Fallout 1in2 has been released in version v2.0.3911, now with native compatibility with FOR:CE (including Linux).
Fallout 1in2 is a mod project that makes the first Fallout playable on the Fallout 2 engine, adding many fixes and improvements.
Also new are the latest Sfall version, the Character Randomizer mini-mod and an optional delay for the mutant invasions. Plus many bug fixes.
Added:
- Native compatibility with FOR:CE (Windows, Linux, Mac, etc.)
- Updated to latest Sfall version
- Character Randomizer mini-mod for unique playthroughs
- Delayed mutant invasions option (disabled by default; can be enabled via fo1_settings.ini)
Fixed:
- Adytum crash issue
- Auto push function for party members causing movement failures
- Night-condition macro error affecting script timers (18:00 vs. 19:00)
- NPCs with negative reactions answering TMA questions
- EXP exploit at BoS bunker armory door
- TMA script logic issue with empty input
- Missing/incorrect strings in various scripts
- Crash related to Jack, Khan prisoner (cut content)
- Caravan leader script issue
- Radiation death screen appearing incorrectly
- Player surviving excessive radiation
- Night Person trait cleanup problems
- Khan cell door jamming after unlocking
- Master’s Vault terminal not marking Mariposa location
- Doors destroying lockpicks on successful unlocking
- Tandi’s floating text when rescued
Tweaked:
- Moved power armor weight change from Sfall to script
- ShowLootWeight mini-mod now auto-disables with CE detected

Source: GitHub