Featured image of post White Noise 2: Update #7 released with experimental Linux-Fix by Unity Engine-Team

White Noise 2: Update #7 released with experimental Linux-Fix by Unity Engine-Team

Today the Update #7 (Codename Dark Purpose) for the Horror-Multiplayer-game White Noise 2 has been released for Linux on Steam. It contains besides some new features, improvements and general bugfixes also a special experimental fix for Linux coming straight from the Unity Engine-Team, which should resolve problems by detecting the screen resolution. The developers of the game want your feedback on this issue in the Steam forum.

New features: New special Clue: The Rift. Now recordings can be heard when picking up tapes, like in the original White Noise. Improvements: Added a new insanity effect (it’s up to you to find out!). Added a new distortion effect to the intro panels. Match lobby: Characters with no flashlight selected will be shown holding the random flashlight model. Gameplay changes: Darcy’s Cairn: Reduced base duration of negative effects (Speed reduction, flashlight disabled) from 15 to 10 seconds. Mark duration remains the same. Teleport skill: Increased cooldown to 75 seconds Increased flashlight slowdown by 4% Increased lightstick slowdown by 3% Astaroth: Breakdown effect is cancelled when someone is grabbed Bugfixes: Fixed “near death” effect not restoring right away when using a medkit. Fixed softlock regarding connection error messages. Fixed Sarah’s Shadow skill not working properly. Linux: Should have fixed the “Process not starting issue”. It’s an experimental fix provided by the Unity team, so please report back in the forums.

Source: announcement on Steam

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