Cult of PiN has received patch v1.2.
The update’s centerpiece is 24 new bosses - instead of the previous single boss per table, every table (Act I through VI) now gets its own unique boss, with Endless mode picking one of these at random each run. The patch also brings UI improvements, balance changes and several bug fixes.
Major Feature: New Bosses
- 24 new Boss Bumpers: 6 distinct Bosses per table, each with their own unique means of protection, rule-changes and combination of spells to make life far, far more difficult for you.
QoL and Balance Updates
- All Bonus Table Blessing Bumpers now requires 7 hits to activate on Expert and higher difficulties.
- All Bonus Table Blockers now show their current health status, similar to the main table Blockers.
- The Settings menu has been reworked with better categorising, highlighting and overall layout.
- Added a menu option to hide all Damage Numbers from the HUD.
- Flipper Strength and Damper settings are now unique to each table, automatically save when changed and load when starting a new run on that table.
- Increased Cult of the Drowned Bonus Table timer by 5s.
- Increased Cult of Time Bonus Table Bumper rotation speed.
- Added an HUD Display for currently active Boss spells.
Bug Fixes
- Fix for multiballs not freezing when moving to bonus table when triggered by blessing select
- Fix for early Bonus Table exit when activating one or more additional balls during transition
- Fix for double highlight showing in shop when navigating with a controller
- Fix for slow motion effects continuing while on Blessing, Ritual or Shop screens
- Fix for Stats panel overlapping Ritual/Blessing select screens when they open while the game is paused
- Fix for Bonus Table flippers not glowing correctly when inverted

Source: Steam