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Sims 4 mod support for GF

Reddit Linux_Gaming - 30. Juni 2025 - 20:39

Hey everyone,

My GF ordered a new PC and we're playing with the idea of using Linux on it (either Pop!_OS or CachyOS, but still open for recommendations). I'm wondering if her beloved Sims 4 will run through the EA App with all the DLCs she bought and if she can mod Sims 4 under Linux properly.

Any experiences and/or suggestions are appreciated!

Have a great week y'all!

submitted by /u/Icy_Structure_4134
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Linux Mint for Gaming with Nvidia GPU?

Reddit Linux_Gaming - 30. Juni 2025 - 20:27

I have a laptop with i7 14700hx, 16gb of ram and RTX 4060, I know Intel and AMD have really good support for Linux, but Nvidia really falls short on gaming performance on Linux, whereas AMD GPUs sometimes surpass their performance on Windows. Can someone with an Nvidia GPU tell me how good the performance is when compared to Windows?

submitted by /u/Vazrak
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How should i play cs2?

Reddit Linux_Gaming - 30. Juni 2025 - 20:03

OS: CachyOS x86_64
Host: ASUSTeK COMPUTER INC. ROG CROSSHAIR VIII HERO (WI-F
Kernel: 6.15.4-zen2-1-zen
Packages: 1453 (pacman), 38 (flatpak)
Shell: zsh 5.9
Resolution: 1920x1080
DE: Plasma 6.4.1 (Wayland)

WM: kwin_wayland_wr

CPU: AMD Ryzen 5 5600X (12) @ 5.281GHz
GPU: NVIDIA GeForce RTX 2070 SUPER
Memory: 31997MiB

..........................

Here are my specs, and I want to play CS2 with the lowest input lag possible. I don’t want that laggy feeling when I play.
My Steam launch option is:
gamescope -f -w 1920 -h 1080 -r 144 --force-grab-cursor --rt --immediate-flips -- %command%

There is a strange thing though. When I turn off VSync, I get 144 FPS, but sometimes (especially when I kill someone), the game suddenly feels very laggy. However, with VSync turned on, it is always smooth. Because of input lag, I don’t want to play with VSync on, but with it off, the experience is worse.

What do you suggest I do to have smooth gameplay with low input lag?

ps: screen tearing is not happening both vysnc on / off

submitted by /u/Time-Initiative1670
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Need help disabling ASLR for a Windows game I am opening through Steam's proton.

Reddit Linux_Gaming - 30. Juni 2025 - 20:03

Hi, so I'm trying to play this game I downloaded, and I'm also trying to use game conquerer to cheat. I'm not trying to use Cheat Engine because:

  1. I don't like having to get the server for it or else it doesn't read anything outside of Wine.

  2. The last CE update was broken for me. I was struggling with CE in another game, so I decided to update CW and the server, but I was just getting told that I had the wrong version, and it never worked for me. I accidentally deleted the old version, and I couldn't downgrade because for whatever reason it didn't exist anymore.

Anyway, any time I try cheating in the game, and I close it or or simply go to the title screen, the memory is randomized, and any values I found are not longer in that location anymore, and I would have to find them again.

I did some searching online, discovered ASLR, but I don't want to do that for my entire system, only the specific game.

I'm also running BepInEx for the game, so I already have another command in the launch options.

Anyway, I went to ChatGPT, and started asking if there was a way to have both commands as a launch option. I have no real programming skill, so ChatGPT created the following .sh file:

!/bin/bash

PROTON_PATH="$HOME"/.steam/steam/steam apps/common/Proton Hot fix/proton"

GAME_PATH="$HOME/Games/Dan's Game/Dan's Game.exe"

setarch uname -m -R \ env WINEDLLOVERRIDES="winhttp=n,b" \ "PROTON_PATH" run "$GAME_PATH"

And the launch option I have for the game on steam is just:

./dan_custom_launch.sh %command%

So, the program somewhat works. I found that BepInEx is able to open through the WINEDLL command, but it doesn't disable ASLR. Anytime I go to ChatGPT for the issue, I feel like it just keeps random crap out of its ass to justify whatever changes it makes.

Any time I try to edit the .sh file, the only "errors" I get is that the game just doesn't open, and Steam goes back to the green play button. That or ASLR just doesn't seem to work.

Please help.

submitted by /u/EMPIREVSREBLES
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Just waiting on next proton to finalize seamless HDR for gaming?

Reddit Linux_Gaming - 30. Juni 2025 - 19:52

Am i right in thinking were just waiting for the next proton to enable Wayland by default without needing flags for gaming? We already have seamless HDR in browser for Youtube, at least Firefox does. So if that's working must just need proton? I know its stupid close rn. Maybe a few more tweaks to accuracy but all in all it feels ready.

submitted by /u/Waste_Display4947
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Life long Windows user curious to step into Linux gaming

Reddit Linux_Gaming - 30. Juni 2025 - 19:43

I've used Windows my entire life, and have used Linux some on the job (I work in IT support), but have been debating taking the plunge into getting Linux for at home for gaming. I've done a bit of research already, and have seen a couple of distros mentioned as good options for Linux gaming, but it feels a little daunting to try to narrow it down without any guidance. So I was hoping to get some opinions from the subreddit to see if there are any suggestions for a good gaming distro that could also cover all of my day to day needs (mostly web browsing and the occasional bit of photo editing). Also any gotchas to look out for in terms of hardware compatibility would be appreciated too. I've built two of my own desktops in the past, but it's been 7+ years so I'm a little rusty on modern specs, even though I'm more than used to opening up a tower to work with the guts.

Thanks in advance for any help you can give.

submitted by /u/ziphode24
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Baldur's Gate III Crashing

Reddit Linux_Gaming - 30. Juni 2025 - 19:36

Hi! Before i begin, this is my first time on Linux. I am on fedora 42, i already installed the GPU drivers and changed windowing system from wayland to x11. For some reason, Baldur's Gate crashing on the loading screen, after i select continue. The menu is running as the same way as It was running on Windows 11 and i already made sure that Baldurs Gate is using my dedicated GPU. Is there any way to solve this?

My specs: GTX 1050 (laptop) 16GB RAM Intel I5 8th gen

submitted by /u/Beginning_Court_5237
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Our murder-mystery visual novel game Sleuth Saga: Under Starless Skies just got a free update in response to player feedback!

Reddit Linux_Gaming - 30. Juni 2025 - 19:35

Hey again everyone - you might've seen us post here when we launched the game several weeks ago! Since then we've gotten some great feedback and bug reports that've helped us prioritise our focus when polishing and improving the demo, and now, that version is available to download on our itch.io page, accompanied by a devlog that helps explain the features we've expanded upon.

We're just a two-person team and we're always working hard to improve and polish the project in response to player feedback, so if you haven't already, now would be a great time - especially for you Linux gamers, we really need more Linux testers - to check the demo out and let us know your thoughts. Thanks again for the positive reception and we hope to hear from more of you soon!

submitted by /u/SleuthSaga
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UPDATE: what does this mean

Reddit Linux_Gaming - 30. Juni 2025 - 18:55

Okay so a few days ago I asked for some help about what exactly what causing this screen, and fortunately y’all had some good advice on stuff to try. Apologies for the delay in updating y’all I was helping a roommate move in and this got put on the back burner while I was doing that.

Anyways so thanks to some advice I was able to check and see that my GPU, an AMD Radeon RX 7800XT, did not have its fans spinning while I was using it, so I ended up getting this software off of the software hub built into nobara called LACT which let me adjust and fiddle with the fan and power settings.

First thing I noticed was that the curve for fan usage was all out of whack so I set a nice curve so it would start keeping it cool at around 50 degrees C and I also saw that you could adjust how much wattage of power went to the card and the max was 280 w and for some reason it was limited to 230 w? Don’t know why that was the case but I bumped it up to 280. Haven’t had any errors like I had before and I tested my new settings on total warhammer 3 on max for a couple hours and it ran fine.

Wanted to thank y’all again for helping me figure out what was going on!

submitted by /u/obiwan_is_sand
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ProtonPlus has a new awesome feature

Reddit Linux_Gaming - 30. Juni 2025 - 18:46

I wanted such think in Steam, because it's sometimes hard to keep track of what uses which Proton, sometimes I want everything to just use the default one, but good luck finding what doesn't already.

It also shows AreWeAnticheatYet compatibility with the shield, and you can navigate to the install and prefix directories of a game using three dots

submitted by /u/Damglador
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Mouse cursor overlaps on 2nd monitor causing clicks to tab out

Reddit Linux_Gaming - 30. Juni 2025 - 18:42

I'm on fedora 42 gnome. Using an RX 9070. The primary display I'm playing games on is 2k and the 2nd monitor is 4k.

This happens regardless of if I am in a menu with a visible cursor like in the screenshot or in game.

In some games, such as stellar blade, my mouse cursor goes slightly over onto my 2nd monitor (the green part of the screenshot is my wallpaper) which seems to cause most clicks to tab me out when turning the camera to the left.

As far as I can tell this is NOT an issue of the game not properly capturing my cursor. As using the games built in option as well as trying winecfg to lock the cursor to the game does not fix the problem.

Gamescope does not seem to be a solution. As even with the --force-grab-cursor launch option my mouse just slides right off the left side of my monitor. Making the game even less playable.

After trying all the solutions I can find for related problems online I'm out of ideas on how to fix this. Any help is greatly appreciated.

submitted by /u/IStandStillICume
[link] [comments]

9070XT Crashes please send help.

Reddit Linux_Gaming - 30. Juni 2025 - 18:39

Hello, n00b here. Please help me out here, I'm slowly loosing it.

Since I got a 9070 XT some games crash the system more than others. Right now it's really bad.
It's complicated but I'll do my best to describe the symptoms.
All I need are ideas on what else to check / what do?

THE SYMPTOMS ARE:
All the screens go black, Then they turn back on, and the system is either frozen, or it recovers like 10% of the time.
The games I tried it with:
Darktide almost crashes all the time, at some point in a mission, not on the ship though.
Space Marine 2 is more stable but managed to crash that too.
Warframe is very stable, but it does rarely crash too.

HERE'S ALL THE CONTEXT I CAN GIVE/THE TROUBLESHOOTING I DID:
I used to be on Mint with Xanmod, now I switched to CachyOS, and both had the issue.
Tried different Proton versions, different Distros, different desktop environments(MATE, KDE Plasma), X11 and Wayland, tried with and without LACT undervolting. Done a Memtest and passed. Installed the newest BIOS,

CURRENTLY I'M RUNNING:
AMD Ryzen 7 3700X
AMD Radeon RX 9070 XT
RAM: 31.26 GiB
Power supply 850W
CachyOS x86_64
Kernel: Linux 6.15.4-3-cachyos
KDE Plasma 6.4.1
KWin (Wayland)
Mesa 25.1.4-cachyos1.2
GE-Proton 10-7
The system under load is around 60-70˚C

Today I managed to catch a crash at 17:23:29 at least that was the time on the panel clock and it did recover so I managed to salvage some logs.

DURING A CRASH:
Steam returns:

radv/amdgpu: The CS has been cancelled because the context is lost. This context is innocent. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (4108) : Trying to close low level socket support, but we still have sockets open! 06/30 17:23:30 minidumps folder is set to /tmp/dumps 06/30 17:23:31 Failed writing minidump, nothing to upload.

journalctl -b -1 -p err
returns the following:

kernel: amdgpu 0000:0b:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=7874457, emitted seq=7874459 kernel: amdgpu 0000:0b:00.0: amdgpu: Process information: process main pid 27431 thread vkd3d_queue pid 27606 kernel: amdgpu 0000:0b:00.0: amdgpu: Starting gfx_0.0.0 ring reset kernel: amdgpu 0000:0b:00.0: amdgpu: Ring gfx_0.0.0 reset failure kernel: [drm:gfx_v12_0_hw_fini [amdgpu]] *ERROR* failed to halt cp gfx systemd-coredump[28583]: [🡕] Process 1602 (Xwayland) of user 1000 dumped core.

journalctl -b -1 | grep -i amdgpu
returns:
(the /sys/class/drm/card0/device/devcoredump folder doesn't exist so I couldn't dig deeper)

16:25:04 kernel: amdgpu 0000:0b:00.0: amdgpu: [drm] AMDGPU device coredump file has been created 16:25:04 kernel: amdgpu 0000:0b:00.0: amdgpu: [drm] Check your /sys/class/drm/card0/device/devcoredump/data 16:25:04 kernel: amdgpu 0000:0b:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=7874457, emitted seq=7874459 16:25:04 kernel: amdgpu 0000:0b:00.0: amdgpu: Process information: process main pid 27431 thread vkd3d_queue pid 27606 16:25:04 kernel: amdgpu 0000:0b:00.0: amdgpu: Starting gfx_0.0.0 ring reset 16:25:06 kernel: amdgpu 0000:0b:00.0: amdgpu: Ring gfx_0.0.0 reset failure 16:25:06 kernel: amdgpu 0000:0b:00.0: amdgpu: GPU reset begin! 16:25:09 kernel: [drm:gfx_v12_0_hw_fini [amdgpu]] *ERROR* failed to halt cp gfx 16:25:09 kernel: amdgpu 0000:0b:00.0: amdgpu: MODE1 reset 16:25:09 kernel: amdgpu 0000:0b:00.0: amdgpu: GPU mode1 reset 16:25:09 kernel: amdgpu 0000:0b:00.0: amdgpu: GPU smu mode1 reset 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: GPU reset succeeded, trying to resume 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: PCIE GART of 512M enabled (table at 0x00000083DAB00000). 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: PSP is resuming... 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: RAP: optional rap ta ucode is not available 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: SECUREDISPLAY: securedisplay ta ucode is not available 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: SMU is resuming... 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: smu driver if version = 0x0000002e, smu fw if version = 0x00000032, smu fw program = 0, smu fw version = 0x00684600 (104.70.0) 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: SMU driver if version not matched 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: SMU is resumed successfully! 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: program CP_MES_CNTL : 0x4000000 16:25:10 kernel: amdgpu 0000:0b:00.0: amdgpu: program CP_MES_CNTL : 0xc000000 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring gfx_0.0.0 uses VM inv eng 0 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring comp_1.0.0 uses VM inv eng 1 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring comp_1.1.0 uses VM inv eng 4 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring comp_1.0.1 uses VM inv eng 6 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring comp_1.1.1 uses VM inv eng 7 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring sdma0 uses VM inv eng 8 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring sdma1 uses VM inv eng 9 on hub 0 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring vcn_unified_0 uses VM inv eng 0 on hub 8 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: ring jpeg_dec uses VM inv eng 1 on hub 8 16:25:11 kwin_wayland_wrapper[1602]: amdgpu: The CS has cancelled because the context is lost. This context is innocent. 16:25:11 kernel: amdgpu 0000:0b:00.0: amdgpu: GPU reset(2) succeeded! 16:25:11 startup.sh[2836]: amdgpu: The CS has cancelled because the context is lost. This context is innocent. 16:25:11 kernel: amdgpu 0000:0b:00.0: [drm] device wedged, but recovered through reset 16:25:11 lact[888]: 2025-06-30T14:25:11.182371Z INFO lact_daemon::server::handler: AMDGPU DRM initialized 16:25:11 lact[888]: 2025-06-30T14:25:11.182585Z INFO lact_daemon::server::handler: initialized amdgpu controller for GPU 1002:7550-1EAE:8810-0000:0b:00.0 at '/sys/class/drm/card0/device' 16:25:11 plasma-systemmonitor[20515]: amdgpu: The CS has cancelled because the context is lost. This context is innocent. 16:25:11 lact[18461]: radv/amdgpu: The CS has been cancelled because the context is lost. This context is innocent. 16:25:11 plasmashell[1802]: amdgpu: The CS has cancelled because the context is lost. This context is innocent. 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:25:32 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:33 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [CRTC:93:crtc-2] flip_done timed out 16:25:33 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [CRTC:85:crtc-0] flip_done timed out 16:25:33 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:25:47 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:47 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* flip_done timed out 16:25:47 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [CRTC:85:crtc-0] commit wait timed out 16:25:47 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:25:57 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:57 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* flip_done timed out 16:25:57 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [CRTC:93:crtc-2] commit wait timed out 16:25:57 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:26:07 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:26:07 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* flip_done timed out 16:26:07 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [CONNECTOR:121:HDMI-A-1] commit wait timed out 16:26:08 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:26:17 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:26:18 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* flip_done timed out 16:26:18 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [PLANE:46:plane-1] commit wait timed out 16:26:18 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:26:28 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:26:28 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* flip_done timed out 16:26:28 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [PLANE:58:plane-3] commit wait timed out 16:26:28 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver ... previous line repeats a bunch of times... 16:26:38 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:26:38 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* flip_done timed out 16:26:38 kernel: amdgpu 0000:0b:00.0: [drm] *ERROR* [PLANE:90:plane-9] commit wait timed out 16:26:38 kernel: WARNING: CPU: 8 PID: 809 at drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm.c:9393 amdgpu_dm_commit_planes+0x18ab/0x1ab0 [amdgpu] 16:26:38 kernel: pkcs8_key_parser ntsync i2c_dev crypto_user dm_mod loop nfnetlink lz4 zram 842_decompress 842_compress lz4hc_compress lz4_compress ip_tables x_tables amdgpu amdxcp i2c_algo_bit drm_ttm_helper ttm drm_exec gpu_sched drm_suballoc_helper video drm_panel_backlight_quirks drm_buddy nvme drm_display_helper nvme_core cec nvme_keyring nvme_auth wmi 16:26:38 kernel: RIP: 0010:amdgpu_dm_commit_planes+0x18ab/0x1ab0 [amdgpu] 16:26:38 kernel: amdgpu_dm_atomic_commit_tail+0xf46/0x3100 [amdgpu eb8de40e1599aed4a5813a119a09fcb59f0f3de2] 16:26:38 kernel: WARNING: CPU: 8 PID: 809 at drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm.c:8779 amdgpu_dm_commit_planes+0x18b2/0x1ab0 [amdgpu] 16:26:38 kernel: pkcs8_key_parser ntsync i2c_dev crypto_user dm_mod loop nfnetlink lz4 zram 842_decompress 842_compress lz4hc_compress lz4_compress ip_tables x_tables amdgpu amdxcp i2c_algo_bit drm_ttm_helper ttm drm_exec gpu_sched drm_suballoc_helper video drm_panel_backlight_quirks drm_buddy nvme drm_display_helper nvme_core cec nvme_keyring nvme_auth wmi 16:26:38 kernel: RIP: 0010:amdgpu_dm_commit_planes+0x18b2/0x1ab0 [amdgpu] 16:26:38 kernel: amdgpu_dm_atomic_commit_tail+0xf46/0x3100 [amdgpu eb8de40e1599aed4a5813a119a09fcb59f0f3de2] 16:26:38 kernel: WARNING: CPU: 8 PID: 809 at drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm.c:9393 amdgpu_dm_commit_planes+0x18ab/0x1ab0 [amdgpu] 16:26:38 kernel: pkcs8_key_parser ntsync i2c_dev crypto_user dm_mod loop nfnetlink lz4 zram 842_decompress 842_compress lz4hc_compress lz4_compress ip_tables x_tables amdgpu amdxcp i2c_algo_bit drm_ttm_helper ttm drm_exec gpu_sched drm_suballoc_helper video drm_panel_backlight_quirks drm_buddy nvme drm_display_helper nvme_core cec nvme_keyring nvme_auth wmi 16:26:38 kernel: RIP: 0010:amdgpu_dm_commit_planes+0x18ab/0x1ab0 [amdgpu] 16:26:38 kernel: amdgpu_dm_atomic_commit_tail+0xf46/0x3100 [amdgpu eb8de40e1599aed4a5813a119a09fcb59f0f3de2] 16:26:38 kernel: WARNING: CPU: 8 PID: 809 at drivers/gpu/drm/amd/amdgpu/../display/amdgpu_dm/amdgpu_dm.c:8779 amdgpu_dm_commit_planes+0x18b2/0x1ab0 [amdgpu] 16:26:38 kernel: pkcs8_key_parser ntsync i2c_dev crypto_user dm_mod loop nfnetlink lz4 zram 842_decompress 842_compress lz4hc_compress lz4_compress ip_tables x_tables amdgpu amdxcp i2c_algo_bit drm_ttm_helper ttm drm_exec gpu_sched drm_suballoc_helper video drm_panel_backlight_quirks drm_buddy nvme drm_display_helper nvme_core cec nvme_keyring nvme_auth wmi 16:26:38 kernel: RIP: 0010:amdgpu_dm_commit_planes+0x18b2/0x1ab0 [amdgpu] 16:26:38 kernel: amdgpu_dm_atomic_commit_tail+0xf46/0x3100 [amdgpu eb8de40e1599aed4a5813a119a09fcb59f0f3de2]

journalctl -b -1 | grep -i wayland
returns:

16:25:11 kwin_wayland_wrapper[1602]: amdgpu: The CS has cancelled because the context is lost. This context is innocent. 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: 0x3: GL_CONTEXT_LOST in context lost ... previous line repeats a bunch of times... 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: 0x3: GL_CONTEXT_LOST in context lost 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: A graphics reset not attributable to the current GL context occurred. 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: 0x3: GL_CONTEXT_LOST in context lost ... previous line repeats a bunch of times... 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: 0x3: GL_CONTEXT_LOST in context lost 16:25:11 systemd-coredump[28578]: Process 1602 (Xwayland) of user 1000 terminated abnormally with signal 6/ABRT, processing... 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: 0x3: GL_CONTEXT_LOST in context lost ... previous line repeats a bunch of times... 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: 0x3: GL_CONTEXT_LOST in context lost 16:25:11 kwin_wayland[1186]: BlurConfig::instance called after the first use - ignoring 16:25:11 systemd-coredump[28583]: Process 1602 (Xwayland) of user 1000 dumped core. #6 0x000055c30ad6b674 n/a (/usr/bin/Xwayland + 0x58674) #7 0x000055c30ade81e6 n/a (/usr/bin/Xwayland + 0xd51e6) #8 0x000055c30ad33ec5 n/a (/usr/bin/Xwayland + 0x20ec5) #11 0x000055c30ad366f5 n/a (/usr/bin/Xwayland + 0x236f5) 16:25:11 kwin_wayland[1186]: KscreenConfig::instance called after the first use - ignoring 16:25:11 kwin_wayland[1186]: OverviewConfig::instance called after the first use - ignoring 16:25:11 kwin_wayland[1186]: ShakeCursorConfig::instance called after the first use - ignoring 16:25:11 kwin_wayland[1186]: SlidingPopupsConfig::instance called after the first use - ignoring 16:25:11 kwin_wayland[1186]: WindowViewConfig::instance called after the first use - ignoring 16:25:11 kwin_wayland[1186]: ZoomConfig::instance called after the first use - ignoring 16:25:11 kwin_wayland[1186]: kwin_xwl: The X11 connection broke (error 1) #11 0x00007fe988565b33 n/a (glfw-wayland.so + 0x32b33) #12 0x00007fe98853bc68 glfwRunMainLoop (glfw-wayland.so + 0x8c68) 16:25:11 kwin_wayland[1186]: kwin_scene_opengl: Could not delete render time query because no context is current 16:25:11 kwin_wayland_wrapper[28649]: The XKEYBOARD keymap compiler (xkbcomp) reports: 16:25:11 kwin_wayland_wrapper[28649]: > Warning: Could not resolve keysym XF86RefreshRateToggle 16:25:11 kwin_wayland_wrapper[28649]: > Warning: Could not resolve keysym XF86Accessibility 16:25:11 kwin_wayland_wrapper[28649]: > Warning: Could not resolve keysym XF86DoNotDisturb 16:25:11 kwin_wayland_wrapper[28649]: Errors from xkbcomp are not fatal to the X server 16:25:11 kwin_wayland_wrapper[28654]: The XKEYBOARD keymap compiler (xkbcomp) reports: 16:25:11 kwin_wayland_wrapper[28654]: > Warning: Unsupported maximum keycode 708, clipping. 16:25:11 kwin_wayland_wrapper[28654]: > X11 cannot support keycodes above 255. 16:25:11 kwin_wayland_wrapper[28654]: > Warning: Could not resolve keysym XF86RefreshRateToggle 16:25:11 kwin_wayland_wrapper[28654]: > Warning: Could not resolve keysym XF86Accessibility 16:25:11 kwin_wayland_wrapper[28654]: > Warning: Could not resolve keysym XF86DoNotDisturb 16:25:11 kwin_wayland_wrapper[28654]: Errors from xkbcomp are not fatal to the X server 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: Please report this at https://gitlab.freedesktop.org/drm/amd/-/issues 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: With the output of 'sudo dmesg' and 'journalctl --user-unit plasma-kwin_wayland --boot 0' 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: Please report this at https://gitlab.freedesktop.org/drm/amd/-/issues 16:25:12 kwin_wayland[1186]: kwin_wayland_drm: With the output of 'sudo dmesg' and 'journalctl --user-unit plasma-kwin_wayland --boot 0' #3 0x00007fe0ea6b43be n/a (libQt6WaylandClient.so.6 + 0x653be) #3 0x00007fe0ea6b43be n/a (libQt6WaylandClient.so.6 + 0x653be) #12 0x00007fe0e97fa66a _ZN15QtWaylandClient17QWaylandGLContext11swapBuffersEP16QPlatformSurface (libQt6WaylandEglClientHwIntegration.so.6 + 0xa66a) 16:25:13 kwin_wayland[1186]: kwin_wayland_drm: Pageflip arrived after all, 1316ms after the commit 16:25:13 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:13 kwin_wayland[1186]: kwin_wayland_drm: Please report this at https://gitlab.freedesktop.org/drm/amd/-/issues 16:25:13 kwin_wayland[1186]: kwin_wayland_drm: With the output of 'sudo dmesg' and 'journalctl --user-unit plasma-kwin_wayland --boot 0' ... previous line repeats a bunch of times... 16:25:15 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:15 kwin_wayland[1186]: kwin_wayland_drm: Please report this at https://gitlab.freedesktop.org/drm/amd/-/issues 16:25:15 kwin_wayland[1186]: kwin_wayland_drm: With the output of 'sudo dmesg' and 'journalctl --user-unit plasma-kwin_wayland --boot 0' 16:25:15 kwin_wayland[1186]: kwin_wayland_drm: Pageflip arrived after all, 3644ms after the commit 16:25:15 kwin_wayland[1186]: kwin_wayland_drm: Pageflip arrived after all, 2502ms after the commit #3 0x00007f1caa2ce3be n/a (libQt6WaylandClient.so.6 + 0x653be) #9 0x00007f1ca2e185fe _ZN15QtWaylandClient17QWaylandGLContext11swapBuffersEP16QPlatformSurface (libQt6WaylandEglClientHwIntegration.so.6 + 0xa5fe) #3 0x00007f1caa2ce3be n/a (libQt6WaylandClient.so.6 + 0x653be) 16:25:20 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:25:20 kwin_wayland[1186]: kwin_wayland_drm: Please report this at https://gitlab.freedesktop.org/drm/amd/-/issues 16:25:20 kwin_wayland[1186]: kwin_wayland_drm: With the output of 'sudo dmesg' and 'journalctl --user-unit plasma-kwin_wayland --boot 0' 16:25:20 kwin_wayland[1186]: kwin_wayland_drm: Pageflip arrived after all, 1237ms after the commit ... previous line repeats a LOT... 16:29:37 sddm[889]: Auth: sddm-helper (--socket /tmp/sddm-auth-a07f5d7b-c934-4141-9c48-81f254eac4ac --id 1 --start /usr/lib/plasma-dbus-run-session-if-needed /usr/bin/startplasma-wayland --user --autologin) crashed (exit code 1) 16:29:38 kwin_wayland[1186]: kwin_wayland_drm: Pageflip timed out! This is a bug in the amdgpu kernel driver 16:29:38 kwin_wayland[1186]: kwin_wayland_drm: Please report this at https://gitlab.freedesktop.org/drm/amd/-/issues 16:29:38 kwin_wayland[1186]: kwin_wayland_drm: With the output of 'sudo dmesg' and 'journalctl --user-unit plasma-kwin_wayland --boot 0' ... previous line repeats a bunch of times...

sudo dmesg | grep amdgpu
returns:

[ 6.119453] [drm] amdgpu kernel modesetting enabled. [ 6.131397] amdgpu: Virtual CRAT table created for CPU [ 6.131418] amdgpu: Topology: Add CPU node [ 6.131530] amdgpu 0000:0b:00.0: enabling device (0006 -> 0007) [ 6.135472] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 0 <soc24_common> [ 6.135475] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 1 <gmc_v12_0> [ 6.135477] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 2 <ih_v7_0> [ 6.135479] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 3 <psp> [ 6.135481] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 4 <smu> [ 6.135483] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 5 <dm> [ 6.135485] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 6 <gfx_v12_0> [ 6.135487] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 7 <sdma_v7_0> [ 6.135489] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 8 <vcn_v5_0_0> [ 6.135491] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 9 <jpeg_v5_0_0> [ 6.135493] amdgpu 0000:0b:00.0: amdgpu: detected ip block number 10 <mes_v12_0> [ 6.135508] amdgpu 0000:0b:00.0: amdgpu: Fetched VBIOS from VFCT [ 6.135511] amdgpu: ATOM BIOS: 113-48XC6SHD1-P02 [ 6.153935] amdgpu 0000:0b:00.0: vgaarb: deactivate vga console [ 6.153938] amdgpu 0000:0b:00.0: amdgpu: Trusted Memory Zone (TMZ) feature not supported [ 6.153960] amdgpu 0000:0b:00.0: amdgpu: MEM ECC is not presented. [ 6.153962] amdgpu 0000:0b:00.0: amdgpu: SRAM ECC is not presented. [ 6.153980] amdgpu 0000:0b:00.0: amdgpu: VRAM: 16304M 0x0000008000000000 - 0x00000083FAFFFFFF (16304M used) [ 6.153983] amdgpu 0000:0b:00.0: amdgpu: GART: 512M 0x0000000000000000 - 0x000000001FFFFFFF [ 6.154198] [drm] amdgpu: 16304M of VRAM memory ready [ 6.154202] [drm] amdgpu: 16003M of GTT memory ready. [ 6.154292] amdgpu 0000:0b:00.0: amdgpu: PCIE GART of 512M enabled (table at 0x00000083DAB00000). [ 6.155220] amdgpu 0000:0b:00.0: amdgpu: Found VCN firmware Version ENC: 1.7 DEC: 9 VEP: 0 Revision: 49 [ 6.387663] amdgpu 0000:0b:00.0: amdgpu: RAP: optional rap ta ucode is not available [ 6.387666] amdgpu 0000:0b:00.0: amdgpu: SECUREDISPLAY: securedisplay ta ucode is not available [ 6.387710] amdgpu 0000:0b:00.0: amdgpu: smu driver if version = 0x0000002e, smu fw if version = 0x00000032, smu fw program = 0, smu fw version = 0x00684600 (104.70.0) [ 6.387713] amdgpu 0000:0b:00.0: amdgpu: SMU driver if version not matched [ 6.412902] amdgpu 0000:0b:00.0: amdgpu: SMU is initialized successfully! [ 6.966956] amdgpu 0000:0b:00.0: amdgpu: program CP_MES_CNTL : 0x4000000 [ 6.966961] amdgpu 0000:0b:00.0: amdgpu: program CP_MES_CNTL : 0xc000000 [ 7.047843] amdgpu: HMM registered 16304MB device memory [ 7.049296] kfd kfd: amdgpu: Allocated 3969056 bytes on gart [ 7.049310] kfd kfd: amdgpu: Total number of KFD nodes to be created: 1 [ 7.049353] amdgpu: Virtual CRAT table created for GPU [ 7.049620] amdgpu: Topology: Add dGPU node [0x7550:0x1002] [ 7.049623] kfd kfd: amdgpu: added device 1002:7550 [ 7.049632] amdgpu 0000:0b:00.0: amdgpu: SE 4, SH per SE 2, CU per SH 8, active_cu_number 64 [ 7.049636] amdgpu 0000:0b:00.0: amdgpu: ring gfx_0.0.0 uses VM inv eng 0 on hub 0 [ 7.049639] amdgpu 0000:0b:00.0: amdgpu: ring comp_1.0.0 uses VM inv eng 1 on hub 0 [ 7.049640] amdgpu 0000:0b:00.0: amdgpu: ring comp_1.1.0 uses VM inv eng 4 on hub 0 [ 7.049642] amdgpu 0000:0b:00.0: amdgpu: ring comp_1.0.1 uses VM inv eng 6 on hub 0 [ 7.049644] amdgpu 0000:0b:00.0: amdgpu: ring comp_1.1.1 uses VM inv eng 7 on hub 0 [ 7.049646] amdgpu 0000:0b:00.0: amdgpu: ring sdma0 uses VM inv eng 8 on hub 0 [ 7.049648] amdgpu 0000:0b:00.0: amdgpu: ring sdma1 uses VM inv eng 9 on hub 0 [ 7.049650] amdgpu 0000:0b:00.0: amdgpu: ring vcn_unified_0 uses VM inv eng 0 on hub 8 [ 7.049651] amdgpu 0000:0b:00.0: amdgpu: ring jpeg_dec uses VM inv eng 1 on hub 8 [ 7.056413] amdgpu 0000:0b:00.0: amdgpu: Using BACO for runtime pm [ 7.056953] amdgpu 0000:0b:00.0: [drm] Registered 4 planes with drm panic [ 7.056955] [drm] Initialized amdgpu 3.63.0 for 0000:0b:00.0 on minor 0 [ 7.108948] fbcon: amdgpudrmfb (fb0) is primary device [ 7.561325] amdgpu 0000:0b:00.0: [drm] fb0: amdgpudrmfb frame buffer device [ 8.834613] snd_hda_intel 0000:0b:00.1: bound 0000:0b:00.0 (ops amdgpu_dm_audio_component_bind_ops [amdgpu]) [ 388.986806] [drm:gfx_v12_0_bad_op_irq [amdgpu]] *ERROR* Illegal opcode in command stream [ 388.987262] amdgpu 0000:0b:00.0: amdgpu: Dumping IP State [ 388.988358] amdgpu 0000:0b:00.0: amdgpu: Dumping IP State Completed [ 388.988424] amdgpu 0000:0b:00.0: amdgpu: [drm] AMDGPU device coredump file has been created [ 388.988426] amdgpu 0000:0b:00.0: amdgpu: [drm] Check your /sys/class/drm/card0/device/devcoredump/data [ 388.998433] amdgpu 0000:0b:00.0: amdgpu: ring gfx_0.0.0 timeout, signaled seq=1038457, emitted seq=1038460 [ 388.998441] amdgpu 0000:0b:00.0: amdgpu: Process information: process main pid 6673 thread vkd3d_queue pid 6862 [ 388.998444] amdgpu 0000:0b:00.0: amdgpu: Starting gfx_0.0.0 ring reset [ 388.998545] amdgpu 0000:0b:00.0: amdgpu: Ring gfx_0.0.0 reset succeeded [ 388.998548] amdgpu 0000:0b:00.0: [drm] device wedged, but recovered through reset

Can I do something about this?
or do I need to wait even more for a better mesa driver?

submitted by /u/Sziho
[link] [comments]

From Windows to Linux

Reddit Linux_Gaming - 30. Juni 2025 - 18:25

I'm tired of Microsoft constantly pushing certain things on us. I've been hearing that Linux games have been improving lately. BazziteOS and SteamOS look really good. As an NVIDIA GPU laptop user, do you think it makes sense to switch? Which operating system would you recommend?

submitted by /u/Egge35
[link] [comments]

Can running Windows games on Linux affect their behaviour?

Reddit Linux_Gaming - 30. Juni 2025 - 18:02

Hey. I am currently playing Elden Ring Nightreign on Arch Linux under Proton Experimental. I'm trying to beat a boss fight without taking any damage, but I am having some pretty strange issues and I'm beginning to get paranoid that running the game through a compatibility layer is causing hitboxes to be subtly affected. Is anything like this at all possible or are you scoffing at your screen right now lol? Thanks!

submitted by /u/the_nodger
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Decided to switch from Windows 10 to Nobara. What should I expect as a Linux noob.

Reddit Linux_Gaming - 30. Juni 2025 - 17:55

Hey everyone. Recently-ish realized that Windows 10 is not going to be supported by Microsoft soon. I thought about it for a while and I decided to switch to Linux, for my main gaming platform, as I don't want to continue feeding the Megacorp that is Microsoft.

That being said. I have never previously used any Linux distros. I did some research and while I understand that it's typically better to start with a Debian or Ubuntu based distro, I settled for Nobara instead. I was initially considering Garuda but I've been discouraged by people I know from using an Arch based distro even though it's supposed to be more user friendly. I also considered Bazzite but I've seen other people report that there are some issues with some games on Steam as it detects it as a SteamDeck.

Anyway, just wanted to know, from the people who have experience using Nobara, what are common urdles that I should expect as a noob with that OS.

submitted by /u/Proof_King_3245
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Gamescope embedded fully closes when game is exited

Reddit Linux_Gaming - 30. Juni 2025 - 17:19

Hi, I'm trying to use embedded gamescope (-e/--steam) to run steam on my system running CachyOS, but I'm encountering an issue I can't find anywhere online: whenever I exit a game through its own quit options, gamescope shuts itself down entirely, closing steam in the process, this isn't what I want to be happening and I'd rather steam stayed open, but that only happens if I use the exit game option in the steam overlay. So far I can't figure out how to make this work the way it's expected to, if anyone has any ideas I'd be very thankful for the help!

submitted by /u/Ieltrun
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