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Writers here would you build your own game if the technical barrier disappeared?
I’m primarily a writer, not a developer. I have a full sci-fi universe mapped out with factions, politics, and character arcs that would honestly work better as a game than as a novel. The issue is technical execution.
Every time I look at traditional game development, it feels like I’d need to spend years learning tools before I could even prototype my story world interactively. That’s discouraging. I tried describing my world inside Tessala co just to see what would happen. It generated a playable environment based on my description. It wasn’t perfect, but walking through a rough version of my own universe felt surreal.
Now I’m wondering whether AI could become the bridge between writers and interactive media. Or is that wishful thinking?
If you’re a writer, would you experiment with AI-generated prototypes? Or would you still rather collaborate with a traditional developer?
submitted by /u/Left_Anybody_8699[link] [comments]
Turn recipes into huge cooking production lines in the new Snacktorio demo
Read the full article on GamingOnLinux.
Important for those who use wemod/wand in Linux
Wemod/Wand will now limit you to 2hrs of cheats during gameplay every 24hrs I know a few people used this cheating tool on steam deck etc but I felt the LG community had a right to know that image is from there discord.
submitted by /u/NeonMusicWave[link] [comments]
GTX 1080 Compatibility Farming Simulator 22
I've just installed a 1080 and am getting some weird issues and crashes in Farming Simulator 22 -- typically, black artifacts followed by a crash.
I have the latest NVIDIA drivers and have been using Claude to try and get to the root of the issue.
Have any fellow farmers had the same experience and managed to fix?
Here's what I'm working with:
- GPU: GTX 1080 (Pascal), driver 580
- OS: Debian 12, kernel 6.1.0-43
- Error: Xid 13, Class 0000c197, Offset 00002388
- Tried: GE-Proton7-55, GE-Proton9-27, multiple VKD3D settings
[link] [comments]
The Wolf Among Us, The Last Express and more join the GOG Preservation Program
Read the full article on GamingOnLinux.
MOUSE: P.I. For Hire looks awesome in the new boss trailer
Read the full article on GamingOnLinux.
How are native games on steam ?
I’m asking because I once bought the never winter nights Linux native from GOG and couldn’t play it due to not having the 32bit libs I know steam installs 32bit libs upon installation so I’m wondering if anyone has faced compatibility issues with native steam games.
submitted by /u/NeonMusicWave[link] [comments]
Looking for coders for vulkan and OpenGL for a game
🟢 THE GENESIS ARCHIVE: TECHNICAL MASTER MANIFEST (Ver. 3.0)
Project Lead: Systems Architect (Physics & Logic)
Hardware Focus: Linux-Native / SteamOS (Proton Optimized)
Fidelity Standard: ufotable "Fate/UBW" & "Heaven’s Feel" (No Cutscenes)
- THE CORE ENGINE SPECIFICATIONS
• Rendering: Vulkan API with ufotable-style digital compositing. No Nintendo-style flat shading.
• Performance: Universal 30 FPS Baseline (Surface/Steam Deck) to 120+ FPS Uncapped (Desktop).
• Zero Slowdown Policy: Asynchronous compute and GPU-driven instance culling to handle thousands of entities (Shadow Soldiers/Factories) without a hitch.
• 1:1 Manual Physics: NO CANNED ANIMATIONS. All combat, chemistry, and surgery use 1:1 Vector Tracking via joystick/mouse. The blade/tool mesh follows your hand exactly.
• Destruction Engine: Hybrid Teardown-style Voxel splitting for environments and Model-based 15+ Gore for characters/monsters.
THE FIVE UNIVERSE INTEGRATION
SOLO LEVELING (Ragnarok Scale): Featuring Jin-woo, Su-ho, Bellion, and the Shadow Monarch army. Shadows regenerate as long as a Monarch has Mana. No data dissipation—fallen shadows remain as "embers" until re-summoned.
FATE/STAY NIGHT (UBW Edition): Featuring Shirou Emiya & Rin Tohsaka. Focus on Manual Tracing/Projection (1:1 drawing of weapons) and high-fidelity gem-casting.
TENSEI SLIME (V21+ Epilogue): Featuring Rimuru Tempest & The Primordials. Ciel (Intelligent AI) manages the Linux Terminal and the 50-hour Live Narrative.
DR. STONE (Science Kingdom): Featuring Senku Ishigami. Scientifically Accurate 1:1 Chemistry Engine. Manual titration and stoichiometry. Senku synthesizes the "Full Potions" for surgery.
NEON GENESIS EVANGELION: Featuring Eva Units 01, 00, 02. Persistent 1:100 scale corpses in an NMS-scale world. Industrial horror aesthetic.
PERSISTENT LOGISTICS & MEDICAL
• No Data Dissipation: Dead enemies and fatally wounded allies stay in the world.
• The Retrieval Squad: Jin-woo’s Shadow Soldiers and Souei (Shadow Movement) physically transport mangled character models to the hospital.
• Tempest Royal Hospital: Managed by Mjurran (Barriers) and Shuna (Holy Anesthesia).
• Manual Surgery: Vesta performs mouse-point mesh surgery. Players physically "stitch" the 15+ gore on the high-poly models using the 1:1 physics engine.
- INDUSTRIAL & COSMIC EXPANSION
• Satisfactory-Level Automation: Build industrial factories for Mana, Potions, and LCL-fluid.
• Type II Civilization: Construct Dyson Spheres and Space Stations in No Man's Skyscale space.
• Helldiver-Style Deployment: Launch Shadow Soldiers in Drop Pods to colonise distant planets.
- THE COLLECTOR’S EDITION (CE) & DRM
• Purchase Model: $200 One-Time Purchase. 100% DRM-FREE.
• Physical Artifacts:
o 1:1 Superior Earth Spirit Core: (Diablo-crushed) Translucent PETG (P1S) with LED sync.
o Handcrafted Weapons: 1:1 Dull-Steel forged replicas of Kanshou & Bakuya or Jin-woo’s daggers.
o The Schematic Poster: Real-world science and in-universe magic/shadow formulas.
• The Linux Key: A hardware-based USB key (Bootable Linux Distro) to register the game to the Archive Terminal.
THE ARCHITECT’S ROADMAP
Modeling Phase: Start with the Spirit Core (Sphere + Boolean cracks) in Tinkercad/Nomad.
Prototyping Phase: Unbox the Bambu Lab P1S. Print the Core and weapon templates.
Community Phase: Launch the Discord and YouTube Devlog ("Forging the Archive").
Linux/Vulkan Coder on r/linuxgaming needed
Please help everyone involved gets a free copy of the game if it gets made ill 3d printed the spirit cores each with your desired Linux distro
submitted by /u/gamergojo[link] [comments]
Lexispell is a Balatro-styled roguelike word game with a demo worth trying
Read the full article on GamingOnLinux.
Moomintroll: Winter's Warmth arrives April 27, will run "great" on Steam Deck
Read the full article on GamingOnLinux.
Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack
Weston 15.0 has arrived, bringing a brand new Lua-based shell for fully customizable window management, an experimental Vulkan renderer, and a host of improvements to color handling, media playback, and display performance.
submitted by /u/mfilion[link] [comments]
RetroDECK for Linux & Steam Deck to remove Nintendo Switch emulation "forever" in face of DMCA strikes
Questions on Opendeck
Hey everyone, I'm planning on finally switching to Linux and I have a few questions about Opendeck before I take the plunge.
Does Opendeck support virtual buttons? I have a Corsair Xeneon Edge and run a virtual deck on that display.
Are there plugins for pc sleep/restart/power functions?
Thanks!
submitted by /u/faultyspoon[link] [comments]
Best way to play non-steam games on steam directly?
I currently use HGL for non-steam games, it works good enough but the issue is that because it's a flatpak the steam overlay does not work on its games and it's annoying because I use my controller to navigate
I could add the games as non-steam games as a workaround but then I can't use umu-launcher and would need more manual configurations and need to manually add the art for them, so kinda annoying when HGL takes care of that
submitted by /u/AvailableGene2275[link] [comments]
Can't get Vulkan working, striking out on all help sources.
I'm running Ubuntu 24, and everything is pretty default. GTX 1080, with the 580 drivers. Native linux games run fine. Windows games also run fine when booted in to Windows.
When I run steam in terminal, I get multiple vulkan errors. The first of which is:
CVulkanTopology: failed to get physical device count Failed to query vulkan gpu topologyFull startup log here: https://pastebin.com/CkdMPf1Z
When I try to run a windows game I get ELFCLASS32 errors, and the game just removes it's processes. Here is one of the errors (there are usually 5 or 6):
chdir "/home/username/snap/steam/common/.local/share/Steam/steamapps/common/Dwarfs - F2P" ERROR: ld.so: object '/home/username/snap/steam/common/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.Stackexchange, google, and chatgpt are all failing to get me a way in to this. I've even gone so far as to completely reinstall the system. I've also logged in using Wayland and X11, same problem in both cases.
submitted by /u/___xXx__xXx__xXx__[link] [comments]
Graphics glitches in Manor lords
Hi guys, I asked the same on the Manor lords sub as well. I get wierd artifacts since the last update. It's a Fedora laptop. Intel 11th gen, onboard graphics. Can someone point me to where I can start figuring out what the issue is?
submitted by /u/Vinol026[link] [comments]
NEED HELP MIXING THESE 3 STEAM LAUNCH ARGUMENTS!!!
soo... short story short, there are 3 commands i want to actually use together in binding of isaac:
my gamescope parameters:
gamescope --backend wayland -w 480 -h 270 -W 1920 -H 1080 -F nearest -S integer -f --
I also want to use gamemode's parameters for obvious reasons, which is used like this on steam:
gamemoderun %command%
AND the command repentogon uses to be able to run on linux:
echo "%command%" | sed -e 's/isaac-ng.exe/REPENTOGONLauncher\/REPENTOGONLauncher.exe/' | sh submitted by /u/Due_Context3973[link] [comments]
Need help: fallout 2 keep crashing when loading an older save
I'm playing fallout 2 right now, but everytime I load an older save (usually from vault 15, when fighting raiders), my screen goes black and a message appears saying "the instruction at 00429021 referenced memory at 00000004 The memory could not be read from Click on OK to terminate the application", what do I do? Distro: Arch Linux I've downloaded fallout 2 from Steam. Help would be appreciated, thanks 👍.
submitted by /u/freaky_niga[link] [comments]
I have a rant to make
Tl;Dr do the fucking jump to linux, it's worth it. Dont be afraid.
I have w pretty old machine (but gold), ryzen 5 2600 + gtx 1080ti rog strix, the usual other parts.
And I had been eyeing linux for quite a while, but never did the jump because every damn video I saw (even recent ones), told me I would lose about 25% to 50% performance because of my gpus architecture and the drivers etc, the frame time would be ass and more.
The past 3 weeks I have been without energy and started using my even older and ass laptop, a i5-3330u + gtx 940mx + 8gb ram, heey what do we have here? They say this would have the same issues as my main pc because of gpu architecture, I say fuck it lets go.
My cousin recommended me Omarchy and here I went (love it btw), as I didn't really play any heavy games on it (just tibia and tft thanks to waydroid and the igpu), I didn't really test for those issues.
Now we skip to 3 days ago, energy is back, I turn my pc on, HOLY FUCK it's so damn ass to use windows 10, nah man I can't, fuck it, fuck the performance issues, lemme boot some Omarchy here not even leaving space for a dual boot windows.
I download my heavy games (so far Arc Raiders and NRftW), and what does it happen? Wow, I actually have good frametimes (thanks mangohud), I have low latency, hey even my fps is higher, my ram isn't sitting full at 16gb, wtf, where are those issues every damn video said it had, even some OSes would tell me they had limited support for my machine complementing the fear of jumping ship.
So yeah, fuck all that, if they didn't do that I would be on linux long long ago, well, never too late I guess.
Rant over. Thanks and sorry.
submitted by /u/11ELFs[link] [comments]
Games crash after a while
For around a year I am trying linux gaming now. I tried Nobara with a RTX 4070 Super Ti, then I switched to an ATI 9070 RX. With that card I tried Nobara and CachyOs. And I tried several fixes from protondb.
But its always the same. The Games can be started and seem to run well. Good FPS and everything. But they all will crash after a while. Sometimes I have 2 days without a crash, but then it will crash.
That is for Arc Raiders, The Finals, Space Marines 2, Doom the Dark Ages - mostly all games I try.
I have my old Win 10 and there the games never crash.
Now I wonder if all the people that say that it runs perfectly are right or if they just accept the crashes from time to time?
How can it be when I testet on several distinct hardware and several distros and always have the same problems?
submitted by /u/RikyHo[link] [comments]
