Other News about gaming on Linux

LACT Ventilation Curve not working quite as expedted

Reddit Linux_Gaming - 17. April 2026 - 21:07

Hello!

I've recently acquired an RX 9070XT. Working like a charm! The only thing is that, when trying to define my Undervolt Profiles on LACT, I've come to notice that LACT's ventilation curve is behaving quite weird.

While core temps and junction temps are absolutely fine and stay below 75 degrees at all times when providing heavy workloads, the fans just go absolutely insane.

I've provided a screencap that shows this issue. Check that core/junction temps seem really low, but the fans are hitting almost 100%. Could that be due to mem temps reaching +80 degrees? Which sense would it make? This should be following core (edge, as shown in LACT) temps.

My UV profile is really stable, been testing the whole afternoon and I feel like I've reached a sweetpoint.

Screencap of this weird issue

My \"UV 1\" profile

My \"UV 3\" profile, the one that I use the most, great balance between performance and power consumption (250W max usually)

Thanks!

submitted by /u/theMarcPower
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How to use Rampage Trainer with GTA V on Linux

Reddit Linux_Gaming - 17. April 2026 - 20:34

I stumbled upon this solution and I couldn't find it posted anywhere else, so I'll put it up here for anyone who needs it.

Firstly, GTA 5 only runs on Proton 10-30 at the time of me writing.

In terms of Rampage, install the Scripthook and Rampage files as one would on Windows, refer to the readme's. Now, the thing that makes it work is adding an Environment Variable on Heroic Launcher or Launch Option on Steam.

For Steam, add the Launch option: WINEDLLOVERRIDES="xinput1_4=n,b;dinput8=n,b;scripthookv=n,b" %command%

For Heroic, go to the Settings, in Advanced, under Environment Variables, add the Variable name "WINEDLLOVERRIDES" with the value "xinput1_4=n,b;dinput8=n,b;scripthookv=n,b" (don't add the quotes "" for this one)

Hope this helps someone, I just switched to Bazzite and hope to be a small part of the movement.

submitted by /u/aadikhanna
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Pragmata issues

Reddit Linux_Gaming - 17. April 2026 - 20:30

Hi, guys. How's Pragmata's performance on system similar to mine:

Laptop Lenovo LOQ 15AHP10

Ryzen 7 250

24gb ram

Nvidia RTX 5060 8gb

OS: CachyOS

Proton: latest cachyos-proton slr.

DE: KDE Drivers: 595 (latest) Kernel: 7.0

I mean fps are super fine it's 80-100 with Ray Tracing.

But there are constant mini freezes, more of stuttering. I thought it might be vram, so I turned off RT and the settings page showed 6.3gb used of 7.9.

But that didn't fix anything, there are some of the locations where fps drop to 30 and GPU power consumption drops from 90-80 to 40-60.

What I also noticed is mangohud shows 7.9gb VRAM used. Maybe there are any leaks or something?

How's the game performance for you?

submitted by /u/Dvorakovsky
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Best AMD GPU to pair with 5700X3D?

Reddit Linux_Gaming - 17. April 2026 - 20:27

Due lack of tinker time, I just installed the 5700X3D that was on my drawer for a while.

I am looking to get a newer GPU to replace my 6700XT. It has nothing wrong, I just want to get one slightly better.

I have been eyeing the 9070XT and I know I will bottleneck the CPU.

Granted the 9070XT will do fine on an AM5 platform, but may be overkill for my current AM4 rig.

What would be a good upgrade for the 6700XT?

submitted by /u/WarImaginary8272
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[PSA] You need to add another command now to re-enable the experimental DX12 HEAP nvidia performance fixes

Reddit Linux_Gaming - 17. April 2026 - 20:22

TLDR : You need to add

VKD3D_CONFIG=descriptor_heap

in addition to the already set

PROTON_VKD3D_HEAP=1

CachyOS-Proton - Updated 4 hours ago as of this post.

Updated the alternative vkd3d-proton to the rebased descriptor heap branch. To enable it you will have to set VKD3D_CONFIG=descriptor_heap manually in conjuction with PROTON_VKD3D_HEAP=1. The reason is to allow testing of both the legacy and the new code paths with this rebase.

vkd3d updates by Hans the gigachad

Massive behemoth rewrite that is shippable. The full PR is here for testing purposes, but the actual landing will happen in half a million stages.

Hidden behind VKD3D_CONFIG=descriptor_heap since there are still several NVIDIA bugs left to resolve before this can be considered shippable as a default.

Compared to the previous PoC, this PR does not remove legacy code paths hnnnnnnng, but the idea is that those old paths will eventually be removed once heap is solid everywhere and we can sunset support for ancient GPUs.

NVIDIA black screen bugs with heap go in: #2872.

Main discussion thread

submitted by /u/KsiaN
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Unsatisfactory Performance in Satisfactory running via Proton/ProtonGE

Reddit Linux_Gaming - 17. April 2026 - 20:14

Hello everyone, I just bought Satisfactory on steam and I've been playing it on Win11 for the last few days after finding out it doesn't run as I expected via Proton. The game is choppy, FPS is above 60 but it feels like lower than that, %1 FPS is around 40 most of the time but sometimes it goes as low as 4. It runs perfect on Windows on Ultra, but to get it to run as good I have to dial it back to Low preset on Nobara. I thought it might just be because of Proton, but ProtonDB gave it a platinum so I was wondering if there's something else keeping the performance low. I have a 3060 Ti and Ryzen 5 5600G and I have tried both Vulkan and DirectX 12. Anyone else had similar experience with Satisfactory?

submitted by /u/Paranoid_Android101
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Crimson Desert Nvidia frame generation greyed

Reddit Linux_Gaming - 17. April 2026 - 20:01

Hi everyone,

I've been playing Crimson Desert on the latest version of Bazzite OS using Proton-CachyOS, and the performance is surprisingly good on my RTX 5080.

However, I'm encountering a strange issue with Frame Generation: the option is intermittent. Sometimes it's available and works perfectly, but other times it's completely greyed out when I launch the game. I haven't changed any settings between launches, so I'm not sure what's triggering this.

My setup:

  • OS: Bazzite (Latest)
  • GPU: NVIDIA RTX 5080
  • Proton: Proton-CachyOS (latest build)
  • Current Launch Options: PROTON_VKD3D_HEAP=1 PROTON_USE_NTSYNC=1 PROTON_ENABLE_WAYLAND=1 %command%

I noticed I had PROTON_VKD3D_HEAP=1 twice in my original string (fixed it now), but the FG issue persists. Has anyone found a specific environment variable or a trick to make Frame Gen stick?

Is it related to PROTON_ENABLE_WAYLAND=1 or perhaps a specific NVAPI override needed for the 50-series?

submitted by /u/zepretender2
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Would you play this?

Reddit Linux_Gaming - 17. April 2026 - 19:57

I am working on a hidden-object puzzle adventure (Totally Nutz: An 80s Adventure) that takes place in the 80s and is inspired by the hand-drawn charm of The Tiny Bang Story and Machinarium video games. I'm uncertain there is a market for the art style and game play though. What are your thoughts? As a Linux gamer, is this a game that interests you? Any and all feedback is appreciated.

submitted by /u/TotallyNutzDev
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cs2 problem on linux

Reddit Linux_Gaming - 17. April 2026 - 18:20

OS: CachyOS x86_64
Kernel: Linux 6.19.12-1-cachyos

Ryzen 5 PRO 2600 GTX 1070 with 580 driver

have this problem running cs2

-novid -nojoy -fullscreen +fps_max 0 +cl_forcepreload 1 -vulkan

submitted by /u/Emergency-Put-6186
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PlayStation 3 emulator RPCS3 can now auto-configure games for you

Gaming on Linux - 17. April 2026 - 18:15
Emulating the Sony PlayStation 3 just got even better, with the open source RPCS3 now configuring games for you.

Read the full article on GamingOnLinux.

The first major update for Slay the Spire 2 is out now

Gaming on Linux - 17. April 2026 - 18:05
After running an opt-in Beta for a while, Mega Crit have released the first major gameplay content update for the deck-builder Slay the Spire 2.

Read the full article on GamingOnLinux.

Death Stranding 2 patch 1.4 should make it look better on lower settings

Gaming on Linux - 17. April 2026 - 17:45
Nixxes and KOJIMA PRODUCTIONS are continuing to improved the PC release of Death Stranding 2, with patch 1.4 out now and there's more to come.

Read the full article on GamingOnLinux.

Steam resolution game

Reddit Linux_Gaming - 17. April 2026 - 17:45

So...using Linux Mint 22.2. Installed a game I used to play and the UI is just not good. Texts are bigger than boxes. Names also too big compared to the Windows or mobile version. Even the title screen we can see texts not fitting properly.

I made some searches and learned that monitors 4K have issues to find the scaling or resolution. I'm not sure if this is still an issue, because the topics i found about it are all 2y old at least.

Anyways...I tried some lines inside the application settings, in Steam. But none of them worked:

GDK_SCALE = 2

-forcedesktopscaling=1.5 %U

STEAM_FORCE_DESKTOPUI_SCALING=1.5

None of them changed anything. Also, I checked for Gamescope, but it doesn't work for Mint.

So...is there anything i can try to have a better game screen? i checked inside the game but the settings are not good and there's nothing to be done there. Ty for help

submitted by /u/AcceptableWasabi7158
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[Support] HDR completely broken in Proton after moving Steam Library to a new Btrfs partition (CachyOS / KDE Wayland / Nvidia)

Reddit Linux_Gaming - 17. April 2026 - 17:23

Hi everyone, I'm pulling my hair out over a really weird HDR issue and could use some help from the gurus here.

HDR was working flawlessly on my main NVMe drive (playing RDR2 and Cyberpunk 2077). However, to manage storage, I created a new Btrfs partition on the same SSD and moved my Steam games there. Since the move, HDR is completely dead in all games. The games launch fine, but the HDR toggle in the settings menu is either gone or forces itself to SDR.

System Specs:

  • OS: CachyOS (KDE Plasma on Wayland)
  • CPU: Ryzen 5 5600X
  • GPU: RTX 3070 (Proprietary drivers)
  • Monitor: 1440p 180Hz Mini-LED (HDR10 capable, connected via DisplayPort)

The Issue:

  • Desktop HDR works perfectly fine. The monitor receives the HDR signal from KDE Wayland.
  • Games moved to the new Btrfs partition refuse to recognize the HDR display.
  • If I manually edit UserSettings.json in Cyberpunk to force "HDR10_PQ", the game immediately overwrites it back to "None" upon launch.

Troubleshooting Steps I've Already Taken:

  1. Mounting: At first, I thought it was an auto-mount (/run/media/...) permission issue. So, I permanently mounted the drive in /etc/fstab like this: UUID=... /mnt/Z btrfs defaults,nofail 0 0
  2. Permissions: Took full ownership of the mount point: sudo chown -R $USER:$USER /mnt/Z
  3. Proton/Prefix: Completely deleted the compatdata folders for the games to force a prefix rebuild.
  4. Launch Options: Used DXVK_HDR=1 PROTON_ENABLE_HDR=1 %command% -ignorepipelinecache.
  5. Proton Version: Switched to Proton Experimental.
  6. Steam Settings: Removed the old library path and correctly added the new /mnt/Z path. Verified integrity of game files.

Despite completely fixing the partition permissions and mount points, Proton seems to lose its "path" to the Wayland HDR signal only on this specific Btrfs partition.

Am I missing a specific mount option for Btrfs that Proton needs to see the display's HDR capabilities? Is this a known Wayland/Nvidia permission bug with secondary drives? Any help would be greatly appreciated!

"P.S. English is not my first language, so I used an AI to help translate and format my troubleshooting steps clearly."

submitted by /u/DisastrousRow923
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Battle.net display through Faugus-Launcher on Ubuntu

Reddit Linux_Gaming - 17. April 2026 - 17:20

Hello! I am trying to learn tech. I was in computer science in college, but I had some problems and I had to stop studying. I only did half the first semester of the first year, so I pretty much know the raw basics of some things if that. I cannot resume my studies at college, so I am trying to learn some things on my own. I have a ROG Zephyrus g14 4060 model. It was obviously running Windows, and i tried some VM's, and i really liked Ubuntu, and I wanted to test it's full power on my computer, so i full booted Ubuntu 25.10 at the time, I played some games using the Faugus-Launcher tool, I played WoW Classic and some other games, then I reinstalled Windows because I missed playing League of Legends, but was reminded of how dreadful the game and the community is (no offense to league players, i am sure you're a nice guy). So I said: "Ubuntu does give me some problems and errors I need to fix, but that is part of learning and Linux is way cooler, so let's go back to Ubuntu and play what can be played" and that is alot. Now I have the Ubuntu 26 beta and it's working fine. But there is this small detail that bothers me alot, that battle .net app does launch through Faugus-Laucher the display is like 4k, and I am running a laptop with a 16:10 2880x1800 resolution, so the math doesn't add up somehow and the launcher is miniscule, navigating it nearly impossible, and even the game (WoW TBC) when I get it to launch it launches on a crazzy res too, I downgrad it, but it still does not show my true resolution.And when i click and drag my mouse, it goes to a new point in the screen, it travels, instead of behaving like in Windows where it stays placed untiil you unclick. I don't know if these are solvable at all, any help would be appreciated

submitted by /u/Street-Purchase-6358
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Properly funny chaotic dungeon crawler Lucky Tower Ultimate 1.0 has launched

Gaming on Linux - 17. April 2026 - 17:18
If you enjoy replayable games that have plenty of action, exploration and comedy - Lucky Tower Ultimate is one you need to pick up.

Read the full article on GamingOnLinux.

Nintendo 64 emulator Gopher64 adds RetroAchievements support

Gaming on Linux - 17. April 2026 - 17:08
If emulation is your thing - check out the Gopher64 emulator for the Nintendo 64, as a major new release of the open source project has arrived.

Read the full article on GamingOnLinux.

Crimson Desert Crashing right after launching (Bazzite)

Reddit Linux_Gaming - 17. April 2026 - 17:04

Been struggling with this for a few days now and have recently switched over from windows so this is all new to me.

I am having trouble launching Crimson desert as it crashes right after i open it from steam and it only opens up to the initial title box. I've used multiple different protons with different command lines and all of that good stuff but i'm starting to get a feeling that it doesn't have anything to do with them.

I added the steam log, but everything i've tried has ended with the same result.

Couple of steps i've taken but not all;
- Full update (its a fresh OS install)
- Drivers upto date
- Tried different settings through Lutris and Proton Plus

Any help would be appreciated!

System;

Operating System: Bazzite 43 KDE Plasma Version: 6.6.4 KDE Frameworks Version: 6.25.0 Qt Version: 6.10.3 Kernel Version: 6.17.7-ba29.fc43.x86_64 (64-bit) Graphics Platform: Wayland Processors: 12 × AMD Ryzen 5 3600X 6-Core Processor Memory: 32 GiB of RAM (31.3 GiB usable) Graphics Processor: AMD Radeon RX 5700

Steam log;

====================== Proton: 1775583929 experimental-10.0-20260407 SteamGameId: 3321460 Command: ['/var/home/Offline401/.local/share/Steam/steamapps/common/Crimson Desert/bin64/CrimsonDesert.exe', 'PlatformServiceType=Steam'] Options: {'forcelgadd'} depot: 3.0.20260218.209091 pressure-vessel: 0.20260218.0 scripts: 0.20260218.0 sniper: 3.0.20260218.209091 sniper 3.0.20260218.209091 Kernel: Linux 6.17.7-ba29.fc43.x86_64 #1 SMP PREEMPT_DYNAMIC Wed Mar 25 07:35:02 UTC 2026 x86_64 Language: LC_ALL None, LC_MESSAGES None, LC_CTYPE None PATH: /var/home/Offline401/.local/share/Steam/steamapps/common/Proton - Experimental/files/bin/:/usr/bin:/bin Effective WINEDEBUG: +timestamp,+pid,+tid,+seh,+unwind,+threadname,+debugstr,+loaddll,+mscoree ====================== submitted by /u/Offlline
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