Reddit Linux_Gaming
Thinking of switching from Windows
I’m kinda fed up with windows right now, I have a CS degree so I know that Linux exists but never really used it. Looking for advice on a switch or if I should just stick it out. I have not looked into it too much on what software will work so sorry if this is a stupid post.
My concerns:
I want to be able to play my games, I don’t really play competitive games anymore so I think I’m okay there will need to check my steam, but if anyone has anything to note here would appreciate it before I start this process
I do video editing/recording, what software do people recommend?
I do code on my computer, mostly python, but also other languages, will this still work, what IDE?
I do 3d stuff so fusion 360 mostly right now but just getting into blender
I want this process to be easy I do enough tinkering and debugging things in my job, I know Linux may require a bit more but I really would like something that is easy to set up and does not regularly require me to debug
submitted by /u/According_Wing_1904[link] [comments]
No sound on some older games and one new one
Right, I've got the following games that no longer have any sound. They did a while back, but I've done a lot of updates since then and have probably lost a library. Running CachyOS:
- C&C generals
- Supreme commander
- Total Annihilation
- One new game - Carbon demo (beta)
All of these used to have sound, but now I'm essentially playing on mute.
I've tried setting environmental variables for:
- SDL_AUDIODRIVER=pulseaudio
- SDL_AUDIODRIVER=pipewire
- SDL_AUDIODRIVER=jack
To no avail.
I've checked that I have pipewire-alsa, lib32-libpulse, lib32-pipewire and lib32-alsa-plugins and they are all present. Not really sure where I'm going wrong.
Has anyone else had this issue and if so, have you solved it?
submitted by /u/OrdoRidiculous
[link] [comments]
GE-Proton not working
Hi! I'm new to Linux, downloaded it somewhere last week!
I've been playing games via Steam, and most games have been running fine with just the normal Proton from steam! But when one of my games had some slight graphical errors, and I went to check protonDB, which said that I had to use a version of GE-Proton to fix it. But when I go to try it, it doesn't run my games anymore? Only the Steam proton versions let my games launch. This is quite annoying cus I can't play some of my games now. Any advice on how to fix this?
submitted by /u/UnskilledNPCSlayer[link] [comments]
CtrlAssist v0.4.0: Controller Assist for gaming on Linux
CtrlAssist v0.4.0 introduces demultiplexing functionality along with enhancements to the system tray and rumble targeting. The updated README now features FAQ and Cookbook sections with practical examples, such as the "Double Agent Tag Team" scenario, where a single assist controller uses a demux to help multiple primary players across separate mux instances, and the "Couch Co-Op Swap" scenario, in which two players take turns assisting each other using toggle mode, with force feedback following the currently active controller by default.
While controller demultiplexing was a requested feature from a prior release, I didn't have a concrete use case until I found myself helping a pair of youngsters play couch co-op multiplayer games with each other. Instead of needing separate assist controllers for each player, otherwise charging/pairing four controllers in total, being able to unicast between mux instances with a single assist controller made juggling both inputs much simpler. Then after being roped into the "It Takes Two" session myself, I found being able to swap primary and assist players outright much simpler when both helping and playing, allowing the Helpee to also aid the Helper when it really does take two.
New Features Demux Operation ModeCtrlAssist now supports demultiplexing (demux), allowing a single physical controller to be split into multiple virtual gamepads. This complements the existing multiplexing (mux) functionality and enables more advanced input routing scenarios.
Demux Modes: - Unicast (default): Routes primary controller input to the currently active virtual gamepad. Cycle between virtual gamepads using the reserved Mode button. - Assist multiple players across separate mux instances - Multicast: Broadcasts primary controller input to all virtual gamepads simultaneously. - Replicate controller input for advanced input multiplexing pipelines
Active Rumble TargetingA new "Active" rumble target has been added as the default option for mux operations. This routes force feedback to whichever controllers are currently active according to the selected mode:
- Toggle Mode: Rumble follows the currently active controller
- Priority/Average Modes: Rumble sent to both controllers, same as before
The README has been significantly expanded with:
- FAQ Section: Addresses common questions about who CtrlAssist is for, why it was developed, game compatibility, supported controllers, and running multiple instances
- Cookbook Section: Provides practical examples demonstrating complex multi-instance setups:
- Couch Co-Op Swap: Two players alternating assistance
- Double Agent Tag Team: One assist controller helping multiple primary players
- The rumble target enum options now defaults to "Active" instead of "Both"
- Configuration file format has been extended to accommodate separate mux and demux settings
CtrlAssist v0.4.0 can be installed via:
- Cargo: cargo install ctrlassist --force
- Flatpak: Download the bundle from the releases page and install with flatpak install
[link] [comments]
Pop!_Os vs Cachy Os
I currently have a laptop with Intel Core i7-9750H/16GB/GTX1650 on which I have a dual boot with Windows and Bazzite (desktop mode only).
It works quite well, but I've been told that Nvidia has several problems with Wayland, so I've decided to try Pop!_os or Cachy_os, which have an X11 option.
I've seen that, on the one hand, Pop!_os is better for gaming, but I personally don't like GNOME very much.
On the other hand, Cachy_os is KDE, but you have to tinker with it quite a bit.
Which one do you think is better?
submitted by /u/Realistic-Pin-9323[link] [comments]
Nexus Mods retire their in-development cross-platform app to focus back on Vortex
Mise à jour de la version Wine 11 dans lutris & bottles
Bonjour, La commu
Je me permets de vous solliciter je cherche une solutions pour installer la dernier version de Wine 11 dans Lutris et Bottles sous un Debian 13 auriez vous des idées de comment je pourrais l'installer ?
submitted by /u/Ozyx07[link] [comments]
Medal of Honor: Allied Assault - Stack Overflow on Wine (Tried Everything)
I'm trying to run Medal of Honor: Allied Assault War Chest on Arch Linux and consistently hitting a stack overflow crash across every Wine implementation I've tried. This was my childhood game and I'd really appreciate any guidance.
System Info:
- OS: Arch Linux
- Kernel: 6.12.63-1-lts
- GPU: Intel Arc Graphics (Meteor Lake-P, i915 driver)
- Wine Staging: 10.20-2
- Flatpak Wine: 9.0 (stable-23.08)
- 32-bit libraries installed:
- lib32-mesa 1:25.3.3-2
- lib32-vulkan-intel 1:25.3.3-2
- lib32-gnutls 3.8.11-1
What I've Tried:
- Lutris (Wine-GE 8.26) - Prefix creation hangs indefinitely, installation fails with exit code 256. No user.reg created after prefix creation.
- Heroic Games Launcher (Proton-GE-latest) - Game installs but crashes instantly on launch with stack overflow
- Bottles (Soda 9.0-1) - Same stack overflow, tried with DXVK enabled
- Plain Wine Staging 10.20 - Stack overflow persists even with fresh WINEPREFIX
- Flatpak Wine 9.0 - [currently testing]
Attempted Fixes:
- Renamed all intro video folders (main/video, mainta/video, maintt/video) to skip startup videos
- Added environment variable WINE_LARGE_ADDRESS_AWARE=1
- Tried WINEDEBUG=-all
- Attempted 32-bit prefix creation (WINEARCH=win32) but Wine Staging only supports WOW64 mode
- Installed all recommended 32-bit dependencies
Consistent Error (all methods):
err:virtual:virtual_setup_exception stack overflow 384 bytes addr 0x4c470a67 stack 0x1600e80
The game launches briefly (sometimes shows the launch options dialog), then crashes immediately when trying to start the actual game.
From what I can tell, current Arch Wine packages are WOW64-only and lack proper 32-bit support, which this 2002 game requires. The stack overflow happens regardless of Wine version or launcher.
Has anyone successfully run this game on modern Arch? Is there a Wine build with true 32-bit support, or do I need to look into compiling a custom Wine? Any help would be appreciated—really want to revisit this game.
submitted by /u/iamnotmehrab[link] [comments]
gamescope mouse input issues
im launching command and conquer kane's wrath game.
i set up wine prefix with app, and basic stuff.
got umu-run.
this is how i run it
gamescope -w2560 -h1440 -W2560 -H1440 -f --force-grab-cursor -- bash -c 'export WINEDLLOVERRIDES="ddraw=n,b"; WINEPREFIX="$HOME/games/cnc1/prefix" umu-run "/home/snmhome/games/cnc1/prefix/drive_c/Program Files (x86)/Electronic Arts/Command and Conquer 3 - Kane'\''s Wrath/CNC3EP1.exe" -fullscreen -win -xpos 0 -ypos 0'
I have to use gamescope for --force-grab-cursor
Enabling gamescope's --force-grab-cursor brings next issues (fine with plain gamescope)
1)Mouse sensitivity changes (much slower)
2) in game cursor disappears sometimes (on vid). u should find right spot and cursor does never appears when u point it.
x11 or wayland / i3 or hyprland or kde, exact same problem everywhere
UPD:
changing '..umu-run..' to '..wine..' not helping either
(3070 gpu btw if it matters)
https://reddit.com/link/1qcm5m1/video/b9f4yjyr6bdg1/player
submitted by /u/Kooky_Location6014[link] [comments]
Need help with CS2 on GTX 1050ti
I have worse fps on linux compared to windows which is: 90-110 avg on mirage low full hd no fsr. On linux its 50-80fps, i downloaded drivers like 580 at first then 535 since it was recommended for my gpu but for me its no much difference that i noticed.
So is there way to run DX11 compability like Proton one since Proton doesnt allow Online games to run like CS2 or War Thunder.
R3 3200g
GTX 1050TI 4gb
16gb Ram
2 SSD`s
submitted by /u/TsarDule[link] [comments]
Proton games don't launch on steam anymore
Yesterday, every game running proton stopped running. Im not sure what has caused this but i did a clean reinstall of arch and its still happening??
pressure-vessel-wrap[3970]: E: readdir: Input/output error
chdir "/home/user/.local/share/Steam/steamapps/common/Geometry Dash"
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 322170, but recording for this game is disabled
Adding process 3988 for gameID 322170
pressure-vessel-wrap[3989]: E: readdir: Input/output error
Adding process 3989 for gameID 322170
Adding process 3990 for gameID 322170
Game Recording - game stopped [gameid=322170]
Removing process 3990 for gameID 322170
Removing process 3989 for gameID 322170
Removing process 3988 for gameID 322170
Here is the log for a game from running steam on a terminal. If anyone knows anything i would appreciate it.
submitted by /u/Slight_Atmosphere772[link] [comments]
How TH AM I SUPPOSED TO USE DRIVERS ON LINUX?
So I was trying to get some nice 391.35 drivers for my gt 630, and when i went to install them it did not work, cc & make broke, so i went to ask some people about it and they told me it is IMPOSSIBLE??SO i tried whitelisting nouveau, did not work, You suck nvidia, and I gave up, is there by chance ANY way i can get these drivers,they are outdated but thats all what I got, and for nouveau i ll fix it by myself, just trying to find the official drivers for max preformance
submitted by /u/AnisZoomer[link] [comments]
GOG's new owner can't stand Windows either: 'It's such poor-quality software… I can't believe it!'
The most interesting part is that they are now looking at Linux as part of their business strategy. Should have a long time ago, I reckon.
submitted by /u/bingus[link] [comments]
Valve confirms Steam Deck Verified games are already verified on Steam Machine, with “fewer constraints”
Bazzite install, scaling is so ever slightly off and driving me crazy.
Hard to tell from the photo, but i’m getting artifacts around lines and text mostly, because it doesn’t seem to be truly 100% integer scaled. I’m using Bazzite and steam but it’s a system wide issue. Using a 9070xt gpu. I don’t have this issue in Windows at all. Any ideas? Feels like it’s either less than <1% off or it’s applying some sharpening filter.
What i'm trying to point out in the photo is say, on the red text you can see the edges of some letters is white, or the straight blue line is white in spots. And if I move a window around you can see it kind of flicker.
EDIT: weird, so I'm usually at 3840x2160 @120hz. If I just change it to 60hz the problem goes away, in desktop mode and gaming mode. I don't understand why that is other than there's probably not great support for the 9070xt yet?
submitted by /u/thelongdivision[link] [comments]
FFXIV inputs being eaten
Hi, I'm incredibly new to Linux (and quite frankly only a couple of steps above computer illiterate in general), just dipping my toes in with Mint. In Final Fantasy XIV, starting today, the game has started dropping some keyboard inputs while my mouse buttons are held down (to turn the camera). I found a solution, but it's less than ideal, and I'd rather it work how it did before today.
I just installed an update to Mint a couple of days ago, and I just learned in finding this subreddit that apparently wine updated as well. Figure one of those is responsible, but I don't know if I should try and roll back those updates, or if there's some alternative action I could take?
submitted by /u/windfourhose[link] [comments]
When do you expect a new version of proton that is based on the newly released Wine 11?
I know that we are running on Valve time and Hlaf life 3 is released on the same time
submitted by /u/Beer2401[link] [comments]
Hytale launcher blank
Hytale launcher just blank. Followed the instructions from their website and this happens. already rebooted twice still nada.
submitted by /u/confusedpenguin1313[link] [comments]
