Memoria has been released in version v2026.11.09, with patchers for Linux and macOS for the first time.
Memoria is an open-source engine with mod support for Final Fantasy IX (PC) that enables improvements, bug fixes and mods.
Besides the Linux patchers, there is an optional Canary channel for development builds, a reworked launcher with Linux support and controller navigation, and 1,500 instead of 150 save slots.
Game features
- Save slots increased tenfold (1,500 instead of 150)
- L3/R3 can be bound to speed boosters
- New option ATBSpeedFactor to set ATB speed independently of the frame rate
Modding
- Model Viewer with frame-by-frame animation editing
- Better mod compatibility, removed limits (element count, custom playable characters)
- More flexible character relations in event scripts, more enemy info in Scan
- New NCalc, Dictionary Patch and event script utilities
Launcher
- Optional “Canary” updates installing the latest development builds (may be buggier)
- Controller navigation, reworked interface with Linux support, tooltips
- Mod update icons, clearer error messages, mod search filter, MemoriaLauncher.log, fix for custom themes not applying at startup
Backend
- OSX and Linux patchers for non-Windows installs
- Better GOG support, improved gamepad polling, reduced memory leaks from custom textures
Bug fixes
- Several SaXAudio problems
- Softlock in the French ending cutscene, rare softlock when saving on the world map
- Battle and naming screen softlocks on some computers, black screen in x86 mode
- Lich’s Death Cutter softlock with SFXRework = 0
Patch 1 (2026-11-09): fixes incorrect animation preloading that caused bugs in some fields.

Source: GitHub