Featured image of post Arctis Sound Manager: version 1.4.16 and 1.4.18 released

Arctis Sound Manager: version 1.4.16 and 1.4.18 released

Arctis Sound Manager has been released in version 1.4.16, followed shortly after by version 1.4.18 with another bugfix.

The tool manages audio settings for SteelSeries Arctis headsets on Linux, including microphone EQ, filter chains and the screen display on the GameDAC.

Version 1.4.16 fixes audio cutting out after a few seconds of silence on the Game, Chat and Aux channels. Every passive EQ and HeSuVi chain now carries node.pause-on-idle = false so WirePlumber no longer suspends the chain during VoIP pauses or between tracks. The fix already applied to the Media channel in issue #223 now covers all passive chains and is back-patched into existing installs at startup.

Version 1.4.18 repairs the copy command buttons under Wayland (Bazzite/KDE), where the clipboard only accepts text from a window that holds keyboard focus. The copy button now claims focus before writing, so the command can be copied even when clipboard access was previously denied.

v1.4.16 - Fixed

  • Audio cuts out after a few seconds of silence on Game, Chat, and Aux. Every passive EQ and HeSuVi chain now carries node.pause-on-idle = false, so the downstream nodes stay running across stream gaps. Without it, WirePlumber suspended the chain after a short silence and audio disappeared until something else woke it - which on Game and Chat meant the sound cut out entirely during VoIP pauses or between tracks. Media was already fixed in issue #223; this extends the same fix to every other passive chain and back-patches existing installs at startup.

v1.4.18 - Fixed

  • Copy cmd / Copy command buttons ne copient pas sous Wayland (Bazzite/KDE). Sous Wayland, le presse-papier n’accepte un setText() que pour une fenĂȘtre ayant le focus clavier. Le bouton copie revendique dĂ©sormais le focus avant d’Ă©crire dans le presse-papier, ce qui permet Ă  l’utilisateur de rĂ©cupĂ©rer la commande mĂȘme si le presse-papier Ă©tait refusĂ© auparavant.

Arctis Sound Manager

Source: GitHub

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