Featured image of post Decky HelixSR Manager: versions v1.2.0 - v1.3.2 released

Decky HelixSR Manager: versions v1.2.0 - v1.3.2 released

Decky HelixSR Manager has been released in versions v1.2.0, v1.3.0, v1.3.1 and v1.3.2.

All four releases appeared on the same day. The release notes are identical, the Decky Loader plugin can be installed in Game Mode via Decky settings > Developer > Install Plugin from URL or from the zip file.

Decky Loader plugin. Install it in Game Mode: Decky settings > Developer > Install Plugin from URL, or from the zip.

See decky-plugin/README.md.

The most important changes according to the commit messages:

  • v1.2.0: Support for HelixSR 3.2.0 with the new HLX DLSS, HLX FSR 4 and HelixSR Scaler methods.
  • v1.3.0: New FSR 4.1.2 INT8 Lite method via OptiScaler 10, installable and removable per game. The installation is verified from the logs, and native Linux games are listed as unsupported. The update also fixes DXGI spoofing problems with DX11 and Unity games.
  • v1.3.1: The Unity/DX11 OptiScaler fix from v1.3.0 was also ported to the desktop apps (WPF and Flutter). The plugin gets the update because it bundles the Linux engine.
  • v1.3.2: The selected Method no longer snaps back to FSR 4 Lite. Steam unmounted the Quick Access panel while a dropdown was open, which lost the selection. Picks are now stored per game folder and take priority over the defaults.

HelixSR Manager

Source: GitHub

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