Arctis Sound Manager has been released in version 1.4.14.
The tool manages audio settings for SteelSeries Arctis headsets on Linux, including microphone EQ, filter chains and the screen display on the GameDAC.
The main change: spatial audio on the Media channel no longer pops on every track change. The HeSuVi convolver used to lose its state whenever the browser closed and reopened its stream between tracks - node.pause-on-idle = false now keeps the filter chain warm across the gap, for the Media channel only. Also fixed: the deps-checker no longer reports false failures inside container environments like Distrobox. New on top: three Sonar presets from SteelSeries GG 118.0.0 and an automated preset delivery via GitHub Actions that checks for new GG releases every Monday and deploys the presets on its own.
Fixed
- Audible pop/click on track change with Spatial Audio on Media. “The Media HeSuVi convolver was losing its state every time the browser closed and reopens its stream between tracks.” Added node.pause-on-idle = false to the Media channel playback props so the chain stays warm across the gap. The property is Media-only - other channels keep their idle-suspend behavior from issue #180. An in-place repair in check_and_fix_stale_configs patches existing installs without flattening the user EQ. (#223)
- deps-checker false failures in containers. “The HOST/CONTAINER scope checks ran on the host even inside distrobox, producing spurious errors.” The checker now respects the deployment context and only probes the actual host or container it runs in.
Added
- 3 new Sonar presets from SteelSeries GG 118.0.0.
- Automated preset delivery via GitHub Actions. “A weekly workflow (Mondays 09:23 UTC) downloads and decrypts the latest Arctis specs from GG, detects new Sonar presets, and pushes them to main” where the preset sync pipeline picks them up. New or changed specs also open a GitHub issue for human review.

Source: GitHub