GOverlay, a graphical tool for managing Linux gaming overlays, has been released in version 1.8.10.
Version 1.8.10 brings a fully resizable main window, fixes for OptiScaler and the Flatpak sandbox, plus the new environment variable PROTON_VKD3D_LOWLATENCY.
Changes in version 1.8.10:
Stability and Fixes
- AppImage Improvements: Integrated
cmemmemory allocation and guarded thread creation against runtime crashes.- Flatpak Sandbox Expansion: Added
/run/media:roread-only permissions to Flatpak manifests for external drive access.- Library Management: Fixed crashes and improved the popup menu when removing non-Steam library folders.
- OptiScaler: Fixed driver controls, global config synchronization, default INI file seeding, and update fallback logic.
- Config Path Synchronization: Dynamic config path switching for VkBasalt and VkSumi when selecting different game cards.
MangoHud & Overlay Improvements
- Theme & Color Calibration: Corrected default FPS and frametime color mapping across multiple themes (MangoHud Stock, Simple White, Old Afterburner).
- Configuration & State Persistence: Resolved persistence issues with
gl_vsync, GPU list (gpu_list), load colors, and Vulkan VSync hints.UI & Windowing Modernization
- Fluid Resizable Window: The main window is now fully resizable, automatically restoring window size and position upon launch.
- Added toast notifications when toggling sidebar features.
- Goverlay used functions now appear on game cards tooltips.
- Multi-Column Layouts: Redesigned the Environment Variables and VkBasalt ReShade Effects with 2-column layout.
- Visual Enhancements: High-resolution toggles for VkBasalt, unified card left margins across tabs, legacy sidebar icons replaced with PNG assets, optimized vertical spacing to fix tab bottom clipping issues.
Envvars
- New Environment Variable: Added support for
PROTON_VKD3D_LOWLATENCY.PasCube Benchmark Engine
- Hardware Comparison: Synchronized hardware comparison hover tooltips and benchmark scores directly with the live database.

Source: GitHub