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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
Aktualisiert: vor 47 Minuten 6 Sekunden

Why is my cursor changes in wallpaper-engine ?

vor 10 Stunden 59 Minuten

I am using Arch + Hyprland
Using wallpaper engine with linux wallpaper-engine tool from aur
I have a custom cursor but when i back to desktop(wallpaper-engine wallpaper) my cursor backs to default one.

submitted by /u/Equal-Somewhere8465
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1440p vs 4k DLSS Quality Cyberpunk Performance

vor 11 Stunden 29 Minuten

Hey everyone, I recently switched to a 4k monitor with my 4070 Super and was hoping to use DLSS for better performance. From my understanding DLSS Quality is basically rendering at 1400p, so I was under the assumption I would get similar performance with 4K DLSS Quality and 1440p native. This doesn't seem to be the case though. The below screenshots show a 35 FPS difference. Only with DLSS Performance am I getting somewhat similar FPS (which to my understanding would render at 1080p internally).

Is this expected with Proton? I've seen some windows benchmarks where people are getting the same performance between native 1440p and DLSS Quality.

Native 1440p

4K DLSS Quality

I'm using Arch Linux with the latest nvidia drivers.
I'm launching cyberpunk with heroic using Proton-GE-latest and gamescope using gamescope -f -W 3840 -H 2160 -r 160 --force-grab-cursor --mangoapp --.

submitted by /u/Icy-Literature-739
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Cyberpunk 2077 not starting at all on steam [mint]

vor 11 Stunden 33 Minuten

Hey team. I switched over to Linux mint last night and have been running into an issue. Cyberpunk 2077 doesn’t start at all on Mint for me. I’m running the newest version of Linux Mint Cinnamon.

When I start 2077 on steam it shows the game as running for 2-3 seconds and then immediately stops. Trying to run it straight from the .exe does nothing. I’ve tried putting the skip launcher command in the launch options, I’ve tried forcing it to run on proton experimental, nothing has worked. I can’t even get to the launch screen. Help would be massively appreciated.

Intel (R) Core(TM) i9-10900 CPU 2.80GHz

GeForce RTX 2070 Super

submitted by /u/Itchy-Tip1115
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Made a Linux userspace driver for Flydigi Vader 5 Pro gamepad

vor 12 Stunden 54 Minuten

The Vader 5 Pro is a solid controller but on Linux it just shows up as a generic XInput gamepad. No way to configure button mapping, and the back buttons (M1-M4) plus gyro are completely invisible since they use proprietary HID reports that need special initialization commands.

Got tired of booting into Windows just to tweak my controller. Spent some time with Wireshark analyzing USB traffic and reverse engineered the 2.4G dongle protocol.

So I wrote a userspace driver: https://github.com/BANANASJIM/flydigi-vader5

What it does:

- Xbox Elite emulation: Steam Input sees it as an Elite controller with 4 back paddles (P1-P4)

- Layer system like QMK/ZMK keyboard firmware. Hold a button to activate a layer with different mappings. Tap-hold works too, for example tap LM for mouse side button, hold it and the gyro kicks in

- Gyro: mouse mode or map to right stick for games without native gyro support

- Remap anything to keyboard/mouse on any layer

The layer system is the part I'm most happy with. If you've used home row mods on a keyboard, same idea. One button does different things based on tap vs hold, and holding activates a whole remapping layer.

All remapping is done virtually in userspace, so it doesn't touch the onboard profile. Writing directly to the controller's firmware config would require more reverse engineering, might add that in the future.

Config is a simple TOML file. No GUI needed.

Built with libusb + uinput in C++23. Works with the 2.4G dongle, Bluetooth not supported yet.

https://preview.redd.it/zlytbxer1bbg1.png?width=1270&format=png&auto=webp&s=95baa32c9bfa43a8a90f07098210babe5b6e5dfa

submitted by /u/bananas_jim
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My friend has an old laptop and hes not happy with win 10 performance

vor 13 Stunden 24 Minuten

As the title said, he told me hes not really happy anymore about his laptop's performance

and he wants to still play games on it but windows isnt that resposive for him

he has a laptop with 8gb of ram and a ryzen 5 3500u (i am not sure)

and only an igpu, no external gpu

he cant upgrade, he was always struggling with money too

so he decided to switch to linux, thinking he can still play games and run discord and spotify and the main things while still being able to play games

should he switch from windows 10? and if yes

which distro should he switch to?

edit 1: He is using an ssd, 8gb of ddr4

submitted by /u/Cold_Huckleberry8631
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LowLevelFatalError on Steam running Tekken 8

vor 14 Stunden 13 Minuten

Hi,

I have installed Steam and Tekken 8 on my Linux Mint laptop with the latest Nvidia drivers but keep getting this error:

LowLevelFatalError [File:G:\p4\eagle\v208_xx-build_pkg_win\ue\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1310]
GameThread timed out waiting for Render Thread after 120. 00 secs

Steam version:

Steam Beta Branch: Stable Client

Steam Version: 1766451605

Steam Client Build Date: Tue, Dec 23 12:48 PM UTC -08:00

Steam Web Build Date: Mon, Dec 22 1:53 PM UTC -08:00

Steam API Version: SteamClient023

Computer Information by Steam

Computer Information:

Manufacturer: ASUSTeK COMPUTER INC.

Model: FX517ZE

Form Factor: Laptop

No Touch Input Detected

Processor Information:

CPU Vendor: GenuineIntel

CPU Brand: 12th Gen Intel(R) Core(TM) i7-12650H

CPU Family: 0x6

CPU Model: 0x9a

CPU Stepping: 0x3

CPU Type: 0x0

Speed: 4600 MHz

16 logical processors

10 physical processors

Hyper-threading: Supported

FCMOV: Supported

SSE2: Supported

SSE3: Supported

SSSE3: Supported

SSE4a: Unsupported

SSE41: Supported

SSE42: Supported

AES: Supported

AVX: Supported

AVX2: Supported

AVX512F: Unsupported

AVX512PF: Unsupported

AVX512ER: Unsupported

AVX512CD: Unsupported

AVX512VNNI: Unsupported

SHA: Supported

CMPXCHG16B: Supported

LAHF/SAHF: Supported

PrefetchW: Unsupported

BMI1: Supported

BMI2: Supported

F16C: Supported

FMA: Supported

Operating System:

Linux Mint 22.2 (64 bit)

Kernel Name: Linux

Kernel Version: 6.14.0-29-generic

X Server Vendor: The X.Org Foundation

X Server Release: 12101011

X Window Manager: Mutter (Muffin)

Steam Runtime Version: steam-runtime_1.0.20251202.187498

Client Information:

Version: 1766451605

Browser GPU Acceleration Status: Disabled

Browser Canvas: Unavailable

Browser Canvas out-of-process rasterization: Disabled

Browser Direct Rendering Display Compositor: Disabled

Browser Compositing: Disabled

Browser Multiple Raster Threads: Enabled

Browser OpenGL: Disabled

Browser Rasterization: Disabled

Browser Raw Draw: Disabled

Browser Skia Graphite: Disabled

Browser Video Decode: Disabled

Browser Video Encode: Disabled

Browser Vulkan: Disabled

Browser WebGL: Unavailable

Browser WebGL2: Unavailable

Browser WebGPU: Disabled

Browser WebNN: Disabled

Video Card:

Driver: Intel Mesa Intel(R) Graphics (ADL GT2)

Driver Version: 4.6 (Compatibility Profile) Mesa 25.0.7-0ubuntu0.24.04.2

Desktop Color Depth: 24 bits per pixel

Monitor Refresh Rate: 144 Hz

VendorID: 0x10de

DeviceID: 0x25a0

Revision Not Detected

Number of Monitors: 1

Number of Logical Video Cards: 2

Primary Display Resolution: 1920 x 1080

Desktop Resolution: 1920 x 1080

Primary Display Size: 13.54" x 7.60" (15.51" diag), 34.4cm x 19.3cm (39.4cm diag)

Primary VRAM Not Detected

Sound card:

Audio device: Nvidia GPU a0 HDMI/DP

Memory:

RAM: 15612 Mb

VR Hardware:

VR Headset: None detected

No VR configuration with trackers detected

Most number of trackers in a session: 0

Miscellaneous:

UI Language: English

LANG: en_US.UTF-8

Total Hard Disk Space Available: 479118 MB

Largest Free Hard Disk Block: 297399 MB

Storage:

Number of SSDs: 1

SSD sizes: 512G

Number of HDDs: 0

Number of removable drives: 0

Appreciate any assistance on how to fix this problem.

Thanks

submitted by /u/Broad_Dirt7315
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I Built a Beast PC, Ditched Windows for Linux Gaming Glory... And Quietly Slipped Back (A Cautionary Tale for the Brave)

vor 14 Stunden 43 Minuten

Hey r/linux_gaming (or r/pcmasterrace if you're feeling judgmental),

I know, I know—posting this is like walking into a vegan potluck with a steak. Flames incoming. But hear me out: I've been wrangling Linux servers for years, tmux and vim are my spirit animals, and macOS has been my daily ride. Then, end of November 2025, I get the itch to game again—specifically ARC Raiders, that post-apoc shooter that's equal parts thrill and frustration.

So, I DIY a monster: Ryzen 9 9800X3D, RTX 5080. Boot up Windows to test the build, and bam—it's like signing up for a free trial of my own surveillance state. Setup feels less like installing an OS and more like haggling with a shady salesman: "Sure, take my data, but only if you promise not to sell it... wait, what do you mean 'agree or no dice'?" I nope out faster than you can say "telemetry."

Enter Linux. I settle on "Omarchy". Install's a breeze, auto-updates like a dream, hardware mostly plays nice. Nvidia drivers? Shockingly stable, FPS solid. I dive into ARC Raiders on Steam, ignoring the quirky stuff: wired keyboard only works wireless (dongle magic?), ACPI sleep still MIA after two decades (Linux, buddy, we gotta talk about your commitment issues). Four weeks of bliss—minor glitches be damned, I'm free!

Then, reality crashes the party. Grouping up for trials, and my squad's spotting enemies, probes, the works, from miles away. Me? Squinting at shadows like a mole in daylight. In Buried City, I'm fumbling for the flashlight, basically yelling "Here I am!" to every bot in range. Turns out, they're tweaking brightness, contrast, gamma in the Nvidia Control Panel—night-and-day visibility boost. (No, not cheating; just smart config. Save the pitchforks.)

I hunt for equivalents in Linux. Install some Nvidia app—nada. Scour forums for Hyprland/Wayland tweaks—crickets, or half-baked hacks that flop. Hours lost, sanity fraying.

Next: Steam recording. Enable it, hit the shortcut, overlay says "Rolling!"... and zilch. Black frames or ghosts in the machine. Google dives yield zip—am I the lone ranger with this curse? Dug up an old Windows 10 Pro key from the archives, sigh, and flip back.

Windows 11 Pro installs, drivers snap in, Steam's happy. Couple hours later: gamma dialed, world visible, keyboard wired like it should be, sleep works (gasp!). ARC Raiders transforms—I'm actually competitive now, not just cannon fodder.

Call me a flip-flopper, a quitter, whatever. But for most gamers? Windows still wears the crown. Linux is tantalizingly close, though—massive market waiting if Microsoft keeps shoving Copilot down our throats and hoarding data like a digital dragon. Nvidia's fine on Linux (mostly), but where's the polished app for tweaks? Magic CLI commands exist, sure, but not everyone's a wizard.

Lessons from the trenches:

  • Tech Savvy Required: Basic Linux chops are non-negotiable. Open mind for CLI config edits? Essential. Frustration tolerance? Max it out—things get esoteric fast.
  • Ancient Gremlins Persist: ACPI sleep? Still DOA out-of-box after 20 years. USB keyboard woes? Kernel rebuild or module hunts. Ain't nobody got time for that when you just wanna frag.
  • Know Thy Stack: Distro details, window manager quirks, Nvidia driver flavors (open vs. proprietary)—forget one, and troubleshooting's a black hole. Google/Grok can't save you without specifics.

Linux gaming's got legs, but for now, it's the plucky underdog that bites back. Anyone else flip-flop? Or am I alone in the shame corner?

TL;DR: Linux lured me in, gaming glitches spat me out. Windows wins for hassle-free play, but the revolution's brewing. Discuss without doxxing me, pls.

submitted by /u/B20P
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Audio Crackling in the main menu in Hotline Miami?

vor 15 Stunden 42 Minuten

At first I thought it was my game that was acting up, but after looking up the OST on youtube.

The same crack sound can be heard during the main menu OST:

https://youtu.be/4l-Xb0c2BMc

Like the first crack is around 2-3s timestamp.

I also hear it from phone speakers and on multiple YT vids.

Is this some instrument?

submitted by /u/RadianceTower
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CS2 Poor Performance (Fedora KDE)

vor 15 Stunden 47 Minuten

Hi all,

Since switching to Fedora from Windows I have been having a lot of problems with performance in the native CS2 client. I have tried a lot of different suggestions I have seen here and others online that I will list below, but none have really made a difference.

My specs are:

  • Operating System: Fedora Linux 43
  • KDE Plasma Version: 6.5.4
  • KDE Frameworks Version: 6.21.0
  • Qt Version: 6.10.1
  • Kernel Version: 6.17.12-300.fc43.x86_64 (64-bit)
  • Graphics Platform: Wayland
  • Processors: 16 × AMD Ryzen 7 5700X3D 8-Core Processor
  • Memory: 32 GiB of RAM (31.2 GiB usable)
  • Graphics Processor: AMD Radeon RX 7800 XT

I am seeing less than 60FPS (mostly in the 20s and 30s) when playing on all maps. Windows performance is over 150FPS at 1440p consistently without issue.

Here are all lof the things I have tried:

  • Tried these launch properties - "gamemoderun %command% -vulkan -high -nojoy -novid -maxMem=7000k"
  • Tried Proton version (runs around the same)
  • Tried V-Sync on and off and changing quality settings, these seem to not make a difference
  • Tried with no other apps open
  • Reinstalled app
  • Tried this launch command "LD_PRELOAD="" %command%"
  • Verified that CPU usage and GPU usage are both under 70ish % while playing. Temps are completely normal

Does anyone have any suggestions what I can do to try to remedy this? I am not really interesting in switching distros currently if avoidable.

submitted by /u/callmecrazyy
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Does my igpu run on dual channel memory?

vor 15 Stunden 48 Minuten

I recently added an 8 GB DDR4 RAM stick to my old laptop, which already has 4 GB of soldered DDR4 memory. I’ve heard that running an Intel integrated GPU in dual-channel mode can significantly improve gaming performance compared to single-channel. Do the RAM modules need to be the same size to enable dual-channel, or can dual-channel still work with different memory sizes?

Operating System: CachyOS Linux KDE Plasma Version: 6.5.4 KDE Frameworks Version: 6.21.0 Qt Version: 6.10.1 Kernel Version: 6.18.2-2-cachyos (64-bit) Graphics Platform: Wayland Processors: 4 × Intel® Core™ i3-7020U CPU @ 2.30GHz Memory: 12 GiB of RAM (11.6 GiB usable) Graphics Processor: Intel® HD Graphics 620 Manufacturer: LENOVO Product Name: 81VD System Version: Lenovo IdeaPad S145-15IKB submitted by /u/Party_Rub9763
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Steam Library slowly becoming unplayable ("Available for Windows" bug)

vor 15 Stunden 49 Minuten

RE 5 (currently installed), won't let me launch it.

RE 6 However has no issue?

Another example

Hi!

This is an urgent cry for help, to see if anyone else has the same issue. Games in my steam library that are installed are slowly showing the "Available on Windows" message and won't let me either play them or install them. Here's a few screenshots, hoping someone knows why this is happening. I am using the latest version of Nobara.

I don't have a full list of games but here's those I found: Resident Evil 5, Dead or Alive 5, Far Cry 2, Strangers of Paradise, Mouthwashing, Stories Untold, Uncharted Legacy of Thieves, Ninja Gaiden Sigma, Ninja Gaiden Sigma 2, No More Heroes Travis Strikes Again, Nightmare of Decay.

I hope this is an isolated accident, but I hope you guys can confirm if you have a similar issue with those games or not.

submitted by /u/Thechugg7
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Looking for good Linux-native games that run well on Intel 4th-gen iGPU

vor 16 Stunden 39 Minuten

Greetings, everyone. My CPU is only dual-core, so Windows doesn’t run smoothly. My only real alternative is Linux, but I can’t use Proton either because my GPU isn’t powerful enough.

Please recommend some low-end steam games that can run on integrated laptop graphics. Any recommendations are appreciated. Thanks!

submitted by /u/Brave_Hat_1526
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DLSS Updater (for Linux)

vor 16 Stunden 59 Minuten

Hi folks! I'm Deco, the developer behind DLSS Updater (you may, or may not have heard of it, to be honest, the name is outdated since it supports others, more on that down below), anyways, that's not particularly important, what is important, is since that original post, i have expanded out, and built out the application (through numerous rebuilds and GUI reworks, over 60 releases in total), to a place that I'm finally happy with where it's at, and have gotten around to enabling support for Linux directly!

For those of you who haven't heard of this utility, you can think of it as a "global DLL" update utility for well, games on your system (pretty much). This application was primarily designed for Windows, but since then, I've reworked (a lot!) of stuff and gotten around to supporting Linux (as of 45 minutes ago after making this post).

Here's a (laymen's terms) rundown of what you can do:

  • Configure (multiple subfolders) per launcher, i.e. for multiple drives
  • Update every DLL (which is compatible) on your system, for example, DLSS, FSR, and XeSS (to name a few) all you need to do, is bind the folder paths!
  • Update a single game if you wish alternatively (via the Games tab).
  • Something isn't working? Not a problem, simply restore the backup directly within the application.
  • A customisable blacklist where you can override certain games which are switched off by default if you wish.
  • And most of all, it's highly performant! The architecture is built out in a way that it can handle loads of games installed on a machine (and across drives), so you're not waiting forever.
  • And maybe more? To be honest, the application is so big, that i forget there may be additional functionalities.

What does it look like?

Sure thing, here's a brief look at what the Games tab looks like as an idea!

Games Tab - DLSS Updater (3.3.0)

Looks cool, any notes or things i need to do?

A few!

It is a requirement, that it is executed as sudo (root) in order to run the application, this is because due to it running, it is physically modifying DLL's, and as such running as user has problems with folders sometimes (this is the same on Windows, as an administrator).

Another thing to be aware of, it is primarily works under Proton and Wine for your game integrations, the reason for this is in order to maintain harmony with the Windows codebase integration (this may change in the future to support native ones, but it isn't the case right now).

Note: The above does not mean you need Wine to boot the application (and do not do this, execute it natively), this is simply for the game paths themselves.

The final thing is it will only work for x86-64 platforms (i.e. not ARM etc), and that the distribution is via AppImage, for the format.

Alright, where can i get it?

Repository: https://github.com/Recol/DLSS-Updater

Direct latest release: https://github.com/Recol/DLSS-Updater/releases/tag/V3.3.0

Q&A:

Is the application paid or free?

Entirely free to use! I have never, and will never gate features behind any sort of paywall for this utility, i do accept donations (this is the heart icon in the application), but they're entirely optional :)

Is this just a brief release or will you continue support?

Linux is a official platform i will support going forward for new releases, this is not a "one and done" type of release, hope that's clear :)

Does it collect any sort of data/telemetry?

No! The only thing I collect, is a small counter for the main repository whenever the application is downloaded, there is no small of inbuilt telemetry, ads, or data collection inside the application whatsoever.

Are you contactable?

Yep! You can find my Discord/Twitter (X) directly within the application (under Community & Support).

Can I build it myself?

Sure! There's a guide on the repository on to build it from source (i'd advise you're aware of Python tooling beforehand but, you're free to do as you wish).

What about anticheats?

This has been a age old battle since when it was released on Windows! Pretty much the tldr is that by default, certain games are blacklisted from being able to be updated for certain reasons (including anticheats), but this may not cover every situation, if you encounter one, please report it as a Github Issue! I constantly monitor them for bugs/issues etc.

Can i suggest a new feature/i would like to request an addition?

Sure! Simply file a Github Issue via the repository, and i'll consider it to be added.

Insert xyz additional question

I hope I covered off (most) questions users would have, if there's any others, please feel free to relay them and i'll be happy to respond when I've got time cheers! :)

submitted by /u/i-Deco
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Controllers connecting to system, not steam

vor 17 Stunden 11 Minuten

I consider myself somewhat competent when it comes to dealing with issues in Linux but I'm pretty much new to PC gaming in general, so I don't know how much feedback I can provide, but I'm hoping to get help with this. I have a generic Bluetooth gamepad that can function in a few different modes; switch, ps4, Android, Windows, at least so it indicates. I'm attempting to use it with steam on my bazzite system but I can only get it to connect at all in "Android" or "switch" mode.

Specifically, while in steam, either on desktop or gamescope "Android" mode is the only one that shows up, and it's listed as "Amazon Fire Game Controller", and kde sees and uses all the buttons. In "Switch" mode, it will connect to the computer in the Bluetooth settings, and kde sees and recognizes all the buttons, but steam doesn't see the controller at all.

The issue I have, is that the home and capture buttons, as well as the "turbo" button, while recognized by the system, as shown in kde settings, all work in "Android" mode, steam doesn't recognize them at all. When I press the buttons, they'll show input in kde settings, but don't light up in input test on steam. So I'm trying to figure out how to either get the unrecognized buttons to work, or get the unrecognized mode to work within steam. Is there anything I can do to achieve this?

I'm currently running stable 43.20251210, but this has been with me for several versions, so I don't think it's version specific. I just really don't even know how to troubleshoot this one.

submitted by /u/Magus7091
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Path of Titans performance issues

vor 18 Stunden 20 Minuten

So I'm new to Linux (running Bazzite) and trying to get this non-steam game to run well. I know there might be some performance hits going from windows to Linux, but the game feels like it's running on a potato (tanking all my graphics to minimum and still getting less than 40fps). Are there any changes I should be making when downloading a new game that I don't know about, like launch settings or some other program?

submitted by /u/Yeet_Almighty
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