DuckStation, a PlayStation 1 emulator, has been released in version v0.1-12083.
The update includes around 200 commits. The SPU emulation (audio) received several performance optimizations, shaders and pipelines are now compiled multithreaded, and Vulkan gains timeline semaphore support. Also new are a texture filtering option and a “Toggle Pause Menu” hotkey in the fullscreen UI.
On top of that come fixes for Vulkan, D3D11/D3D12, Metal and OpenGL, improvements to the input system (SDL, hotplug), deadlock fixes for achievements, debugger improvements in the Qt frontend, game database adjustments and updated translations.

Source: GitHub