuate the horrendous acceleration of libinput.

My setup: Arch Linux + Hyprland/Wayland(force_no_accell=true) + RTX 3080.

Previously also with the force_no_accell=true the mouse input had accel.

Has anyone already tested it?

submitted by /u/Dk000t
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Best SteamOS like experience for a Nvidia desktop?

Reddit Linux_Gaming - 03. Mai 2024 - 23:18

I don’t know ANYTHING about Linux and i’m just looking for a simple OS to run games in a console-like way using an Xbox controller, so far i have seen Chimera OS, HoloISO and Bazzite and i don’t know wich one should i choose…

submitted by /u/Curious-Minimum-2540
[link] [comments]

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