Other News about gaming on Linux
Ultrakill won't boot
idk, I played ultrakill yesterday and now that I want to play it won't boot, when I press play on steam it shows as it is starting and even shows the stop button but it won't show up, even ultrakill.exe appears as a program in btop, I also tried changing the proton version but it didn't work. Any help will be appreciated
Specs:
CPU: AMD Ryzen 5 5500
GPU: NVIDIA GeForce RTX 4060
Kernel: Linux 6.19.9-arch1-1
WM: Hyprland 0.54.3
submitted by /u/Free-Aioli7541[link] [comments]
Nuevo
hola, después de mucho pensar eh decidido pasarme a Linux, pero tengo dudas con respecto a sus distribuciones, eh visto que bazzite es una distribución recomendada para jugar, estoy en lo correcto? o hay alguna distribución mejor? Gracias!
submitted by /u/zamaZHU[link] [comments]
So I’m on cachyOS an tried playing Elden Ring Online but the game doesn’t start. Only offline it will start. Is the a Solution?
Could somebody help me troubleshoot a modded game of Stellaris?
I like to play Stellaris modded, and I never had any problem with it back when I used Windows. But ever since I moved to Linux I've been unable to use mods. The game never finishes loading, getting stuck at 80% loaded indefinitely. If I use Proton instead of running it natively the game just crashes after a few minutes of loading, but maybe 10% of the time it does finish loading and I can play it normally. It's roughly 120 mods, but it's nothing my computer can't handle. It's something with the system.
I have tried to troubleshoot it myself but my knowledge of troubleshooting on Linux is limited, and other players report no issues with modding. I have tried binary testing, but the biggest problem is that I can find some mods that are causing the game to not work, and I can play just find after disabling those mods, but then when I restart my PC it's a completely different set of mods causing the problems and I'm back at square 1. I don't want to spend an hour every day doing binary testing just to be able to play.
Again, the game works fine without mods. It's only with mods that it doesn't work.
inxi:
System: Host: c-Core-230 Kernel: 6.17.0-19-generic arch: x86_64 bits: 64 compiler: gcc v: 13.3.0 Desktop: Cinnamon v: 6.4.8 tk: GTK v: 3.24.41 wm: Muffin dm: LightDM Distro: Linux Mint 22.2 Zara base: Ubuntu 24.04 noble CPU: Info: 6-core model: 12th Gen Intel Core i5-12400F bits: 64 type: MT MCP arch: Alder Lake rev: 5 cache: L1: 480 KiB L2: 7.5 MiB L3: 18 MiB Speed (MHz): avg: 2449 high: 4000 min/max: 800/5600 cores: 1: 1463 2: 800 3: 4000 4: 800 5: 1575 6: 800 7: 4000 8: 4000 9: 3206 10: 2654 11: 3344 12: 2756 bogomips: 59904 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: NVIDIA AD106 [GeForce RTX 4060 Ti] vendor: ZOTAC driver: nvidia v: 580.126.09 arch: Lovelace pcie: speed: 2.5 GT/s lanes: 8 ports: active: none off: DP-3 empty: DP-1,DP-2,HDMI-A-1 bus-ID: 01:00.0 chip-ID: 10de:2803 Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: nvidia unloaded: fbdev,modesetting,nouveau,vesa gpu: nv_platform,nvidia,nvidia-nvswitch display-ID: :0 screens: 1 Screen-1: 0 s-res: 2560x1440 s-dpi: 92 Monitor-1: DP-3 mapped: DP-4 note: disabled model: MSI MAG 32CQ6F res: 2560x1440 dpi: 93 diag: 800mm (31.5") API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 2 drv: swrast gbm: drv: nvidia surfaceless: drv: nvidia x11: drv: nvidia inactive: wayland,device-1 API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 580.126.09 glx-v: 1.4 direct-render: yes renderer: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2 API: Vulkan v: 1.3.275 surfaces: xcb,xlib device: 0 type: discrete-gpu driver: N/A device-ID: 10de:2803 device: 1 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: Intel Alder Lake-S HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:7ad0 Device-2: NVIDIA vendor: ZOTAC driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 8 bus-ID: 01:00.1 chip-ID: 10de:22bd Device-3: SteelSeries ApS Arctis Nova 7 driver: hid-generic,snd-usb-audio,usbhid type: USB rev: 2.0 speed: 12 Mb/s lanes: 1 bus-ID: 1-2:3 chip-ID: 1038:2202 API: ALSA v: k6.17.0-19-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin submitted by /u/Longshot02496[link] [comments]
New activity on the VKD3D Proton Github about VK_DESCRIPTOR_HEAP! :)
Unable to login when screen is locked Plasma
Heya,
I'm having this issue on Plasma (Wayland) for some time now (not shure when it started) that is whenever the screen is locked (Win+L or due to inactivity) I can type the password but it's not logging me in, it does nothing. Only way is to switch user and log that way.
I use Nvidia GPU (if it matters), Plasma 6.6.3, any other info I can provide please ask.
submitted by /u/tzevux[link] [comments]
Crash on Crimson Desert
Hey, i have been playing the game for 60 hours and crashed just once, but i got here where i think is the end of the puzzle for the first element that you get and it is crashing basicaly every time in this place, the first time it took longer, i think i finished the puzzle before it hapened, im on arch with hyprland and using the last proton cachy slr, i tried different protons but it does not seen to help, someone knows what could this be?
submitted by /u/p2l2_[link] [comments]
Trouble with drivers
My specs:
SSD: Corsair Force GS (180GB)
Processor: AMD FX-8320E Eight-Core
8GB RAM
Graphics card: Nvidia Geforce GTX 1050 Ti
Distro: Kubuntu 25.10
I used to run the command "sudo ubuntu-drivers install" to keep my GPU drivers up to date. Until last week, when I ran that command and my display got stuck in the 640x480 resolution. It won't let me raise it.
I had to purge the Nvidia drivers and return to the Kubuntu default drivers, so I could return to the 1920x1080 resolution. Now I can't play games without the Nvidia drivers and everytime I try and use "sudo ubuntu-drivers install" my resolution got stuck at 640x480 until I purge the Nvidia drivers again.
submitted by /u/CompoteFamous2735[link] [comments]
Cyberpunk FSR 4.1 issues ?
I just booted up Cyberpunk after a long while, and I'm assuming its using 4.1 now? The game says FSR4. It really doesn't look great compared to any version of FSR4 in any other game I've seen (even previously). Boiling and instability, even compared to FSR3. Just a bad implementation?
CachyOS - 9070xt - 7800x3d - Mesa 26.0.4arch2.2 - Proton-Cachyos-slr
WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" PROTON_FSR4_UPGRADE=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 LD_PRELOAD="" game-performance %command%
submitted by /u/BuffaloGlum331[link] [comments]
Mesa Granted Permanent Updates Exception For Fedora Linux
Game similar to Fortnite on steam?
I'm stuck travelling for work and I'm not going to pack up my PS. I play Fortnite just b/c I can log in, shoot some people, and walk away after a round. I'm looking for something from steam or linux native to help on the road. I'm old and out of the loop on popular games...preferably something with a decent userbase.
submitted by /u/mrchilly0[link] [comments]
Out of order frames in wayland
Issue: Frames out of order when the GPU heavily, as demonstrated in the video. This doesn't happen in X11. This problem doesn't occur without shaders, which kinda proves my assumption.
--- System ---
RTX 3050 Laptop GPU, 550.163.01 drivers
Debian 13, KDE Plasma 6.3.6, Wayland
---
Sorry if this is a frequently asked question, if so please redirect me to the relevant sources. But I couldn't find a fix for this. Also if any information about the problem needed I will be happy to share.
Edit: If my understanding of the problem is incorrect please let me know, but from what I can see, the game sends frames that were supposed to be rendered a while ago.
submitted by /u/-SolidSteed[link] [comments]
High polling hardware?
hi all. Curious if anyone has any recommendations or insight for high polling hardware (such as 4k-8k polling rate mice or controllers). there's a ton of dropped inputs and loopy feeling inputs compared to windows, so seeing if this is something that can possibly be ironed out as I slowly migrate to cachy full-time and only use windows for battlefield. thanks!
submitted by /u/Bancarz30[link] [comments]
Steam on Mint isn't playing audio on Bluetooth output
I'm running Linux Mint on an Aerofara Aero3 MiniPC. It's always had problems with the onboard ESSX8336 audio chip, to the point I've completely given up trying to run it. BT audio output uses a different device and driver and works just fine, so I just use BT headphones instead.
I can run like this everything including native Linux ports with working audio, but Steam doesn't want to know about it. Everything is silent. I'd assume it'd use the output configured in Mint's audio options, but apparently that's not the case.
Is there any way to configure it to use the BT output? I've had a look in the settings but couldn't find a dedicated audio menu.
submitted by /u/IronMew[link] [comments]
Steam GUI doesn't start
Hello everyone, I tried to play games with my PC with KDE neon installation and I can't use steam because i don't see the gui. But, if I start steam by the terminal, I don't have any problem. Sorry for my bad english, can anyone help me, I want only to play.
I can add, with my laptop with KDE neon, steam start without any problem
PID: 4967 (steamwebhelper)
UID: 1000 (zuture)
GID: 1000 (zuture)
Signal: 11 (SEGV)
Timestamp: Tue 2026-04-07 16:42:02 CEST (3s ago)
Command Line: ./steamwebhelper -nocrashdialog -lang=en_US -cachedir=/home/zuture/.local/share/Steam/config/htmlcache -steampid=4698 -buildid=1773426488 -steamid=0 -logdir=/home/zuture/.local/share/Steam/logs -uimode=7 -startcount=0 -steamuniverse=Public -realm=Global -clientui=/home/zuture/.local/share/Steam/clientui -steampath=/home/zuture/.local/share/Steam/ubuntu12_32/steam -launcher=0 --valve-enable-site-isolation --enable-smooth-scrolling --password-store=basic --log-file=/home/zuture/.local/share/Steam/logs/cef_log.txt --disable-quick-menu --disable-component-update --gaia-url=http://disabled.invalid --enable-features=PlatformHEVCDecoderSupport --disable-features=WinRetrieveSuggestionsOnlyOnDemand,SpareRendererForSitePerProcess,DcheckIsFatal,BlockPromptsIfIgnoredOften,ValveFFmpegAllowLowDelayHEVC
Executable: /home/zuture/.local/share/Steam/ubuntu12_64/steamwebhelper
Control Group: /user.slice/user-1000.slice/user@1000.service/app.slice/app-steam@edff3cfeac9e4bf19cf6906a903340b2.service
Unit: user@1000.service
User Unit: app-steam@edff3cfeac9e4bf19cf6906a903340b2.service
Slice: user-1000.slice
Owner UID: 1000 (zuture)
Boot ID: 72682e61f097457abeb22798d8707d69
Machine ID: 8b60b348419646f2a18fa8a42e9686fb
Hostname: zuture-pc
Storage: /var/lib/systemd/coredump/core.steamwebhelper.1000.72682e61f097457abeb22798d8707d69.4967.1775572922000000.zst (present)
Size on Disk: 11.2M
Message: Process 4967 (steamwebhelper) of user 1000 dumped core.
Module /run/host/usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33 from deb gcc-14-14.2.0-4ubuntu2~24.04.1.amd64
Module /run/host/usr/lib/x86_64-linux-gnu/libudev.so.1.7.8 from deb systemd-255.4-1ubuntu8.14.amd64
Module /run/host/usr/lib/x86_64-linux-gnu/libzstd.so.1.5.5 from deb libzstd-1.5.5+dfsg2-2build1.1.amd64
Module /run/host/usr/lib/x86_64-linux-gnu/libsystemd.so.0.38.0 from deb systemd-255.4-1ubuntu8.14.amd64
Module /run/host/usr/lib/x86_64-linux-gnu/libgcc_s.so.1 from deb gcc-14-14.2.0-4ubuntu2~24.04.1.amd64
Module /home/zuture/.local/share/Steam/ubuntu12_64/libSDL3.so.0 without build-id.
Module /home/zuture/.local/share/Steam/ubuntu12_64/libSDL3.so.0
Stack trace of thread 5187:
#0 0x0000000000000000 n/a (n/a + 0x0)
ELF object binary architecture: AMD x86-64
submitted by /u/Zu_Ture[link] [comments]
