Featured image of post Fallout 1in2: Fallout 1 mod for the Fallout 2 engine released in version 2.0.3911

Fallout 1in2: Fallout 1 mod for the Fallout 2 engine released in version 2.0.3911

Fallout 1in2 has been released in version v2.0.3911, now with native compatibility with FOR:CE (including Linux).

Fallout 1in2 is a mod project that makes the first Fallout playable on the Fallout 2 engine, adding many fixes and improvements.

Also new are the latest Sfall version, the Character Randomizer mini-mod and an optional delay for the mutant invasions. Plus many bug fixes.

Added:

  • Native compatibility with FOR:CE (Windows, Linux, Mac, etc.)
  • Updated to latest Sfall version
  • Character Randomizer mini-mod for unique playthroughs
  • Delayed mutant invasions option (disabled by default; can be enabled via fo1_settings.ini)

Fixed:

  • Adytum crash issue
  • Auto push function for party members causing movement failures
  • Night-condition macro error affecting script timers (18:00 vs. 19:00)
  • NPCs with negative reactions answering TMA questions
  • EXP exploit at BoS bunker armory door
  • TMA script logic issue with empty input
  • Missing/incorrect strings in various scripts
  • Crash related to Jack, Khan prisoner (cut content)
  • Caravan leader script issue
  • Radiation death screen appearing incorrectly
  • Player surviving excessive radiation
  • Night Person trait cleanup problems
  • Khan cell door jamming after unlocking
  • Master’s Vault terminal not marking Mariposa location
  • Doors destroying lockpicks on successful unlocking
  • Tandi’s floating text when rescued

Tweaked:

  • Moved power armor weight change from Sfall to script
  • ShowLootWeight mini-mod now auto-disables with CE detected

Fallout 1in2 v2.0

Source: GitHub

PlayingTux – Playing Games on Linux - since 1995.