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A subreddit for discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck).newest submissions : linux_gaming
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World of Tanks disconnects mid-game repeatedly

15. Oktober 2025 - 12:06

The subject says it all.

So since World of Tanks 2.0 I've had this issue on Linux. Before 2.0 I used to play it through Wine or Proton (added as a non-steam game to steam) without any issues. Then they released 2.0 and I thought to give it a go again. The Wargaming gamecenter installs and works perfectly fine. Game installs fine. Launches fine. Works. Everything is good.

Except that in a battle, randomly between 2 and 7 minutes I get disconnected from the server and have to reconnect through the login screen to continue. As you can imagine, it's very annoying and often game breaking.

I can't find anything in the logs. I can't for the life of me figure why.

I've tried 3 different distros (was doing distro hopping a bit so I took the chance for this too). OpenSUSE Tumbleweed. (Previous install of 2 years, worked perfectly before 2.0). Bazzite Linux. CachyOS (currently in use).

And since these days the steam version actually allows you to login to your WG account, I tried this yesterday. Game works perfectly fine regardless of Proton version used...

But it will still disconnect mid-game. This is the only game that does this. It works perfectly well on Windows on the same machine.

Any ideas? Any specific logs I should check etc? Would love to spend some time in-game...

submitted by /u/aqvalar
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How to use UMU in lutris with newest GE-Proton

15. Oktober 2025 - 10:11

I am so confused by lutris umu, i use protonup-qt to install newest GE-Proton into steam, and lutris normally detected, but the GE-Proton's github repo mention that don't use GE-Proton outside of steam.

My question is when i select GE-Proton(the installed inside steam by using protonup one not the lutris one), will lutris auto use umu backend and set the umu's proton path to what i select in runner?

submitted by /u/Spiritual_Rate_9010
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Graphical temperature monitor over time?

15. Oktober 2025 - 09:51

Hey all, I recently built my first ever gaming PC and decided to take it for a test run with cyberpunk. I have a ryzen 9600x, and I know that they're made to run hot- and when I run cpu-x in the background while playing, usually when K alt-tab to cpu-x it reads temperatures around 87c~91c. Now, I know newer AMD CPUs are made to handle heat, but still, I want to see if I have spikes higher than 91c so I could know if I need to buy a few more fans for my system. Is there any linux compatible software that mimics ryzenmaster's ability to show me a graph of my cpu temps over time? Thanks :)

submitted by /u/MiaThePotat
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Graphical problems with vibrant visuals on Minecraft bedrock edition [sorry if I sound dumb I'm very new to Linux]

15. Oktober 2025 - 09:29

I can turn on vibrant visuals but there are no shadows and the water looks weird and ghosts when I move my camera around. Also the fps goes from 300 to 10 every now and then.

Does anyone know how to fix this?

submitted by /u/Low_History500
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Just a reminder that you can install CachyOS's Proton version to force DLSS4

15. Oktober 2025 - 09:14

I've seen a few posts in the past of people sharing how to force dlss4 in games, but I felt they were quite long and had to add a lot of launch commands and I felt it was just a mess to make it work until I discovered CachyOS.

  1. Download ProtonUp-Qt (You can find it as a Flatpak)
  2. Once you launch ProtonUp > Add Version > Compatibility tool > Proton-CachyOS > Install
  3. Right click on your game > Properties > Compatibility > Force a specific Steam Play > choose Proton-cachyos

Now to force dlss4 just add to your launch options: PROTON_DLSS_UPGRADE=1 %command%

If you want to verify that it's working, you can also add: PROTON_DLSS_INDICATOR=1 to get an overlay showing the DLSS version

Maybe I am not using Reddit enough, but I don't remember reading people recommending this method often, which I find way easier

submitted by /u/BenZ_osu
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Gaming in Linux perform better than Windows .

15. Oktober 2025 - 07:39

I have a mid end hp victus gaming 15 laptop with rx 6500m , and 5 5600h Prossesor, with 8gb ram (I know this low spec in 2025 ) . Iam playing some online games like cs2 and dota, in windows 11 cs2 highest setting perform like 80to 90fps and in Arch Linux with KDE plasma perform like 110to 120 .I normally like to play offline AAA tittle storyline games like ghost of thushima, in windows11 gost of thushima with medium setting in 1080p like 40to 45 fps and in arch Linux perform like crazy in medium setting like 60to 68fps .

And in my case I use godot and blender software for my use case and vs code also available in Arch Linux. And Iam about to use Arch Linux as primary operating
System and I proudly say I USE ARCH BTW 😆

submitted by /u/OptimalObjective6333
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Games don't work on Steam or Lutris

15. Oktober 2025 - 06:44

Recently due to the end of Windows 10 support I downloaded Ubuntu on my computer. I've been adapting myself quite well and I do really like the system, but there is one issue that been annoying me: the fact that games simply don't work. I already had a few games downloaded on another two HDD and they don't work through Lutris and the games I download from Steam doesn't work either. No matter how I configure Proton, GE-Proton, Wine, nothing work. The game just starts and then close in a blink. Besides the system being very good and simple, this have been making me really sad.

submitted by /u/BigWater5076
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If/When Linux becomes THE dominant platform for PC gaming, how will the true inability for any effective anticheat affect Multiplayer PC gaming?

15. Oktober 2025 - 06:41

Let's get this out of the way: Kernel-Level Anticheat is outright impossible on Linux. At least, on a kind of Linux that we like using. TL:DR, no one (Even the less Linux-savvy folks) wants to be forced to enable the freedom-restricting checks necessary for the kinds of Anticheat that actually work. So if/when Windows dies or just loses significant marketspace in PC Gaming, so will Anticheat almost entirely. Server-side Anticheats may still be possible, but what about for cheats that can't be blocked server-side & has to be in the individual's hardware? Stuff like visual-based aimbots, autoclickers (Basically tools that instantly left click when your cursor is on the enemy's head at any point), hell there may even be some wallhacks that can't be blocked server-side. Even if it gets to the point of all PC Multiplayer Gaming being completely cloud-streamed (Which that's a whole other topic but TLDR I find it more justifiable for Multiplayer than Single Player but fuck man the technical hurdles are outrageous compared to Single Player), in terms of stopping cheaters, it's really just a more advanced form of server-side. Some cheats outright need hardware detection in order to properly detect/ban. Hell, some cheats even bypass THAT (& not just Snaptap Keyboards or the "AI Minimap Tracker" monitor MSI made)

IMO, the worst case scenario for all of this is PC Competitive Multiplayer outright dies, thus all Esports & Competitive Multiplayer in general becomes entirely console exclusive, for however long consoles last (Which considering the monopoly Nintendo would have on Online Multiplayer, I don't really wanna delve into that ATM). So... What other solutions exist? Especially with Microsoft slowly frustrating more & more people into switching to Linux (Which I think we all agree is about time :) including that Windows 10 has finally reached EoL... This scenario might become real in as early as 4-5 years

submitted by /u/Nintega94
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Having Trouble running Voices of the Void (UE4 itch.io game) on Fedora KDE Plasma 6.4.5

15. Oktober 2025 - 05:47

https://preview.redd.it/w5yvhl6w47vf1.png?width=1708&format=png&auto=webp&s=127c71a53519d6b14b64ad6a53bc759d328b133e

I've been trying to play this game through proton on Fedora KDE Plasma, to no avail.

Here's my System information:

https://preview.redd.it/trvqyew757vf1.png?width=786&format=png&auto=webp&s=506b298e2b1cac812d07fd6a571cf3767294cb3a

I've already tried this tutorial https://itch.io/t/3628791/tutorial-how-to-play-votv-on-linux
but even when "Preserve paths when extracting" option is enabled for an install of the game, the error popup still doesn't have the yes/no install now option.

submitted by /u/ZayaJames
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Borderlands 2 unable to navigate menus with mouse unless windowed

15. Oktober 2025 - 05:09

Hi everyone, I'm having an issue with Borderlands 2 through Steam using Proton. Ive tried 6 or so proton versions and scoured both google and protonDB, but can not find anyone with the same issue. When Borderlands 2 is fullscreen or windowed fullscreen, I can not navigate the main menu or inventory with my mouse, only KB. Occasionally it will accept a mouse click, but will not allow me to change what is highlighted. I have reinstalled, tried Proton versions ranging from 6-10, including the 2 newest GE versions. At first I though it was a focus issue, but since KB works fine I'm not too sure.

I am running Arch with Wayland, Linux Kernel is 6.17.1. WM is Hyprland. 2080ti, i9-9900k. Thank you for any possible help!

Edit: I forgot to mention I've been TSing this on and off for a month or so, there has been a driver update since Ive noticed the issue and I am currently on 580.95.05

submitted by /u/JayEm1324
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Can someone help me with the Minecraft Bedrock skin?

15. Oktober 2025 - 04:56

I use the Bedrock Launcher to play Bedrock, the version that requires the paid game from the Play Store, and recently I realized that I can't change my skin, I just can't. Does anyone know how I can solve this???? I don't want to have the base skin on every map I enter...

submitted by /u/Rark2049
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Witcher 3 crash when exiting menus

15. Oktober 2025 - 04:41

I'm using Linux Mint 22.1 Cinnamon and playing Witcher 3 through Steam. It runs great, except for when I try to do business with NPCs (so far I've only tried blacksmiths).

I can do stuff in the menu it seems: sell/buy/repair etc, but when I exit and select the 'Goodbye' option, it seems to crash. The game just locks up.

Sometimes if I just leave it, it will start responding again, but only for a few seconds, then it'll crash completely. Sometimes I can open the Mint menu with the keyboard and kill the process, other times I can't do anything and have to reboot.

Everything else seems to run flawlessly, but I can't sell my loot or repair my gear. Any help would be appreciated. If I could even figure out what logs to check, that might help.

submitted by /u/NoxAstrumis1
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Enable FSR4?

15. Oktober 2025 - 04:34

Hi all, I recently built a PC with an RX 9060XT and installed CachyOS. I've downloaded SpiderMan 2 and Kingdom Come Deliverance 2. Both games support FSR 4, but game settings only let me use FSR 3.1. Any idea how I can enable FSR 4?

Things Ive tried:

  1. Installing mesa-git
  2. Steam launch argument for the fsr 4 upgrade as 1
  3. installing proton-cachyos

But the game still shows me upscale method as FSR 3.1.0. Can someone help?

submitted by /u/sk8man11
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Proton Wayland Mouse Visible in some games

15. Oktober 2025 - 04:18

I am not sure what updated caused this but as of lately when playing games such as valheim, KDC1, KDC2 with proton wayland using proton EM or GE, the mouse cursor from the menu gets stuck on the screen where last used and stays on the screen when moving the keyboard and mouse. Alt tabbing out and back in seems to fix this however the second I go into the inventory screen or the settings menu it is back on the screen and stuck in the center.

Only games so far this does not appear to happen in is New World. Going back to X11 the problem goes away, however I find the performance is better using wine wayland.

I have tried utilizing protontricks and winecfg to capture in full screen however it is not an issue of the mouse movement being captured but an issue of the last known place being stuck. This did not appear to be an issue when I used my computer last month.

Can anyone recreate this issue and or know how to solve it.

Using arch linux with the most recent kernel, Mesa-git and KDE on a 9070xt

I've also tried the normal arch mesa to no avail

submitted by /u/Jrgiacone
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Linux players who complain that GOG.com has not released the Galaxy version for Linux make me laugh

15. Oktober 2025 - 04:07

Because GOG Galaxy stinks of shit. Even on Windows.

Anyone sane would use offline installers after spending 2 months on Galaxy.

I think it's illogical to use Linux while pushing back GOG because Linux players are anti-DRM by definition (otherwise I don't understand why you have Linux).

Valve has done good things for Linux but its pro-DRM philosophy goes against the Linux spirit, whether you like it or not.

submitted by /u/RedGuyADHD
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Help with Sound Blaster G6 for Discord [USB DAC]

15. Oktober 2025 - 02:43

TLDR: The output works (speakers), but not the microphone. I've followed all guides that suggest to use alsamixer to switch the PCM Capture Source from Line In to External Mic. No success.

Context:

The alsamixer trick is the official way to fix the issue, from what I've seen. It works for others. In my case, after doing that, I can hear myself talk through the External Mic Playback (if I up the gain), but nothing is recorded on the Capture side. In other words, the feedback in my hears is working, but not the output of the mic towards the outside. So I know my microphone is capable of recording stuff, since I hear myself in the feedback, but it is not sent to the right place on the capture side.

I've tried with only External Mic being captured, or both Line In and External Mic captured. The other two options are muted.

Technical details:

Checking more in details, the issue with this DAC seems to come from the fact that if you run pactl list cards:

Ports: analog-input-linein: Line In iec958-stereo-input: Digital Input (S/PDIF) analog-output-speaker: Speakers iec958-stereo-output: Digital Output

You don't see any analog-input-mic or something like that.

For example, in my motherboard audio solution, this two guys show up:

analog-input-rear-mic: # blah blah analog-input-front-mic: # blah blah

The main issue then is that the DAC only has one input on the PulseAudio/PipeWire level, but then on the "ALSA level", you must switch between "Line In", "External Mic", "What U Hear" and another one. This is probably something that the driver is handling automatically and transparently on Windows.

No matter what I do, even setting up udev rules (confirmed to work via journalctl), the source resets to "Line In" all the time and it doesn't work.

I'm on POP_OS 24.04. The microphone is detected properly inside a Windows 11 VM (KVM).

submitted by /u/kriegalex
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Linux upgrade

15. Oktober 2025 - 02:34

Looking to dump windows 11 for something similar and compatible with my pc gaming.

submitted by /u/Mysterious_Warthog_4
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Minecraft shader compatibility?

15. Oktober 2025 - 02:22

Trying out many different shaders on linux, but most wont load or have graphical issues.
To list a few:
IterationT
IterationRP
Shrimple

My question is; is this just a me issue or something else?
mainly trying to get iterationRP to work as there is a "patch" to make interationT (not RP) work.
https://github.com/IrisShaders/Iris/issues/1030#issuecomment-2399424802
Im assuming something similar can be done to make the "RP" version work but dont have the know how

relevant system info:
Arch (Btw)
9070
Ryzen 5 9600x
OpenGL version: 4.6 (Compatibility Profile) Mesa 25.3.0-devel (git-943ac08280)

submitted by /u/Regular-Cook-6061
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