GOverlay, ein grafisches Werkzeug zur Verwaltung von Linux-Gaming-Overlays, wurde in der Version 1.8.4 veröffentlicht. Das Update verbessert Hardware-Vergleiche im Pascube-Benchmark auf Basis von 144 Einsendungen und bringt automatisierte Builds für AppImage, Flatpak, DEB und RPM - auch für aarch64.
Hey Linuxers, In this release i’ve improved the hardware comparisons based on all the 144 submissions so far.
Pascube: – Unique hardware fingerprinting with client identification – Recalibrated benchmark reference scores for hardware comparisons – Updated submission flow redirecting to a visual database
CI/CD & Release Automation: – Automated builds for AppImage, Flatpak, DEB, and RPM on x86_64 and aarch64 upon tag creation – Multi-format packages added to nightly builds
OptiScaler & bgmod: – Automatic OptiScaler file updates during game execution – Fixed file permissions and global Reflex settings persistence – UI hides configuration actions during updates to prevent overlap
Flatpak Sandbox: – GPU detection fallback via sysfs for restricted environments – Reactivated vkSumi support with installation documentation – Fixed shell command execution errors on the Home tab
