A new stable Steam Client (01.06.2026) has been released for Linux Desktop and the Steam Deck. The update includes a controller firmware update, fixes for download performance and Steam Input, and a workaround for a Linux issue with Steam Controllers.
Changelog Linux/Desktop client:
Steam Client Update - June 1st
A new Steam client has been released and will be automatically downloaded.
Steam Controller Firmware
- Controller FW update to address potential charging issue.
- Added support for dimming the LED via settings in Steam.
- Reduced internal deadzoning on the lower-range of the triggers.
Steam Input
- Added support for dimming the Steam Controller’s LED.
- Added a potential workaround for an issue on Linux where gamepad emulation would break for Steam Controllers.
- Reverted changes to trackpad momentum tracking that caused a deadzone around the edges of the Steam Controller trackpad.
- Fixed an issue with joystick LEDs not working correctly on Legion Go in some cases.
- Fixed some cases where returning to the “Edit Layout” screen from changing a binding or navigating from the “Preview” layout view could focus the wrong input.
- Fixed an issue displaying the paired device serial on the Steam Controller Puck info page.
Downloads
- Fixed a bug which may have impacted download performance on some networks.
Remote Play
- Fixed doubled input when the Steam Controller is connected via a puck.
SteamNetworkingSockets
- Fixed a bug causing connections to drop with the error “stop_waiting past sentinel gap”.
Changelog Steam Deck client:
Steam Deck Client Update: June 1st
We have just shipped an updated Steam Deck Client to the Stable channel.
General
- Improved the layout of the pair controller screen on Steam Deck.
- Fixed an issue with joystick LEDs not working correctly on Legion Go in some cases.
Downloads
- Fixed a bug which may have impacted download performance on some networks.
Remote Play
- Fixed doubled input when the Steam Controller is connected via a puck.
Steam Controller Firmware
- Controller FW update to address potential charging issue.
- Added support for dimming the LED via settings in Steam.
- Reduced internal deadzoning on the lower-range of the triggers.
Steam Input
- Added support for dimming the Steam Controller’s LED.
- Added a potential workaround for an issue on Linux where gamepad emulation would break for Steam Controllers.
- Reverted changes to trackpad momentum tracking that caused a deadzone around the edges of the Steam Controller trackpad.
- Fixed some cases where returning to the “Edit Layout” screen from changing a binding or navigating from the “Preview” layout view could focus the wrong input.
- Fixed an issue displaying the paired device serial on the Steam Controller Puck info page.
SteamNetworkingSockets
- Fixed a bug causing connections to drop with the error “stop_waiting past sentinel gap”.

Source: Steam / Steam Deck