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Proton Wineland: Version 11.0-20261114 veröffentlicht

Proton Wineland wurde in der Version 11.0-20261114 veröffentlicht.

Proton Wineland ist ein Fork von Proton-CachyOS, also eine Kompatibilitätsschicht zum Ausführen von Windows-Spielen unter Linux mit zusätzlichen Patches und Optimierungen.

Die AMD User Queues sind mit dem gebündelten RADV nun automatisch aktiviert, sofern Hardware, Firmware und Kernel sie unterstützen (weiterhin experimentell). Dazu kommen bessere GPU-Erkennung, ein Fix für Zombie Army 4 sowie aktualisierte DXVK, vkd3d-proton und libdrm 2.4.134.

Wineland changes:

  • Improved GPU identification, including reporting PCI revision and subsystem IDs consistently between Wine and DXVK.

Wine upstream ports:

  • Controller discovery and raw input device enumeration, including handling in 32 bit applications.
  • Ported the window capture fix addressing a Wine Gecko crash and growing memory use in Zombie Army 4: Dead War.
  • Improved legacy video playback and automatic display of video renderer windows.
  • Fixed Media Foundation collection resizing and buffer mapping failure handling.
  • Corrected Direct2D geometry transformations and several graphics resource leaks.
  • Fixed string comparison bounds, file reading crashes, HTTP header comparisons and download cache cleanup.
  • Improved WoW64 debugger thread startup and lookup of separate debugging symbols.

Proton bleeding-edge ports:

  • Ported Proton’s Raw Input discovery optimization.
  • Improved H.264 decoded frame padding and Media Foundation audio/video format handling.
  • Improved time zone conversions and daylight saving boundary handling.
  • Ported ARM64/ARM64EC work.

Other components:

  • Updated DXVK, vkd3d-proton and their DXBC and DXIL shader compilers to newer upstream snapshots.
  • Updated bundled RADV to a newer Mesa 27.0 development snapshot.
  • Updated Wine’s vkd3d and its built-in shader compiler.
  • Updated bundled libdrm to 2.4.134.

Very experimental notes - AMD user queues are now enabled automatically with bundled RADV:

When using bundled RADV, user queues are now enabled automatically when the hardware, firmware and kernel interfaces are supported. Bundled RADV itself remains optional: PROTON_RADV=1 %command%

Unsupported configurations retain the normal kernel submission path. To explicitly disable user queues: PROTON_RADV=1 AMD_USERQ=0 %command%

User queues remain experimental. GPU hangs and system crashes are still possible, and testing has primarily been on RDNA 4.

The RADV optimisations require the corresponding support in an updated Salkim kernel or Salkim kernel modules. Arch and CachyOS users can build the kernel from the linux-salkim repository. It also includes a spec file for RPM distributions, although my testing of that packaging has been limited to building only using COPR builds (COPR build for this release is still not complete). Fixes and support for other distributions are welcome as pull requests.

The kernel and modules are maintained separately and are not installed by Proton.

Proton Wineland Banner

Quelle: GitHub

PlayingTux – Playing Games on Linux - since 1995.