Zu dem Action-RPG Victor Vran wurde heute ein umfangreiches Update (2.9 GB) als Vorbereitung auf die zwei kommenden DLCs Motörhead Through the Ages und Fractured Wrods veröffentlicht. Zeitgleich wurde bekannt gegeben, dass Doug Cockle wieder als Sprecher von Victor Vran sowohl in der Overkill Edition (erscheint am 06. Juni 2017) als auch in den neuen DLCs mit von der Partie ist. Die Liste der Änderungen und Verbesserungen des Updates ist lang - sehr lang:
Greetings Hunters, Today we are preparing Victor Vran for the release of the two upcoming DLCs: Motörhead Through the Ages and Fractured Wrods. The patch contains numerous fixes - the list is long, grab a Zagoravian ale, and enjoy: Circus Arena & Bottomless Pit: Changes to the Ranking UI screen when in Local-Coop Proper change of host when the host of a MP game leaves (new players joining the game can’t become a host and kick others) Pumpkin Hammer now correctly shares a cooldown with other equipped hammers (weapons from the same type share attack cooldowns) Transmutation: display “Highest rarity reached.” for card recipes that can not create a card with higher rarity Transmutation: hopefully fixed disappearance or duplication of items Transmutation: items are now properly returned from the transmutation to the inventory (it was confusing and seemed like items disappear when replaced/switched) Transmutation: the Bear property cannot be upgraded and now it is represented correctly in the UI Transmutation: demon power durations are now working correctly Transmutation: added new minimap icon for the transmutation station/panel Transmutation: Master Crafter achievement no longer requires a max level character and weapon Vail the Immortal’s body is now despawned after killing him in MP Disabled totems’ ability to become tyrants Added a new text in the Controller Layout for the emotes button Camera Sensitivity is now renamed to Mouse Sensitivity Local coop switches the player offline (no chat, no game) Fixed missing boss fight movie for Wa-Lee Fixed not being able to move out of the dancing AoE circle when using Mouse Move Fixed a MP exploit where Lord Gabriel doesn’t update his target if a player leaves the map Fixed Inventory UI damage number spill Fixed not being able to claim bounty/treasure codes from the Main Menu > Online screen Fixed bounty/treasure codes colour when typed by hand Fixed losing control of the camera while opening Gift Boxes Fixed black screen if you die when the World Map is open in the Hub Fixed armoured value not being shown for armoured monsters Fixed item rollovers in Inventory UI spilling out of the screen Fixed multiple Multiplayer desyncs Fixed Bottomless Pit not resetting when both players die in multiplayer Fixed a quest bug after the Apocalypse fight (not being able to “Talk to Tzar Borimir” if you restart the game) Fixed banter not playing immediately after going to the Hub from Heart of Frost (was playing only if you come from the game Main Menu) Fixed misplaced weapon particles on weapon draw from the back of the hero Fixed Legendary Dye not being visible on the character Fixed desaturation of ingame videos Fixed wrong texts in localizations Fixed several crashes Removed some leaked DLC texts from the base game Codex Inventory UI updates all character stats and info in real time now (also the action bar) Made AoE particle of Weak Essence of Frost with more visible edges Added support for Asian characters in more UIs Added support for Alienware AlienFX Dynamic Resolution tweaks Linux: Fixed performance regression with newer NVIDIA drivers Steam: Added Voice Chat Volume slider in Sound Options Minor Menus/UIs sound tweaks and fixes Minor text fixes Multiple other minor fixes Various minor Level Design fixes Fixed Z-fighting / flickering from objects in multiple areas of the game Fixed some enemies or players getting stuck in terrain passability holes or objects / collisions and impassable terrain Added collisions to objects Other minor passability fixes
Quelle: News auf Steam