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Eventful Pika Os installation on AMD ryzen 5 desktop
Just Want to Share My Experience Installing Pika OS — Might Resonate With Someone
The time to finally ditch Windows came yesterday. Programming on WSL was such a headache, especially with Docker, at least for me. So, I started looking for a Linux distro with:
- Updated packages
- Ease of use
- A hint of stability
Basically, I didn’t want something that breaks every other month.
I considered Nobara and CachyOS, but most mainstream applications I rely on are .deb based and plain old Debian wasn’t cutting it for me.
Why I Chose Pika OSDuring my research, I stumbled upon Pika OS. The idea of an up-to-date Debian really sold me. Someone even described it as Debian on steroids so I had to try it.
So I finally settled on:
Ubuntu 25.04 & Pika OS
My desktop specs:
- CPU: AMD Ryzen 5 Pro 2400G
- Graphics: Vega 11 integrated (no dedicated GPU)
I created a Ventoy disk, added Pika OS, and booted it up. It took a while to get into the live image, but it eventually did.
The Display NightmareThe first issue hit immediately:
The resolution was completely messed up. Windows were huge—so large I couldn’t see the edges, especially the installer. Resizing was impossible, and progressing through the installer was a pain.
In display settings, I only had one aspect ratio: 640x(something), 4:3. My monitor is 1440x990, so you can imagine how terrible it looked.
I couldn’t even reach the "Agree" checkbox on the license page, so I rebooted, hoping the resolution might fix itself.
The Black ScreenBut this time, the live image got stuck on a black screen.
I panicked. Gave it 30 minutes, nothing. Went through forums, nothing. During this time also I learned about the rEFInd boot manager and decided to try that. I followed a YouTube guide and installed it.
When I booted again, I was met with the rEFInd welcome page... which was empty. I couldn’t boot into anything now—not even Windows. At this point, Pika OS had to work.
5 Hours Later…I had tried everything—even creating another bootable disk on a different flash drive (thinking maybe Ventoy was the problem). Still the same black screen.
Finally, I got an idea:
Install Debian first, then get Ubuntu 25.04 and install Ubuntu instead.
My laptop runs Debian and didn’t have enough storage for Ubuntu, but Debian is less than 700MB. So I went for it.
Installing Debian was fairly easy—until I got to network configuration. It couldn’t detect my Realtek WiFi dongle. I ended up installing a minimal terminal-only Debian install. No GUI. Super dark. Too nerdy.
Tried configuring the internet—no luck.
It was almost midnight. I gave up. Planned to get an ethernet cable the next morning.
One Last TryAs I was powering down, I thought: “Let’s give Pika OS one more shot, maybe Windows was the issue.”
Boom—Pika’s live image booted again!
Still had the resolution problem, but I could finally get through the installer (with great pain).
Pika OS was now installed. I rebooted and…
Black screen. Again.
I was beyond frustrated—but I decided to do some real digging.
The Fix (Kind Of)I booted again and got into the rEFInd screen.
Clicked the Pika OS icon, hit F2, got more boot options.
Hit F2 again on the standard option—got a one-line boot instruction.
At the end of that line, I added:
nomodesetHit Enter—it booted.
Progress, but Not Quite ThereResolution improved to 1024x768—still bad, but usable.
Apps opened slowly—like when AMD drivers fail on Windows.
After installing some updates, I rebooted.
Black screen again.
Only fix: add nomodeset every time.
(It provides a basic framebuffer to avoid driver failures.)
Tried launching the AMD/ATI - Raven Ridge [Vega series] driver, hoping to fix the aspect ratio.
Got this error:
["pkexec","/usr/lib/cfhdb/scripts/sysfs_helper.sh", "start_device", "pcl","0000:09:00.0","amdgpu"] exited with code 1 So After All That...I still have two major issues:
- Black screen on normal boot — have to use nomodeset every time
- This graphics driver error:["pkexec","/usr/lib/cfhdb/scripts/sysfs_helper.sh", "start_device", "pcl","0000:09:00.0","amdgpu"] exited with code 1
If anyone out there has ideas on how to fix either issue, I’d be super grateful. But yeah, that was my Linux transition story so far. Hope this helps someone else who's stuck in a similar loop.
submitted by /u/Eastern_Bag_1006[link] [comments]
I Finally got Exp33 to run well!
System Specs:
CPU: Ryzen R7 8840u (GPD Win 4)
GPU: Radeon RX 5700 XT 8GB (DEG-1 Docking Station)
RAM: 32GB LPDDR5X 7500Mhz
Distro: Bazzite Linux
Graphics Settings:
Resolution 1920x1080 FPS capped at 100hz
High Shading and Foliage
Low Post Processing
Medium everything else
FSR3 Quality Preset
Frame Gen Active/ FPS without FG: 60-80 FPS.
Mods:
Optiscaler
COE33 Improve Cinematics
COE33 Optimized Tweak
Clair Obscur Fix
[link] [comments]
Why isn't P2P shader downloading more of a thing?
My friends that use Linux for gaming seem to be needing to compile shaders a lot on games that aren't native to Linux, especially after a game updates. I plan to switch to Linux soon because Windows 11 is dogshit, it seems like there's a huge opportunity to save on power usage and time across the world if Linux users could download shaders from similar hardware instead of having to compile them again. It's really inefficient to have each person compile their own shaders if there's someone else on Steam with Linux that has similar PC specs.
Thoughts?
submitted by /u/Akimotoh[link] [comments]
360 controller recognized for a couple seconds then doesn't work?
Has anyone had a game recognize your controller but then the controller inputs stop after 1-2 seconds?
I installed Spider-Man: Web of Shadows via Lutris, everything installed like any other game. But when starting the game I realized the Xbox One controller I plug in wasn't doing anything. I unplugged, plugged back in and it recognized the controller, changing the button display from keyboard to controller buttons, but then it stops taking inputs from the controller after 1-2 seconds. Unplugged, plugged back in; same thing, works for 1-2 seconds then stops.
Has anyone experienced/fixed this issue before?
submitted by /u/SnooDogs8276[link] [comments]
Friend wants to play the new DOOM, but has a pirated copy?
So, let's say my friend torrented Doom: The Dark Ages. They use Ubuntu Studio (multitasks well between projects and games), if that helps. It is also worth mentioning that they are reasonably new to Linux distros, so there may be something obvious that they are missing.
Anyway, the torrent is an .iso containing a .exe, and they are wondering if there's a simple way to get the damn thing to function? Mounted the thing okay, but after that it gets...interesting. They tried running it in Oracle VM. They didn't have much luck with WINE on account of "Mono" errors (no idea what that is), and got hung up trying to install DX9. They also tried a manager, found that Bottles got...closer I think...but still got Mono errors. Next option is trying winetricks, but they haven't messed with it much.
Has anyone run into a similar problem? I've never done this type of thing with a torrented, non-compatible file. They're a great friend of mine, known them my entire life and I'd like to help them out.
Thanks!
submitted by /u/ErisTyto[link] [comments]
Steam crashes on game launch
Launching a game causes steam to crash, giving this error window:
\"Wine C++ Runtime Library\" window
Previously, the same error was bypassed through disabling GPU accelerated web view rendering. I'm not sure what information beyond is relevant, but any suggestions or advice, I will work with it.
Update :1
Attempted to launch another game with steam running in a terminal, this was the output
Exit code: 0
Saving response to: /tmp/steamIPmefc - 101 bytes
steamwebhelper.sh[17019]: Using supervisor /home/username/.steam/root/ubuntu12_32/steam-runtime/amd64/usr/bin/steam-runtime-supervisor
steamwebhelper.sh[17019]: Starting steamwebhelper under bootstrap steamrt steam runtime via: /home/username/.local/share/Steam/steamrt64/steam-runtime-steamrt/_v2-entry-point
steamwebhelper.sh[17019]: Using CEF sandbox \(try with -no-cef-sandbox if this fails\)
steamwebhelper.sh[17019]: Starting steamwebhelper with steamrt steam runtime at /home/username/.local/share/Steam/steamrt64/steam-runtime-steamrt/_v2-entry-point
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 17093
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
exec ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/username/.local/share/Steam/config/htmlcache -steampid=17002 -buildid=1747701111 -steamid=0 -logdir=/home/username/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/username/.local/share/Steam/clientui -steampath=/home/username/.local/share/Steam/ubuntu12_32/steam -launcher=0 -use_xcomposite_workaround -no-restart-on-ui-mode-change --valve-enable-site-isolation --enable-smooth-scrolling --disable-gpu-compositing --disable-gpu --password-store=basic --log-file=/home/username/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-features=SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC
Fossilize INFO: Setting autogroup scheduling.
Desktop state changed: desktop: { pos: 0, 0 size: 1920,1080 } primary: { pos: 0, 0 size: 1920,1080 }
Caching cursor image for , size 1x1, serial 1012, cache size = 0
reaping pid: 17004 -- sh
chdir "/home/username/.local/share/Steam/steamapps/common/One-armed cook"
ERROR: ld.so: object '/home/username/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/username/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/username/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 1977530, but recording for this game is disabled
Adding process 17509 for gameID 1977530
ERROR: ld.so: object '/home/username/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 17510 for gameID 1977530
***** OUT OF MEMORY! attempted allocation size: 1714958913 ****
src/tier0/memstd.cpp (3038) : OUT OF MEMORY
src/tier0/memstd.cpp (3038) : OUT OF MEMORY
src/tier0/memstd.cpp (3038) : Fatal assert; application exiting
src/tier0/memstd.cpp (3038) : Fatal assert; application exiting
Adding process 17511 for gameID 1977530
Adding process 17512 for gameID 1977530
WARNING: discarding _NET_WM_PID 7 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
assert_20250617210844_33.dmp[17546]: Uploading dump (out-of-process)
/tmp/dumps/assert_20250617210844_33.dmp
username@da-boss:~$ assert_20250617210844_33.dmp[17546]: Finished uploading minidump (out-of-process): success = yes
assert_20250617210844_33.dmp[17546]: response: CrashID=bp-42ae7664-43a7-4d5f-af22-05bf02250617
assert_20250617210844_33.dmp[17546]: file ''/tmp/dumps/assert_20250617210844_33.dmp'', upload yes: ''CrashID=bp-42ae7664-43a7-4d5f-af22-05bf02250617''
Successfully launched Rimworld despite steam crashing.
submitted by /u/chaosclerk[link] [comments]
WiVRn?
Hey y'all. I'm relatively new to Linux and am currently running openSUSE Tumbleweed. I'm trying to get WiVRn to work so I can play VRChat, but it refuses to connect wirelessly, which is a must for me due to the horrible battery life on my headset. It works perfectly fine with a wired connection, so I have no clue why wireless won't work. Please send help.
More info:
I've opened the correct ports and switched to the "home" zone
I checked and Avahi is running fine.
submitted by /u/MikanHighest[link] [comments]
¿Como puedo instalar la microsoft store si vengo de linux?
yo tenia linux pero despues me pase a windows pero con ningun metodo puedo instalar la microsoft store
submitted by /u/argentoconpapas[link] [comments]
CS2 performance worse with 3070 8Gb than with 1080 Ti 11Gb ?
I just upgraded to a 3070 8gb from a 1080Ti 11gb (a friend gave it over after an upgrade of his PC), and although I have more average fps, I have stutters I didn't have with the 1080. Very subtle stutters, but CS2 players know we need it flawless. I'd rather have less average fps but more 1%/0.1%.
I tried open and closed 570 and 575 driver, as well as editing the CS2.sh file with both X11 and Wayland settings, along with every driver. Running KDE on CachyOS / Wayland.
With every configuration I tried, I get stutters in DM, and swapping back to the 1080Ti seems to fix, with any driver too. I've read Pascal cards are less supported on Linux, so I'm at a loss.
I suspect the VRAM total to simply have way more importance than I expected...
What do you guys think? Is it just the VRAM? Would you just go back to the 1080Ti, or is there hope that new drivers fix this? Is there maybe another tweak I can try?
I don't even know what I'm expecting from this post because I probably should switch back, but just wanted to share the finding and get other's experiences or insights.
submitted by /u/Corporatizm[link] [comments]
Steam Beta finally enables Proton on Linux fully, making Linux gaming simpler
Steam Beta finally enables Proton on Linux fully, making Linux gaming simpler
.
Read the full article on GamingOnLinux.
Mad island no linux
Good evening, can anyone help me? I'm trying to play Mad Island on Linux using Zorin Os dystrophy and the game even opens using Windows but ends up missing some things in the game such as the number of items (I haven't bought them on Steam)
submitted by /u/Historical-Look-4242[link] [comments]
Nvidia reportedly has a fix for DX12 performance loss on Linux
does VRR work well for games locked at 60 fps on monitors with a higher refresh rate?
(I hope this is the right flair!)
because on Windows 11, some games *really* dislike it if you play them on a monitor set to a higher refresh rate, like the Mega Man Zero/ZX Collection and Tales of Berseria, probably because they're DX9 games. How do these work with VRR on Linux? Are they better there? :o
and how do DX11 games that are locked to 60 fps like the MegaMan Battle Network Collection fare on Linux with VRR? That collection looks and runs just like it's supposed to when I play it on my 180Hz monitor in Windows, does it work like that on Linux too?
I'm thinking of moving back to Linux later this year, and at the moment I'm considering going with Bazzite as my distro of choice, since I use my computer for gaming way more now.
submitted by /u/Legal_Protection939[link] [comments]
RTX 5080: How to use nvidia smooth motion in expedition 33?
Hello!
I tried to put NVPRESENT_ENABLE_SMOOTH_MOTION=1 in the launch option but I don't see any FPS improvements.
Was someone able to do it? Maybe the game is not compatible?
Thanks
https://ubuntuhandbook.org/index.php/2025/04/nvidia-575-51-02-smooth-motion/
submitted by /u/Coruscant11[link] [comments]
Trouble launching games from steam
Hi, I'm totally new to linux and I'm using Mint since a couple of weeks. I've tried to run games I own from steam and can't get a single one running. I use protondb to download various versions of proton (ge, exprimental...). I force the use of compatibility on the steam launcher. Nothing happens. Games I've tried are Borderlands 2, Hades and a couple others. Can anyone help, please. I'm I (not) doing something wrong? Do I need to do something more?
submitted by /u/demoniakh[link] [comments]
MINECRAFT 1.21.90.3 UPDATE
Hi! I'm trying to run version 1.21.90.3 of Minecraft Bedrock using mcpelauncher on Linux (Pop!_OS, x86_64), but I'm getting a segmentation fault with dlopen failed: cannot locate symbol "lltid" errors.
I already enabled "Show unverified versions" and I'm using the latest launcher version (Flatpak/AppImage).
Does anyone have a workaround or know when compatibility will be added? Thanks!
[link] [comments]
Want to share my MangoHud config because i think it looks cool
Created with Goverlay. I only have quad core/8 threads cpu, so i don't know how the bars will look like on something with bigger thread count, but i hope it will still look decent enough.
You can get the config file on my github: https://github.com/ihpsm/junkyard/blob/main/MangoHud.conf
submitted by /u/Superok211[link] [comments]