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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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Old games render off screen

05. Mai 2026 - 13:24

I've tried:

- running it full screen

- running it windowed

- enable scaling in gamescope

It's running in Wine GE 8.26 in Heroic.

The cursor is working but I can't click on anything (only highlight things then press Enter). The game on the screenshot is Dracula: The Resurrection (installed from GOG), but I've had this issue with other games too.

submitted by /u/tetraodonite
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Windows VM on a Second GPU?

05. Mai 2026 - 13:21

Hi, I want to know If I could play games that don't run on Linux​ via my old GPU on a Windows VM?

Gemini told me I need a second GPU to play games on a VM and iam upgrading now anyways so I have 2 gpus.

Is 750Watts enough also if I upgrade my CPU later?

(I know my build is very unbalanced, I plan to upgrade the rest when ddr5 ram gets cheaper, if that ever happens 🥲)

AMD Ryzen 5 3600 6-core

New GPU: ​RX 9070 XT Asus prime oc 16gb

G.Skill RipJaws V DIMM DDR4 16gb (2x8)

Samsung SSD 970 Evo 500g

Mainboard: B450 Gaming X

CORSAIR RM750e (2025) power supply 750Watts

Old GPU: ​Radeon Rx 580 series (8 GB)

submitted by /u/Old_Development_5957
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Wife & I quit our corporate job make a game, and we just launched the demo! It's an idle/incremental game about making a game with your dog/boss Joe. (Runs on linux!)

05. Mai 2026 - 13:17

Hey real masterracers. If you're into idle games, me and my wife just dropped the demo for our game It's Fine.

It's a classic idle game about developing a game with your dog Joe, featuring multi prestige layers, alt endings, secrets, unique mechanics and challenges, and 0 AI used!
It also has tons of tech/dev humor so you nerds should feel right at home :D

Check it out here: https://store.steampowered.com/app/4608740/Its_Fine_Demo/

glhf 🐧

submitted by /u/BabloScobar
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Discord Patch Notes: May 4, 2026

05. Mai 2026 - 10:35

Linux specific patch notes

  • Are you a Linux user? If so, are you sick of that lovely modal we made to tell you that there’s an update you need to go manually install? IF SO, boy do I have good news for you. We’ve ported our Rust-based updater to Linux, allowing Linux to update itself just like on Windows. Additionally, we now support .rpm and .pkg.tar.zst package formats for installation.
  • Fixed a bug on Desktop where the window control buttons in the title bar had extra padding on the right on Linux. Our second monthly Linux fix; good job team.
submitted by /u/CandlesARG
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The Codex Draw Steel - GPU overload

05. Mai 2026 - 10:10

i am running the (Draw Steel) Codex on Linux Ubuntu 26.04 LTS and am running into the following issue:
as soon as a map is opened the GPU usage explodes to around 100%. therefore everything is lagging, ventilation is going crazy, let alone trying to open a second director or player window, ...
has anyone experienced the same problem and can maybe help?

submitted by /u/Holladiefee
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Single GPU pass through on KVM not working on Cachy-OS but was working on EndeavourOS

05. Mai 2026 - 09:24

May not belong to this sub but I didn't get much help on the VFIO sub so I'm posting it here. I was successful in setting up single GPU pass through on EndeavourOS. I am using a GTX 1650 Super with Nvidia 595.58.03 drivers.

I have switched to CachyOS recently and I cannot get it working here. I am using the same setup and scripts as before but it doesn't work here. Whenever I try to boot, my GPU detaches from the host but does not bind with the VM and hence I get a black screen. I couldn't figure out a lot from the logs as they were quite similar from the ones I had on Endeavour OS.

My setup: Libvirt + KVM, windows 10 ISO and this script.

Is it something to do with the Cachy-OS kernel? It had worked flawlessly on Endeavour OS.

submitted by /u/FluxDomain
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I am building a native Linux mod manager for Steam games (early alpha) — LSMM

05. Mai 2026 - 09:17

Hi everyone,

Frustrated with running MO2/Vortex through Wine, I am building a native Python/GTK4 mod manager for Steam games on Linux.

It currently supports:

- Bethesda games (Starfield, Skyrim SE, Fallout 4) via Proton/SFSE

- BepInEx games (Planet Crafter, Craftopia)

- Stardew Valley (with SMAPI auto-install), RimWorld, 7 Days to Die

- NXM link import + Nexus Mods update checks

- Drag & drop load order, mod profiles, clean uninstall tracking

Still early alpha. Rough edges exist.

GitHub: https://github.com/pyromeister/Linux-Steam-ModManager

I added a wiki and if there is any requests you can add them, i am trying to build the systen in the final state even with steam deck support (so i can play modded games there too 😄).

I am open for any Feedback and/or contributions, especially if you want a new game added!

Thank you

submitted by /u/pyromeister1337
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What did you stop doing to make Linux gaming boring in the good way?

05. Mai 2026 - 09:07

For me it was chasing every tweak and turning the machine into a hobby project.

Fewer extra layers, snapshots before bigger changes, and waiting a bit on major updates has been way calmer than trying every shiny fix.

Genuinely curious what habit you dropped that made your setup more stable.

submitted by /u/okaiukov
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Arch or Bazzite for my usage

05. Mai 2026 - 06:12

Currently I am trying to decide on whether I want to use Arch or Bazzite for my current PC setup.

I have a Nvida 5060 8gb gpu with 16gb of ram and a intel i5-14400F
Performace isn't really a big deal to me, but from what I've heard; Nvidia is horrible with supplying GPU drivers for linux, and I really want a SteamOS like desktop environment (I know It's KDE-Plasma) and I have installed arch before for a school laptop.

I've also seen that Bazzite is very intuitive with installing drivers for everything, but I don't know if I can install everything arch can on bazzite, because on my steam deck that I used for a while, I couldn't install everything that arch could through the command line. I still to this day do not know why, but I got around it with some help but it still sometimes won't work.

I also am unsure if I even should switch from windows to linux because these are the games I would have a bit of trouble running:
- Rust (I can only the dead linux servers)

- VRChat (Mixxed results on my steam deck)

- Beat saber (I own it through the meta store so I have it on stand alone and pc and I can't install the meta link software on my steam deck)

Everything else I play I've played on my steam deck and I know would run just fine, but it's just that windows eats 8gb of ram and I have lots of ram issues when playing on my system.
Please help!!

submitted by /u/Tiny_orange124
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Why can Bottles/Lutris upscale low resolution games to fit the desktop just fine but Wine itself cannot?

05. Mai 2026 - 04:55

I know Bottles and Lutris are a lot easier and far more hassle free to setup, but I'm also trying to get Wine to upscale older games to to the monitor like Bottles/Lutris seems to be able to do flawlessly.

I'm using a wayland session, under an X11 session Wine upscales games to fit the monitor pretty perfect, but under Wayland they end up as a tiny window in the top left corner of the screen.

I've tried enabling the Wine Wayland driver, but this just makes it into a bigger window that fills only half of the screen.

Games using DXVK upscale pretty perfectly too, but there are many games that are too old to use Directx 8/9/10/11, so they cannot be upscaled.

Virtual Desktop does not work, this just makes it into a tiny window that I can drag around which is better but it's not the fullscreen I am after.

So what the heck does Bottles/Lutris do that enables them to go fullscreen on any desktop and how can I make this work in stock Wine?

Bottles/Lutris are not using Gamescope as I don't have that installed, so how are they doing it? I've also confirmed that Bottles/Lutris are using X11/Xwayland, which stock Wine also uses, so they are not using the Wayland driver.

I'd really love to know what trick they are using so I can replicate this in stock Wine and get proper fullscreen support from it.

submitted by /u/c64z86
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Ghost Recon Breakpoint Ubisoft Connect-Fangus Launcher Screen flickers uncontrollably on launch

05. Mai 2026 - 04:32

I bought the game through ubisoft connect using the fangus launcher and everytime I launch the game it locks up my pc and starts flickering im using the latest proton GE version thanks
using nobara 43 KDE

submitted by /u/GhostLightGamin
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