Featured image of post Armada: Linux-Betriebssystem für ARM Gaming-Handhelds in Vorschau-Version 20261010 veröffentlicht

Armada: Linux-Betriebssystem für ARM Gaming-Handhelds in Vorschau-Version 20261010 veröffentlicht

Armada, ein Linux-basiertes Betriebssystem für ARM Gaming-Handhelds, wurde in der Vorschau-Version 20261010 veröffentlicht.

Armada ist ein an SteamOS angelehntes Betriebssystem, das speziell für Handheld-Geräte wie Retroid Pocket und AYN Thor entwickelt wird und Steams Game-Mode-Oberfläche samt Emulator- und Streaming-Unterstützung mitbringt. Es folgt gut zwei Wochen auf die Vorschau-Version 20260926.

Neu sind Android-Apps im Game Mode über Valves Lepton (inkl. Aurora Store), ein verschachtelter Desktop im Game Mode, auswählbare Turnip-Grafiktreiber (global oder pro Spiel) sowie eine überarbeitete Controller-Kalibrierung. Dazu kommen HDR-Unterstützung für mehrere Geräte, Verbesserungen bei Standby und Akku und Unterstützung für den AYANEO Pocket Micro 2.

Android apps in Game Mode through Valve’s Lepton:

  • Aurora Store integration in Armada Store > Android Apps
  • Dual screen support for all your favorite Android recomps
  • Controller support, touch input, and file system integration

Nested Desktop in Game Mode:

  • Add the Steam shortcut from Armada Store > Applications
  • Runs Plasma desktop or mobile depending on your Armada Control setting

Selectable Turnip graphics drivers:

  • New Drivers section under Advanced in Armada Control with Stable, Devel, and WinNative Turnip builds
  • Drivers can be set globally or per game and custom drivers can be placed in ~/.local/share/armada/turnip

Reworked controller calibration:

  • Calibration flow has been reworked to more reliability reach 100% on triggers and sticks in all directions
  • Fixed trigger calibration shifting every sample on RSInput, Retroid, and MANGMI controllers

Sleep and power improvements:

  • AYN Odin 2 sleep battery drain improved
  • Fixed sleep wake hangs on AYN Odin 3
  • Fixed a Wi-Fi scan timeout that could leave networking stuck
  • Backported upstream storage and UART sleep fixes
  • Steam now shows the charging time remaining in Game Mode
  • Added a configurable minimum fan speed while charging under Settings > Experimental in Armada Control

Graphics and performance improvements:

  • Added HDR support for multiple devices
  • Updated LAVD to match Valve’s configuration used on the Steam Frame
  • Replaced GPU wedge work around with root cause fix
  • HDR games now scan out directly without GPU composition on SM8550 and SM8750
  • Fixed the frame limiter overshooting its target and stuttering
  • Sharp scaling now uses Snapdragon Game Super Resolution and MangoHud shows the active upscaler
  • Improved game performance in CPU heavy games on SM8750
  • Fixed games starving the Steam interface of GPU time
  • Fixed some x86 games crashing on SM8250 devices

Device and controller improvements:

  • Added AYANEO Pocket Micro 2 support
  • Fixed audio on MANGMI Pocket Max
  • Restored AYANEO Pocket S2 speakers and KONKR Pocket FIT and FIT Elite speaker volume
  • Fixed the AYANEO Pocket S2 display
  • Fixed KONKR Pocket FIT Elite display scaling and added missing Pocket FIT refresh rates
  • Mapped the AYN button on AYN Thor Lite
  • Fixed AYANEO haptics high CPU usage

Armada Control improvements:

  • Added RGB smart brightness and a saturation slider
  • Added RGB support for Retroid Pocket Mini variants
  • Added a picker for common environment variables
  • Added a toggle for swipe gestures

Armada Store improvements:

  • Added ARM64EC OptiScaler

System improvements:

  • Added protontricks
  • Added libxcrypt compatibility for AppImages
  • Updated the boot splash logo and reduced its brightness

Updated Mesa to 26.2.4, FEX to 2610, Gamescope to 3.16.31-ogc1, InputPlumber to 0.81.0, and Proton CachyOS to 11.0-20261005

Armada OS

Quelle: GitHub

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