Neverwinter Nights: Enhanced Edition hat einen neuen Patch (89.8193.37-15) auf Steam erhalten:
Patch Release, 89.8193.37-15 Hello again Neverwinter Nights players! This release was developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community:
- clippy, Daz, Jasperre, niv, shadguy, Soren, tinygiant, virusman You are cordially invited to join the NWN community developer Discord, here: https://nwn.beamdog.net/discord/ Added Added Doom of Icewind Dale to the Premium menu Added a config toggle to stop NWNX VM functions from aborting scripts when NWNX isn’t running Changed scriptcomp: disabled a for loop optimization where the compiler would sometimes generate code that caused an infinite loop ASSERT prints are now opt-in via a DEBUG log flag Removed Removed useless log reporting duplicate fire and forget attack animations in the queue Fixed Fixed a regression where the DM JumpAllPlayersToPoint command did not work Resolved a bug that would make some model parts appear as rotated when rendered in the toolset Quickbar slots with equipped items are saved correctly during polymorph VM: EffectPolymorph: nSpellAbilityCasterLevel now is consistent across both ResistSpell, GetCasterLevel. Fixed a character creation crash when having a lot of portraits Fixed being unable to select your PC when player-party-control is enabled and can-click-self-while-walking is disabled
