Diggers wurde in der Version R62 veröffentlicht.
Diggers ist ein Mining-Strategiespiel, das ursprünglich für den Amiga CD32 erschien: Spieler steuern Bergarbeiter-Teams, die Edelsteine und Erze abbauen und dabei gegen KI-Gegner antreten, dieses Projekt ist ein quelloffenes Remake.
R62 bringt vor allem Fehlerbehebungen für Windows und Linux sowie erste Arbeiten am Level-Editor mit sich.
Highlights…
- Fixed an error on Windows with non-standard time zones.
- Fixed random strange window behaviour and display corruption on Wayland in Linux.
- Diggers now requires Windows 7 to run minimum.
- Work on level editor which is still alpha quality. Use executable argument
gam_test=-2to test it out.- Fixed a script error when pressing
LEFTorRIGHTon any button in the setup screen.- Platform devices won’t try to move Diggers that are jumping and various other objects like Piranha, Fungi, campfires, etc.
- Fix possible use of uninitialised variable in AI player purchasing.
- Slightly increase chance of AI purchasing something to keep the game fair.
- Fix ability to perform some shortcut key actions when you’re not supposed to (e.g. grabbing items when dying).
- Diggers run away from other diggers that are being eaten.
- Add delay for
0score entries.- Fix eaten and dying (exploding) objects being able to be set as in danger and have their busy status unset by that.
- Adjust ending credits level treasure and fiends Y order.

Quelle: GitHub