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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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Steam Remote Play Woahs - I'm at the end of my wits

01. November 2024 - 07:25

I've been gaming on Linux for 5+ years now. I own a SteamDeck as well and my favorite use for it is to remotely play my desktop games on the couch or in bed with my significant other. For almost a year now though I haven't been able to enjoy using my Deck in this manner, or any controller-based remote play for that matter. The issue is that whenever I try to remote play a game from some Steam Link-based device using a controller the inputs are not recognized by the game on the host machine.

This issue has followed me through distro swaps (first Garuda now Bazzite) and doesn't seem to be specific to any one game (I've tried at least a dozen), nor to the Steam Link device (I've tried Android-based ones, my SteamDeck, MacOS, iOS, etc). If I go into Steam Input while remote-playing a game and set my SteamDecks controls to mimic the mouse and keyboard inputs used by the game they work, it's JUST the Joystick-based inputs that aren't recognized. Even more confounding I discovered that if I start a remote play session from my SteamDeck, then go to my host machine and open BP I can navigate the UI WITH the Steam Deck remotely, and under the controller settings in BP it shows that it recognizes the controllers as the SteamDeck itself, however, the game still won't recognize the joystick inputs.

I've tried both Steam stable client and beta on my host machine and on my SteamDeck as well as a mix and match of the two, and nothing makes any difference. I've tried using different Proton and GE versions, but nothing makes any difference.

No matter what I do, what game I play, or what client I use, Remote Play consistently refuses to recognize the joystick inputs of my guest device.

Specs

OS: Bazzite

Kernel Version: 6.11.5-307.bazzite.fc41

CPU: AMD Ryzen 7 5800X3D

GPU: Nvidia GeForce RTX 3090

RAM: 32 GB

WM: Wayland

DE: KDE Plasma 6.2.2

Things Tried

  1. Making sure both Steam Client versions were the same on the client and host machines.
  2. Enrolling in the Steam Client Beta on both the SD and host machine.
  3. Making sure physical controllers on the host machine work. (They do)
  4. Validating that a physical controller on the host machine works while in a remote play session. (They do).
  5. Disconnecting all physical controllers from the host machine before initiating a remote play session. (No effect)
  6. Testing different games to see if the remote play issue is specific to the game being played. (it is not)
  7. Changing WM on the host machine. (both X11 and Wayland behave the same).
  8. Changing Linux distributions (Moving from Garuda Linux to Bazzite has the same issue).
  9. Verifying that the SteamDeck controller is detected by the host machine by manually opening BP mode on the host machine while in a remote play session and checking the "controllers" section in the settings. (The UI can be navigated by the SD controller remotely and the "controllers" section shows the controller to be the Steam Deck Controller).
  10. Changing the host machine's remote play settings to use software instead of hardware-accelerated encoding. (no effect)

Please let me know if you'd like any additional information about my setup or debugging. At this point, I'm not sure what else to try. My working current hypothesis is that the virtual controller created by Steam is not making its way into Proton for some reason, but alas, my Linux-Fu is still too unrefined to explore that theory any further on my own.

submitted by /u/sethicis
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All this anti cheat discussion had me thinking, why is the general gaming community so drawn towards competitive shooters?

01. November 2024 - 07:21

Why is it that these types of games consistently hit the top 20 most played on Steam? Like there’s other games that occasionally rise to the top and stay there a bit before the hype dies down, but yet those competitive shooters still stay in their high positions despite everything even through those hype cycles.

Now, games that put a unique spin on things like TF2 or, as much as I hate to admit it, Valorant I understand. But why COD, Battlefield, and the likes? What makes those so popular? What’s the appeal here? Their recent games from what I heard are pretty hated from their respective communities but yet everyone still plays them.

You can even see this trend in Minecraft, the PVP crowd are one of the most prevalent parts of the wider community even between Bedrock and Java

This is more of a curiosity thing than a complaint. I have dabbled in this genre from time to time and I don’t have a problem with it. Perhaps this is remnants of gladiator times and centuries of duels showing up in a different form

submitted by /u/Oven_404
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Games crash on Archlinux

01. November 2024 - 07:14

Hey I was setting up lutris and wine last night and I followed all steps correctly, but when I press play it says that the game is open and nothing appears on screen, then in just closes and the button returns to 'play'. This happened in heroic too

I am on archlinux and BSPWM, I tried on gnome and the problem is still there, please help.

submitted by /u/moTheastralcat
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Will ProtonDB expand to include non-Steam games in the future?

01. November 2024 - 06:59

With UMU launcher allowing us to use Proton outside of Steam, would it be a good idea to expand ProtonDB to include games outside of Steam? And maybe add a filter to games on multiple storefronts to see reports from the Steam version vs GOG version vs Epic Store Version for instance in case there are differences with the game files/executables as there sometimes is.

submitted by /u/Mechkeys121
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Desktop Steam Friends window changes to 'Away' status when out of focus while using Firefox

01. November 2024 - 06:10

I expected Steam to think that I'm 'online' because I'm sitting at my PC browsing with Firefox but given ~5 minutes my friends list status changes to 'away' when I don't want it to. I have Steam friends and Firefox in two windows side by side and as I move my mouse and click in the Firefox window, my status stays set to away until I mouse over the Steam window. Has anyone else experienced this?

OS: Arch Linux KERNEL: 6.11.5-arch1-1 CPU: AMD Ryzen 7 5700X 8-Core GPU: AMD Radeon RX 6600 (radeonsi, navi23, LLVM 18.1.8, DRM 3.59, 6.11.5-arch1-1) GPU DRIVER: 4.6 Mesa 24.2.6-arch1.1 RAM: 16 GB DE: KDE PLASMA 6.2.2 Using Steam stable client, Firefox & Wayland submitted by /u/StoneGreninja
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Can u guys plz tell something positive about Linux gaming future?

01. November 2024 - 05:38

I’m getting sad everyday listening to that companies don’t wanna support Linux gaming I have been running Linux mint for a while now

I’m just sad

submitted by /u/Status-Ad9030
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Undervolt Ryzen 5 5500 on Asrock A520M HDV

01. November 2024 - 03:41

I'm looking for some advice on undervolting my Ryzen 5500. I’m running it on an ASRock A520M HDV motherboard, and my OS is EndeavourOS. My main goals are to reduce temperatures and maybe cut down on power draw a bit.

I've read that undervolting can be done through the BIOS, but I’ve also seen people using software to do it. My question is: is it better to undervolt through the BIOS, or is there a reliable tool I should use on Linux (like CoreCtrl or something similar)? If BIOS is better, could someone guide me on where exactly to adjust the settings and how much I should be lowering the voltage by?

submitted by /u/Reasonable_Ad3196
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How far do you see Nvidia tuning on Linux?

01. November 2024 - 02:44

I've been using the open source module for two or three months, and it has worked as good as the propietary drivers.

This got me wondering... For people who can't afford, or don't see worth upgrading in the same generation, a better AMD GPU (for example, I thought of upgrading to a Sapphire Nitro+ from my RTX 3080 just for a better compatibility and tuning support),

How far do you see that Nvidia finally gets to the point AMD is in right now on Linux? (With full driver support, released code, etc)

My GPU is still really new and rumours said that AMD won't release high-end GPU's for the 8000 series, so I don't know if I should just move now!

submitted by /u/XNet_3085
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Is it a good idea? Push anti-Linux game company release their statistic about Linux gamers?

01. November 2024 - 01:47

I believe many of us here find it hard to believe,

  1. Riot Games said, there were about hundreds of active League of Linux players daily.
  2. EA said, Nastiest cheats were Linux based.
  3. Their Kernel Level Anti Cheat actually out perform others in business.

Basically they're two problems

submitted by /u/curie64hkg
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Seeing so many games lose Linux support is disheartening, but brushing it off doesn't help at all

01. November 2024 - 00:06

Every time a game loses Linux/Proton support due to anti-cheat some people here downplay it as if wasn't that big of a deal.

League of Legends, biggest MOBA on PC loses Linux support - someone comments "Dota 2 is better"

Roblox loses Linux support - "Game is trash anyway with pedo admins"

GTA V (Online) recently lost Linux support - "Guess they don't want my money"

Apex Legends and a ton of other EA games switching to EA Anticheat lose Linux support - "Fuck EA, never buying their games. Trash anyway"

... and so on

In the span of not even a year we lost support for some of the biggest multiplayer games (Yeah I know there's still a way to play Roblox) while many of us continue to brush it off as it's nothing while I (and probably many others) am now forced to dual-boot Windows to play League with my friends. I really thought it would get better with the release of the Steam Deck and at least now some developers, even big ones, try to optimize their games to work with Steam Deck but it certainly didn't help the anti cheat situation as much as I'd hoped, seeing how many devs didn't bother to enable it.

I also don’t believe Apex, Roblox, and other devs are necessarily lying when they say they’re concerned about cheaters abusing user-space anti-cheat on Linux. It makes sense - user-space anti-cheat is just easier to bypass. And anyone who’s seen what cheaters will do to get an edge knows they’d jump at any opportunity, Linux or not.

I don't know what the solution to combat cheating on Linux is and I am immensely grateful to Valve and everyone else trying to make Linux gaming better. But brushing off these losses with “good riddance” is bitter and honestly feels self-defeating.

submitted by /u/ElecDashi
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Thinking to start using Linux

01. November 2024 - 00:00

I've used Windows all my life but I'm seriously considering trying Linux Mint, since i've read It is user friendly especially for Windows users.

I play a lot of games, including old ones. One of my favorite games ever is the original Diablo.

So. How's gaming on Linux? Especially in cases like Diablo, which doesn't officialy support Linux.

Does emulators also work well? I use them a lot.

In the case of softwares other than games, how hard It is to use something like Wine to make It work properly?

Thanks! :)

submitted by /u/Chamon42
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The Witcher 3

31. Oktober 2024 - 23:22

Hello, today I've redownloaded TW3 after switching to EndeavourOS. So far all games I've played were on par or better than windows, however here i had terrible frametime and the game would crash after a few minutes of playing. Switching the render from dx12 to dx11 in the projekt red launcher fixed both the frametime and crashing, and the game plays mostly well. However I'ts still missing some options such as fsr upscaling, which would be nice to have. Has anyone encountered the same problem? I tried launching it both from steam with proton and wine from heroic, but with the dx12 mode the same issues would occur.

submitted by /u/positrone13103
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Once Human

31. Oktober 2024 - 22:44

The game runs, but lags a lot and crashes occationally. Not sure if it's a linux thing or just the game. Still I've been playing for a couple of days and have been enjoying it. Got to a point where it crashed as soon as my character spawned. I almost installed windows just to see if it ran better, but the installer didn't find my sdd. Thankfully I managed to get into the game again and have enjoyed my evening

submitted by /u/DeivaDoe
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Once Human Crashes

31. Oktober 2024 - 21:13

Hello, this game used to work fine, but now it crashes after about 1 minute of being in game. For some reason Eternal land is not affected in the same way. I am using GE-Proton9-16.

Before crashing, there are no sudden spikes in CPU or GPU usage. My launch options are gamemoderun mangohud %command% -dx11. Here are my specs:

OS: Ubuntu 24.10 KERNEL: 6.11.0-9-generic CPU: AMD Ryzen 5 5500 GPU: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 19.1.0, DRM 3.58, 6.11.0-9-generic) GPU DRIVER: 4.6 Mesa 24.2.3-1ubuntu1 RAM: 31 GB

Also, here's the pastebin of the "stderr.txt" file located in the root directory of the game, for any troubleshooting wizards: https://pastebin.com/g19v8rxe

submitted by /u/PearMyPie
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why am i getting more than half the fps

31. Oktober 2024 - 21:06

https://reddit.com/link/1ggnq3s/video/7if148wyd5yd1/player

Kernel: 6.11.5-arch1-1

DE: GNOME 47.1

CPU: AMD Ryzen 3 3100 (8) @ 3.905GHz

GPU: GTX 1050

latest nvidia drivers (nvidia-565.57.01-1)

using lutris

wine-ge-8-26-x86_64 (tried proton and wine both similar results)

DXVK (2.4.1), VKD3D(2.13), D3D(v2), Esync, Fsync enabled

FSR, DLSS, all anti-cheats disabled

submitted by /u/ilovesuperglue
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Apex is gone, where do we go?

31. Oktober 2024 - 21:02

Need game recommendations. Not back to Dota though if possible.

submitted by /u/devel_watcher
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Dragon Age The Veilguard freezes at first in-game cutscene

31. Oktober 2024 - 20:36

I've seen a steam review that one person is running it fine on Linux.

I however, I am having issues. The game opens fine, I create the character, but when my character shows up, also when the first dialog selection shows up, the game freezes the sounds still plays. Effectively, my whole PC freezes, no input works so can't even switch to any of the TTYs.

I've tried both borderless (default) and full screen, also tried disabling v-sync, capping the fps. Tried multiple Proton versions, even multiple ProtonGE versions.

Any help or troubleshooting steps would be helpfull.

Edit:

Also tried switching to wayland, but that didn't help, same issue.

inxi:

System: Host: gigabyteX570 Kernel: 6.11.2-4-MANJARO arch: x86_64 bits: 64 Desktop: KDE Plasma v: 6.1.5 Distro: Manjaro Linux Machine: Type: Desktop Mobo: Gigabyte model: X570 GAMING X serial: <superuser required> UEFI: American Megatrends LLC. v: F40d date: 09/02/2024 CPU: Info: 6-core model: AMD Ryzen 5 5600X bits: 64 type: MT MCP cache: L2: 3 MiB Speed (MHz): avg: 550 min/max: 550/4651 cores: 1: 550 2: 550 3: 550 4: 550 5: 550 6: 550 7: 550 8: 550 9: 550 10: 550 11: 550 12: 550 Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Navi 21 [Radeon RX 6800/6800 XT / 6900 XT] driver: amdgpu v: kernel Display: x11 server: X.Org v: 21.1.14 with: Xwayland v: 24.1.4 driver: X: loaded: amdgpu unloaded: modesetting,radeon dri: radeonsi gpu: amdgpu resolution: 1: 2560x1440~240Hz 2: 1920x1080~60Hz API: EGL v: 1.5 drivers: kms_swrast,radeonsi,swrast platforms: gbm,x11,surfaceless,device API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 24.2.4-arch1.0.1 renderer: AMD Radeon RX 6900 XT (radeonsi navi21 LLVM 18.1.8 DRM 3.59 6.11.2-4-MANJARO) API: Vulkan v: 1.3.295 drivers: radv surfaces: xcb,xlib Audio: Device-1: Advanced Micro Devices [AMD/ATI] Navi 21/23 HDMI/DP Audio driver: snd_hda_intel Device-2: Advanced Micro Devices [AMD] Starship/Matisse HD Audio driver: snd_hda_intel API: ALSA v: k6.11.2-4-MANJARO status: kernel-api Server-1: PulseAudio v: 17.0 status: active Network: Device-1: Realtek RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet driver: r8169 IF: enp3s0 state: up speed: 1000 Mbps duplex: full mac: 18:c0:4d:37:d9:4e Bluetooth: Device-1: ASUSTek Broadcom BCM20702A0 Bluetooth driver: btusb type: USB Report: rfkill ID: hci0 state: up address: see --recommends Drives: Local Storage: total: 931.51 GiB used: 675.56 GiB (72.5%) ID-1: /dev/sda vendor: Samsung model: SSD 860 EVO 1TB size: 931.51 GiB Partition: ID-1: / size: 185.96 GiB used: 72.88 GiB (39.2%) fs: ext4 dev: /dev/sda3 ID-2: /boot/efi size: 548.9 MiB used: 312 KiB (0.1%) fs: vfat dev: /dev/sda1 ID-3: /home size: 720.4 GiB used: 602.68 GiB (83.7%) fs: ext4 dev: /dev/sda4 Swap: ID-1: swap-1 type: file size: 16 GiB used: 0 KiB (0.0%) file: /swapfile ID-2: swap-2 type: partition size: 8 GiB used: 0 KiB (0.0%) dev: /dev/sda2 Sensors: System Temperatures: cpu: 72.5 C mobo: 34.0 C gpu: amdgpu temp: 52.0 C Fan Speeds (rpm): N/A gpu: amdgpu fan: 0 Info: Memory: total: 64 GiB note: est. available: 62.72 GiB used: 6.08 GiB (9.7%) Processes: 321 Uptime: 8m Shell: Zsh inxi: 3.3.36 submitted by /u/FinalGamer14
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