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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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Can't run games with Proton

06. Oktober 2025 - 22:31

Okay so, I decided to install Linux Mint on my old laptop, I'm kind of new to all of this, but basically, when I tried running windows games on steam, none of them worked correctly, except for the ones that actually have a native Linux port. I tried changing the Proton versions and all on The properties menu but none of them seem to work, and if I try some of the older versions the games won't even launch. And these games ran almost perfectly on this laptop when I used Windows. now when I try running them on Linux, they Just have a really poor performance, They're extremely slow and buggy and I can barely get past the main menu screens. And they all have the same issue, regardless If they're meant for low-end machines or not. Does Proton only work perfectly with GPUs that can support Vulkan? (My laptop uses an integrated GPU, obviously.) is there a fix to it? Am I doing something wrong?

Here are the games I've tested until now:

LEGO Batman The Videogame

Sonic 4 Episode 2

South Park The Stick of Truth

Cars The Video Game

Hell Yeah! Wrath of The Dead Rabbit

Fallout 3

The Elder Scrolls IV: Oblivion

My system specs:

Processor: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz

— 4 physical cores / 8 threads (Hyper-Threading)

— Base clock: 2.20 GHz

— Turbo Boost: up to 3.10 GHz

Installed Memory (RAM): 6.00 GB

submitted by /u/KyberVader
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Struggling to get same performance as I did on Minecraft running windows?

06. Oktober 2025 - 21:45

On windows I was running Minecraft1.19, sodium + iris complementary shaders on the high preset setting, render distance 20ish, and was always at least 60fps, but usually in the 70-85 range, but now on Linux(Obuntu), exact same set up, turned down the medium preset, and render distance set to 12, simulation set to 8, I’m in the 45-60 range with dips down to 30. Chatgbt had me switch the Java version I was running(from Java 17 to 21), turn off vsync in Minecraft and OpenGL settings, I’m running a Nvidea 1080 card, anything other options I got

submitted by /u/sillysalamander4540
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WinBoat

06. Oktober 2025 - 21:04

Yesterday a new Windows Docker like application called WinBoat was released.

Looks very good if you need to run apps in a Windows environment.
It's different than Wine and Bottles as you get a full Windows environment via Browser.
It's quite easy to install with the installing guide you get on the app's welcome page.

There is no USB Passthrough, just as an experimental, so I tried to install my Logitech G923 Trueforce but it's not working at the moment but I'm still testing.
Not sure if it can help for gaming in general but I'm putting it here in case someone needs something like this.

Just wanted to let you know of this new thing.

Cheers.

submitted by /u/quizhead
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Gaming on a shitbox Thinkpad

06. Oktober 2025 - 20:21

So I upgraded my Thinkpad from 8 to 16gb of ram and since I have integrated graphics it uses my ram not VRAM.. soo where to install Minecraft on fedora gnome and will there be a difference now that I've upgraded the ram?

submitted by /u/Exotic-Deal6832
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Advice - don't forget 32-bit libraries

06. Oktober 2025 - 20:18

Lately, I had a big dummy moment when setting up games through Wine. They worked on my previous build but they acted up on my new one. For instance, GTA San Andreas refused to play the opening movies or Morrowind couldn't start, unable to play music.

I tried many things until I found out the issue was actually on the Linux side - when setting up a new PC, I forgot to install the 32-bit libraries for compatibility. Particularly GStreamer plugins. Old games and even recent titles depend on those. Just a quickie I wanted to share, might be useful to some.

submitted by /u/AtomicTaco13
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Logitech G29 Calibration on Linux

06. Oktober 2025 - 17:57

Hey,

I’ve been trying to play some racing games (like NFS Heat) on Arch Linux with a Logitech G29, but my gas pedal is only registering as 50% pressed even when I floor it. In Windows, I’d just open joy.cpl and recalibrate, but I’m not sure how to do this properly on Linux.

I tried running jscal -c /dev/input/js0 to calibrate, but when I test it with jstest, the values are all wonky:

  • At rest (0% press): Shows 255 (shouldn’t this be 0?)
  • Fully pressed (100%): Only goes up to 113 (instead of, say, 255 or 32767).
  • The brake and clutch work fine, though. They correctly hit 0 when fully pressed.

This means in-game, I’m stuck at half throttle, which makes driving super frustrating. I’ve seen some old posts about manually editing /etc/joystick.jscal, but I’m not sure what values to put in there.

Has anyone run into this before? How do I get my pedal to register the full range? Is there a better calibration tool, or am I missing something obvious?

Any advice would be amazing. Thanks in advance!

submitted by /u/Schnurzel700
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Linux Bazzite 42 Still Wakes The Deep Wine C++ Runtime Library Assertion Failed! Error

06. Oktober 2025 - 17:52

Linux Bazzite 42 Wine C++ Runtime Library Assertion Failed! Still Wakes the Deep Error

System info: Operating System: Bazzite 42

KDE Plasma Version: 6.4.5

KDE Frameworks Version: 6.18.0

Qt Version: 6.9.2

Kernel Version: 6.16.4-114.bazzite.fc42.x86_64 (64-bit)

Graphics Platform: Wayland

Processors: 4 × Intel® Core™ i5-6600K CPU @ 3.50GHz

Memory: 16 GiB of RAM (15.6 GiB usable)

Graphics Processor: AMD Radeon RX 6600

Manufacturer: MSI

Product Name: MS-7972

System Version: 2.0

Steam Overlay is off.

Compatibility is Force the Use of a specific Steam Play compatibility tool, Proton Hotfix.

Build ID: 19043348 & was updated Aug 24 2025

I am randomly receiving a Wine C++ Runtime Library error when attempting to play Still Wakes The Deep that says

"Assertion Failed! Program: Z:\var\home\bazzite\.local\share\Steam\steamapps\common\Still Wakes the Deep\Habitat\Binaries\Win64\StillWakesTheDeep.exe

File: ../src-wine/dlls/mf/session.c

Line: 2827

Expression: "session->command_state ==

COMMAND_STATE_SUBMITTED"

Press OK to exit the program, or Cancel to start the Wine debugger."

Running the debugger results in a fatal error.

Is there a setting I should change somewhere to make Still Wakes the Deep run without this error?

Thank you :)

submitted by /u/EngineeringShot9189
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Conan Exiles

06. Oktober 2025 - 17:51

Something seems to have broken with Conan. Keep getting Vulkan crashes. Reinstalled all the vulkan items and it doesn’t matter if I’m using GE or experimental I keep crashing within 5 minutes whether launching in steam or lutris. Anyone else having these issues?

submitted by /u/Drewcifer701-
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Trying to installing hearthstone in Nobara SO

06. Oktober 2025 - 16:54

Hi guys,
Recently i installed Nobara SO as my principal (and uniq because i delete w10) distro for gaming, but i found a wall with Battle.net. The installation is done correctly, but when I run Battle.net, it says that the agent is asleep. Therefore, it does not install the game.

I tried what was suggested on GitHub, which was to delete the Battle.net folder from the installation performed by Wine (wine-ge-8-26x86_64), but that didn't work either. Right now, I'm a little lost and need some help with this, as I love Hearthstone.

I'm currently performing the installations with Lutris.

submitted by /u/thewolfwithsheepskin
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Anyone knows how to fix stutterings caused by cpu usage spikes in Spider-Man 2?

06. Oktober 2025 - 15:24

I have a Ryzen 5600g, 16gigs of memory, gen 3 nvme SSD, rx6600. Normally the game uses 60% ish cpu when level of details set to very high and 30-40% when set to medium.

Is there a way to get rid of stutters? The game is so unoptimized. GoWR ran so smoothly.

submitted by /u/TheDoctor113
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I've created an armoury create alternative

06. Oktober 2025 - 14:37

Hey guys,

After spending a year of my scarce free time on this project, I’ve decided to share it.

It’s an alternative to Armoury Crate, but for Linux (tested on Bazzite and CachyOS).

This application relies on asusctl and other tools and libraries to provide:

  • Performance profile control
  • Fan curve control
  • CPU/IO schedulers
  • Support for renicing processes
  • Steam integration if you have Decky installed
  • Battery charge threshold adjustment
  • RGB lighting and AuraSync for Asus devices (I’ve modified the experimental version of OpenRGB to only support ASUS devices, but I plan to add general device support in the future)

Here’s the link in case anyone wants to try it out and share some feedback:

https://github.com/Emiliopg91/RogControlCenter

Thanks a lot for your time!

https://preview.redd.it/7giby5wymhtf1.png?width=426&format=png&auto=webp&s=07a8e950a29c3594e75e61ec59db0532d711470d

https://preview.redd.it/xc2i67wymhtf1.png?width=431&format=png&auto=webp&s=9d698b9f96ad0912051a4ec570bc214a7d2022a8

https://preview.redd.it/zxih78wymhtf1.png?width=673&format=png&auto=webp&s=f487ecfdbfab3e6457e4fe47ddca797e2177b89b

https://preview.redd.it/rvprv8wymhtf1.png?width=614&format=png&auto=webp&s=933c215c62c0bcc8ca8413f0eef269059b517292

submitted by /u/Abject_Locksmith3394
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Red Dead Redemption 2 Epic Games version with Heroic Launcher on integrated graphics intel iris xe - core i5-1235U - 8GB

06. Oktober 2025 - 13:56

Hello everyone, I was trying to run RDR 2 on my laptop running Fedora with the Gnome Shell the way you can read from the title.
Essentially I've fixed some stuff with the following game arguments and environment variables:
arguments: -vulkan -USEALLAVAILABLECORES -cpuLoadRebalancing -sgadriver=Vulkan
variables...
USE_FAKE_EPIC_EXE = true
MANGOHUD = 1
MESA_LOADER_DRIVER_OVERRIDE = iris
__GLX_VENDOR_LIBRARY_NAME = mesa
LIBGL_ALWAYS_SOFTWARE = 0
VK_ICD_FILENAMES = /usr/share/vulkan/icd.d/intel_icd.x86_64.json
WINEDLLOVERRIDES = vulkan-1,dinput8=n,b

After all of this I am now able to smoothly run the game in the main menu and settings, removing the frustrating 2D software rendering in that section.
But now, after the loading screen (story mode and online mode, that's the same behavior) the game slowly decrease the GPU usage until it reaches 0%, freezing this way the game and making it unplayable.
I have already tested the game using windows, and it works great, but I just don't want to make a dual boot system for playing it, as I'm sure it can run good here to.
The game also reports fake memory usage in the graphics settings, as reported in picture, and that's the reason why I can't edit graphics settings in game, but I need to edit the system.xml file in the pfx.

I have already tried almost every proton-ge, wine-ge version, now I'm currently using Wine-GE-latest.

Does anyone have any suggestions?
Why does the game go in software rendering?
Why does it report a fake memory usage?
Is the fake memory usage the main cause of the problem?

One last thing: the game crashes if I try to go in fullscreen mode, it does not matter how: -fullscreen, game settings, everything makes it crash and no more starting.

https://preview.redd.it/14x2ckbedhtf1.png?width=669&format=png&auto=webp&s=96b8995308c296b71bceeb1b759b2fa17a382dc2

https://preview.redd.it/ej2bllbedhtf1.png?width=669&format=png&auto=webp&s=19d9c30032c91e0c9e9fa188c154c91ea0d7ae04

https://preview.redd.it/wivmlv5dghtf1.png?width=496&format=png&auto=webp&s=c7f3f6489b5bfad981ab115e8b079b9fc96a519e

fake vram usage up here, I have no idea what are that "other apps" consuming 5gb, really no idea.

submitted by /u/927A927D
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