Featured image of post Cult of PiN: patch v1.3 brings two new balls

Cult of PiN: patch v1.3 brings two new balls

Cult of PiN has received patch v1.3.

The update adds 2 new balls (Pathogen and Singularity), 7 Glyphs, 4 Blessings, balance changes, a new Speed setting (up to 20% slower, with a score penalty) and configurable physics quality. You can also ban up to 10 Glyphs per run. To celebrate the release, the game is 33% off for 10 days.

Hey all, This took slightly longer than I would have liked, but I am very pleased to finally announce v1.3 is now live! This update brings 2 new playable balls, 7 Glyphs, 4 Blessings, a load of balance changes alongside some additional QoL features and optimisations. The main aim for this update is to increase the viability of builds that don’t center around Multiball - while it’s a fundamental feature for most pinball tables it doesn’t really help with replayability if that’s the only meaningful choice, so these changes seek to boost other options. And finally, to celebrate the launch of v1.3, Cult of PiN is now 33% off for the next 10 days - If you know of any pinball fans that haven’t tried the game yet, this is an ideal time to help spread the word!

New Content

  • New ball - Pathogen: Start each run with Poison Ball and Poison Stacks Blessings. x2 Poison Damage Frequency. Ball Damage is always 0%.
  • New ball - Singularity: Only one Ball can be active at any time. When another ball would spawn, instead gain +25 Damage Multiplier and +10% Ball Damage.
  • 4 new Blessings: Solo Rituals, Bonus Guarantee, Left Immunity, Right Immunity
  • 7 new Glyphs: Going Solo, Army of One, That’s Cheating, Crit Training, Cardinal Sin, Trade-In I, Trade-In II
  • 2 new Steam achievements available for winning a run with each of the new balls.

QoL Improvements

  • New Speed setting - by taking a penalty to your score, you can play the game at speeds up to 20% slower for a less stress-inducing run. New players will now be asked what speed they want to play at, based on their previous experience with Pinball games. Speed can be modified at any time from the Settings menu.
  • Physics quality - to support more low-end devices and offer better collision detection on high-end machines, you can now change the Physics refresh rate in the settings menu - 100hz, 150hz or 200hz. Defaults to 150hz.
  • Banning Glyphs - you can now ban up to 10 Glyphs per run, removing them from the pool.
  • Added visual indicator for Critical hits.
  • Burn and Poison duration values added to Stats panel.

Balance Changes

  • Glyph and Blessing weighting system - when generating Glyph and Blessing options, your current equipment now impacts the likelihood that a given upgrade will be shown.
  • Bosses remove an extra ball each time the Devour timer completes. So -1 ball, then -2 balls etc. Resets after each boss.
  • Pyro Ball rework - removed the +1 damage on hit, and instead now allows Burn damage to Stack - an effect unique to Pyro. Bomb balls now apply 5 stacks of burn in addition to any damage dealt to nearby bumpers.
  • Warden ball - no longer allows more than 1 spare ball at any time.
  • Zealot ball - ritual altar now increases at the same rate as all the other balls, however you may now pick 2 options each time it triggers, grants x2 to all ritual damage and -40% to ball damage.
  • Expert difficulty no longer removes the side blockers, instead it removes the Act I blocker immunity.
  • Several Glyphs rebalanced (Punch Up, Mathematics, Heavy Hitter, Adv. Mathematics, Ad Revenue, Emergency Fund, Rainy Day Fund, Promotion, Annual Bonus, Tip Jar).
  • 5 Glyphs removed from pool: Prospecting, Burned Notes, Crypto, Lunch Money, Personal Shopper.
  • 2 Blessings removed from pool: Flipper Angle, Booonnnnuussss.

Bug Fixes

  • Physics now scales correctly with slow-motion effects, preventing some jankiness during the effect duration.
  • Fix for Boundless Glyph being removed on Acts without a Curse.
  • Fix for incorrect Multiball maximum ball counts.
  • Fix for plunger physics still running while the game is paused.
  • Fix for the Extra Ball light not displaying correctly after losing a ball while the Hold Table Mult Blessing is active.
  • Fix for collider issues at the top of the Cult of Bone plunger area.
  • Fix for localisations cache persisting after changing language.
  • Fix for main menu ‘Continue Run’ panel position when playing in vertical aspect mode.
  • Fixed collision detection issues on the Cult of Time Altar bumper.
  • Fixed some inconsistencies between key terms in a number of languages.
  • Fixes for some incorrect localisation keys, leading to incorrect languages being displayed.

I had been hoping to get an initial cabinet support pass into this update as well, however this is still WIP and will be coming in the next few weeks instead.

Kenny

Cult of PiN v1.3

Source: Steam

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