Reddit Linux_Gaming
How To Save and/or Improve Shader Cache "State"
TLDR: All AMD-Radeon Rig, ProtonGE_9-19. Quake Champions(DX11) needs a restart after every match for shaders to work properly. Otherwise, framerates are sub 30FPS. Need help with shader cache config. Hoping to achieve shader cache state the entire runtime of the game, without restarting after every match.
Hey, I am currently in the process of sorting out Bazzite and my gaming PC. I have an all AMD rig and when things work, they work flawlessly. Better performance across the board on all my favorite games.
My main sticking point right now is Quake Champions, a DX11 game. I am currently using ProtonGE_9-19 and it performs insanely better than W10 or W11. My R9 Fury X is still plenty for my needs. The issue is the shader cache "state." I currently have "Enable Shader Pre-caching" on, but it is such a hit and miss with this game specifically.
I compile the shaders, have em pre-cached, and even verify game integrity, but the shaders never really kick in. I have to load into a match, see the FPS tank, and restart the game for the shaders to work. I don't mind re-downloading the cache and game integrity verification every startup, but having to quit and reload the entire game after every match to get normal frame rates is frustrating.
Is there anything I can do to "save shader cache state?" I don't even know if I am asking the right question, but I just want to save the shader cache from startup time and have it's state active the entire runtime of the game. Is there a certain config or tool that is useful for this?
submitted by /u/PsychologicalCry1393[link] [comments]
Potentially swapping to Linux
Hi!
I've been considering swapping to linux on my gaming rig for a while now and i've had some questions that i can find SOME answers for but not all, and some answers i find are from years and months old threads so I don't really know if they are current any more...
So i have a Samsung OLED G9 monitor with HDR and G-sync compatibility, as well as a HDR enabled side monitor without g-sync compatibility (or high refresh rate). I have a 4070ti super, and an intel 14700k.
I also have a steelseries arctis nova pro wireless headset which relies pretty heavily on the Steelseries GG software to get all the features.
So my questions with this are;
-Will my monitor setup work ok? Can i turn on HDR on both monitors? Will g-sync work on one monitor when the other doesn't have it? (I dont need hdr on desktop, but i do want HDR in games without needing to run steam big picture)
-Is there some software that runs on Linux (that i couldn't find in my initial search) that will let the headset work fine with the mic sounding decent, and the chatmix function working.
-With my questions in mind, which distro would you reccomend?
Thanks!
submitted by /u/madenius[link] [comments]
Hi-Fi rush C++ redistrobutable not installing/recognised
so, im trying to play hifi rush but the game can't seem to find C++ runtime despite me installing it and trying several fixes, any ideas on how to fix it?
submitted by /u/Technical_Instance_2[link] [comments]
need help, sparkingZERO crashing ASA i click the play button
so my game crashes and i wanna play this game soooooooooo bad.
im using Proton Experimental and this launch option:
PROTON_USE_WINED3D=1 %command%
when i click the play button it takes around 5 seconds for a black screen to appear and also takes another 5 secs for it to crash.
Specs:
OS: Arch Linux x86_64
Kernel: Linux 6.11.6-arch1-1
CPU: Intel(R) Core(TM) i5-1035G1 (8) @ 3.60 GHz
GPU: Intel Iris Plus Graphics G1 (Ice Lake) @ 1.05 GHz [Integrated]
Memory: 19.10 GiB
here is what i found by launching steam with a terminal:
wine: using kernel write watches, use_kernel_writewatch 1.
chdir "/home/griznu1/.local/share/Steam/steamapps/common/DRAGON BALL Sparking! ZERO"
ERROR: ld.so: object '/home/griznu1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/griznu1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/griznu1/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/griznu1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 1790600, but recording for this game is disabled
Adding process 23240 for gameID 1790600
ERROR: ld.so: object '/home/griznu1/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 23243 for gameID 1790600
Adding process 23244 for gameID 1790600
Adding process 23330 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
fsync: up and running.
Adding process 23331 for gameID 1790600
Adding process 23332 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23334 for gameID 1790600
Adding process 23337 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23339 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23342 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23352 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23366 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23372 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23387 for gameID 1790600
Setting breakpad minidump AppID = 1790600
Steam_SetMinidumpSteamID: Caching Steam ID: 76561199051421034 [API loaded no]
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23404 for gameID 1790600
wine: using kernel write watches, use_kernel_writewatch 1.
Adding process 23407 for gameID 1790600
Fossilize INFO: Overriding serialization path: "/home/griznu1/.local/share/Steam/steamapps/shadercache/1790600/fozpipelinesv6/steamapprun_pipeline_cache".
Fossilize INFO: engineVersion 4247552 is too low for pEngineName vkd3d. Skipping.
Fossilize INFO: engineVersion 4247552 is too low for pEngineName vkd3d. Skipping.
Fossilize INFO: Overriding serialization path: "/home/griznu1/.local/share/Steam/steamapps/shadercache/1790600/fozpipelinesv6/steamapprun_pipeline_cache".
Fossilize INFO: engineVersion 4247552 is too low for pEngineName vkd3d. Skipping.
Fossilize INFO: engineVersion 4247552 is too low for pEngineName vkd3d. Skipping.
11/10 14:41:53 minidumps folder is set to /tmp/dumps
11/10 14:41:53 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20241105213324)/tid(23506)
11/10 14:41:53 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(23506)
pid 23335 != 23334, skipping destruction (fork without exec?)
Game Recording - game stopped [gameid=1790600]
Removing process 23407 for gameID 1790600
Removing process 23404 for gameID 1790600
Removing process 23387 for gameID 1790600
Removing process 23372 for gameID 1790600
Removing process 23366 for gameID 1790600
Removing process 23352 for gameID 1790600
Removing process 23342 for gameID 1790600
Removing process 23339 for gameID 1790600
Removing process 23337 for gameID 1790600
Removing process 23334 for gameID 1790600
Removing process 23332 for gameID 1790600
Removing process 23331 for gameID 1790600
Removing process 23330 for gameID 1790600
Removing process 23244 for gameID 1790600
Removing process 23243 for gameID 1790600
Removing process 23240 for gameID 1790600
(process:23506): GLib-GObject-CRITICAL **: 14:42:03.249: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
reaping pid: 23506 -- gameoverlayui
submitted by /u/griznu1[link] [comments]
Mangohud doesn't work
I installed Mangohud with this command :
sudo add-apt-repository ppa:flexiondotorg/mangohud sudo apt update sudo apt install mangohudand tried to run a game by this:
MANGOHUD=1 mangohud gamemoderun ./start.shThe game was launched successfully, but Mangohud did not work, and I found no errors in the output.
submitted by /u/yahay_yossef[link] [comments]
System hangs when playing games like warframe
I have an issue that happens on almost every distro I tried that when I play warframe on an account that has a lot of progress the system hangs randomly and I couldn't even switch to TTY so every time that happens I use the power button to shut down the device
I use proton sarek (I think it happend on other proton versions when modifing dxvk to an older version cuz my gpu only supports vulkan 1.2)
specs:
Distro: Linux Mint 22 x86_64
CPU: Intel i7-4700MQ (8) @ 3.400GHz
GPU: NVIDIA GeForce GTX 765m
driver: nvidia 470.256.02
Kernel: 6.8.0-48-generic (It happend as well on other distros/kernels)
DE: xfce (with compositor disabled)
Journalctl Logs : here
submitted by /u/az-hafez[link] [comments]
Games Stutter Only When I Move My Mouse
As the title states, my games stutter any time I move my mouse. This doesn't happen immediately and instead takes anywhere from 20 - 50 minutes to start. If I exit the game and restart it the stuttering goes away until enough time passes.
- EndeavourOS
- KDE Plasma
- Games Tried: DayZ & Hell Let Loose
Things I've tried/noticed
- Reduced polling rate from 1k to 500 on my mouse
- Wayland or X11, makes no difference
- Performance vs balanced power mode makes no difference
- rolling back nvidia drivers from 565 to 560 made no difference
- rolling back linux kernel from current to 6.11.2 made no difference
- proton experimental, proton-ge made no difference
- Moving my mouse on my second monitor doesn't cause lag
- Moving the game to either monitors makes no difference
- disabling the second monitor makes no difference
- When I run 'top' in the terminal I see the game running 'engMain', when I have it focsed, the %CPU will show somewhere between 300 - 400 when not moving my mouse - the game runs fine. When I touch my mouse the %CPU value plummets to about half of whatever was initially shown and the game stuters. This does not happen when the game is initially started
- making changes to Plasma Renderer didn't seem to have any impact
- Different mouse makes no difference
Not sure if this is readable, but it's a copy paste of an interrupt log before and after the stuttering started: https://pastebin.com/RGywuTkA. I think the last entry or 2 is after the stuttering began.
I'm at a loss of what else to do. the top cpu readings indicate this is something to do with my CPU, but I'm not sure where to go from here.
submitted by /u/Interesting_Bat243[link] [comments]
How to fix very high sensitivity in lutris games
Watch this clip to understand my issue: https://streamable.com/u5a8hq
submitted by /u/xSqr_[link] [comments]
[Linux Mint/Gnome] Performance Hitches When Using Gaming Mouse Side Buttons
I use Gnome on Mint 22. I'd need to double-check the Gnome version, though.
I use a Logitech G600 MMO Gaming Mouse when playing Lord of the Rings Online, Final Fantasy XIV, or World of Warcraft, and I've noticed brief freezes whenever using the number pad buttons on my mouse to trigger abilities. I don't experience this issue when using the keyboard to trigger abilities or in other DEs like Cinnamon or KDE Plasma. However, I prefer Gnome overall as a DE and would like to continue using it. Does anyone know what might be causing these performance hitches and how I might resolve them?
submitted by /u/ManticoreFalco[link] [comments]
Heavy audio crackling in The Last Of Us Part 1
As the title says, I constantly get audio crackling when I use the game. I've tried a few things: changing the sample rate in the ~/.config/pipewire/pipewire.conf and ~/.config/pulse/dameon.conf files, changing the latency in the game settings, using Proton Experimental and activating mono mode, but I haven't really had any results. This is the only game where I've encountered this problem, and apart from the sound, the game runs normally (except for the main menu, which has completely buggy textures). Does anyone have any other suggestions for solving this problem?
submitted by /u/random-linuxuser[link] [comments]
Cursor won't stay on one monitor in Fallout 4 with Heroic Games Launcher
I recently got into modding Fallout 4 (GOG version, running in Heroic Games Launcher) on Linux and I'm noticing a really weird an annoying issue where my cursor isn't staying in my Fallout 4 window and keeps moving across my monitors causing me to click on things on my secondary display. I checked to see if Skyrim had this issue, which it didn't, so it seems like the issue is unique to Fallout 4 (both with and without script extender). I tried editing a few ini files to ensure Fallout is launching in fullscreen mode but those haven't worked. Has anyone else encountered this issue? I searching online but I can't find it anywhere else.
submitted by /u/Chi_Senatus[link] [comments]
Gaming Living Room PC, should I go AMD
Hi!
I gave a gaming PC hooked to my living room tv. Current build is a 5800X3D + 3060TI.
Currently running windows with Steam big picture mode at boot.
The features important to me : - TV is an OLED 4K/120hz display, the card/os/driver must support HDR. - Sound bar / surrounds are connected with eARC on the TV, PC must be able to pass 5.1 audio to the sound bar (had issues with AMD in the past). - Currently have 6 Xbox controllers on a Xbox wireless dongle.
My Christmas gift to myself was supposed to be a 4070TI Super, but I’m considering bazzite os to replace windows. If I buy an AMD card can I expect everything (not talking about games, already looked what I’m playing on proton db) to just work including and HDR ?
I still think DLSS is superior to FSR and I would prefer an Nvidia card but all my research found posts from 1y+ ago saying that Steam Game Mode will come soon when nvidia patch their driver (which they never did).
submitted by /u/-d4v3-[link] [comments]
Would you recommend Fedora KDE for gaming?
Well the question is in the title. I'm not really a beginner with Linux I know it to a certain extent. But i wanted to ask if you guys would recommend it.
submitted by /u/W4rrior_Eagle[link] [comments]
Any Parsec alternatives?
Is there any remote desktop for playing games on Linux? Aside from Steam.
I especially interested in: - Being able to login in SDDM remotely (I can probably stiwtch to login screen of Plasma itself if it's necessary) - Being able to use desktop as well - Wayland, if possible
If it can do that, I don't care if it's self-hosted or hard to setup.
submitted by /u/Damglador[link] [comments]
Any Place Where I can Buy AMD Graphic Gaming Laptops
Hey, I like linux and what they do, the thing is that my laptop have a Nvidia GPU and they dont typically run as well as AMD's for linux. I ask if there is a store online that might sell gaming laptops with very good AMD GPU's. Bounus points if they sell in South Africa where I am.
submitted by /u/Illustrious-Design65[link] [comments]
Issues with 8bitdo gamepad when wired
So, I have this SN30 Pro, which works great with Bluetooth, but whenever I have to charge it, the mappings are messed up.
If it's wired in XInput mode, A/B and X/Y are swapped. If wired in DInput mode, LB/LT and RB/RT are swapped... or at least I assume that's what is happening since it can only output LB/RB.
I have tried to follow this guide on hwdb files, just to get stuck like this person, thanks to the scancodes.
I think I found other possible solutions, but unfortunately they all seem to increase latency, which I would prefer to avoid.
submitted by /u/subconfused[link] [comments]
Just Installed GameMode and Test Failed?
I just installed Feral Interactive GameMode using the instructions for Ubuntu/Debian on Linux Mint 22. I used the provided terminal commands on the Github page to install the dependencies, then built and installed it as instructed.
Upon testing to see if GameMode would work with the provided command:gamemoded -t it produced this ERROR: Failed! message as attached below:
Did I do something wrong, should I uninstall and reinstall? Or is this normal and expected?
submitted by /u/Equivalent_Spell7193[link] [comments]
Issues with trying to play Modded RDR2 (Red Dead Redemption 2) on Linux
I am new to Linux, literally downloaded it yesterday. Before going on Linux, I downloaded RDR2 and mods on WIndows. Base game works like charm, but when I try to add DLL override, the games crashes.
I use 3 mod loaders, Lenny's Mod Loader, ASI Loader and Scripthook
I thought 'Some mods may cause the game to crash', and so, I put all mods away from RDR2, and tried to run each Mod Loader, but, it just crashes.
When I tried to run just dinput8, the game atleast 'started' (It was black screen for split second before it crashed)
I do not know what to do to fix this, so, if someone knows, please do share
submitted by /u/DakiIsTaken[link] [comments]