DuckStation, a PlayStation 1 emulator, has been released in version v0.1-11826.
The update includes 73 commits with improvements across multiple areas: an on-screen keyboard was added to the FullscreenUI, the save state selector now has animations, and achievements ensure game identification before state loading and track unofficial unlocks locally.
Other changes include texture cache performance fixes (CPU thread reads and serialization issues), an improved page fault handler for macOS ARM64, and additional game database hashes for better compatibility.
UI/Interface:
- Added on-screen keyboard to FullscreenUI
- Enhanced save state selector with animations
- Improved machine translations and Italian localization
- Fixed window title issues and visual glitches in memory viewer
Achievements:
- Added rich presence monitor debug setting
- Ensured achievements game identification before state loading
- Tracked unofficial achievement unlocks locally
Performance & Stability:
- Fixed texture cache CPU thread reads and serialization issues
- Improved state memory reservation for texture cache
- Enhanced page fault handler for MacOS ARM64 support
- Refined RAM code page invalidation on core thread
Compatibility:
- Added game database hashes for multiple titles
- Fixed CD image path handling
- Improved cheat file importing
Other Updates:
- Updated SDL game controller database
- Fixed relative time display formatting
- Adjusted OSD fade-in timing

Source: GitHub