OptiScaler Client, ein Verwaltungstool zum Aktivieren von Upscaling- und Frame-Generation-Techniken in Spielen, wurde in Version 1.0.7 veröffentlicht.
Das Tool tauscht dafür gezielt DLLs wie FSR 4, DLSS oder Frame-Generation-Module in Spielen aus, ganz ohne manuelle OptiScaler-Installation.
Neu ist unter anderem das FSR-4-DLL-Swapping mit Unterstützung für INT8- und FP8-Varianten sowie direkte Frame Generation und Multi Frame Generation mit Multiplikatoren bis zu x6.
What’s Changed
“This update introduces a major overhaul with comprehensive FSR 4 DLL Swapping & Imports (supporting INT8, FP8, and custom DLLs without requiring an OptiScaler install) alongside direct Frame Generation and Multi Frame Generation (MFG) support with multipliers up to x6, DLSS Enabler compatibility, and automated Streamline handling.”
Changelog
Added
- FSR 4 DLL Swapping & Imports with INT8 and FP8 support
- Frame Generation & Multi Frame Generation (MFG) with x3-x6 multipliers
- Manage Window enhancements including Output Upscaler selector
- OptiScaler Nightly Builds support
- Experimental features for RenoDx Addons and AMD Neural Rendering
- Settings for Default Versions & Quick Install
Improvements
- Recommended configurations now fetch individual settings from game-specific pages
- Automatic injection method selection based on user testing data
- Luma Unreal Engine compatibility list coverage
- FSR 4 RDNA 3 enhancements
- UI and startup performance improvements
Fixes
- Profile window changes no longer discard on exit
- Software rendering fallback for older Windows 10 crashes
- Touch device window dragging
- High-DPI scaling on displays
- Linux GPU display badge

Quelle: GitHub